throwawaygateway Posted May 6, 2018 Posted May 6, 2018 15 minutes ago, Veladarius said: Are you using ZAP v7 or v8? I have just started doing some testing using v8 but have not gotten far with it yet so I don't know what (if any) differences are on the furniture or their animations. As a work around you can likely enable your controls and get into them yourself then disable them again and it should proceed. There are a few known issues, generally it involves Skyrim's pathfinding and it not getting to the furniture entry point, especially with the wood horse as it is somewhat tight there. Overall though this is something that has been around for several years and tweaked as much as I can and the only parts that have changed are the start and ending of it, what happens inside has changed little. All of the furniture is standard and unmodified. I tried v7 and it did not work, I attempted to simply upgrade to v8 but it seemed to make no difference that I was aware of. I also attempted to enable player controls and get into the bondage rack manually and it did not solve the issue either, it simply does not put my character into the rack. Its worth mentioning I didnt do a full reinstall when upgrading from zaz v7 to v8, but I dont think it mattered much regardless.
throwawaygateway Posted May 7, 2018 Posted May 7, 2018 23 hours ago, Veladarius said: Are you using ZAP v7 or v8? I have just started doing some testing using v8 but have not gotten far with it yet so I don't know what (if any) differences are on the furniture or their animations. As a work around you can likely enable your controls and get into them yourself then disable them again and it should proceed. There are a few known issues, generally it involves Skyrim's pathfinding and it not getting to the furniture entry point, especially with the wood horse as it is somewhat tight there. Overall though this is something that has been around for several years and tweaked as much as I can and the only parts that have changed are the start and ending of it, what happens inside has changed little. All of the furniture is standard and unmodified. 23 hours ago, throwawaygateway said: I tried v7 and it did not work, I attempted to simply upgrade to v8 but it seemed to make no difference that I was aware of. I also attempted to enable player controls and get into the bondage rack manually and it did not solve the issue either, it simply does not put my character into the rack. Its worth mentioning I didnt do a full reinstall when upgrading from zaz v7 to v8, but I dont think it mattered much regardless. Updating on what I was saying previously. It seems like its not even an issue with the furniture. after further testing the furniture in the vip house does allow me to get on it. Although I did misalign with the stockades. It functioned. It seems my issue is specifically with the Party Favors furniture. So if that matters thats what I've found.
chance Posted May 7, 2018 Posted May 7, 2018 Hey man, I just burned through all the content this weekend and I just wanted to tell you how much I enjoyed it. The whole Embassy quest in particular was particularly good, but the amount of consistently quality content overall was impressive. You did really good work.
Veladarius Posted May 7, 2018 Author Posted May 7, 2018 6 hours ago, throwawaygateway said: Updating on what I was saying previously. It seems like its not even an issue with the furniture. after further testing the furniture in the vip house does allow me to get on it. Although I did misalign with the stockades. It functioned. It seems my issue is specifically with the Party Favors furniture. So if that matters thats what I've found. Not sure why there would be an issue with the furniture, may be an issue with the scene leading into it or with the navmesh since when your controls are disabled you have the same limitations as npc's concerning the navmesh. It is something I will have to look into since the furniture is not modified at all. The misalignment is something I may have found how to fix after the player enters the furniture by changing their position angle and location, I have done it manually and it works so scripting it so it moves the player to match the furniture is a possibility.
shadowwolf2k7 Posted May 8, 2018 Posted May 8, 2018 @Veladarius had an idea to go along with my earlier idea. when you speak to the master about the VIP job and the person is of the other gender then you preferance, she could ask you if you are still willing to do the job and would get a bonus for doing the job. that way it would be so you wouldnt have to make it less random of who stops by. might have to write a few lines for the person who runs the VIP house. one when she is talking to the player at the entrance saying something that she understands that this will be out of the PC's comfort zone. and one to the guest saying that they need to gentle with the player or they wont be allowed back. as for the bonus, it could be a free night in the VIP house, a small gold bonus or even a discount on an item. so what i think i am saying that it would be added would be the discussion with master, a small bonus added when you return to the master. and a couple of lines to the person running the VIP house. would that sound about right?
