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Sanguine Debauchery (SD+) (January 2025)


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Posted

So this is kind of a long shot, (and sorry if it's been answered before.) but do you think the REinstalling will ever be fixed? I had SD a while ago but I took it off cause I cant remember, something broke or conflicted or something, anyway I wanted to try it again but it doesn't work on my main character save and I don't want to start a new game :(

Try searching for and deleting all scripts that begin with _sd.

Posted

 

So this is kind of a long shot, (and sorry if it's been answered before.) but do you think the REinstalling will ever be fixed? I had SD a while ago but I took it off cause I cant remember, something broke or conflicted or something, anyway I wanted to try it again but it doesn't work on my main character save and I don't want to start a new game :(

Try searching for and deleting all scripts that begin with _sd.

 

 

While that MAY help, it will not remove orphaned scripts from the save file itself which is more likely to be the cause.

Posted

 

 So this is kind of a long shot, (and sorry if it's been answered before.) but do you think the REinstalling will ever be fixed? I had SD a while ago but I took it off cause I cant remember, something broke or conflicted or something, anyway I wanted to try it again but it doesn't work on my main character save and I don't want to start a new game :(

 

I'm currently working with SkyrimLL to resolve issues with the uninstall/reinstall, hopefully that will all be fixed soon and while I can't promise it'll resolve whatever issues you are having because it's likely the changes won't grandfather previous saves such as yours, I can say that your issues may be resolved via "Save Game Script Cleaner", but I cannot say for sure. However, if you could send me papyrus logs of failed reinstallation attempts I would be more than happy to attempt to have the new script fix those issues for you (again, no promises).

 

@Teralyna posting (or pm'ing [to me as I'm not able to speak on SkyrimLL's behalf]) papyrus logs would most likely be helpful in this case, little can be done to diagnose the problem without them.

 

I tried again a few more times and it kinda worked.. i got roped up twice but then it stopped working every time i tried after that and I just became part of their faction but nothing else, just kinda got up and walked away. As for the clean save, Done that multiple times since the last time I had SD on, can thank SL 1.5 for that.

Posted

 

 

 So this is kind of a long shot, (and sorry if it's been answered before.) but do you think the REinstalling will ever be fixed? I had SD a while ago but I took it off cause I cant remember, something broke or conflicted or something, anyway I wanted to try it again but it doesn't work on my main character save and I don't want to start a new game :(

 

I'm currently working with SkyrimLL to resolve issues with the uninstall/reinstall, hopefully that will all be fixed soon and while I can't promise it'll resolve whatever issues you are having because it's likely the changes won't grandfather previous saves such as yours, I can say that your issues may be resolved via "Save Game Script Cleaner", but I cannot say for sure. However, if you could send me papyrus logs of failed reinstallation attempts I would be more than happy to attempt to have the new script fix those issues for you (again, no promises).

 

@Teralyna posting (or pm'ing [to me as I'm not able to speak on SkyrimLL's behalf]) papyrus logs would most likely be helpful in this case, little can be done to diagnose the problem without them.

 

I tried again a few more times and it kinda worked.. i got roped up twice but then it stopped working every time i tried after that and I just became part of their faction but nothing else, just kinda got up and walked away. As for the clean save, Done that multiple times since the last time I had SD on, can thank SL 1.5 for that.

 

How would I send Papyrus logs?  I realized that in Devious Devices, I did have SkyRe turned on (though I don't have it).  I turned that off (immersive first person was already unchecked as well).  It seems to be working slightly better (the bandits did enslave me on 1 out of 2 attempts, and the townspeople seemed more keen on enslaving me, but one time the bandit didn't enslave me.  I also still had the trouble with not being able to move or do anything except open the main menu and crouch.  Get a lot of messages about my owner getting upset, but I'm just stuck there and have no control.

Posted

 

what is death alternative doing in the bleedout mode withour sd+ and defeat installed ?

 

Look at the bleedout menu in Death alternative and ignore Defeat and SD scenarios there.

