dborg2 Posted September 13, 2013 Posted September 13, 2013 SexoutDrugging View File Welcome to Sexout Drugging Only compatible with SCR & Pregnancy versions 20240516.0 or later. This adds some drugs and management of them for Sexout plugins to use, they were moved from the SCR beta into this plugin. It's not required by Pregnancy but contains drugs that affect Pregnancy. People not using Pregnancy, Lust or Spunk may still find the SleepEz & NoDoze fun or handy, It currently contains: BunX - Needles & Pills, Duration 500 points = 21 days, BunX is a contraceptive drug that reduces the fertility of the actor and their ability to produce Ova. FertEz - Needles, Pills, & Dart Ammo, Duration 500 points = 21 days, FertEz increases the fertility of the actor using it, possibly causing extra ova and also speeds up Pregnancy progression. BunAway - Needles & Pills, Duration 500 points = 1 day, BunAway is an abortion drug that induces miscarriage. LustOh - Needles, Pills, Dart Ammo, Gas Grenades & Mines, Duration 500 points = 5 hours, LustOh increases the actors Lust. LustOh only boosts Charisma if SexoutLust and SexoutSpunk are not loaded. SleepEz - Needles, Pills, Dart Ammo, Gas Grenades & Mines), Duration 500 points = 5 hours, SleepEz puts the actor to sleep. NoDoze - Needles & Pills), Duration 500 points = 5 hours, NoDoze reduces the actors sleep deprivation and woks as a counter to SleepEz Uses SCR's MCM menu for duration settings, Debug Setting is 1 Adds BunX, FertEz & BunAway only if Pregnancy is loaded Ammo currently 10mm, 20ga, 12ga & .44Mag, .308, 5.56 & 50Cal, 25mm & 40mm Gas Grenades. Smaller rounds add less drugs so either need multiple shots or more time to work. Recipes for Ammo require Handloader perk & enough drugs in inventory to be visible. Recipes for Pills require Medicine 20 to be visible. Recipes for Needles require Repair 20 & pills to be visible. Uses Prideslayers NX variable system for each actor drugs can be read by any plugin (without needing to make SexoutDrugging a master) using the following with rZActor being the Actor REF: scn SexoutDrugS00NXVariablesUsed ; *** List of NXVariables used in Drug Scripts ; rZActor.NX_SetEVFl "SOD:fLustOh" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fSleepEz" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fFertEz" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fBunX" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fBunAway" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fAlcohol" = Alcohol quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_GetEVFl "SOP:fFertCyclePerc" used to check before contaceptive/fertility drug usage ; rZActor.NX_GetEVFl "SOP:fCurrPregSize" used to check for bunaway usage BunX & FertEz negate each other one for one and so do NoDoze & SleepEz, so doping up on NoDoze adds resistance to SleepEz. Adds a perk that enables looting of unconscious Actors. Adds the Drugs & Ammo to some vendor lists. Metal armor & Power Armor is immune to darts. Gas Masks, Power Armour Helmets, Enviromental suits etc make immune to gas. Testbox in Doc's bedroom with ammo, needles & pills. Probably add Alcohol, Jet & Buffout etc later, as well as Chloroform rags and Needles as weapons. Works with SexoutStore to purchase Drugs there For TTW, also use this FIX made by Goawaynow Link to Download OP: http://www.loverslab.com/files/file/346-sexoutdrugging-alphabeta-wip/ Credits for Halstrom for making everything and Neutron_rus for the recent patches. Submitter dborg2 Submitted 09/13/2013 Category Framework & Resources Requirements Sexout Common Resources
Halstrom Posted September 13, 2013 Posted September 13, 2013 Reserved for Previous Versions:SexoutDrugging-20150920.1.zip
DoctaSax Posted September 13, 2013 Posted September 13, 2013 Looking good, Hal. I'll see about updating Lust soonish.
Halstrom Posted September 13, 2013 Posted September 13, 2013 I'm open to ideas, suggestions, criticism, any feedback on this and where it's headed. Got a bit of work to do testing durations yet so they are probably out heaps, I'm assuming no one would want longer durations for sleeping & lust drugs. Have added 5.56, 308 & 50Cal versions of SleepEz for next update. I'll also add some randomness into the drug quantities, currently they are fixed amounts for pills needles darts etc. Also wondering what the negative effects should be for low & high doses of NoDoze?
Rabblerouser Posted September 14, 2013 Posted September 14, 2013 I can use this with the current STABLE SOPregnancy and SCR? Not the betas?
