RageControl Posted January 12, 2016 Posted January 12, 2016 Hi, after I installed your mod, many sexlab animations stopped working entirely. I tried to uninstall it to check if it's the conflict, and the game CTD every time I try to load up a previous save where I still had your mod. I've tried using the stopquest commands, generating FNIS again, using a save game editor to remove scripts, and many other methods but I can't get the game to load up again without your mod. Any ideas on what I should do next?
yaruguma_sou Posted March 9, 2016 Posted March 9, 2016 Does anyone know how to increase the meshes' size and make them a little bit transparent?
quarzo Posted April 20, 2016 Posted April 20, 2016 the mod is amazing! you can add this to creatures too pls >.<
Tweens Posted August 15, 2016 Posted August 15, 2016 g'day,  Is there a way, or would it be possible, to be able to assign ejaculation to a particular scene of an animation? I would really like to be able to have a scene or two after ejaculation.Â
FauxFurry Posted August 17, 2016 Posted August 17, 2016 g'day,  Is there a way, or would it be possible, to be able to assign ejaculation to a particular scene of an animation? I would really like to be able to have a scene or two after ejaculation. It might be possible since Sexlab does have an option for separate orgasm events, allowing one party to have an orgasm (based on arousal level) without ending a scene.
shardoom Posted September 13, 2016 Posted September 13, 2016 Would it be possible for you to add FISS functionality so that setting for anims could be saved? Â There are a LOT of anims around these days and it'd be a complete pain in the arse to manually check that all the settings are correct for each on every new game. The standard settings get 'some' of the decisions right on if the squirt should display or not but there are still lots of instances where it is just wrong. Being able to make changes and then save them for loading in the future would be great.
shiagwen Posted October 13, 2016 Posted October 13, 2016 SLCumshotConfig cannot be assigned spams my papyrus log
bty12345 Posted May 10, 2017 Posted May 10, 2017 Could I ask you a Huge (in my eyes) favor? Â Could you add the functionality to let your cumshot effect go off at a set arousal level? or Make just the end of the cum animation happen at 100 arousal? Â I've been trying to find some way off making this go off at 100 arousal state, without me needing to press a hotkey. Â Â [The Dream]: Would be if at 90-100 arousal, my futa character would drip, or look like she is pre-cumming. (ie. the very end of the cumshot effect you have, where its sorta just dripping down) Â Thanks for reading
mew5151515 Posted June 14, 2017 Posted June 14, 2017 This mod is really amazing! It work like a charm in 3rd person but in tfc mode scene will freeze 1 second.   (scene will freeze before cum appear test with sexlab free camera and type tfc in console)  It is a bug or it is my mod conflict?   Ok! today I test with fresh install skyrim in a new laptop and this mod work perfectly. Then I setup(mod , .ini , enb) of my main laptop to match with a mod and other setting in my new laptop.    I found the cause of the problem. When I put the "character assets folder" that contain a HD makeup(HD tintmask) the cumshot problem will happen Â
morpheousz Posted July 15, 2017 Posted July 15, 2017 Having a problem with this mod on install. When I load a game after installing this, both the settings for another mod (Dripping when aroused) and the status of "Beeing Female" get reset/corrupted. Â For Beeing Female, my PC is a female and is currently pregnant (2nd trimester). Upon install of this mod and loading into the game, the status widget no longer says i'm pregnant and am back to a menstrual cycle. In the BF MCM status however it still says I am pregnant and the character's body still shows it, but the widget seems to think otherwise now. Â As for Dripping when aroused, some of it's settings got reset, such as the thresholds for when it's effects trigger. By default it is set to 33/66 (light/heavy) and I adjusted those up to a much higher value. Upon loading the game however, those setting are back to 33/66. Â Don't really understand why installing this mod would affect either of the other mods in any way. The esp does not conflict with anything so must be something to do with the scripts from this?
Hazzel1337 Posted November 14, 2017 Posted November 14, 2017 I have the problem when the male actor cums sometimes he equipps all armor back on, anyone what that is causing
Wikutin Posted January 10, 2018 Posted January 10, 2018 On 14.11.2017 at 3:41 PM, Hazzel1337 said: I have the problem when the male actor cums sometimes he equipps all armor back on, anyone what that is causing Do you have AFT (Advanced Follower Tweaks) mod with outfit management option turned on? That's what causes the bug for me. You can either turn off the outfit management (you can still use AFT) or use Manipulator mod's "strip" option before sexytimes. That seems to work on my end.