What remains is what DA does by default on bleedout (should be just a Necromancy option, which allows you to absorb a soul gem to get back up).

 

 

i tell you what alternate death is doing in bleedout mode vanilla.

the attackers immediately turn to the followers, even if they shall not help the pc, via mcm,. the pc has enough time to go up, heal and rejoin the fight.

blackout mode never shows up with followers in party.

 if i reduce the 200% health buffer to Zero or 20%, the pc is not killed immediately, blackout is not coming up., instead, the bleedout bar comes up, attackers go on followers etc.

 

i tested this , because i noticed that defeat 5.3 + death alternative never gets a rape within the defeats threshold,  even if that is from 1- 80 % ! defeat rapes only happen in zero % within alternative deaths bleedout. (because of the defeat event chance in da bleedout).

defeat 4 Version has it s normal  rapes and is not sabotaged by da.

the attackers do rape the followers even if defeat is not activated !

 

next bug : toggle OnDeath Event Setting  the Sd Death cannot be checked, the priority of 80 stays when the slider is put to 0 or another number.

 

so we go on further.

what are onblackout Events ?  you write in your Manual that once your bleedout life is Zero you come into blackout and one of those onblackout Events will Trigger. ok.

but a page later you come to the Radiant Events, you write that the only thing that happens on blackout is, that da throws you out of the dungeon, and with the Radiant Events something more will happen. ok. 

now where are the onblackoutevents gone to ? 

in fact, if i stop the followers and go fighting alone, than i will be thrown out of the dungoen and an adventurer talks to me. that is the Radiant Event. so what about the onblackout Events ?

 

this whole death alternative is in a wild state, not working as it is claimed to do. as always. on a brand new game. and probably not compatible with multi-follower mods.

 

Posted

If you get stuck after sex, look in your SexLab menu and disable Free camera.

 

Regarding BlackOut events, they always happen after your second health bar drops down to 0.

After the event is done, there is a small chance a Radiant event will kick in.

 

So if you get thrown out of a dungeon and someone comes walking by, that means your OnBlackout event was the default quest (getting thrown out of the dungeon) or maybe the special quest for Draugr or dwemer bots if you were fighting those. Your Radiant event was someone walking by.

Posted

@ magicrealm, i can expand your post, special AFT - 31 slots and with new version of DA my 31 slots are now after looting 31 dead stray dogs, full with 31 dead stray dogs :shy:  no more chance to get Lydia or my beloved Alicia as follower. too DA blocks/*destroys* for me a lot of other LL mods like *lovers victim* no more naked rape party with 3 girls running around naked, instead DA-blackscreen and struggle for main and freeze for followers. and how *funny* are the DA - blackscreen - struggle events when using DD-Capture Dreams Tormentor, lol struggling around with *blah...Blah* up to broken DD animation up to freezing, no more sitting around followers who are watching the fun, instead frozen in fight stance now lol. defeat - no more vampire rapes, only DA - blackscreen - bleedout bar - struggling around. no rape nor my followers get some fun. i can expand this a lot more with fun breaking things DA is doing with other LL mods and other mods i have installed. after deleting it the fun is back and i have 31 free AFT-slots back, imagine that 31 free AFT slots. :)

@skyrimill, i real love your work and still have your other mods (Alicia, the stories...) installed, but sadly i must say, after this experiments (see above) i said goodbye to my most favorite mod, i have been using from early beginning, going with its up and downs and i loved your expansion of this great mod. but the implement of DA broke so much fun for me with some LL-mods and other mods i`ve running, that i decited to say goodbye to this wonderfull mod. you do and have done a great work with SD+ but sadly and much weeping i say goodbye to SD+ with DA requirement.

Posted

Something really must be fucking up for you if DA is somehow causing AFT slots to be taken up by dead dogs for no reason. I'm using both DA and AFT without any issue, especially not anything like what you're describing above.

