Min Posted November 12, 2013 Author Posted November 12, 2013 That's correct. At unlock threshold 150, and skill level 100 you will have a base 50% chance. There's also a penalty to unlocking the devices equal to 20% of your current arousal level. I use SkyRe + the community uncapper myself, so I have the unlock threshold set to be a bit higher in my game, as skills don't cap at 100. Can be configured to whatever you want via the MCM menu. Yeah, the rendered versions essentially operate as pseudo-states for the belts/other devices. Anything that directly unequips the rendered item will lead to undesirable behavior. This seems to never come up in normal play, outside of other sexlab mods (Which will generally remove/strip everything at once, triggering my scripts). I'll play around with using the abPreventRemoval parameter of equipitem (For the rendered device only, of course: Don't want it on the inventory interaction device, lest we prevent the user from accessing the menu!) to improve compatibility with other mod added items. I was originally planning on monitoring the OnObjectEquipped/OnObjectUnequipped actor events for the player as well, to prevent the internal belt from being displaced by any means, but never got around to it. In practice, it doesn't seem necessary, though (Especially if I start using abPreventRemoval on the rendered item).
Lyman the Lunatic Posted November 12, 2013 Posted November 12, 2013 Only got this mod because some other mods need it 2 Problems, the Forbidden Tome & Chastity Belt quest completed but the Volume 2 is still in the inventory & can't be removed. The other is, how to craft the items? What perks required? Can't find them in the forge or the tanning rack. Which mod requires this one, out of curiosity? Read volume 1 of Devious Devices to learn how to craft devices. It should've been given back to you after giving in to Urag's demands (If you ended the quest by getting out of the belt yourself, you'll have to lift it off Urag, or add it to your inventory via console.). I was going to try out Angrim Apprentice, Chastity belts aren't my thing so I don't really have much care for this mod. My char. didn't freed herself from the chastity belt on her own, after she returned to Urag with Volume 2, there was some dialogues & the quest simply ends & an option to have sex with Urag. I also remembered my char. read the book before being force greeted though.
Min Posted November 12, 2013 Author Posted November 12, 2013 I was going to try out Angrim Apprentice, Chastity belts aren't my thing so I don't really have much care for this mod. My char. didn't freed herself from the chastity belt on her own, after she returned to Urag with Volume 2, there was some dialogues & the quest simply ends & an option to have sex with Urag. I also remembered my char. read the book before being force greeted though. 1) Angrim's apprentice doesn't require the Integration portion of Devious Devices. It only requires the assets from this mod, which can be found at http://www.loverslab.com/topic/19865-devious-devices-assets/ 2) In keeping with #1, you don't need to play through this quest to access content from Angrim's Apprentice. 3) What does sqv zaddForbiddenTomeQuest show? 4) And finally, Angrim's Apprentice is -also- a chastity belt themed mod.
Lyman the Lunatic Posted November 12, 2013 Posted November 12, 2013 I was going to try out Angrim Apprentice, Chastity belts aren't my thing so I don't really have much care for this mod. My char. didn't freed herself from the chastity belt on her own, after she returned to Urag with Volume 2, there was some dialogues & the quest simply ends & an option to have sex with Urag. I also remembered my char. read the book before being force greeted though. 1) Angrim's apprentice doesn't require the Integration portion of Devious Devices. It only requires the assets from this mod, which can be found at http://www.loverslab.com/topic/19865-devious-devices-assets/ 2) In keeping with #1, you don't need to play through this quest to access content from Angrim's Apprentice. 3) What does sqv zaddForbiddenTomeQuest show? 4) And finally, Angrim's Apprentice is -also- a chastity belt themed mod. True, but taking a peek won't hurt ain't it? So I tried this mod out for a bit. I didn't check with the console commands but on the quest panel? It was listed as an active quest before it was finished & it was listed as a completed quest when my char. was returning Volum 2 but it's still in her inventory.