Hazzel1337 Posted January 13, 2018 Posted January 13, 2018 On 10.1.2018 at 10:26 PM, Wikutin said: Do you have AFT (Advanced Follower Tweaks) mod with outfit management option turned on? That's what causes the bug for me. You can either turn off the outfit management (you can still use AFT) or use Manipulator mod's "strip" option before sexytimes. That seems to work on my end. I use ufo, and the males not even followers most of the time
Bluegunk Posted February 13, 2018 Posted February 13, 2018 Update: please ignore the below question. I use the new alpha SKEE.DLL which has a version of NIOverride and a new script from this comment forum has resolved my issues: https://www.loverslab.com/topic/94228-sse-conversion-tracking/? And yes, I am using Sexlab Cumshot in SE.  Originally: Sexlab Cumshot (my) conversion to SE: What effect does NIO have on Sexlab Cumshot? Is it essential? Can I ignore it? Can I find a way around it?    Â
Erstam Posted March 12, 2018 Author Posted March 12, 2018 I'm not back - just passing by.  SexLab Cumshot 1.7.2 SE version  Resaved esp in CK, added support for Sexlab Separate Orgasm, fixed scripts for NiOverride detection and SOS Light plugin names, and converted the cumshot nifs to SSE format (this made them work with the skee dll).  You need NiOverride.pex from NetImmerse Override or RaceMenu for Oldrim, and Expired's skee64.dll (Alpha 4 or later, get it from https://github.com/expired6978/SKSE64Plugins/releases). I haven't included these files because they're still under development. If you have successfully ported RaceMenu to SSE, you're all set.  1
Mageman1842 Posted March 20, 2018 Posted March 20, 2018 I have Sexlab Framwork 1.62 (full) and cum shot 1.7.2 and when I go in to play the game I get a warring that I need Sexlab Framework 1.60 RC 3 or latter. What the heck do I need to download for it to stop shooting me warnings?
Erstam Posted March 20, 2018 Author Posted March 20, 2018 14 hours ago, Mageman1842 said: I have Sexlab Framwork 1.62 (full) and cum shot 1.7.2 and when I go in to play the game I get a warring that I need Sexlab Framework 1.60 RC 3 or latter. What the heck do I need to download for it to stop shooting me warnings? No idea. The version check is making a call to the SexLab API (GetVersion() in SexLabFramework.pex), and it should always pass if the function returns 15993 or higher. SexLab v1.62 returns 16200. Make sure you have all the scripts for your Sexlab installation where they belong. Both SexLab 1.62 and Cumshot 1.7.2 have been out for over one and a half year, and you are the first to report this. It must be some specific problem on your end. Â
El_Torro Posted May 7, 2018 Posted May 7, 2018 On 4/9/2018 at 2:49 PM, SkyrimBanana said: For some reason this mod aways thrigger the cumshot when I load the game and with some time it just stop... Stillgood anyway I have the same problem, but the last drip remains. The button for the last leak is still without a function. I use MO only. Does somebody has any idea? Maybe a bad loadorder?
Erstam Posted May 7, 2018 Author Posted May 7, 2018 Are you using SexLab Separate Orgasm? I've noticed that the HookOrgasmEnd event is no longer sent when SLSO is installed, so the cum drip is no longer cleaned up after every orgasm. I've attached a new version that should do this when the animation scene ends. Let me know if it fixes the problem for you, I will then move it to the main download in a week. Btw, you can always remove a stuck cumshot with the Trigger Ejaculation hotkey.  The "Show final drip" checkbox works properly for me, in Skyrim Classic as well as in SE. If you're on SE, make sure that you always have the correct version of skee64.dll installed. The visibility toggle relies on a NiOverride/skee feature.  SexLab Cumshot 1.7.3.7z SexLab Cumshot 1.7.3 SE.7z  4
aablack Posted June 3, 2018 Posted June 3, 2018 I'm just starting to get into modding and I was curious if there was a way to change the animation to the one from the Cum on Anything mod. Its very over the top, but also amazing. I appreciate any help you could provide.
Erstam Posted June 3, 2018 Author Posted June 3, 2018 I never used Cum on Anything, and know very little about it. After having a quick look at its mod page, I think it uses spell effects, with cum splashes similar to what frost spells do. Cumshot instead uses an animated armor mesh that is equipped on ejaculating actors for a couple of seconds. So the two mods work very differently, and it will be difficult to mix & match features between them. Anyway, I'm done with developing Cumshot, apart from important bug or compatibility fixes. But nonetheless, have fun modding!
aablack Posted June 3, 2018 Posted June 3, 2018 13 hours ago, Erstam said: I never used Cum on Anything, and know very little about it. After having a quick look at its mod page, I think it uses spell effects, with cum splashes similar to what frost spells do. Cumshot instead uses an animated armor mesh that is equipped on ejaculating actors for a couple of seconds. So the two mods work very differently, and it will be difficult to mix & match features between them. Anyway, I'm done with developing Cumshot, apart from important bug or compatibility fixes. But nonetheless, have fun modding! Thank you for your quick response. This sounds like quite the undertaking, I dont think I'm up to the task just yet. But at least you told me so I could understand better. I appreciate it.
Erstam Posted June 7, 2018 Author Posted June 7, 2018 It's still there - somehow the "View File" button in the OP broke when I uploaded 1.7.3. I've tried to edit mod details afterwards, but that didn't fix it. It's just a tiny link at the top now.
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