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Posted

Enjoying the mod so far, but no idea where to find this sergius character, any spoilers?

 

He's in the College; look inside the dorm where the instructors sleep, he's usually in there or wondering around.  He's the enchanting trainer there.

Posted

Hello! It's me again

Am I missing something or is there no option to ask NPCs to unbind my armbinds? And how/where do I craft the key / get the currently equipped items off me? At the Skyforge I see the crafting of most(if not all) Devious Devices, but no key for them :( I mean since I'm a male my legbinder I have currently equipped is only a visible-thing, as I can move normal and my character is being animated normal.

My DD mods: DD Assets, DD FTM, DD Integration, DD Interactions, DD Captured Dreams, DD Males

Posted

Hello! It's me again

 

Am I missing something or is there no option to ask NPCs to unbind my armbinds? And how/where do I craft the key / get the currently equipped items off me? At the Skyforge I see the crafting of most(if not all) Devious Devices, but no key for them :( I mean since I'm a male my legbinder I have currently equipped is only a visible-thing, as I can move normal and my character is being animated normal.

 

My DD mods: DD Assets, DD FTM, DD Integration, DD Interactions, DD Captured Dreams, DD Males

 

The armbinder you get out of by hitting tab and 'struggling' repeatedly until you getting a message saying it loosened and you can take it off. The other restraints require keys or you can try lockpicking or forcing them open, but that reaalllllly won't work unless you lowered the threshold in the MCM menu.

 

You can always add the keys via console if you are desperate and just need them off for game reasons.

Posted

Hello! It's me again

 

Am I missing something or is there no option to ask NPCs to unbind my armbinds? And how/where do I craft the key / get the currently equipped items off me? At the Skyforge I see the crafting of most(if not all) Devious Devices, but no key for them :( I mean since I'm a male my legbinder I have currently equipped is only a visible-thing, as I can move normal and my character is being animated normal.

 

My DD mods: DD Assets, DD FTM, DD Integration, DD Interactions, DD Captured Dreams, DD Males

 

To craft keys

 

you need to have completed the Forbidden Tome quest,

 

 

Otherwise depending on your setting in DD FtM NPC's should spawn keys when you kill them (based on the percentage chance set in DD FtM)

Posted

 

Mm. Sexlab 1.5 contains massive, widespread, (undocumented?) backwards incompatible changes. Do not upgrade sexlab to 1.5 until the next version of DD is released. A large number of things need to be updated: Update will be probably out sometime this week.

 

Too late. :)

 

`

AGH! I updated last night!post-144875-0-31645100-1398206733_thumb.jpgpost-144875-0-33737600-1398206726_thumb.jpg

Posted

I feel a little stupid for asking, but how do I get the DD Expansion esm? I can get the other files just fine, but LADL won't work without it, and I'm a little stumped.

Posted
This MOD author Sir Hello, I'm the Chinese area of the user。
 
You this MOD I like it very much, also want to share with you a little idea.
 
Since have arm restraint, why not do a foot restraint?
 

 

 

After put on foot restraint limit role can only sit down and get down, crawl and can only rely on the mobile, will be very slow, if put on hand at the same time restraint is moving more slowly
 
What do you think? Let the characters can't stand up and move very slowly,Crawling like larva of a butterfly

 

 

 
 
Posted

when is the update going to happen for version 1.52?

 

 

 

Sadly, since this came out on a monday night (Work!) I'm not going to have time to port everything over to 1.51 until the weekend, at which point it will go to my beta-group for testing. 1.5 was essentially a rewrite / restructuring of most of sexlab. DD interacts with many features of sexlab beyond just registering animations. As such, I'm going to have to change quite a bit of code. So, the current ETA for public release is probably around one week. Just use old versions of mods that are compatible with Sexlab 1.39b for a week or so, :P

 

Posted

 

This MOD author Sir Hello, I'm the Chinese area of the user。
 
You this MOD I like it very much, also want to share with you a little idea.
 
Since have arm restraint, why not do a foot restraint?
 