Coopervane Posted November 12, 2013 Posted November 12, 2013 In addition to those changes, I also modified the PlayThirdPersonAnimation function in zadLibs to perform the same check, so that no animations from this mod will interrupt sexlab ones. Will be in next release. There's also an issue with the Solstheim intro. The first time you travel to Solstheim, a short anim plays where you see the ship dock at Ravenrock from a first person view. If one of the DD anims gets triggered durring this sequence (as happened for me), the whole thing gets horribly broken. Basically the sequence started normally, but then i heard the belt go off and suddenly i insta-spawned in the water where the ship should have docked and played a DD anim. The ship never arrived, the companion i had with me didn't either, nor the rest of the ship's crew, and Adril Arano who's supposed to greet you as you dock, just walked around confused on the pier and coulden't be interacted with, breaking some rather important Ravenrock quests in the process. Eh, sadly i don't know if you can filter for that event without making DB a dependancy, but hopefully there might be a way (the event might be called by a standard Skyrim trigger that can safely be filtered out). Else, the solution might simply be to add a note about the issue on the front page, so people can take some precautions before departing to Solstheim for the first time (i reloaded a save, lowered the odds of all events happening in the MCM menu, and then got through the sequence on my second try).
Min Posted November 12, 2013 Author Posted November 12, 2013 Hmm. For the time being, just disable hardcore effects before traveling there for the first time. I imagine the animation is probably what is breaking the intro scene. I'll look in to the matter. Thanks for the report.
nokou Posted November 12, 2013 Posted November 12, 2013 Min, silly question but is it possible to add a feature like... by trying to forcefully remove the belt causes loss of stamina and maybe blurred vision for a few seconds
Veladarius Posted November 12, 2013 Posted November 12, 2013 This is what happens when you wander Skyrim without using the proper 'armor':
nokou Posted November 12, 2013 Posted November 12, 2013 This is what happens when you wander Skyrim without using the proper 'armor': 2013-11-12_00001.jpg Cool, whats the name of the clothes mods your using? I know the dress is on nexus but cant remember the name
Veladarius Posted November 12, 2013 Posted November 12, 2013 It is the Osare Gothic Lolita dress. The pregnant body mesh is based on the UNPB body and is here: http://www.loverslab.com/topic/18466-pregnant-armor-meshes-unpbbbpreg-updated-w-fix/?hl=+pregnant. The shoes and stockings are from here: http://skyrim.nexusmods.com/mods/31090/?. While I like a number of the BBP armor sets for CBBE I think the thing I like with the UNP/UNPB bodies is that there is little variance between the bodies in different mods so they can be mixed easier (the leg warmers and stockings from Bouncy Bodices and Booties work well with it as well).
fiewiel Posted November 12, 2013 Posted November 12, 2013 Pls dont forget to add a check to the start of animations for jumping (or falling) and swimming (I think swimming is covered, I only mention it).
nokou Posted November 12, 2013 Posted November 12, 2013 It is the Osare Gothic Lolita dress. The pregnant body mesh is based on the UNPB body and is here: http://www.loverslab.com/topic/18466-pregnant-armor-meshes-unpbbbpreg-updated-w-fix/?hl=+pregnant. The shoes and stockings are from here: http://skyrim.nexusmods.com/mods/31090/?. While I like a number of the BBP armor sets for CBBE I think the thing I like with the UNP/UNPB bodies is that there is little variance between the bodies in different mods so they can be mixed easier (the leg warmers and stockings from Bouncy Bodices and Booties work well with it as well). Thank you very much Veladarius
Jody 24 Posted November 12, 2013 Posted November 12, 2013 Hi great work. Is there only one quest "Forbidden Tomes"? I thought there was an option in Mod Manager for a second quest? I have completed Forbidden Tomes but nothing else has happened. I still have Vol 2 untranslated and get messages about others wearing belt.
Veladarius Posted November 12, 2013 Posted November 12, 2013 Hi great work. Is there only one quest "Forbidden Tomes"? I thought there was an option in Mod Manager for a second quest? I have completed Forbidden Tomes but nothing else has happened. I still have Vol 2 untranslated and get messages about others wearing belt. There are additional quests in the works as we speak.
jbezorg Posted November 13, 2013 Posted November 13, 2013 While I like a number of the BBP armor sets for CBBE I think the thing I like with the UNP/UNPB bodies is that there is little variance between the bodies in different mods so they can be mixed easier (the leg warmers and stockings from Bouncy Bodices and Booties work well with it as well). Yep. I'm trying seven base and the mix of natural, bombshell, etc.. limits the mixing of sets. Though, 7b is nice eye candy.
