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Sanguine Debauchery (SD+) (January 2025)


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Posted

or, if they are within a certain range, just have the other person say, "With your master standing right there? I'm not looking for a fight for your insignificant ass."

Posted

I have a strange situation and I am not sure you will be able to help.  I am using Mod Organizer, which allows me to set up different profiles to keep mods separate.  So I set up a profile and installed the newest version of SD to play around with.  It seems okay but the real issue is if I change to another profile that doesn't have SD installed.  Now whenever I enter a cell I get that thundering sound like when you enter Dreamland and occasionally my character or enemies will have that blood dripping texture overlay for a few seconds and then it goes away. I just thought of something I am going to test out.  I am not a modder but my understanding is that Jcontainers passes ...things from one mod to the next.  I'll create a profile that doesn't use Jcontainers and see if these occurances still happen.

 

It really doesn't seem to do anything else and isn't breaking the game at all just distracting.

Posted

 

A little bug slightly annoying I came across yesterday ...

 

 

HklDWdH.jpg

KXp0NDW.jpg

 

 

See the posts immediately above yours. ;)

Wow, I just encountered the Flowering Spriggan quest.

 

The first thing I have to say is that this is amazing. It is so creative! It is like a short story or twilight zone episode inserted into the game. I am deeply impressed and amazed not only at the idea presented but also the way of representing it in a game. I really feel like I have had a rich experience tonight by playing that quest.

 

That being said, I think I'm having some issues. I finished the Flowering Spriggan quest and got rid of the spriggan body armor and mask, but the Spriggan gloves and shoes seem to be unequippable? People keep glowing green and having sex, and on top of it, my compass and floating icons seem to have disappeared.

 

Is this intended, or should I restore an earlier save?

That's intended. The spriggan sap takes a while to leave your body. You will continue to have spriggan symptoms for a few more game hours.

 

 

Oh, OK.  What about losing the HUD compass and floating icons, is that normal as well?

 

Thanks!

 

Posted

 

 

A little bug slightly annoying I came across yesterday ...

 

 

HklDWdH.jpg

KXp0NDW.jpg

 

 

See the posts immediately above yours. ;)

Wow, I just encountered the Flowering Spriggan quest.

 

The first thing I have to say is that this is amazing. It is so creative! It is like a short story or twilight zone episode inserted into the game. I am deeply impressed and amazed not only at the idea presented but also the way of representing it in a game. I really feel like I have had a rich experience tonight by playing that quest.

 

That being said, I think I'm having some issues. I finished the Flowering Spriggan quest and got rid of the spriggan body armor and mask, but the Spriggan gloves and shoes seem to be unequippable? People keep glowing green and having sex, and on top of it, my compass and floating icons seem to have disappeared.

 

Is this intended, or should I restore an earlier save?

That's intended. The spriggan sap takes a while to leave your body. You will continue to have spriggan symptoms for a few more game hours.

 

 

Oh, OK.  What about losing the HUD compass and floating icons, is that normal as well?

 

Thanks!

 

 

 

That is normal.. the spriggan mask acts as a see through blindfold.

 

 

I have a strange situation and I am not sure you will be able to help.  I am using Mod Organizer, which allows me to set up different profiles to keep mods separate.  So I set up a profile and installed the newest version of SD to play around with.  It seems okay but the real issue is if I change to another profile that doesn't have SD installed.  Now whenever I enter a cell I get that thundering sound like when you enter Dreamland and occasionally my character or enemies will have that blood dripping texture overlay for a few seconds and then it goes away. I just thought of something I am going to test out.  I am not a modder but my understanding is that Jcontainers passes ...things from one mod to the next.  I'll create a profile that doesn't use Jcontainers and see if these occurances still happen.

 

It really doesn't seem to do anything else and isn't breaking the game at all just distracting.

 

There hasn't been a blood effect entering Dreamworld for a few versions now.

 

It looks like you have remnants of an old version sticking around somewhere.

 

Make sure your 'scripts' folder doesn't include any script starting with _sd.