Veladarius Posted May 8, 2018 Author Posted May 8, 2018 3 hours ago, shadowwolf2k7 said: @Veladarius had an idea to go along with my earlier idea. when you speak to the master about the VIP job and the person is of the other gender then you preferance, she could ask you if you are still willing to do the job and would get a bonus for doing the job. that way it would be so you wouldnt have to make it less random of who stops by. might have to write a few lines for the person who runs the VIP house. one when she is talking to the player at the entrance saying something that she understands that this will be out of the PC's comfort zone. and one to the guest saying that they need to gentle with the player or they wont be allowed back. as for the bonus, it could be a free night in the VIP house, a small gold bonus or even a discount on an item. so what i think i am saying that it would be added would be the discussion with master, a small bonus added when you return to the master. and a couple of lines to the person running the VIP house. would that sound about right? For the most part. There will need to be some checks and something to track what the VIP does. Truthfully the VIP session needs work done to it, a lot of it, to get it where I originally wanted it to be. Currently it is passable since it works though there are some issues here and there. From what was intended it is less than half done as there are supposed to be scenarios where there are 2 VIP's (a Master and a Slave) and there would be a number of different scenarios possible, 4-6 of them as I remember. I never continued work on them as I wanted to get the single VIP system working but I am not satisfied with how it is working and it was to take into consideration the player's and VIP's tendencies but I didn't get some parts finished, dialogue interaction such as degradation and other things like that as well as wanting more options for activities. For the most part the scenes for the 3 some's are already made and in the mod as well as a good part of the dialogue but until I got it working as I wanted I have kept it in its unfinished state. As it is the current system likely could not handle three people properly. I want to develop a system that could also be adapted to Chaste Spouse as well. Both systems are random for the most part but CA02 has conditions on what can happen depending on what is currently going on (no sex while bound or chained up, things like that) where Chaste Spouse is generally one thing at a time. Overall, there are a lot of things that I consider incomplete but works enough to be used but I have a lot of things on my list of 'Must be done' and until I get some things straightened out rebuilding them takes a lower priority. I may do a pattern of rebuilding something and adding content to it in between doing updates that are just purely new content. V4.16 has a lot that is getting overhauled, much of it is device handling but there is also the rebuild of Manor Slave (with new content that is used outside of it as well), handling of DD v4 changes to devices (bare minimum, only enough for CD to work) and a rather large list of bug fixes and updates. I feel that my hiatus from modding is nearly over. I did some looking over the changes I made to Manor Slave as there was something nagging at me about it in the back of my mind and I found out what. I found there were some scenarios that were not included (failing a task for example) and that there were 'holes' in conditions where you would not meet any of them and it would dump you out. I will be restructuring Markus's dialogue (again) and simplifying the dialogue branches limiting it to checking 1 variable (2 on occasion, generally time of day) at a time. This will allow me to expand it much more easily and eliminate some variables to simplify it (I sometimes let things get overly complex). I will be laying out the dialogue tree for him shortly. As for new content I already have 2 new tasks that are used in manor slave and as repeatable tasks like the delivery quests. They need the final setup done to link them to Manor Slave and one needs a bit more work on the ending. There are 2 existing tasks left that need redone, the encounters with Rayani and Ariasha. These will also be available outside Manor Slave as 'chance encounters' so to speak. I have already gone over what I will do to accommodate DD v4. As for bugs and the like I have a list that is well over a page in notepad, some are items reported here and some are items I have seen that have not been reported but are minor things that I notice as I know how it should work and it is not working as it should but works well enough. I don't have an estimate for release, CGi is looking to do a German translation of it so everyone will be up to the same version again. He is also setting up an installer. Part 1 (which has the parts that get updated 99% of the time) will be separate from the installer except maybe it having the option for the German installation while everything else will be in the installer. This way when there is an update you don't need to download, uninstall and reinstall the entire mod just the main part that is being updated which is a much smaller file. 1
Veladarius Posted May 10, 2018 Author Posted May 10, 2018 22 minutes ago, whatnicknameisthis said: Can you be the master of master? No.
whatnicknameisthis Posted May 10, 2018 Posted May 10, 2018 8 minutes ago, Veladarius said: No. Great mod, Thank you for the quick reply.
