Jump to content

Devious Devices - Captured Dreams Shop v4.15 - files removed


Recommended Posts

Posted

 

 

That's why SKYRE's enemy scaling module and OBIS exist ^^

 

 

If you are up to ranking up the challenge more, then try Revenge of The Enemies 2016, with OBIS and patch for it from Revenge of the Enemies Patches. I topped that by adding Deadly Wenches to my game. Playing with expert difficulty, currently without SkyRe modules (that I may add after the current testing phase is done) is already a challenge.

 

Scaling is naturally still an issue with this combination, but lesser than before. RoTE allows enemies to actually use all the abilities given to them. This makes OBIS bandits and Deadly Wenches opponents painfully lethal, even after level 50 - which is so far the highest character level I have used in my test game.

---

Word of warning for those who are now interested. RoTE2016 is much better planned and balanced than it's previous versions. However, it is also designed to make boss level enemies notably more harder. If you are planning of using RoTE in game, then make sure that other mods are not adding overbalanced abilities to boss level undead creatures. They will use them against you. For example, if someone uses Hateful and/or Forgotten Wenches with RoTE2016, the I strongly recommend using MCM to tweak their abilities down quite a lot.

 

I've thought about revenge of teh enemies, but it seems it does pretty much the same as what SKYRE's encounters and and ai modules do. 

How does ROTE compare to the above modules?

Posted

 

I've thought about revenge of teh enemies, but it seems it does pretty much the same as what SKYRE's encounters and and ai modules do. 

 

How does ROTE compare to the above modules?

 

SkyRe encounter and AI modules add more combat readiness to enemies, but their ability usage is still managed by vanilla design. RoTE allows enemies to use all combat resources they have to stay alive and adds few more for special enemies. For example Volkihar vampires can change to bats during combat and mages use all the spells they have, instead of their default behavior spells.

 

So basically SkyRe module will make enemies to fight better. RoTE allows them to use more variety of attacks (including adding proper ranged attacks to enemies that had them, but never used them), abilities and resources, including those added by other mods.

 

I posted my warning above, because character restricted by LL mods are usually less combat ready, so adding unbalanced extra features for undead creatures with RoTE may turn game from fun to tedious. Otherwise RoTE should remain fun and challenging trough the whole game. That said, I did make a full MQ and Civil War playtrough with SkyRE, older version of RoTE and plenty of DD-mods last spring and summer. Progress has gone forward from that point, DD-items are easier to manage and current difficulty modules from popular mods are better balanced.

Posted

Well, to try to keep this OT (apologies for starting this off Vel), the reason I prefer Vel's approach is that it gives bandits a straightforward increase in toughness, which is all I want.  As much as OBIS etc are good they are way overpowered for what I'm looking for, all I'm after is to increase the weaker enemies, the bosses I think are fine as they are.

Posted

 

 

I've thought about revenge of teh enemies, but it seems it does pretty much the same as what SKYRE's encounters and and ai modules do. 

 

How does ROTE compare to the above modules?

 

SkyRe encounter and AI modules add more combat readiness to enemies, but their ability usage is still managed by vanilla design. RoTE allows enemies to use all combat resources they have to stay alive and adds few more for special enemies. For example Volkihar vampires can change to bats during combat and mages use all the spells they have, instead of their default behavior spells.

 

So basically SkyRe module will make enemies to fight better. RoTE allows them to use more variety of attacks (including adding proper ranged attacks to enemies that had them, but never used them), abilities and resources, including those added by other mods.

 

I posted my warning above, because character restricted by LL mods are usually less combat ready, so adding unbalanced extra features for undead creatures with RoTE may turn game from fun to tedious. Otherwise RoTE should remain fun and challenging trough the whole game. That said, I did make a full MQ and Civil War playtrough with SkyRE, older version of RoTE and plenty of DD-mods last spring and summer. Progress has gone forward from that point, DD-items are easier to manage and current difficulty modules from popular mods are better balanced.

 

Oh man that sounds pretty fun, I'll definitely give ROTE a try once I figure out which plugins I want to cut from my game. 