Posted

@ magicrealm, i can expand your post, special AFT - 31 slots and with new version of DA my 31 slots are now after looting 31 dead stray dogs, full with 31 dead stray dogs :shy:  no more chance to get Lydia or my beloved Alicia as follower. too DA blocks/*destroys* for me a lot of other LL mods like *lovers victim* no more naked rape party with 3 girls running around naked, instead DA-blackscreen and struggle for main and freeze for followers. and how *funny* are the DA - blackscreen - struggle events when using DD-Capture Dreams Tormentor, lol struggling around with *blah...Blah* up to broken DD animation up to freezing, no more sitting around followers who are watching the fun, instead frozen in fight stance now lol. defeat - no more vampire rapes, only DA - blackscreen - bleedout bar - struggling around. no rape nor my followers get some fun. i can expand this a lot more with fun breaking things DA is doing with other LL mods and other mods i have installed. after deleting it the fun is back and i have 31 free AFT-slots back, imagine that 31 free AFT slots. :)

@skyrimill, i real love your work and still have your other mods (Alicia, the stories...) installed, but sadly i must say, after this experiments (see above) i said goodbye to my most favorite mod, i have been using from early beginning, going with its up and downs and i loved your expansion of this great mod. but the implement of DA broke so much fun for me with some LL-mods and other mods i`ve running, that i decited to say goodbye to this wonderfull mod. you do and have done a great work with SD+ but sadly and much weeping i say goodbye to SD+ with DA requirement.

 

I agree... you probably have deeper issues in your list of mods than what can be caused by DA. 

 

I have been using DA, SD, Defeat and AFT for a few months now and I have never seen anything like what you describe.

 

I did have issues with AFT from time to time, but they were related to Interesting NPCs refusing to go back home. Everything else was fine.

 

Did you try to reset AFT from the menu?

 

I am really sorry for people who feel adding DA to SD was a mistake. From my point of view, it is one of the best thing I could have done and it has resolved many issues with enslavement and compatibility with Defeat.

 

I would really encourage you to try and get to the bottom of your issue and make SD+DA+Defeat work for you. Myself and many others in this forum can tell you they can work together just fine.

Posted

If you are waiting for an update tonight, you will have to wait a little more. I have to delay this update in order to include some important fixes. 

 

I will try again next week.

 

Take your time, you are already updating your nice mods so frequently :).

Posted

@skyrimll:

Your link to that pic gives me a 404.

 

About Cursed Armor:

 

 

As far as I know, it's only for Oblivion, unless someone ported it over to Skyrim, or unless the author remade it for Skyrim himself. I got mine from 4shared or rapidgator or something ages ago, and I got Moonspeak for dialogue, so it must have been the Chinese version. Needless to say, I didn't just-so-happen to have my locale set to Chinese (imagine that), so Moonspeak's all I'll get. I'm actually kinda surprised it even worked. Couldn't find any other version. I was told it dropped off the face of the Earth, but I found that version at least.

 

What Cursed Armor does: I fuck*ng love that armor! You wear it, and you're PC's butt naked, with cartoonish green ethereal alien hands (best way I know how to describe it) constantly fondle the titties of your PC :). Can't remember if there's penetration or not, but I think there is.

 

One problem: It can't be removed until you've completed a series of quests. I have no idea what those quests are, because the hot ethereal chick that gave me the mission was speaking Gibberish...a language I am sadly not fluent in. Therefore, I never got the armor off :-/. Still, I would use it again :D.

 

 

Posted

@skyrimll about DA, this with AFT slots and followers issue appeared first for me with DA 4.55, with 4.01/4.51 this issue was not. installed at a save DA and AFT was never installed. installed AFT (never was installed before) 2 saves later (clean) had playing till there. then it started, reseted AFT fresh clean save, MCM menu was never there clean save, reinstalled new and it started again. and the nerve walking DA struggle - bleedout with victims, no rapes from vampires, CDS Tormentor, punisher plugs i have since 4.01. without DA  rape-brawls (lovers victim), rape happens even with 4 girls party.... and vampire rapes (defeated) are working without problems and plugs are funny again without bleedout struggles... everything works fine again and i hadnt any problems before with the mods. everything was working fine together. if you have any idea or need more information tell me please, its real sad for me that i loose my beloved SD. i have differnet play throughs and saves, so what i wrote is not cause i use DA first time.

