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Devious Devices - Captured Dreams Shop v4.15 - files removed


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Posted

 

<Wall of text goes here>

 

See my comments in the spoilers. As for typos some will slip through on occasion.

 

Oh, okie doke! Few things I was not aware of, like being able to remove the panel from the gag (did not even try that, probably works just fine :P), or messing around with the camera before getting mounted on a Zaz furniture. All good things, thank you :)

 

As for the comments and suggestions, that's all they are :) Like I said I know you've put so much work into this mod because it truly shows, and the only reason I'm even giving you a few suggestions here and there is because the mod actually feels complete to me :P felt that way from beginning to end with this last update. Doesn't matter how long you take to add what you have planned, if you ever do, take all the time in the world :P Glad to hear you were planning to touch up on pretty much everything I mentioned though :) can't wait for that either!

 

As for the typos, yeah I can imagine :P I'm just pointing them out so you're aware of them and get it all patched up for next time, if you're inclined :P If you don't want me to point any more typos do let me know :)

 

Cheers and thanks again for the great mod!

Posted
  • In regards to some people discussing why there is no way to get revenge at Elenwen and what not for the Thalmor quest, perhaps a decent way to get some *form* of mild revenge could be in the form of a note left in the desk at the Embassy's dungeon, something you could find when you tackled the actual main game story that takes you there and would detail what happened to Ailus. Or perhaps make that "revenge" a dialogue of sorts with Master once you are back, and she could "sort of" make it up to you a little bit by having her say she'll see that Ailus is actually punished for what she *almost* did to you. In which case you could simply receive a note from a courier a couple days later re-directed from Master detailing Ailus' fate, or something like that.

When it comes to Ailus then i believe that revenge thingie would be lot less "virtual" so you would know... first hand of what was done to her.

 

Don't think that any plans for Elenwen was ever mentioned (by Vel at least) - perhaps this could be something that stubborn dom character would do on her own - without getting master involved?

This could even be fun. Some time later you would for example hear from Master

"Rumor has it that someone attacked a Thalmor convoy. I've heard that Elenwen was taken hostage."

"She's alive but it seems someone took a sweet time at abusing her. I've heard that they are still trying to figure out how to get all those devices off her..."

"They asked me for advice as her devices look awfully similar to my merchandise..."

"So... Where exactly were you last week?"

 

"I was ... visiting a friend..."

Posted

 

  • In regards to some people discussing why there is no way to get revenge at Elenwen and what not for the Thalmor quest, perhaps a decent way to get some *form* of mild revenge could be in the form of a note left in the desk at the Embassy's dungeon, something you could find when you tackled the actual main game story that takes you there and would detail what happened to Ailus. Or perhaps make that "revenge" a dialogue of sorts with Master once you are back, and she could "sort of" make it up to you a little bit by having her say she'll see that Ailus is actually punished for what she *almost* did to you. In which case you could simply receive a note from a courier a couple days later re-directed from Master detailing Ailus' fate, or something like that.

When it comes to Ailus then i believe that revenge thingie would be lot less "virtual" so you would know... first hand of what was done to her.

Don't think that any plans for Elenwen was ever mentioned (by Vel at least) - perhaps this could be something that stubborn dom character would do on her own - without getting master involved?

 

 

@OP: First off, Thanks for the extra files.

@Aqqh:

Ailus is in the cell next door, tied up and gagged.

It isn't a biggie jump to believe that the PC would be allowed to go into her cell and do, um, something.

 

(I'm not sure what, the game is set up in my setup so NPC's do stuff to my PC)

 

Is everybody happy?

OK.

 

 

 

Posted

It isn't a biggie jump to believe that the PC would be allowed to go into her cell and do, um, something.

I was doing exactly that  :lol:

Played this quest two times - both times as vampire character - then well ... i was forced to do a little prison break for a snack. And since Ailus was ... offered...

Posted

 

 

(no one seems to care up until now).

Still don't, not really.  Some people think that what they see on-line or in bad hentai is how it really is.  Let them think whatever they want since that's as close as they'll ever get.  No one really cares.  I know I don't.

 

 

For what it's worth, I personally never had the impression that the PC/Master interaction was ever supposed a 'consensual' dom/sub relationship. It certainly doesn't seem that way with several of the other characters in the shop, despite what some of the assistants' dialogue says, and I was feeling some nefarious/sinister undertones to the whole kit (and the expansion quests give mixed messages in that regard, as well, when considering the embassy quest vs. the other three quests).

 

Perhaps that would change long term as your value/worth is demonstrated, as it seems to for other NPCs in the shop/grounds, but early on it definitely strikes me that you're viewed strictly as a tool/pawn and that your consent is not solicited or required. Quest/job handling and outcomes all reflect that (free trial, customer demo, errand/courrier quests).

