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Posted

Hey, nice mod and all...

 

but since I started the quest, the dialog of Urag, after closing the forbidden shelf, apears when my mistress (which i got from the "submissive Lola" -mod) trys to interact with me.

Obviously I don'd know how to solve it, i already finished the quest since i thought that would fix it and I tried to "setstage" the mission 0 and 900...

Now i hope someone could help me out.

Known issue for the moment, set to be fixed next release. Waiting on a few other factors before I create said release. Someone posted a solution to it in the submissive lola thread for the time being.

Posted

 

Hey, nice mod and all...

 

but since I started the quest, the dialog of Urag, after closing the forbidden shelf, apears when my mistress (which i got from the "submissive Lola" -mod) trys to interact with me.

Obviously I don'd know how to solve it, i already finished the quest since i thought that would fix it and I tried to "setstage" the mission 0 and 900...

Now i hope someone could help me out.

Known issue for the moment, set to be fixed next release. Waiting on a few other factors before I create said release. Someone posted a solution to it in the submissive lola thread for the time being.

 

 

http://www.loverslab.com/topic/49358-submissive-lola-consensual-ds-mod/page-15?do=findComment&comment=1352527

Posted

Is there a mod or patch, that allows to wear plugs without a belt?

 

Well, seems like one of the harnesses will keep the plugs in, but still allow sex. CD has chastity piercings.

 

Alternatively, there is sometimes a glitch where if you put plugs in, put on a belt, save then load that save, then remove the belt, the plugs will remain in despite there not being a belt to hold them in. (Granted, I hadn't updated DD in a while, so this glitch might be fixed in the latest updated).

Posted

 

Is there a mod or patch, that allows to wear plugs without a belt?

 

Well, seems like one of the harnesses will keep the plugs in, but still allow sex. CD has chastity piercings.

 

Alternatively, there is sometimes a glitch where if you put plugs in, put on a belt, save then load that save, then remove the belt, the plugs will remain in despite there not being a belt to hold them in. (Granted, I hadn't updated DD in a while, so this glitch might be fixed in the latest updated).

 

Dasha's mod has plugs that don't need a belt, I think.

Posted

I got bored reading the posts on sergius experiments.

I now "know" it works like a normal quest, or it doesn't, because some other mod is sticking it to you.

Also tons wait like spiders to lord it over you as to how easy the freaking quest is.

Well it's Not, for those unlucky enough to have the vessel with the pestle or whatever tweak that blocks the experiment from ending.

But  Between page 340(?!) and page 10 someone might have figured it out despite the blocking mod?

"Don't mine ore" had me laughing on the floor, that's when I came here to write this.

25 hours? I don't think so.

Teeny tiny little print tells me when I fast travel, that the thingy in Peaches' thingy gets uncomfortably warm, briefly.

Then zip.

O, maybe it was my imagination but it might have moved.

 

How can you like inserting things?

Let's assume some really like it, such as Chili or squid,

And some do not.

I'm of the "do not" variety, and it's nice you have so many more ways to feel good.

Is there a class, a seminar, or is it Biological (nerves)?

Nevermind, I want this thing out before Peaches goes crazy.

Posted

PLS I NEED HELP!!!

 

simple question xD

 

when i get stuck in an armbinder i have no access the map or my inventory.

is this supposed to happen or is it just a bug? and how can i fix it then?

 

greetings and tyvm!!!

Posted

PLS I NEED HELP!!!

 

simple question xD

 

when i get stuck in an armbinder i have no access the map or my inventory.

is this supposed to happen or is it just a bug? and how can i fix it then?

 

greetings and tyvm!!!

 

It's not bug. You must ask friendly people ( like comnpanion ) for help or sharp it like in Deviously cursed loot mod.

 

Posted

This is probably nothing new, it was for me though. I'm using SPERG in my current playthrough and it enables selling any type of item to any trader.

 

I noticed that you can sell equipped devices. You get the money and you keep the device, so you can sell it again. :)

 

Also, you can practice Pickpocket if you find an NPC with devices, you get the xp, but not the item. :)

Posted

This is probably nothing new, it was for me though. I'm using SPERG in my current playthrough and it enables selling any type of item to any trader.

 

I noticed that you can sell equipped devices. You get the money and you keep the device, so you can sell it again. :)

 

Also, you can practice Pickpocket if you find an NPC with devices, you get the xp, but not the item. :)

 

Yup, known issue (Using the word "issue" loosely, this is about as minor a conflict as conflicts go :P).

 

Nothing to be done about it from this end. I figure that if players want to cheat like that, there's always "player.additem f 99999" anyways :P.