Posted

If it was working fine with DA 4.51 but not with the newer 4.55, maybe you should post about this on DA's Nexus page to let the author know of this issue. It could be that he changed something in his scripts (intentionally or by accident) that conflicts with AFT.

Posted

So, I finally decided to give this a try, but I'm having a strange issue.  The mod is not showing up in my MCM menu.  I have all the prereq's installed (I think:  CBBE, X32 Maximum Skeleton, FNIS, Aroused, Death Alternative, Devious Devices Assets, Devious Devices Integration, Devious Devices SD Compatibility, Sanguine Debauchery, Dawnguard and Dragonborn Add-Ons), but it's not popping, even though I've waited in-game for several minutes.  Any suggestions?

 

EDIT:  Never mind, figured it out.  Had to install manually, and NMM wasn't seeing them initially for some reason.

 

SECOND EDIT:  Now I keep dying whenever the Bandit's I'm testing it on take me down.  Darnit.

Posted

@skyrimll about DA, this with AFT slots and followers issue appeared first for me with DA 4.55, with 4.01/4.51 this issue was not. installed at a save DA and AFT was never installed. installed AFT (never was installed before) 2 saves later (clean) had playing till there. then it started, reseted AFT fresh clean save, MCM menu was never there clean save, reinstalled new and it started again. and the nerve walking DA struggle - bleedout with victims, no rapes from vampires, CDS Tormentor, punisher plugs i have since 4.01. without DA  rape-brawls (lovers victim), rape happens even with 4 girls party.... and vampire rapes (defeated) are working without problems and plugs are funny again without bleedout struggles... everything works fine again and i hadnt any problems before with the mods. everything was working fine together. if you have any idea or need more information tell me please, its real sad for me that i loose my beloved SD. i have differnet play throughs and saves, so what i wrote is not cause i use DA first time.

 

thanks for the warning about da 4.55 and aft. i was a tick away to´ overwrite the 4.51 in my game.

 

aft works with sanguine only this way :

 

defeat 4 (not Version 5 ) , death alternative 4.51

defeat health threshold 1-20% , da bleedout threshold 0%

 

this way you can hope that there will be no troublöe during da bleedout mode. if you use defeat 5 you will get a lot of Trouble in da bleedout mode and no defeat rape during defeats threshold at all.

 

nobody answers my question what the DA bleedout mode is good for. i see no sense in it. with no followers you come in blackout some seconds later, with followers you will never get to blackout.

 

why did you depend sanguine on alternative death leaving us no choice ? da ruins sd and defeat. and who has fun to run from wherever back to the dungeon spot in a full games Long time,  again and again ? you do that 5 times, then you deinstall da.  thats what happens to da. unusable.

Posted

Once the slave pc is "broken in" and has accepted her fate/free from bindings, i was thinking there should be more dialogue options for them to ask the Master if they want a blowjob etc.. or the Master requesting a partiular sex scene. This should add to immersion :P

Posted

 

@skyrimll about DA, this with AFT slots and followers issue appeared first for me with DA 4.55, with 4.01/4.51 this issue was not. installed at a save DA and AFT was never installed. installed AFT (never was installed before) 2 saves later (clean) had playing till there. then it started, reseted AFT fresh clean save, MCM menu was never there clean save, reinstalled new and it started again. and the nerve walking DA struggle - bleedout with victims, no rapes from vampires, CDS Tormentor, punisher plugs i have since 4.01. without DA  rape-brawls (lovers victim), rape happens even with 4 girls party.... and vampire rapes (defeated) are working without problems and plugs are funny again without bleedout struggles... everything works fine again and i hadnt any problems before with the mods. everything was working fine together. if you have any idea or need more information tell me please, its real sad for me that i loose my beloved SD. i have differnet play throughs and saves, so what i wrote is not cause i use DA first time.