 

The essential tag does annoy me somewhat like it does for, well, any NPC (in part due to the above).

 

 

I've been told she only acts like Cruella Deville, she's really a sweetheart with a heart of gold.

I was told that no, I'm not a tool, those other (dead) couriers were hired hands, nothing more,

*I'm* special,

Plus, I have to believe that some people somewhere enjoy the abuse +humiliations,

And All I wanna do is rant something along the lines of:

 

"well as long as you're  (all) happy. You ARE happy, aren't you?

Please tell me you're happy" (*sniff*)

 

Or maybe I have it all wrong.

Having people permanently pissed at you might work, somehow, somewhere. I mean, I don't see it, but ...

 

----

Landlords and tenants, for example (say).

"I'm the Landlord, fear me"

"(and water the plants)"

"(and babysit the kids)"

"(And sweep the Utility closet)"

"(live in your swamp, you don't deserve new carpeting)"

"Come Pay the rent!!"

(The inspector is coming! HIDE!!!)

So yeah, a real life relationship with a master isn't too far-fetched,

But this is supposed to be a game, so:

I know she loves me (My relationshiprank says so),

she just doesn't show it.

  So here's wishing she WILL show it, in some future version of the mod.

She calls me her "little slave", that's an improvement already.

 

 

 

 

Posted

Using a spoiler to hide more of my whining:

 

I disagree with some of the posters here. I don't actually give a damn about getting back at Ailus or Elenwen. I want revenge on the one who betrayed me. Not the ones who always hated me.

 

 

I don't know how to spoil.

 

Anyway, the backstory in my head has it set up so that when an extremely hot NPC abuses my character, I have to hug them.

If I do the hug correctly, Their chest heaves and the subtitle says "Unnhh" or something.

But you cannot hug Master. You cannot spontaneously thank her.

She's like some heartless landlord from one of those hanging-states in the middle of the country (or the commandant from a prison camp movie where a prisoner pretended to literally be a pet).

OK I'm reading too much into it, right?

I get all immersive and stuff, and this is the *Thanks* I get???

 

 

Oh.. Where was I..."getting back". I'd leave and never do another task for her, if I felt that way.

In earlier versions, I would TAI her minions, and she would sit there alone with her dummies, eating a crust of stale bread.

Now I just go with it.

Posted

Sorry if this has already been solved, but I haven't seen any responses to this in the last few pages...

 

I've been horrendous lag whenever I'm anywhere near the shop. In a fresh game, it would just be a 10-20fps drop near the single building, but in a game with the expansion completed and the whole 'village' built, I can't fast-travel there because my game crashes, and if I manage to get there by other means I get maybe 0.2fps or so, think of a slideshow.

 

Has anyone else got these issues? Does anyone know how to fix it?

 

I should add that this has been happening on the last few versions, as I've kept updating it, and seems to be very unpredictable - sometimes it's playably terrible (as in I can still control my character) and other times it freezes on the loading screen.

Posted

any chance of a quest where the player and follower are sent to the city chance you could rig it so followers get kitted out when the player does delivery quests  so the follower gets bound up with the player

 

 

also im having troibles again where after the second delivery before the stuff is equipped it makes me exit the chat without pressing anything causing me to get into trouble and be forced to wear cuffs its always the  bloody chassy belt quest that pops up before it any chance you could mod it to block the chassy belt quest ?

 

dam keyboard i put cany instead of city >.<

Posted

any chance of a quest where the player and follower are sent to the cany chance you could rig it so followers get kitted out when the player does delivery quests  so the follower gets bound up with the player

 

 

also im having troibles again where after the second delivery before the stuff is equipped it makes me exit the chat without pressing anything causing me to get into trouble and be forced to wear cuffs its always the  bloody chassy belt quest that pops up before it any chance you could mod it to block the chassy belt quest ?

 

As I add follower support it may be possible, depends on what I can get them to do as the AI for followers is difficult to control.

 

The Chastity Belt quest is from Integration and is started when the belt is equipped but it should not drop you from the dialogue.

Posted

 

any chance of a quest where the player and follower are sent to the cany chance you could rig it so followers get kitted out when the player does delivery quests  so the follower gets bound up with the player

 

 

also im having troibles again where after the second delivery before the stuff is equipped it makes me exit the chat without pressing anything causing me to get into trouble and be forced to wear cuffs its always the  bloody chassy belt quest that pops up before it any chance you could mod it to block the chassy belt quest ?

 

As I add follower support it may be possible, depends on what I can get them to do as the AI for followers is difficult to control.

 

The Chastity Belt quest is from Integration and is started when the belt is equipped but it should not drop you from the dialogue.