Veladarius Posted May 14, 2018 Author Posted May 14, 2018 So, I have started doing some work on the mod. I decided to start with some of the smaller things such as the bug fixes and work my way back to being able to do some of the major work again. - Currently in the process of fixing the issue with the Chaste Life belt and the Delivery quest. This is what I found was the issue: ---- In the function that identifies what sort of belt you are wearing the only entry for the Protector Plus belt is linked to the Chaste Spouse quest and your position (slave) so it has no way of ID'ing the belt if you are wearing it in Chaste Life so it ends up defaulting to the Standard Belt which gets removed since you are not a slave, not doing the Free Trial and not in Debt. I expanded the check in the function so it could identify it no matter which quest you were in. ---- Second was in the dialogue where it checks for the belt once the function was corrected. The dialogue where it checks the belt you have on diverts the Protector Plus belts to its own dialogue that is related to Chaste Spouse once again but that dialogue was meant only for when your spouse did not have you wearing the belt just the collar. There was no dialogue option for having the belt and the dialogue option that is intended to use is in the main part where you were diverted from going to. I had to add a dialogue line for the Chaste Spouse portion for wearing the belt (fixed an issue I was not looking for but was on my list) but the dialogue once you go to the correct set of lines uses a different variable (one of my problems is I tend to end up with multiple variables when one would work) so it is currently reading the wrong lines but the ending reads the variable I want it to so it does not remove the belt anymore. ---- So, all I have left to do is change the variable those lines look at so they all use the same one and all is good. - I have also been working on testing ZAP v8.? with CD to see if there are any idle, animation or furniture issues. My findings so far: ---- On the minor punishments in the shop (whipping and such) they worked properly ---- The Embassy Quest with Elenwen worked flawlessly except for the usual alignment issues which I plan on adjusting the player's position manually to fix. I had one random crash likely due to playing for a few hours up to that point but every scene worked, my character got on and off all of the furniture with no intervention from me. Overall other than the random crash it was flawless start to end. I have the same results with v7 of ZAP so anyone having issues with that quest I don't know what to say as it works fine for me. ---- I have been told that ZAP v8 can cause some things like gag effects and other things from ZAP items to stay in effect even after they are removed I don't really use any of their restraints but I am looking to see if it causes issues with v3 DD items since they still have ZAP keywords on them. - One thing I did notice is that the Dwemer Milking Machines in the Embassy quest had the effects of the ones from Milk Mod Economy. I am guessing that MME modified the furniture from ZAP directly instead of making its own instances or is picking up on something from their use. I know this as when the assistant was put into the dwemer milker in the Solar and the dungeon of the Thalmor Embassy it asked both times if I wanted to make her a milk maid. I don't think this will cause any issues and the one from Chaste Spouse is a custom one and not the standard one as I have added scripts to it. - I think one of the issues bothering me was that I had a nagging feeling that there was something wrong with the new dialogue setup in Manor Slave but I could not find anything back when I was working on it. I guess the time away from looking at it helped as I identified several dialogue pieces that were missing. I have gone and done a diagram of the new dialogue but am going to let it sit then go back to it and look at it again and see if it still makes sense before I rip out 80% of Markus's dialogue in Manor Slave and rewrite it again. Well, it is a start at least. CGi is working on the installation file for CD and I believe is up to date on the German translation, at least what I have finished so far. Don't ask about a release date as until I actually have one I will just reply with "next week" every time. When it does come it will likely be with no warning. 5
valcon767 Posted May 14, 2018 Posted May 14, 2018 glad you are doing better (i sure hope you are) Veladarius. while i would love to see an update it is much better that you take care of yourself first and foremost. take care of yourself.
Veladarius Posted May 14, 2018 Author Posted May 14, 2018 My biggest issues have been my mental issues (mainly bi-polar) and my back acting up again. I have been able to get rid of a lot of stress in the last few months and have finally started calming down somewhat which makes it easier to keep a proper frame of mind and keep from getting frustrated at the smallest things and just stop because my bi-polar has put me in a bad place. I think the break was something I needed. As for my back I go Wednesday to get the nerves in my spine burned again. Think of an epidural injection but instead of going into the spinal canal (I have had those) they put the needle into small joints on the outer part of the spine (they stabilize the spine and allow for it to bend) then run a wire down the needle and blast the nerve in the joint with High Frequency Radio waves to burn them. I am getting 6 spots done in one visit. The last one lasted almost 4 years so the several days of pain is worth it.