Posted

 

This is probably nothing new, it was for me though. I'm using SPERG in my current playthrough and it enables selling any type of item to any trader.

 

I noticed that you can sell equipped devices. You get the money and you keep the device, so you can sell it again. :)

 

Also, you can practice Pickpocket if you find an NPC with devices, you get the xp, but not the item. :)

 

Yup, known issue (Using the word "issue" loosely, this is about as minor a conflict as conflicts go :P).

 

Nothing to be done about it from this end. I figure that if players want to cheat like that, there's always "player.additem f 99999" anyways :P.

 

 

It is OK, I didn't report it as a serious bug, more like a curiosity.

 

I have an idea though how to fix the selling item issue and all the instances when you can "cheat" with containers (for example you access your inventory with Armbinder on by using a container).

 

The solution would be that if you open any container (corpses and trader NPCs included), then your equipped devices disappear from your inventory list. They of course remain equipped, you just don't have anything to click on. You can only access them the regular way if you open your own inventory and nothing else.

 

Basically if you can switch between 2 containers, your equipped devices are not showing in your inventory.

 

Devices on NPCs would of course never disappear from their inventory list, this feature would affect only the player.

 

This might be confusing for some players though who wouldn't understand how the devices disappeared. Also, we had enough invisible devices bugs already, this might generate a lot of false ones. I probably would make this an optional setting. :)

Posted

I'm finding a problem which makes the soulgem plugs almost completely suicidal to wear.

 

I have one of the ones that activates when you cast spells, and when the forced animation plays from the plugs activating, it then causes my weapon to bug out and after the animation ends I am still unable to attack or cast spells until I unequip and re-equip my weapon.

 

The forced animation is bad enough - the player really ought to have enough self control to not sheath their weapon and just stand there shivering while being beaten on by three Thalmor agents - but having the ability to attack disabled when the animation ends is utterly crippling.

Posted

Can someone please make screen shot of the Underneath (1) and Underneath (2) section of Devious Devices menu. I disabled it and now all slots say they are none/disabled. I will need to set them manually.

Posted

how to disable slot 48 (butt plug) to automatically hidden when wearing clothing?  the plug hide itself even though I disable Device Hider. Thanks.....

Posted

So Sexlab aroused is a hard requirement?

Yes. Redux is fine, too.

I'm finding a problem which makes the soulgem plugs almost completely suicidal to wear.

 

I have one of the ones that activates when you cast spells, and when the forced animation plays from the plugs activating, it then causes my weapon to bug out and after the animation ends I am still unable to attack or cast spells until I unequip and re-equip my weapon.

 

The forced animation is bad enough - the player really ought to have enough self control to not sheath their weapon and just stand there shivering while being beaten on by three Thalmor agents - but having the ability to attack disabled when the animation ends is utterly crippling.

 

Disable "Hardcore Effects" if you wish to disable in-combat animations.

Posted

I have trouble with the forbidden tome quest, I take the key and the note, I open the bookcase, take and read the books, but I can't speak to Ugrof about it. None of those are considered stealing.

 

Any idea where it may come from? (PS: I unequiped other restrain I had before doing that.)

Posted

 

So Sexlab aroused is a hard requirement?

Yes. Redux is fine, too.

 

 

Alright, thanks. I will consider it because I love the devious mods, but sexlab aroused redux even, causes serious script lag for me and CTD.

Posted

 

 

So Sexlab aroused is a hard requirement?

Yes. Redux is fine, too.

 

 

Alright, thanks. I will consider it because I love the devious mods, but sexlab aroused redux even, causes serious script lag for me and CTD.

 

 

It is much more likely you are getting lag from Sexlab Submit than from Sexlab Aroused Redux. The patch for Submit I made (link in my sig) reduces the chance of that lag by a huge amount but any lag you are seeing is unlikely to be coming from the Redux mod.

Posted

 

 

 

So Sexlab aroused is a hard requirement?

Yes. Redux is fine, too.

 

 

Alright, thanks. I will consider it because I love the devious mods, but sexlab aroused redux even, causes serious script lag for me and CTD.

 

 

It is much more likely you are getting lag from Sexlab Submit than from Sexlab Aroused Redux. The patch for Submit I made (link in my sig) reduces the chance of that lag by a huge amount but any lag you are seeing is unlikely to be coming from the Redux mod.

 

 

I didn't have submit at the time. I had hentai creatures and it's stack and that was all I had for script based mods, it was running fine. I then installed Aroused Redux and started getting lag and CTD so I uninstalled it, and then played a few hours and the script lag had gone and so had the CTD; though that stack sometimes has it's own CTD but they are not incredibly common.

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