Speaking of which, I hope Captured Dreams will be restricted to one single plugin?

 

Could you give some examples of of LL spells that ROTE would use? Can't think any off the top of my head, besides some Maria Eden spells which make all nearby npc's rape the caster, which would be pretty hilarious lol.

 

Well, to try to keep this OT (apologies for starting this off Vel), the reason I prefer Vel's approach is that it gives bandits a straightforward increase in toughness, which is all I want.  As much as OBIS etc are good they are way overpowered for what I'm looking for, all I'm after is to increase the weaker enemies, the bosses I think are fine as they are.

Apologies for continuing to go OT :) OBIS doesn't make bandits OP I've noticed. It just adds huge variety and gives them lots of new spawn points, to replicate all that crap you've heard in the Whiterun market from Carlotta. About the Jarls pulling away soldiers from patrolling the countryside because of the war.

Posted

 

Apologies for continuing to go OT :) OBIS doesn't make bandits OP I've noticed. It just adds huge variety and gives them lots of new spawn points, to replicate all that crap you've heard in the Whiterun market from Carlotta. About the Jarls pulling away soldiers from patrolling the countryside because of the war.

 

 

I play a lightly armoured and and armed assassin/conjuror character so OBIS does increase difficultly a lot particularly with some of the specialist bandits it adds. I'd imagine that playing say a Battlemage or Fighter it wouldn't be an issue, but for rogues and no doubt mages I found each encounter required a lot of planning.

 

This is the last I'll comment on this as it's derailing the thread. Maybe we can set up a new thread if we're all interested in discussing further as it's not fair on Vel as this is for CD.

 

 

Posted

I use a mod that just changes the AI of the enemies so they are a bit smarter during combat which has made things a bit more even below level 30. I have had fights with bosses that lasted several minutes as they would advance with their shield raised and bash to create openings to attack you with.

Posted

Let's see, here is where things are at currently:

 

Manor Slave is, for the most part, done but for a few parts, mainly the ending.

I am working on the quests for Falkreath, Solitude and Windhelm currently (in that order).

- Falkreath has the dialogue and scenes laid out but needs scripts and AI packages made. The entire quest has been gutted, little of the original remained but still centers around Siddgeir and Nenya.

- Solitude will be a bit more drawn in your dealings with Elisif.

- Windhelm will be changed in a number of ways. The Jarl will likely not be involved, if he is it will be minor. The return with erani will be changed to the VIP house which will make things less complicated.

The punishment that controls the Slavery start will be given an overhaul and be set specifically for its use with a few options added in.

 

I am pretty sure that each of these quest updates will completely break them in an existing game. To give an idea for the Falkreath quest half the Aliases were removed, quest objectives have been removed and will be replaced, ALL dialogue and scenes have been removed and replaced and 90% of the main script has been removed. The scenes will have the player more of an advisor so control will not be taken away, you just need to be nearby for dialogue between yourself and npc's.

 

 

Since Windows 10 decided up update to my Main PC a few days ago (without asking) the CK has been temperamental about dialogue, hope fully it does not slow me down too much.

Posted

 

 

Since Windows 10 decided up update to my Main PC a few days ago (without asking) the CK has been temperamental about dialogue, hope fully it does not slow me down too much.

 

Here I have been debating upgrading to 10 myself I still have a few months before it's no longer free anyway.

 

What you have done with this mod is impressive and taking the time to redo older parts of the mods is a monumental task. I wish you the best of luck with everything and hope that windows 10 does not crash on you.

Posted

I'm also not sure if should install Win 10.

Can upgrading to Win10 break Skyrim and/or mods?

 

Sorry for going off topic.

Posted

I've been using Windows 10 since it came out, and have run into no problems with anything Skyrim or mod related thus-far. Now, of course, individual results may vary since I started with a fresh install rather than an upgrade. 

Posted

I'm also not sure if should install Win 10.

Can upgrading to Win10 break Skyrim and/or mods?

 

Sorry for going off topic.