Kohlrem Posted May 14, 2018 Posted May 14, 2018 Ok, so, I just installed this mod yesterday and I have a problem. I got the Assist a Customer 02 quest, but after Miss Delius told me to go downstairs to talk to slave Agnes, neither of them will talk to me. I tried to use the MCM to complete the session so I could get a different job, but Miss Delius and the Guest now always give the message "This person is busy" and the Master won't give me another job.
Veladarius Posted May 15, 2018 Author Posted May 15, 2018 1 hour ago, Kohlrem said: Ok, so, I just installed this mod yesterday and I have a problem. I got the Assist a Customer 02 quest, but after Miss Delius told me to go downstairs to talk to slave Agnes, neither of them will talk to me. I tried to use the MCM to complete the session so I could get a different job, but Miss Delius and the Guest now always give the message "This person is busy" and the Master won't give me another job. 1- Agnes will force greet you once you get to the bath, she should be standing next to the table with all the cups and such on it. Speaking to her yourself just gets you the standard dialogue but usually hers kicks in before you can do so. 2- The message 'This person is busy' is likely because the scenes they would be in at the start were already running. Use SQV CDxCustomer Assist02_main to bring up the quest information All of the aliases for the quest should be cleared except for 'master' Find the primary scenes listed in it, their names all start with Scene_ Use issceneplaying <ID> on these using the ID next to the name of the scene, in particular the AdminGreet scene If you find any scenes that are running use stopscene <ID> on it Also, if you were to be the slave or the master for the session use sqv CdxCustomerassist02_slave or CdxCustomerassist02_master and see if it still has aliases filled or not. If so use ClearQuestAlises <quest ID> you can find the ID using help <quest name> This should hopefully get things back in order, if not then wait for the guest to leave (you can't do anything with him or anyone else in the VIP house anyway) and it will overwrite everything when a new one comes. To get a new quest do the following: setpqv cdxtaskmanager taskassigned 0
Addasus Posted May 15, 2018 Posted May 15, 2018 On May 4, 2018 at 4:48 AM, Veladarius said: It should already be checking if the Diplomatic Immunity quest has been done, generally it is just used for some dialogue (or at least had been). I would have to make a new scene setup for the visit if it would just be with Elenwen for the evening. It would not be hard to do, I just need to get rid of the check in place for offering it or not and just add it as part of the dialogue. I would likely change the dialogue for when it is offered and vary the dialogue based on the player's sexual preference (not hard to do). I should be able to add that to v4.16 as it is a minor change but the first item would require more work and likely be added later. On the subject of varying things by sexual preference, I'd like to suggest/request a change in the "free sample" quest you get from the flyers for a more dominant start. Basically, you take a follower into the shop, and talk to them about the wares. This opens up another sub/dom/neutral dialogue like the kind you occasionally get from the Master and merchants, with speech checks afterwards that can raise/lower your dom/sub level and that of the follower. Alternatively, the Master could ask if you want to try the free sample, and you could say something along the lines of "Not me, but my friend would love to," followed by a speech check to get your follower to agree.
Veladarius Posted May 15, 2018 Author Posted May 15, 2018 7 hours ago, Addasus said: On the subject of varying things by sexual preference, I'd like to suggest/request a change in the "free sample" quest you get from the flyers for a more dominant start. Basically, you take a follower into the shop, and talk to them about the wares. This opens up another sub/dom/neutral dialogue like the kind you occasionally get from the Master and merchants, with speech checks afterwards that can raise/lower your dom/sub level and that of the follower. Alternatively, the Master could ask if you want to try the free sample, and you could say something along the lines of "Not me, but my friend would love to," followed by a speech check to get your follower to agree. Followers and I have not gotten along very well, especially when Follower Control and Management mods are concerned. As is Skyrim's follower system sucks and is spread across several quests (same goes for marriages but at least it has an end point that I can pull data from). Skyrim uses a combination of factions and Aliases and if it is just Skyrim's system I could probably do it by grabbing the alias but a lot of the Management mods add more aliases (one for each person you can have as an active follower at once) and of course each mod is different. This does not mean I won't try. I plan on downloading the various follower management mods (at some point) and looking for a common connection that I can tap into that is also part of the vanilla follower system. There are things I want to do with followers but until I can figure this out and develop a way to find them most of that is on hold. Some of what I want to do and what has been requested is the use of followers with the Chaste Spouse furniture, a sort of expansion of Chaste Spouse to allow you to take followers as your slaves (not to mention other npc's but that is a bit easier - sort of) and Master being able to 'look after' your followers while you are on some quests that would be considered 'player only'. Overall, there is a lot of content that can be done with followers (and npc's) as slaves but my first attempt of controlling followers did not fare well and caused a lot of issues with them and I want to do it right.