 

 

After put on foot restraint limit role can only sit down and get down, crawl and can only rely on the mobile, will be very slow, if put on hand at the same time restraint is moving more slowly
 
What do you think? Let the characters can't stand up and move very slowly,Crawling like larva of a butterfly

 

 

 
 

 

If you have the Devious Devices Expansion you have access to "slave boots," which has the kind of functions that you are talking about. The only mod the uses it is Live a Deviant Life, but I'm pretty sure Vel, Min, and the rest of the gang are working on integrating it with the other Devious Devices Mods. Though maybe something like this would be cool too. 

 

 

 

 

Or this

 

 

 

 

And with the on all fours sneak animation...

Posted

Hello!
I think I have a problem, because I can unequip the toys in my inventory, but visually (on my girl) they're still there, and if I try to click again on them, a pop up pops up which tells me I cannot wear multiple <name> at once.
With that bug I can't unequip these :(

Posted

 

 

This MOD author Sir Hello, I'm the Chinese area of the user。
 
You this MOD I like it very much, also want to share with you a little idea.
 
Since have arm restraint, why not do a foot restraint?
 

 

 

After put on foot restraint limit role can only sit down and get down, crawl and can only rely on the mobile, will be very slow, if put on hand at the same time restraint is moving more slowly
 
What do you think? Let the characters can't stand up and move very slowly,Crawling like larva of a butterfly

 

 

 
 

 

If you have the Devious Devices Expansion you have access to "slave boots," which has the kind of functions that you are talking about. The only mod the uses it is Live a Deviant Life, but I'm pretty sure Vel, Min, and the rest of the gang are working on integrating it with the other Devious Devices Mods. Though maybe something like this would be cool too. 

 

 

 

 

Or this

 

 

 

 

And with the on all fours sneak animation...

 

 

You should know what I'm saying, when just using mechanical translation...
Posted

Hello!

I think I have a problem, because I can unequip the toys in my inventory, but visually (on my girl) they're still there, and if I try to click again on them, a pop up pops up which tells me I cannot wear multiple <name> at once.

With that bug I can't unequip these :(

 

Known issue, caused by a bug/game limitation: read the frequently asked questions for a work-around, as well as how to avoid it in the future.

Posted

 

Hello!

I think I have a problem, because I can unequip the toys in my inventory, but visually (on my girl) they're still there, and if I try to click again on them, a pop up pops up which tells me I cannot wear multiple <name> at once.

With that bug I can't unequip these :(

 

Known issue, caused by a bug/game limitation: read the frequently asked questions for a work-around, as well as how to avoid it in the future.

 

 

Thanks for the answer, but that seems to only fix it for my plugs. I can still press E on my collar/cuff/chastity belt and it the arrow (SkyUI) next to the item will go away, but on my character they're still here and when I press again E on them (even after closing inventory and reopening) it tells me again that I can't wear multiple things at once. Plugs seem to work, at least I can't unequip them, the onunequip event seems to work on them. (It shows me the dialogue Carry on or Take out and so on)

Posted

 

 

Hello!

I think I have a problem, because I can unequip the toys in my inventory, but visually (on my girl) they're still there, and if I try to click again on them, a pop up pops up which tells me I cannot wear multiple <name> at once.

With that bug I can't unequip these :(

 

Known issue, caused by a bug/game limitation: read the frequently asked questions for a work-around, as well as how to avoid it in the future.

 

 

Thanks for the answer, but that seems to only fix it for my plugs. I can still press E on my collar/cuff/chastity belt and it the arrow (SkyUI) next to the item will go away, but on my character they're still here and when I press again E on them (even after closing inventory and reopening) it tells me again that I can't wear multiple things at once. Plugs seem to work, at least I can't unequip them, the onunequip event seems to work on them. (It shows me the dialogue Carry on or Take out and so on)

 

 

The devices have 2 items to each device, 1 with the scripts and 1 with the rendered items that are shown. When you unequip a device it is supposed to remove the rendered piece but if it is still there then it will cause the problem you are having.

