WaxenFigure Posted February 1, 2014 Posted February 1, 2014 Ouch, no standalone version of the broom only leeched it anyways, might install it in the near future, but looking at the files in the core folder it would want to change way too many within the Character folder, and i cant risk messing that up now That mod also has a few animated dildos, some really good work by a nicely perverted person . Shame that some of the best of it is only good for the Elin race.
Vivi Posted February 2, 2014 Posted February 2, 2014 Hmm, worth a try then lol. Ah well, wanted to try that race anyways, they look way too young for my taste but i wonder how would they look like as undeads hehe, might create a zombie elin Edit: I installed it, it works like a charm even if i didnt let it overwrite my current skeletons, damn you can make some messed up toons hehe.
ryp12345 Posted February 7, 2014 Posted February 7, 2014 I finally found how to make sure the summoned creatures are properly deleted, it turns out the way they are summoned determines whether they can be deleted. The updated mod has been sent to FlyingToasters. No need for the pool of actors I was considering after all (of course I only figured that out AFTER I got the pool code mostly working). Edit: FlyingToasters has been offline for a while so I'll make this available to everyone for now and when he comes back he can decide whether to update the mod using it, ignore the mod entirely from now on or use the fixes in his own update. HentaiCreatures.7z Changes include fixes, new spell for Seekers plus very unhappy faces and crying after the creatures are finished. Any chance for a version that doesn't require Dragonborn dlc?
Runnerxc Posted February 24, 2014 Posted February 24, 2014 I have installed mod and other componets but... when "act"starts wolf is just standing still and my character is naked and standing... bear works bit but he teleports away and humps air Any advice?
WaxenFigure Posted February 25, 2014 Posted February 25, 2014 I have installed mod and other componets but... when "act"starts wolf is just standing still and my character is naked and standing... bear works bit but he teleports away and humps air Any advice? When you ran the FNIS User Generator program, you must have failed to fix the errors. Current bug in FNIS right now is that you may have to run it repeatedly to get it to stop showing errors for the creatures (run again for every creature until the errors stop showing, it should show a different error for each run until it stops showing errors). It's a nuisance but it only happens on rare occasions so it can be lived with.
Runnerxc Posted February 25, 2014 Posted February 25, 2014 I have installed mod and other componets but... when "act"starts wolf is just standing still and my character is naked and standing... bear works bit but he teleports away and humps air Any advice? When you ran the FNIS User Generator program, you must have failed to fix the errors. Current bug in FNIS right now is that you may have to run it repeatedly to get it to stop showing errors for the creatures (run again for every creature until the errors stop showing, it should show a different error for each run until it stops showing errors). It's a nuisance but it only happens on rare occasions so it can be lived with. Ok, I check it out. thanks
fore Posted February 25, 2014 Posted February 25, 2014 I have installed mod and other componets but... when "act"starts wolf is just standing still and my character is naked and standing... bear works bit but he teleports away and humps air Any advice? When you ran the FNIS User Generator program, you must have failed to fix the errors. Current bug in FNIS right now is that you may have to run it repeatedly to get it to stop showing errors for the creatures (run again for every creature until the errors stop showing, it should show a different error for each run until it stops showing errors). It's a nuisance but it only happens on rare occasions so it can be lived with. I know you are an MO advocate, Waxenfigure. But this is an MO bug, not FNIS. I can't help when MO doesn't act properly (i.e. causing some behavior which makes the OS return error codes) I can't help. I have repeatedly offered my help to find the cause in MO. That's all I can do.
Runnerxc Posted February 25, 2014 Posted February 25, 2014 Silly question but what are the mods what WILL run this? because when I download something I find "you need this and mod works" but its not in req list FINS+ Gones BX and sexlab?
PubliusNV Posted February 26, 2014 Posted February 26, 2014 I have installed mod and other componets but... when "act"starts wolf is just standing still and my character is naked and standing... bear works bit but he teleports away and humps air Any advice? When you ran the FNIS User Generator program, you must have failed to fix the errors. Current bug in FNIS right now is that you may have to run it repeatedly to get it to stop showing errors for the creatures (run again for every creature until the errors stop showing, it should show a different error for each run until it stops showing errors). It's a nuisance but it only happens on rare occasions so it can be lived with. I know you are an MO advocate, Waxenfigure. But this is an MO bug, not FNIS. I can't help when MO doesn't act properly (i.e. causing some behavior which makes the OS return error codes) I can't help. I have repeatedly offered my help to find the cause in MO. That's all I can do. I thought that had been fixed in the 1.1.1 version of MO. At least I used to see these errors, but after installing MO 1.1.1 the errors went away.
WaxenFigure Posted February 26, 2014 Posted February 26, 2014 ... I know you are an MO advocate, Waxenfigure. But this is an MO bug, not FNIS. I can't help when MO doesn't act properly (i.e. causing some behavior which makes the OS return error codes) I can't help. I have repeatedly offered my help to find the cause in MO. That's all I can do. It has only happened to me twice so far, I don't consider it a big problem but its good to know where the problem actually exists.