Addasus Posted May 16, 2018 Posted May 16, 2018 17 hours ago, Veladarius said: Followers and I have not gotten along very well, especially when Follower Control and Management mods are concerned. As is Skyrim's follower system sucks and is spread across several quests (same goes for marriages but at least it has an end point that I can pull data from). Skyrim uses a combination of factions and Aliases and if it is just Skyrim's system I could probably do it by grabbing the alias but a lot of the Management mods add more aliases (one for each person you can have as an active follower at once) and of course each mod is different. This does not mean I won't try. I plan on downloading the various follower management mods (at some point) and looking for a common connection that I can tap into that is also part of the vanilla follower system. There are things I want to do with followers but until I can figure this out and develop a way to find them most of that is on hold. Some of what I want to do and what has been requested is the use of followers with the Chaste Spouse furniture, a sort of expansion of Chaste Spouse to allow you to take followers as your slaves (not to mention other npc's but that is a bit easier - sort of) and Master being able to 'look after' your followers while you are on some quests that would be considered 'player only'. Overall, there is a lot of content that can be done with followers (and npc's) as slaves but my first attempt of controlling followers did not fare well and caused a lot of issues with them and I want to do it right. I'm about to show my ignorance here, so I apologize in advance for that. I assume it wouldn't be possible to create a faction that adds all members of certain other factions (say, PlayerHousecarlFaction, PotentialFollowerFaction, PotentialMarriageFaction, and Hireling) or create a spell/power/potion that adds the target to the faction? I would say I know how complicated this is, but that's a total lie. Modding makes my head spin. I've only been able to slightly tweak weapon stats and remove enchantment drain for artifacts. When I've tried to add/alter enchantment effects... things got messy. And I'm sure this is orders of magnitude more complicated. Thanks for the response and I hope you can figure something out.
Veladarius Posted May 16, 2018 Author Posted May 16, 2018 3 hours ago, Addasus said: I'm about to show my ignorance here, so I apologize in advance for that. I assume it wouldn't be possible to create a faction that adds all members of certain other factions (say, PlayerHousecarlFaction, PotentialFollowerFaction, PotentialMarriageFaction, and Hireling) or create a spell/power/potion that adds the target to the faction? I would say I know how complicated this is, but that's a total lie. Modding makes my head spin. I've only been able to slightly tweak weapon stats and remove enchantment drain for artifacts. When I've tried to add/alter enchantment effects... things got messy. And I'm sure this is orders of magnitude more complicated. Thanks for the response and I hope you can figure something out. What I did before was use a trigger box in the shop (just inside the door, it had several scripts attached to it but has fewer now) that would check to see if they were a follower and put them into an alias and if there were multiple it would look at each of them and also check to make sure it had not already put them in an alias. I ran into 3 issues when working with them though: 1 - I could not get the system to tell them to dismiss them (especially with follower management mods) 2 - Keeping them in the shop and putting them somewhere did not always work as some of the priorities for their behaviors are very high and they will ignore what you tell them to do and they will still follow you. 3 - If I did manage to keep them when released they did not always return to the player and just stayed where they were. That was a number of years ago and my scripting skills are much better now so I have a better chance of figuring out something.
shadowwolf2k7 Posted May 17, 2018 Posted May 17, 2018 @Veladarius about the VIP room. in the past you mentioned that the guest is set on a timer. i have a question for you about that room. was there any plans to allow the PC, either as a relationship slave or as a none slave, both in very high standing with the master, to be able to rent the room for a session?