 

thanks for the warning about da 4.55 and aft. i was a tick away to´ overwrite the 4.51 in my game.

 

aft works with sanguine only this way :

 

defeat 4 (not Version 5 ) , death alternative 4.51

defeat health threshold 1-20% , da bleedout threshold 0%

 

this way you can hope that there will be no troublöe during da bleedout mode. if you use defeat 5 you will get a lot of Trouble in da bleedout mode and no defeat rape during defeats threshold at all.

 

nobody answers my question what the DA bleedout mode is good for. i see no sense in it. with no followers you come in blackout some seconds later, with followers you will never get to blackout.

 

why did you depend sanguine on alternative death leaving us no choice ? da ruins sd and defeat. and who has fun to run from wherever back to the dungeon spot in a full games Long time,  again and again ? you do that 5 times, then you deinstall da.  thats what happens to da. unusable.

 

 

The default scenario of DA BleedOut is not very useful unless you have dragon souls to spend. If you want to ignore it, just uncheck it.

 

As a placeholder event, DA Bleedout is useful because it gives modders a place to trigger scenes in the middle of combat, when you are not defeated yet.

 

The latest version of Defeat 5 was designed to work with DA. It is the version that is giving me the least amount of problems as it allows DA to manage which scenarios should happen during combat - DA's scenarios, Defeat or SD. I don't know where your problems are coming from but, like I said earlier, Defeat / SD and DA can work together very well.

 

At the risk of sounding like a broken record, I made the switch to DA because it is the best solution available to sort out enslavement issues during combat. The alternative would have been to basically rewrite what DA is doing inside SD, which is a lot more coding than I can afford right now.

Posted

you cannot uncheck the bleedout mode, you can only uncheck the soulgame event, which will not trigger if you dont have a filled soulem in inventory anyway.

 

have you ever played a game with da, defat and sd ?

 

`how can you say that sd, da and defeat can work together work very well. ?

they dont work together at all, it is chaos.

 

i spend more  than a WEEK now testing it and i see what is going on at my Screen.

i kick defeat 5 not only for incompability with da, because NO RAPE HAPPENS IN DEFEATS THRESHOLD EVEN IF IT IS 1-80%, how often shall i repeat it.

PLUS the tiptaptiptaptaiptap struggle bar. now be careful not to let you watch you by doing that, they may send you in a psychic clinic. thats what that tiptaptiptap strugglebar is.

 

we dont come one step further. you neglet reality, you dont play your mod ingame, you havent tiptaptiptaptiptap the struggle bar, etc.

so all thats left for the gamers is to deinstall the mods.

Posted

you cannot uncheck the bleedout mode, you can only uncheck the soulgame event, which will not trigger if you dont have a filled soulem in inventory anyway.

 

this is correct, to a point, dragon souls or soul gems are required for the necromatic event, but there are other OnBleedout events, and even more could be made

 

have you ever played a game with da, defat and sd ?

 

`how can you say that sd, da and defeat can work together work very well. ?

they dont work together at all, it is chaos.

 

I use all three and they DO work even if they work differently than before

 

i spend more  than a WEEK now testing it and i see what is going on at my Screen.

i kick defeat 5 not only for incompability with da, because NO RAPE HAPPENS IN DEFEATS THRESHOLD EVEN IF IT IS 1-80%, how often shall i repeat it.

 

It seems that you haven't understood how Defeat and DA interact. Defeat's threshold is ignored by DA. This is not a mystery. It is clearly stated. It is different, but not incompatible.

 

PLUS the tiptaptiptaptaiptap struggle bar. now be careful not to let you watch you by doing that, they may send you in a psychic clinic. thats what that tiptaptiptap strugglebar is.