WaxenFigure Posted February 26, 2014 Posted February 26, 2014 ... I thought that had been fixed in the 1.1.1 version of MO. At least I used to see these errors, but after installing MO 1.1.1 the errors went away. I got caught by the Nexus change to version and wasn't getting notified MO had been updated, I was still running MO 1.0.5
Runnerxc Posted February 26, 2014 Posted February 26, 2014 Silly question but what are the mods what WILL run this? because when I download something I find "you need this and mod works" but its not in req list FINS+ Gones BX and sexlab? Nvm. I fiqured it out
Pixie-K Posted February 28, 2014 Posted February 28, 2014 IDK if I should post this here, or in Sexlab framework, but any encounters I have with the summoned creatures are treated as Victim, not consensual.
WaxenFigure Posted March 1, 2014 Posted March 1, 2014 IDK if I should post this here, or in Sexlab framework, but any encounters I have with the summoned creatures are treated as Victim, not consensual. That's how this mod rolls at the moment. It's that way because I was experimenting with expressions and how to incorporate a post sex crying animation. At some future time I expect to allow a configurable option for the trainees to enjoy it instead of just hate it.. Perhaps even allow them to go from hating it at first to eventually being able to enjoy it as their experience increases enough.
Pixie-K Posted March 1, 2014 Posted March 1, 2014 I think in order to include the "encounters" as consensual, new things would have to be added to the Sexlab diary where it shows if you're Hetero, Bi, Lesbian; Maybe add in "Zoophile" as a new sexual orientation. Should I post this to the main Sexlab mod page as a suggestion?
WaxenFigure Posted March 1, 2014 Posted March 1, 2014 Yes, Zoophile would be appropriate but only if it were able to establish multiple consensual acts vs multiple rapes.
Runnerxc Posted March 1, 2014 Posted March 1, 2014 By the way what exacly this "training" benefits for longer use? do I get buffs or I unlock new positions?
WaxenFigure Posted March 1, 2014 Posted March 1, 2014 No benefits at all. Right now its purpose is to see sex with creatures. For fun I used Amazing Follower Tweaks and brought 28 women to a single place, adjusted their clothing to be naked and then saved. I can then use that save to stress test the mod (and Sexlab as well since it maxes out at 14 sex acts at the same time) by summoning up various combinations of creatures and telling them to "train" the women. That's how I found problems like the one where some gals got loads of attention while others were never molested. Set the cum to last for the maximum time in the framework and after a while any gal not coated in cum is obviously being ignored.
Runnerxc Posted March 10, 2014 Posted March 10, 2014 No benefits at all. Right now its purpose is to see sex with creatures. For fun I used Amazing Follower Tweaks and brought 28 women to a single place, adjusted their clothing to be naked and then saved. I can then use that save to stress test the mod (and Sexlab as well since it maxes out at 14 sex acts at the same time) by summoning up various combinations of creatures and telling them to "train" the women. That's how I found problems like the one where some gals got loads of attention while others were never molested. Set the cum to last for the maximum time in the framework and after a while any gal not coated in cum is obviously being ignored. found this in HC menu "Training a creature makes them stronger. When told to train, the creature looks for a partner nearby to have sex with, configurable via MCM."
OG Silverfish Posted March 17, 2014 Posted March 17, 2014 im having an issue where when i initiate sex or "training" the hentai creature involved is invisible, so my character is getting fucked by the air -.- anyone know how to fix this?
Sensual Nautilus Posted March 28, 2014 Posted March 28, 2014 Closest to a beast tamer we can get, my commendation for your valiant contribution. I look forward to the day when we can catch critters and train them like pokemans... the sexlab way
BlackArk Posted April 7, 2014 Posted April 7, 2014 I seem to be crashing upon summoning a werewolf. Vampire lord is fine and so is everything else. Just werevolves has an issue.
Lyman the Lunatic Posted April 7, 2014 Posted April 7, 2014 So this mod is dead then? It's been 1.04 for a long time.
WaxenFigure Posted April 7, 2014 Posted April 7, 2014 So this mod is dead then? It's been 1.04 for a long time. Yes, I posted a patch in post # 124. If you aren't using that version you should upgrade but there have been no official fixes for a very long time. The mod remains usable but it won't include new creatures that now have sex capability.
ryp12345 Posted April 10, 2014 Posted April 10, 2014 So this mod is dead then? It's been 1.04 for a long time. Yes, I posted a patch in post # 124. If you aren't using that version you should upgrade but there have been no official fixes for a very long time. The mod remains usable but it won't include new creatures that now have sex capability. The patch you posted requires Dragonborn.esm as a master. Is there any chance of getting a non-Dragonborn version?
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