 

 

ai control shouldnt be to hard should it you was able to get the female in falkreath to wear gear  in that jarl quest it could use that scripting to trigger for followers when delivry quest starts

 

 

also any way of making npc plugs vibrate ? odd how its just the player even though i stuck plugs into the follower and they didnt do the animations for the plugs

 

Posted

Sorry if this has already been solved, but I haven't seen any responses to this in the last few pages...

 

I've been horrendous lag whenever I'm anywhere near the shop. In a fresh game, it would just be a 10-20fps drop near the single building, but in a game with the expansion completed and the whole 'village' built, I can't fast-travel there because my game crashes, and if I manage to get there by other means I get maybe 0.2fps or so, think of a slideshow.

 

Has anyone else got these issues? Does anyone know how to fix it?

 

I should add that this has been happening on the last few versions, as I've kept updating it, and seems to be very unpredictable - sometimes it's playably terrible (as in I can still control my character) and other times it freezes on the loading screen.

I get the same thing.  One building is okay, add a little more exterior and it is still okay.  Finish the expansion and my game lags/crashes/won't load while in that exterior.  Something is going at that stage of the mod, since I know my rig and video card can handle the game, even with 12 dragons flying and breathing fire while an army of draugr swarm my conjuring and fireball-casting character.  I can play that part of the main quest all the way without one crash, but I can't fast travel to the CD shop once the expansions are done. :-/

Posted

 

Sorry if this has already been solved, but I haven't seen any responses to this in the last few pages...

 

I've been horrendous lag whenever I'm anywhere near the shop. In a fresh game, it would just be a 10-20fps drop near the single building, but in a game with the expansion completed and the whole 'village' built, I can't fast-travel there because my game crashes, and if I manage to get there by other means I get maybe 0.2fps or so, think of a slideshow.

 

Has anyone else got these issues? Does anyone know how to fix it?

 

I should add that this has been happening on the last few versions, as I've kept updating it, and seems to be very unpredictable - sometimes it's playably terrible (as in I can still control my character) and other times it freezes on the loading screen.

I get the same thing.  One building is okay, add a little more exterior and it is still okay.  Finish the expansion and my game lags/crashes/won't load while in that exterior.  Something is going at that stage of the mod, since I know my rig and video card can handle the game, even with 12 dragons flying and breathing fire while an army of draugr swarm my conjuring and fireball-casting character.  I can play that part of the main quest all the way without one crash, but I can't fast travel to the CD shop once the expansions are done. :-/

 

 

maybe to much clutter in the area after all its a world map not a city map that might be the cause it would be good as a fortress type but instead of a castle in the center it would be the shop and there would be trapdoors in the basement for the dungeon mine and so on maybe a small house near the shop for the vip house i have a low end pc that can handle skyrim but to much stuff causes troubles like ctd every so often

Guest smellbo
Posted

 

Sorry if this has already been solved, but I haven't seen any responses to this in the last few pages...

 

I've been horrendous lag whenever I'm anywhere near the shop. In a fresh game, it would just be a 10-20fps drop near the single building, but in a game with the expansion completed and the whole 'village' built, I can't fast-travel there because my game crashes, and if I manage to get there by other means I get maybe 0.2fps or so, think of a slideshow.

 

Has anyone else got these issues? Does anyone know how to fix it?

 

I should add that this has been happening on the last few versions, as I've kept updating it, and seems to be very unpredictable - sometimes it's playably terrible (as in I can still control my character) and other times it freezes on the loading screen.

I get the same thing.  One building is okay, add a little more exterior and it is still okay.  Finish the expansion and my game lags/crashes/won't load while in that exterior.  Something is going at that stage of the mod, since I know my rig and video card can handle the game, even with 12 dragons flying and breathing fire while an army of draugr swarm my conjuring and fireball-casting character.  I can play that part of the main quest all the way without one crash, but I can't fast travel to the CD shop once the expansions are done. :-/

 

Ditto  :s

Posted

 

Sorry if this has already been solved, but I haven't seen any responses to this in the last few pages...

 

I've been horrendous lag whenever I'm anywhere near the shop. In a fresh game, it would just be a 10-20fps drop near the single building, but in a game with the expansion completed and the whole 'village' built, I can't fast-travel there because my game crashes, and if I manage to get there by other means I get maybe 0.2fps or so, think of a slideshow.

 

Has anyone else got these issues? Does anyone know how to fix it?

 

I should add that this has been happening on the last few versions, as I've kept updating it, and seems to be very unpredictable - sometimes it's playably terrible (as in I can still control my character) and other times it freezes on the loading screen.