RyuuHawke Posted November 13, 2013 Posted November 13, 2013 I need help regarding with finding Zed, I went to the first search area in Skyrim and Solstheim for the second area but I have no idea where to go to find the last area.
Min Posted November 13, 2013 Author Posted November 13, 2013 I need help regarding with finding Zed, I went to the first search area in Skyrim and Solstheim for the second area but I have no idea where to go to find the last area. http://www.loverslab.com/topic/21484-devious-devices-integration-now-with-quests/page-27?do=findComment&comment=567744
majordespair Posted November 13, 2013 Posted November 13, 2013 I cant get quest to start at all for some reason. got book, and blacksmith plans, but no quest update, tried dropping an picking up, no luck. tried to have a look in ck for the quest stage code, but as soon as I click on any of the tabs in the forbidden quest window, it crashes ck..cant find any conflicts in tesvedit either...could I get the quest code to start it up ?
Min Posted November 13, 2013 Author Posted November 13, 2013 I cant get quest to start at all for some reason. got book, and blacksmith plans, but no quest update, tried dropping an picking up, no luck. tried to have a look in ck for the quest stage code, but as soon as I click on any of the tabs in the forbidden quest window, it crashes ck..cant find any conflicts in tesvedit either...could I get the quest code to start it up ? Are you already wearing a belt? This will block the quest from beginning, to avoid inconsistencies. Is the quest monitor running? sqv zaddQuestMonitor The following command will manually start the quest (Though, it not automatically starting may indicate that something else is wrong): startQuest zaddForbiddenTomeQuest
majordespair Posted November 13, 2013 Posted November 13, 2013 no not wearing any belts, and the quest monitor is telling me quest is disabled and nothing has started yet...hmm will try the command , hopefully its just a glitch as I was mid getting the elder scroll book from ulag, when I picked up the book from shelf, so maybe a glitch I found. will report back if I have no joy with command , thx for the speedy reply edit: well quest command got it going, but after speaking to urag the dialogue bugs out and doesn't finish, just hangs there, so its broken for me I guess...ill go back a few hours on my saves and see if something I did prior to it broke it. edit2 nope even going way back don't fix it, will investigate, has to be conflict or something.
Min Posted November 13, 2013 Author Posted November 13, 2013 The questmonitor wasn't running? That's strange. That's a background Start-game-enabled quest responsible for monitoring game conditions, and determining whether or not to start a new Chastity belt quest (As this quest is the first of several planned quests of this sort). What part does it hang at? Post your Papyrus.0.log, and I'll take a look to see if there are any obvious issues.
majordespair Posted November 13, 2013 Posted November 13, 2013 its ok! user error as always, I should have noticed some major wrong when it crashed in ck, when I drag dropped files to install one of the folders went astray and not in correct place sorry for inconvenience /slapself.
majordespair Posted November 13, 2013 Posted November 13, 2013 well, still don't work...ffs lol oading game...[11/13/2013 - 03:19:30AM] Cannot open store for class "o3db2devicealiasscript", missing file?[11/13/2013 - 03:19:30AM] warning: Unable to get type o3db2devicealiasscript referenced by the save game. Objects of this type will not be loaded. im guessing this is correct scripts? all getting a lot of non object errors related to 03bondage scripts.
Min Posted November 13, 2013 Author Posted November 13, 2013 o3db2devicealiasscript is not a script provided by this mod. Guessing by the name, it's probably from o3dbondagetest (http://www.loverslab.com/topic/20002-wip-o3dbondagetest-fnis-update/ ) "Doesn't work" doesn't help me (Or you for that matter) in the slightest! Describe the problem more thoroughly, and upload a copy of your Papyrus.0.log.
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