 

Skyrim worked, but I encountered some problems with other games. So I switched back to Win7. It's useful to have an image of your old installation.

 

I'd still advise to make the upgrade before July, 27th. That way, you get a free Win10 license for your system. Then you can revert back to your old Windows, if you like. Both licenses remains valid and you can then upgrade to Win10 whenever you like. Provided you don't switch your mainboard.

 

Anyone who wants to prevent the upgrade from happening again, MS (finally!) decided to allow you to do that. Just save this as a .reg file and double-click on it:

Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows]

[HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\Gwx]
"DisableGwx"=dword:00000001

[HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\WindowsUpdate]
"DisableOSUpgrade"=dword:00000001

You probably need to get admin rights to do it.

Posted

I'm also not sure if should install Win 10.

Can upgrading to Win10 break Skyrim and/or mods?

 

Sorry for going off topic.

 

I have been running Windows 10 for at least six months.

It works great on games, but I do get more CTDs on Skyrim.

My personal feeling is that this is due to the way Windows 10 handles graphic buffers compared to Windows 7.

Supposedly there is a 4GB max in Windows 10 that was not there in Windows 7.

Posted

 

I'm also not sure if should install Win 10.

Can upgrading to Win10 break Skyrim and/or mods?

 

Sorry for going off topic.

 

Skyrim worked, but I encountered some problems with other games. So I switched back to Win7. It's useful to have an image of your old installation.

 

I'd still advise to make the upgrade before July, 27th. That way, you get a free Win10 license for your system. Then you can revert back to your old Windows, if you like. Both licenses remains valid and you can then upgrade to Win10 whenever you like. Provided you don't switch your mainboard.

 

Anyone who wants to prevent the upgrade from happening again, MS (finally!) decided to allow you to do that. Just save this as a .reg file and double-click on it:

Windows Registry Editor Version 5.00

[HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows]

[HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\Gwx]
"DisableGwx"=dword:00000001

[HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Microsoft\Windows\WindowsUpdate]
"DisableOSUpgrade"=dword:00000001

You probably need to get admin rights to do it.

 

 

Thanks for the reply.

I already stopped Win from auto-installing win10 by disabling autoupdate.

 

Posted

I had to download a few things to get the CK and Skyrim working properly like vrcedist_x86 (not _64, that didn't work to fix the issue) and the june 2010 directx redist. I think some of the issues were due to the enb more than anything else.

Posted

Sry to crash a little bit the discussion but... WTF

 

Do you know why you need an OS on Your PC? As a tip it's not for pictures or windowmanager. I try to explain it simple and short. An Operation System manages all your internal and peripheral hardware from your PC and applications.[1] It has nothing to do with the application by itself. Windows 8 and 10 are bassicly the same. Like Win1995 - Win Vista. Only new Features. The big compatibility problems from Win 7 and Win 8/10 are only caused by rly bad programming. With the release of Win7  some new games crashed because old Features got deleted. Big Flame against Win7 because the brand new games are still crashing. The reason for the crash: They used API Calls which were marked for over 10 years as depricated and which got finally deletet AFTER 10 years. (btw the compiler tells you every time that this stuff is depricated)

 

All the stuff which most people defining as an operation system ate just normal programs for example the windowmanager for graphical interfaces,  user management or hardware driver. If you are not a company OR using very very old software OR some special OS depending Software it should be safe to upgrade to every new stable windows Version. If you have some trouble after upgrading i recommend to reinstall a FRESH windows and not to use the upgrade function. Seriously make a clean install less bugs, less problems less time waste.

 

BTW. Skyrim has fucking gold Status @ wineHQ => you are able to Play Skyrim on Linux (btw the better os).

 

[1] Want more informations about OS have a look here or read some n1 Books about Operation Systems. https://en.wikipedia.org/wiki/Kernel_%28operating_system%29

Posted

I know  why my pc needs on OS, the first pc I built used win98 and have built all of my pc's since. My problem was that it updated to 10 from 7 without asking me to. I have been updating the pc's in my house (3 desktops and 1 laptop) one at a time but was saving my main pc for last. I had heard of issues with AMD cards in crossfire and since I have 2 OC'd 280x's I wanted to make sure I would not have any issues beforehand. I would have liked to have been prepared when I did it (I was planning on it soon) and not wake up to 'Hey we updated your pc'.