Halstrom Posted September 14, 2013 Posted September 14, 2013 I can use this with the current STABLE SOPregnancy and SCR? Not the betas? Only if they are Version 20130913.1 or later
Roarke Posted September 15, 2013 Posted September 15, 2013 Will this fix the bugged medical scanner check to see any used drugs?
Halstrom Posted September 15, 2013 Posted September 15, 2013 Will this fix the bugged medical scanner check to see any used drugs? Not sure, as far as I knew the scanner works fine in the stable version, I changed it to suit the new system, but forgot to actually test it, I 've been looking at debug messages. I think it only does Player, Cass, Veronica & Sunny now till I work out a way to rewrite it to work for any Actor.
Halstrom Posted September 18, 2013 Posted September 18, 2013 Update 20130918.1: Fixes to NPC's not using drugs Fixes to Recipe conditions Fixes to Doctors curing addictions Fixes to Addictions for FertX, LustOh, SleepEz & NoDoze Fixes to Drug Needle/Pill/Dart/Grenade quantities, durations and balancing Addition of 308, 50MG & 5.56N SleepEz Ammo Improvements to Debug Messages Added 3 levels of effects for NoDoze & SleepEz Added disabling of effects for LustOh if Lust is loaded
zippy57 Posted September 19, 2013 Posted September 19, 2013 Halstrom: If you remember (hopefully one of us does), could you please send me a PM when this leaves beta so I remember to add them to SexoutStore? Sometimes I forget to check on the site for extended periods of time.
Halstrom Posted September 19, 2013 Posted September 19, 2013 Halstrom: If you remember (hopefully one of us does), could you please send me a PM when this leaves beta so I remember to add them to SexoutStore? Sometimes I forget to check on the site for extended periods of time. No Problem, I just realised this will break SexoutStore as I deleted the old tokens from SCR. I think I'll put just the Drug items back in with a Description of "DELETED" or something so at least it doesn't break the Store.
Nymphonomicon Posted September 19, 2013 Posted September 19, 2013 I have been thinking that I would like to see Sexout drugs incorporate compatibility with visual drug mods(or create its own), do you think you could do anything with these?Visual Drugs NVhttp://newvegas.nexusmods.com/mods/39119/?Drugs Are Bad Mkayhttp://newvegas.nexusmods.com/mods/36163/?
DoctaSax Posted September 19, 2013 Posted September 19, 2013 Some of those imods look a little extreme, but I do like the idea of adding some. Had some pretty good results with that in SOFO for crying, depression & heightened lust etc, but the trick is not to go overboard - and there's no way to account for how it all winds up looking either, depending on what people have installed in terms of weather and enb mods.
Nymphonomicon Posted September 19, 2013 Posted September 19, 2013 Speaking of ENB & weather mods, I have been having some problems with Drugs Are Bad lately. It worked just fine before, but the visual drug effects have been wearing off faster than they should. As far as I know, I don't have any ENB or weather mods (aside from Fellout) so I wouldn't think they'd be interfering, but as far as I know the mod has been abandoned by its creator so I can't ask them about it.
Halstrom Posted September 24, 2013 Posted September 24, 2013 Update 20130924.1: Added new effects to old drugs in SCR Fixes to Values & Descriptions
kjelle Posted September 25, 2013 Posted September 25, 2013 Aha. So this is why the drugs I found in my install seemed to have no effect. (I'm not using the Beta) I must say that I'm very much looking forward to when this goes out of beta! So much in fact that I was inspired to load up "Sexout Lust" in the GECK and fiddle with the scripts, just to see how it was done. Not sure if I'll have the time/determination to actually be able to contribute with fixes and improvements, but who knows? Anyhow. The drugs in concert with Sexout Lust, Wear and Tear and Pregnancy, will make sex and sex drive have a very real impact on your gameplay experience. Something you need to take into consideration just like ammo, XP, hunger, sleep, etc. I mean, the animations are nice and all, but the emergent game play that'll come out of dynamic systems such as these is the really interesting part in my opinion! For example: "Do I really want to do that Powder ganger quest right now? I'll risk getting knocked up by the horny bastards since it's that time of the month... Hm. I'll either wait a few days past ovulation or go cook up some BunX first. Better bring some lube too in case I need to divert their attention." Oh yes. It shall be grand.