Veladarius Posted May 17, 2018 Author Posted May 17, 2018 39 minutes ago, shadowwolf2k7 said: @Veladarius about the VIP room. in the past you mentioned that the guest is set on a timer. i have a question for you about that room. was there any plans to allow the PC, either as a relationship slave or as a none slave, both in very high standing with the master, to be able to rent the room for a session? Yes, I do plan on offer its use at some point and that intention was there from the start. The system that runs the quest is rather complex and there are several quests that run it or have a hand in running it (guest control to populate the room and begin the setup of CA02_main where the opening and closing dialogue is as well as the scripts for the quest in general. Then there is a quest that is nothing but scenes and then a quest for each scenario that has the dialogue for each of them. There are more scenarios already built based on 2 VIP's but I wanted to get the base system working in a proper manner and I am not really happy with how the VIP as the Master routine works so that will likely be redone first. It is yet another piece that has been built to the point that it can run in a basic mode for evaluation and debugging but I have not been happy with how well it works.
shadowwolf2k7 Posted May 17, 2018 Posted May 17, 2018 a suggestion for when you do get the player can rent the room for a session. when talking to the master about it, based on the players disposition being between 3-1 for submissive you would be the slave in the session or 18-20 for dominate you would be the master, when between 4-17 you have to choose to be either master or slave. you would also have the option to choose, as a slave who would be the master for the session. it could be one of the people at the shop grounds such as rayani. or if you are the master you could ask to have one of the shops slaves participate in the session. of course you could also, not sure how hard it would be to find, choose someone who has a relationship rank of friend or higher with the player, to use for the session, in either the role of master or slave. as for being a relationship slave, you would have the option to ask for one of the masters slaves to be the master again someone like rayani would work or one of the players relations that is at least friend or higher. as for a price, with good standing, say rank 15 it could be like 1k gold. as for a relationship slave, maybe 750 gold. reason for lower as a relationship slave would be due to being one of her personal slaves by choice, with a note that the player would have to entertain the next guest for free. reason i say for free is the session pays almost that much so the room would be free. and the master is trying to make gold and if she paid the player the same amount that player paid her for the room she wouldnt make any gold. hence the discounted price on the room.
Veladarius Posted May 17, 2018 Author Posted May 17, 2018 5 minutes ago, shadowwolf2k7 said: a suggestion for when you do get the player can rent the room for a session. when talking to the master about it, based on the players disposition being between 3-1 for submissive you would be the slave in the session or 18-20 for dominate you would be the master, when between 4-17 you have to choose to be either master or slave. you would also have the option to choose, as a slave who would be the master for the session. it could be one of the people at the shop grounds such as rayani. or if you are the master you could ask to have one of the shops slaves participate in the session. of course you could also, not sure how hard it would be to find, choose someone who has a relationship rank of friend or higher with the player, to use for the session, in either the role of master or slave. as for being a relationship slave, you would have the option to ask for one of the masters slaves to be the master again someone like rayani would work or one of the players relations that is at least friend or higher. as for a price, with good standing, say rank 15 it could be like 1k gold. as for a relationship slave, maybe 750 gold. reason for lower as a relationship slave would be due to being one of her personal slaves by choice, with a note that the player would have to entertain the next guest for free. reason i say for free is the session pays almost that much so the room would be free. and the master is trying to make gold and if she paid the player the same amount that player paid her for the room she wouldnt make any gold. hence the discounted price on the room. What I have in mind for the renting of the VIP room is that you actually get to stay for several days and can bring a spouse / slave with you. You would be able to do sessions whenever you want with your own slave (there would be opportunities for various activities at multiple places with them) and then opt to have one of the slaves join you. If you would be alone you would likely have a slave assigned to attend to you (whatever the position, think of a several day CA02 session but slower pace and in more places). There have been several things holding me back from doing this such as what to do in other locations (anywhere in VIP house, at the shop or dinner with Master and the others) and the system I have for an npc as the Master currently is not up to the task to handle it. I intend to have this given from time to time when you have a high ranking with Master and a delivery performance of 6 or more (I think 6 may be the max value, I will have to look) as a special treat for doing so well. Of course if you owe money she will not give this though she may knock off a good portion of your debt instead. Cost will be high since it is several days, likely several thousand gold for 3-4 days but it would be worth it as I don't intend to half-ass it. Many of the quests I have made have always been a work in progress and when I make a breakthrough in figuring out coding or figure out all of the scenes I finally want or something like that I rebuild the quest, v4 of CD saw much of it rebuilt and is why Manor Slave is being rebuilt - better system for handling tasks, more tasks and (hopefully) a much smoother experience playing it with far fewer issues. I take a lot of pride in CD and when things don't work for people it bugs me (which is why this thread is so damn long). My testers have been invaluable in helping me make it a better experience for everyone as well. Right now I wish I could do more with it, I am somewhat frustrated that I can't work on it the way I used to but learning to live with being bi-polar takes time (my anxiety used to be controllable without meds and I wasn't bi-polar but the Serotonin based anti-depressants did a major number on me). Oh well, someday I will get things so I can somewhat manage it, music does well but what music does it is never the same so it is good that I have a lot of it.