Posted

that's another point :D. This we update the system without asking is bullshit. Especillay medical System software is fucking critical. (btw this happend )

 

it'S more about the 'will skyrim run @ Win10' etc..  It's more this annoying flame you can read at every fucking website about running software XYZ on Win10 from Win 8... The upgrading process from MS is bullshit. It's a part of a big marketing plan. Give your new OS for free and get a high market share for it and make profit with services (Windows Store etc.).

Posted

Sry to crash a little bit the discussion but... WTF

 

Do you know why you need an OS on Your PC? As a tip it's not for pictures or windowmanager. I try to explain it simple and short. An Operation System manages all your internal and peripheral hardware from your PC and applications.[1] It has nothing to do with the application by itself. Windows 8 and 10 are bassicly the same. Like Win1995 - Win Vista. Only new Features. The big compatibility problems from Win 7 and Win 8/10 are only caused by rly bad programming. With the release of Win7  some new games crashed because old Features got deleted. Big Flame against Win7 because the brand new games are still crashing. The reason for the crash: They used API Calls which were marked for over 10 years as depricated and which got finally deletet AFTER 10 years. (btw the compiler tells you every time that this stuff is depricated)

 

You are actually wrong with some parts of what you said.

Windows 95 and Windows Vista are not even the same type of OS under the hood.

Windows 95 till Windows Me were running on the good old DOS. And DOS was basicaly 16bit.

For instance, you were able to replace the Windows Explorer (95 forward) with the old ProgramManager (3.1 and earlier) in Windows 98 with a single registry modification

 

Then there was the new NT Kernel used by Windows NT 4.0 all the way till now which started as with pure 32bit Kernel.

 

And since we now have 64bit Processors there's a new Kernel that started with Windows XP (x64)

Here is where the fun starts, as the old legacy 16bit routines that came from DOS times are no longer supported.

You will notice this with old Installer routines for games made in the 3.1 95 times which don't work anymore. Even though they are 32bit Programs, the installer uses some 16bit stuff.

 

Also, the main compability issues were from XP to Vista. There were no noticable issues between Vista and 7, as they are nearly identical, even from the Kernel Version.

(Seriously, use a fully patched Vista and 7 side by side, there aren't many differences you would notice. Which is why i never understood why people hated Vista but loved 7)

Posted

I intended to upgrade to 10, always have but was just a matter of when. Also, I was not on windows 8 I was still on 7 and some of my programs had issues with the update. Overall it took a day to get 10 running without throwing errors from programs that ran on startup it didn't like. The update process for my laptop and one of my other pc's was fine, no issues at all and I have 1 pc left to do (which will be soon).

Posted

How do I increase my standing with the master? I've been doing quests over and over but nothing's changed yet :s

 

For the most part the only things that change is the dialogue though you do get some different options on the delivery quest as far as the belt is concerned. There are some quests that are unavailable if your standing falls too low though.

Posted

 

How do I increase my standing with the master? I've been doing quests over and over but nothing's changed yet :s

 

For the most part the only things that change is the dialogue though you do get some different options on the delivery quest as far as the belt is concerned. There are some quests that are unavailable if your standing falls too low though.

 

 

Oh that's a pity, I thought at some point she would make me a permanent slave.

Posted

 

 

How do I increase my standing with the master? I've been doing quests over and over but nothing's changed yet :s

 

For the most part the only things that change is the dialogue though you do get some different options on the delivery quest as far as the belt is concerned. There are some quests that are unavailable if your standing falls too low though.

 

 

Oh that's a pity, I thought at some point she would make me a permanent slave.

 

 

Not yet, that is what I am working on in the next update.

 

 

According to CGi (who is handling the German translation) in v4 there is currently about 9000 lines of dialogue, the current version out has about 4000.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...