 

To get rid of them:

Unequip everything (if you can, put everything in a container as it will make it easier to locate the items)

open the console, select your character

type in: ShowInventory

Scroll through looking for any items that show as worn that have no names

For each item you find, do: removeitem <item id> 1

 

It should work properly after that.

Posted

Well, that sucks, though it's certainly understandable.  Rest assured that we'll all be quite grateful when you do update, and look forward to it intently! :)

Posted

 

I feel a little stupid for asking, but how do I get the DD Expansion esm? I can get the other files just fine, but LADL won't work without it, and I'm a little stumped.

 

http://www.loverslab.com/files/download/371-devious-devices-integration-now-with-quests-03272014/

 

There you press "Download" and see "Expansion" in list.

 

Gah! *facepalms* Shouldn't be trying to solve problems at stupid o'clock in the morning.... Thanks!

Posted

 

 

 

Hello!

I think I have a problem, because I can unequip the toys in my inventory, but visually (on my girl) they're still there, and if I try to click again on them, a pop up pops up which tells me I cannot wear multiple <name> at once.

With that bug I can't unequip these :(

 

Known issue, caused by a bug/game limitation: read the frequently asked questions for a work-around, as well as how to avoid it in the future.

 

 

Thanks for the answer, but that seems to only fix it for my plugs. I can still press E on my collar/cuff/chastity belt and it the arrow (SkyUI) next to the item will go away, but on my character they're still here and when I press again E on them (even after closing inventory and reopening) it tells me again that I can't wear multiple things at once. Plugs seem to work, at least I can't unequip them, the onunequip event seems to work on them. (It shows me the dialogue Carry on or Take out and so on)

 

 

The devices have 2 items to each device, 1 with the scripts and 1 with the rendered items that are shown. When you unequip a device it is supposed to remove the rendered piece but if it is still there then it will cause the problem you are having.

 

To get rid of them:

Unequip everything (if you can, put everything in a container as it will make it easier to locate the items)

open the console, select your character

type in: ShowInventory

Scroll through looking for any items that show as worn that have no names

For each item you find, do: removeitem <item id> 1

 

It should work properly after that.

 

 

Thanks man! Seems it got fixed like that. Maybe because I added DD Expansion too? idk, thanks anyways!

Posted

 

 

 

 

Hello!

I think I have a problem, because I can unequip the toys in my inventory, but visually (on my girl) they're still there, and if I try to click again on them, a pop up pops up which tells me I cannot wear multiple <name> at once.

With that bug I can't unequip these :(

 

Known issue, caused by a bug/game limitation: read the frequently asked questions for a work-around, as well as how to avoid it in the future.

 

 

Thanks for the answer, but that seems to only fix it for my plugs. I can still press E on my collar/cuff/chastity belt and it the arrow (SkyUI) next to the item will go away, but on my character they're still here and when I press again E on them (even after closing inventory and reopening) it tells me again that I can't wear multiple things at once. Plugs seem to work, at least I can't unequip them, the onunequip event seems to work on them. (It shows me the dialogue Carry on or Take out and so on)

 

 

The devices have 2 items to each device, 1 with the scripts and 1 with the rendered items that are shown. When you unequip a device it is supposed to remove the rendered piece but if it is still there then it will cause the problem you are having.

 

To get rid of them:

Unequip everything (if you can, put everything in a container as it will make it easier to locate the items)

open the console, select your character

type in: ShowInventory

Scroll through looking for any items that show as worn that have no names

For each item you find, do: removeitem <item id> 1

 

It should work properly after that.

 

 

Thanks man! Seems it got fixed like that. Maybe because I added DD Expansion too? idk, thanks anyways!

 

 

There are times that if you have multiple DD items in your inventory Skyrim gets confused and doesn't unequip them properly. I have seen it most with some of the custom items if they are not added/removed properly.

Posted

not that big of a deal, but whenever my character has a armbinder on it repeatedly spams the sound of something trying to be equipped, certainly not game breaking as much as slightly annoying, but does anyone know what is happening and/or how to prevent it?

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