LimitBreak Posted May 17, 2018 Posted May 17, 2018 7 hours ago, Veladarius said: What I have in mind for the renting of the VIP room is that you actually get to stay for several days and can bring a spouse / slave with you. You would be able to do sessions whenever you want with your own slave (there would be opportunities for various activities at multiple places with them) and then opt to have one of the slaves join you. If you would be alone you would likely have a slave assigned to attend to you (whatever the position, think of a several day CA02 session but slower pace and in more places). There have been several things holding me back from doing this such as what to do in other locations (anywhere in VIP house, at the shop or dinner with Master and the others) and the system I have for an npc as the Master currently is not up to the task to handle it. I intend to have this given from time to time when you have a high ranking with Master and a delivery performance of 6 or more (I think 6 may be the max value, I will have to look) as a special treat for doing so well. Of course if you owe money she will not give this though she may knock off a good portion of your debt instead. Cost will be high since it is several days, likely several thousand gold for 3-4 days but it would be worth it as I don't intend to half-ass it. Many of the quests I have made have always been a work in progress and when I make a breakthrough in figuring out coding or figure out all of the scenes I finally want or something like that I rebuild the quest, v4 of CD saw much of it rebuilt and is why Manor Slave is being rebuilt - better system for handling tasks, more tasks and (hopefully) a much smoother experience playing it with far fewer issues. I take a lot of pride in CD and when things don't work for people it bugs me (which is why this thread is so damn long). My testers have been invaluable in helping me make it a better experience for everyone as well. Hate to add to your frustrating love/hate thing you got going on with this mod but since the vip room rental almost seems like a weekend getaway would it be possible to make it so your spouse suggests it or set it up, especially if the spouse is dominant. Also if the spouse is dominant can she be the one to determine sessions. I would also LOVE it if a dom spouse could arrange it with either the master or another npc that for at least some of my time there, I am treated as a manor slave for my wife or even others if she is so inclined. That last bit sounds maybe a bit too ambitious but perhaps hopefully there is something similar that would be reasonable to add. If not, I can dream.
Veladarius Posted May 17, 2018 Author Posted May 17, 2018 1 hour ago, LimitBreak said: Hate to add to your frustrating love/hate thing you got going on with this mod but since the vip room rental almost seems like a weekend getaway would it be possible to make it so your spouse suggests it or set it up, especially if the spouse is dominant. Also if the spouse is dominant can she be the one to determine sessions. I would also LOVE it if a dom spouse could arrange it with either the master or another npc that for at least some of my time there, I am treated as a manor slave for my wife or even others if she is so inclined. That last bit sounds maybe a bit too ambitious but perhaps hopefully there is something similar that would be reasonable to add. If not, I can dream. I can add in that the a Master spouse would be the one to set up the stay, may even make it so she demands a % of all the gold you have on you every so often as well. As for her determining what happens while there that was already a given though as I said before having the system to run a Dom npc isn't an easy thing to set up. Essentially the AI routines in Chaste Spouse and CA02 where you are the slave are some attempts at that. Really the biggest thing that somewhat holds me back is a lack of options for them to do. Too few things means I can't really focus on what is determined to be their traits or personality. When the time comes I will likely ask for suggestions with certain criteria that has to be met for each 'activity' though I do have a number of things in mind already. This would likely come AFTER rewriting Chaste Spouse and CA02 (at least the player as a slave portion) and would add in many of these elements into them.
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