Ellewah Posted September 26, 2013 Posted September 26, 2013 I have two issues with the latest beta, first one is random CTD at certain locations out in the open and I confirmed it fixed when disabling SexoutDrugging. Also doing a clean save with it disabled and then enabling it again (like a first time install) the CTDs are gone. Second one is the BunX bills in the inventory, they keep increasing in number over time. Dunno if this was intended. Cheers! GameMode=FalloutNVFalloutNV.esm=1DeadMoney.esm=1HonestHearts.esm=1OldWorldBlues.esm=1LonesomeRoad.esm=1GunRunnersArsenal.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1CaravanPack.esm=1FreesideOpen.esm=1Interior Lighting Overhaul - Core.esm=1Interior Lighting Overhaul - L38PS.esm=1Military Explansion Program.esm=1NVEC BugFixes.esm=1NVStripOpen.esm=1Project Nevada - Core.esm=1Project Nevada - Equipment.esm=1Project Nevada - Extra Options.esm=1ELECTRO-CITY - CompletedWorkorders.esm=1ELECTRO-CITY - Highways and Byways.esm=1New Vegas Redesigned II.esm=1MikotoBeauty.esm=1Project Nevada - Rebalance.esp=1Project Nevada - Cyberware.esp=1oHUD.esm=1Sexout.esm=1SexoutSharedResources.esm=1SexoutCommonResources.esm=1SexoutPregnancyV3.esm=1SexoutSlavery.esm=1SexoutLegion.esm=1SexoutStore.esm=1YUP - Base Game + All DLC.esm=1NVEC Reduce CTD.esp=1SOSReplacer.esp=1StripOpenMain.esp=1DarNifiedUINV.esp=1CASM.esp=1DynamiCamera.esp=1Readius_NV.esp=1The Mod Configuration Menu.esp=1The Weapon Mod Menu.esp=1Bouncing Natural Breasts.esp=1populatedcasino-medium.esp=1Project Nevada - Cyberware Additions.esp=1Project Nevada - Rebalance Complete.esp=1Project Nevada - All DLC.esp=1Improved Sound FX.esp=1Improved Sound FX - Weapon Sharing Fix.esp=1Improved Sound FX - GRA.esp=1Improved Sound FX - Merged Major DLCs.esp=1Improved Sound FX - Project Nevada.esp=1ManualReload.esp=1ManualReload-OldWorldBlues.esp=1GRA WRP Compatibility Patch.esp=1Advanced Recon Range Finder.esp=1FlashlightNVSE.esp=1NVR- Recommended.esp=1New Vegas redesigned- Honest Hearts.esp=1Companion Sandbox Mode3.esp=1UnlimitedCompanions.esp=1UnlimitedCompanions SCRIPT FIX.esp=1NVWillow.esp=1SexoutWillow.esp=1SunnyCompanion.esp=1KDC_Companions_Removable_Armors.esp=1101Billboards.esp=1101Posters.esp=1ShilohDS-Color Maps and Icons.esp=1Bullet Impact Increased LOD.esp=1dD - Enhanced Blood Main NV.esp=1Faster Terminals.esp=1WMXUE.esp=1WMXUE-PN.esp=1EVE FNV - ALL DLC.esp=1WMXUE-EVE.esp=1WMXUE-CouriersStash.esp=1WMXUE-ArenovalisTextures.esp=1WMXUE-ArenovalisTextures-CS.esp=1Project Nevada - EVE All DLC.esp=1Vurt's WFO.esp=1ELECTRO-CITY - Inventory Sorters Compatibility Patch - ElectroCityCATEYEvalue.esp=1Nevada Skies.esp=1Interior Lighting Overhaul - Ultimate Edition.esp=1DYNAVISION 3.esp=1MiscItemIconsNV.esp=1SmallerTalk.esp=1MikotoBeauty.esp=1Continue After Games Ending 1.9.3.esp=1FreesideOpenPatch.esp=1SexoutSTDs.esp=1SexoutDrugging.esp=1SexoutLust.esp=1SexoutLust - oHUD.esp=1SexoutFleshedOut.esp=1SexoutZAZ.esp=1SexoutClothingEval.esp=1SexoutPositioning.esp=1SexoutSS_C.esp=1SexoutSexAssault.esp=1Sexout-Wear-And-Tear.esp=1SexoutFadeToBlack.esp=1SexoutCheckMeOut.esp=1SexoutDrugs.esp=1SexoutDiscounts.esp=1SexoutConsequences.esp=1SexoutFiends.esp=1SexoutKhans.esp=1SexoutKings.esp=1SexoutNCR.esp=1SexoutPowderGangers.esp=1SexoutWorkingGirl.esp=1
Halstrom Posted September 26, 2013 Posted September 26, 2013 Ah the BunX pills was an easy fix and have fixed it for next beta update tomorrow, but I'll need more info for the CTD issue, were companions carrying or using drugs? Which location was it, it may be to do with drugs being added to a vendor or something crazy.