 

you've been going on about this for weeks now, we are aware that you don't approve of how the person actually making the mod has decided to make it and that you are unwilling to accept that this happens, that the mod author, the person or people doing the actual work might disagree with you

 

we dont come one step further. you neglet reality, you dont play your mod ingame, you havent tiptaptiptaptiptap the struggle bar, etc.

 

This is just flatly disrespectful and insulting. It does not reflect well on you or your views. AND the struggle bar is not part  of SD+, so this is the wrong place for you to repeat this complaint

 

so all thats left for the gamers is to deinstall the mods.

 

Very true. The mod may not be what you want. Though you could well add... "and just shut up about it and move on."

 

 

 

Posted

you cannot uncheck the bleedout mode, you can only uncheck the soulgame event, which will not trigger if you dont have a filled soulem in inventory anyway.

 

have you ever played a game with da, defat and sd ?

 

`how can you say that sd, da and defeat can work together work very well. ?

they dont work together at all, it is chaos.

 

i spend more  than a WEEK now testing it and i see what is going on at my Screen.

i kick defeat 5 not only for incompability with da, because NO RAPE HAPPENS IN DEFEATS THRESHOLD EVEN IF IT IS 1-80%, how often shall i repeat it.

PLUS the tiptaptiptaptaiptap struggle bar. now be careful not to let you watch you by doing that, they may send you in a psychic clinic. thats what that tiptaptiptap strugglebar is.

 

we dont come one step further. you neglet reality, you dont play your mod ingame, you havent tiptaptiptaptiptap the struggle bar, etc.

so all thats left for the gamers is to deinstall the mods.

 

Goubo has said by design when Defeat is running along side with DA that the health percentages for knock down are disabled. Only on bleedout will the knockdown-rape events happen. He has said he will consider activating the old style knockdowns when DA is present in the game. So not getting knockdowns in the 1-80% range is how the mod is intended to work, not a bug or incompatibility between Defeat and DA.

 

Personally I think no knockdowns mid-combat makes more sense. If someone is able to knock you down and rape you, you really have been rendered helpless and should not be jumping back up to continue the fight. The fight should be over at that point.

 

I have seen you complain many times about mods not working. You should have been around long enough to know that providing your mod load order and papyrus logs are needed for all but the most basic debugging steps. I don't recall seeing that you have ever done so. Not doing so yet consistently complaining about bugs may give some people the impression that you are more interested in complaining about bugs than fixing them. That you have spent over a week testing the mods argues that you do want the bugs fixed. Please consider changing your tone to something more along the lines of a cooperative "let us try to get this working on my system" rather than the accusatory "You have offered up a broken mod." There are plenty of people who have posted that the mods are working for them, so it is proven that the mods are not 100% broken. On the other hand there is no non-trivial software that is 100% bug free, so there must still be bugs lurking somewhere in the mods. Cooperation is a much better route to get bugs fixed than complaining.

Posted

So I got the slave event after being defeated... and I was enslaved for about 5 seconds before my master ran off to kill a mud crab. After he killed it and came back I was no longer enslaved, so he killed me. 

 

I reloaded my save and tried again, however this time I killed all of the mud crabs in the area beforehand. This time he saw a deer eating grass two football fields away and decided to go kill it. Once he returned I was no longer enslaved and he killed me.  I was a slave for about 10 seconds that time! Hurrah!

Posted

So I got the slave event after being defeated... and I was enslaved for about 5 seconds before my master ran off to kill a mud crab. After he killed it and came back I was no longer enslaved, so he killed me.

 

I reloaded my save and tried again, however this time I killed all of the mud crabs in the area beforehand. This time he saw a deer eating grass two football fields away and decided to go kill it. Once he returned I was no longer enslaved and he killed me. I was a slave for about 10 seconds that time! Hurrah!

At least you got some excitement out of it. Try getting enslaved to an npc with the activity level of a rock :)

 

The new system I am working on will improve that greatly.

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