Posted

Can please someone tell if there is any way to remove spider eggs when my pickpocket skill is low? Great mod btw, its makes skyrim much more fun to play :D

Posted

Can please someone tell if there is any way to remove spider eggs when my pickpocket skill is low? Great mod btw, its makes skyrim much more fun to play :D

 

Go to Apothecaries and ask them 'Can you help me out of these eggs?'.

Posted

Uh a flaming atronach named Alicia tried to murder me first visit to the realm. That's new :P

 

Ran around a bit getting fireballed before Sanguine one shot her with unlimited power lightning so not to much of a worry.

 

Posted

Well I'll be damned. Skyrimll's finally gonna take a damn break. :P You'll probably end up making scripts just for fun in the meantime. :D Old habits die hard. When I quit, I ended up with a folder full of newly made mods, and said "okay...this isn't working". ;)

Posted

@jfraser - That's completely unrelated :)

 

@AwfulArchDemon - You are probably right. I just want to set expectations to a different level for the next few weeks. And I do have other things to pay attention to in the meantime.

Posted

Is there an option to completely disable this mod in a character I don't want to have it?

Sorry if this has been answered, but I couldn't find it.

 

Posted

Is there an option to completely disable this mod in a character I don't want to have it?

Sorry if this has been answered, but I couldn't find it.

 

If you are sure you will not want to start SD again on that character later on, just select the UNINSTALL option in SD's menu.

 

If you don't want SD to be active until your character reaches a certain point, just uncheck all the SD related scenarios in Death Alternative menu and uncheck these options in SD's menu 'Start after A Night to Remember' and 'Start after first enslavement'.

 

In both cases, it is better to not disable SD once you have activated it in your save game. Just use these options to make it dormant instead.

Posted

 

Is there an option to completely disable this mod in a character I don't want to have it?

Sorry if this has been answered, but I couldn't find it.

 

If you are sure you will not want to start SD again on that character later on, just select the UNINSTALL option in SD's menu.

 

If you don't want SD to be active until your character reaches a certain point, just uncheck all the SD related scenarios in Death Alternative menu and uncheck these options in SD's menu 'Start after A Night to Remember' and 'Start after first enslavement'.

 

In both cases, it is better to not disable SD once you have activated it in your save game. Just use these options to make it dormant instead.

 

 

Thank you :)

Posted

Is there a modevent I can listen to for the Changelook result? I have looked through source and can't seem to find one. I'm trying to create a slavetats addon for this mod and that makes most sense as a reasonable hook. 

Posted

Is there a modevent I can listen to for the Changelook result? I have looked through source and can't seem to find one. I'm trying to create a slavetats addon for this mod and that makes most sense as a reasonable hook. 

 

Not yet... but I will make a note to add one in the next version.

Posted

 

Is there a modevent I can listen to for the Changelook result? I have looked through source and can't seem to find one. I'm trying to create a slavetats addon for this mod and that makes most sense as a reasonable hook. 

 

Not yet... but I will make a note to add one in the next version.

 

 

Thanks!

Posted

can "tdf prostitution" or even "sex lab romance" work in place of sexlab dialogues? both are much more fleshed out mods with better dialogue.

 

They can work next to Dialogues but they don't provide the same functionality and cannot replace Dialogues without a lot of work.

Posted

 

 

can "tdf prostitution" or even "sex lab romance" work in place of sexlab dialogues? both are much more fleshed out mods with better dialogue.

 

 

They can work next to Dialogues but they don't provide the same functionality and cannot replace Dialogues without a lot of work.

Speaking of a lot of work, have patience - dialogues is a relatively new mod. It will grow. :)

Posted

To gain gold to satisfy my master, I turn on Working girl. Only problem the dialogue is not consistent to the enslaved situation.
Would be good to have a dialogue to handle that. 

Posted

To gain gold to satisfy my master, I turn on Working girl. Only problem the dialogue is not consistent to the enslaved situation.

Would be good to have a dialogue to handle that.

That's an excellent point. Perhaps enslaved prostitution dialogue that only shows up if the player is wearing a collar...

Posted

To gain gold to satisfy my master, I turn on Working girl. Only problem the dialogue is not consistent to the enslaved situation.

Would be good to have a dialogue to handle that. 

 

That's a really great idea that.

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