I get the same thing.  One building is okay, add a little more exterior and it is still okay.  Finish the expansion and my game lags/crashes/won't load while in that exterior.  Something is going at that stage of the mod, since I know my rig and video card can handle the game, even with 12 dragons flying and breathing fire while an army of draugr swarm my conjuring and fireball-casting character.  I can play that part of the main quest all the way without one crash, but I can't fast travel to the CD shop once the expansions are done. :-/

 

 

If you have updated the mod from a few versions ago since starting the game try going to the npc's outside the shop and resurrecting them. Since I changed most of the restraints to versions without the scripts it is possible that they still have the scripted versions on them since that is held in the save and won't update until they do their normal reset.

Posted

 

 

Sorry if this has already been solved, but I haven't seen any responses to this in the last few pages...

 

I've been horrendous lag whenever I'm anywhere near the shop. In a fresh game, it would just be a 10-20fps drop near the single building, but in a game with the expansion completed and the whole 'village' built, I can't fast-travel there because my game crashes, and if I manage to get there by other means I get maybe 0.2fps or so, think of a slideshow.

 

Has anyone else got these issues? Does anyone know how to fix it?

 

I should add that this has been happening on the last few versions, as I've kept updating it, and seems to be very unpredictable - sometimes it's playably terrible (as in I can still control my character) and other times it freezes on the loading screen.

I get the same thing.  One building is okay, add a little more exterior and it is still okay.  Finish the expansion and my game lags/crashes/won't load while in that exterior.  Something is going at that stage of the mod, since I know my rig and video card can handle the game, even with 12 dragons flying and breathing fire while an army of draugr swarm my conjuring and fireball-casting character.  I can play that part of the main quest all the way without one crash, but I can't fast travel to the CD shop once the expansions are done. :-/

 

 

maybe to much clutter in the area after all its a world map not a city map that might be the cause it would be good as a fortress type but instead of a castle in the center it would be the shop and there would be trapdoors in the basement for the dungeon mine and so on maybe a small house near the shop for the vip house i have a low end pc that can handle skyrim but to much stuff causes troubles like ctd every so often

 

 

I have far less there than the other smaller cities as I have added practically no clutter or smaller items.

Posted

thats not what i ment if you have a look at the normal citys they act like a interier the main gates to them arent like normal doors which suggests that citys have a interier space in contrsuction set like on oblivionif you use tcl to go through the city wall and keep running you wont go to far before the outside of city wall starts to bug like the textures and stuff arent there if you know what i mean

Posted

Yes, the major cities like Whiterun and Solitude have their own world spaces but the towns like Falkreath, Morthal or Riverwood don't. Those towns have far more things in them than I have as far as buildings and other objects, the only thing I have more of is lights but almost all of those don't cast shadows.

Posted

I wonder if anyone can help me here, I've downloaded this mod a few times now but I constantly get a glitch where the master will not speak to me other than to tell me to look around. When I build the bashed batch there are empty item sublists for various Captured Dreams Merch which all get removed. I'm using Mod Organiser and extracting the file 'here' with winrar, then archive the esp that is dropped into the folder along with the other mod folders and install this as I can't see the original download file in Mod Organiser. Any ideas?

Posted

Have not dug into it very deeply yet, but having a strange issue with the ImmerSlave Captured Dreams start.  Had not tried it before, so I started a new game and the shop seems kinda broken now.  The display slaves just mill around down stairs, never coming upstairs and there is no option to open the Master's buy/sell screen.  The other two merchants work though.

 

Anyone seen this before?

Posted

I wonder if anyone can help me here, I've downloaded this mod a few times now but I constantly get a glitch where the master will not speak to me other than to tell me to look around. When I build the bashed batch there are empty item sublists for various Captured Dreams Merch which all get removed. I'm using Mod Organiser and extracting the file 'here' with winrar, then archive the esp that is dropped into the folder along with the other mod folders and install this as I can't see the original download file in Mod Organiser. Any ideas?

 

I am not sure on MO, I don't use it. As for the dialogue it could be a script problem as that dialogue sets up things which makes the rest of the dialogue available. Does the MCM menu for the mod work?

Posted

 

I wonder if anyone can help me here, I've downloaded this mod a few times now but I constantly get a glitch where the master will not speak to me other than to tell me to look around. When I build the bashed batch there are empty item sublists for various Captured Dreams Merch which all get removed. I'm using Mod Organiser and extracting the file 'here' with winrar, then archive the esp that is dropped into the folder along with the other mod folders and install this as I can't see the original download file in Mod Organiser. Any ideas?

 

I am not sure on MO, I don't use it. As for the dialogue it could be a script problem as that dialogue sets up things which makes the rest of the dialogue available. Does the MCM menu for the mod work?

 

 

Odd, I do use MO and it opens "Captured Dreams v3.80 Full.zip" fine for me.  Is it one of the optional files that is causing problems?

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