Ellewah Posted September 26, 2013 Posted September 26, 2013 Ah the BunX pills was an easy fix and have fixed it for next beta update tomorrow, but I'll need more info for the CTD issue, were companions carrying or using drugs? Which location was it, it may be to do with drugs being added to a vendor or something crazy. I didn't have any companion with me at that time, though I had low dose BunX buff and a BunX token in my inventory. Because I had taken one pill earlier. I didn't play for a long time with it so I only encountered two places, one is after leaving the Mojave Outpost east towards Nipton exactly after passing next to the bridge where the ants are. Second location is south of Primm heading towards the Mojave Outpost exactly just past the building on the road that has the Jackal gang members in it. I gotta point out its always the exact same location that the CTD comes at, its like a line that I can't pass. EDIT: So I worked around on getting to where the Jackal gang ambush you by walking around the desert, and I found a duffle bag that has different types of pills in high number (32) along with 32 candoms. Maybe thats the general cause of the CTDs? a script trying to spawn drugging stuff in random containers?
zippy57 Posted September 26, 2013 Posted September 26, 2013 CTDs like that are pretty much always related to the game loading a new cell. Usually it's a corrupt spawn point that causes the CTD but it could theoretically be due to the game trying to place an item with a script on an NPC and something going horribly wrong; if there's anything about this engine that you can be certain of it's that you can't be certain of anything (this is an exaggeration, but not by as much as you would think).
Halstrom Posted September 26, 2013 Posted September 26, 2013 Ah the BunX pills was an easy fix and have fixed it for next beta update tomorrow, but I'll need more info for the CTD issue, were companions carrying or using drugs? Which location was it, it may be to do with drugs being added to a vendor or something crazy. I didn't have any companion with me at that time, though I had low dose BunX buff and a BunX token in my inventory. Because I had taken one pill earlier. I didn't play for a long time with it so I only encountered two places, one is after leaving the Mojave Outpost east towards Nipton exactly after passing next to the bridge where the ants are. Second location is south of Primm heading towards the Mojave Outpost exactly just past the building on the road that has the Jackal gang members in it. I gotta point out its always the exact same location that the CTD comes at, its like a line that I can't pass. EDIT: So I worked around on getting to where the Jackal gang ambush you by walking around the desert, and I found a duffle bag that has different types of pills in high number (32) along with 32 candoms. Maybe thats the general cause of the CTDs? a script trying to spawn drugging stuff in random containers? Ahh the 32 condoms, I can fix too, I didn't think stuff kept adding to lists every restart obviously it does
Ellewah Posted September 27, 2013 Posted September 27, 2013 Something funny just happened, while I was running in the wasteland a message appeared in the left corner that says "Brahmin uses a contraceptive" or something like that. EDIT: Mind if I ask whats the different between "BubStop Diaphram" under "appearance" tab and "Best Choice Male Candom" under "aid" tab? "Best Choice Male Candom" is the one that I found in the bag with high quantity, and when I use it I only hear a sound, no buffs no nothing.
Halstrom Posted September 27, 2013 Posted September 27, 2013 Something funny just happened, while I was running in the wasteland a message appeared in the left corner that says "Brahmin uses a contraceptive" or something like that. EDIT: Mind if I ask whats the different between "BubStop Diaphram" under "appearance" tab and "Best Choice Male Candom" under "aid" tab? "Best Choice Male Candom" is the one that I found in the bag with high quantity, and when I use it I only hear a sound, no buffs no nothing. Hmm, not sure how the Brahmin got a contracaptive, but her choice not to bear calves, also bearing in mind there are no male Brahmin in the game I had to stop storage trunks using them too, I sorta left creatures incase in future someone wanted to give them or sleeping drugs to Cheyenne or Lily to use The drugs maybe have been added to a inventory of a Brahmin by a levelled list somehow, I'll have a look and add a check to see if they have a Fertility token. The diaphragm is a Female only contraceptive, the Condom is Male, probably do nothing if used on the wrong gender. The condom normally adds an effect as they are one use only.
Halstrom Posted October 1, 2013 Posted October 1, 2013 Update 20131001.1: Fixes to Repeated adding of drugs to vendors & Player Fixes to stop Brahmin doing drugs Added new drug effects to old drugs used in BrutalRapers Requires SCR 20131001.1 or later
Ellewah Posted October 1, 2013 Posted October 1, 2013 First thanks for the update Halstorm, unfortunately I encountered a bug that I actually came across in the previous beta as well which is sometimes when my game time is 11.59PM as soon as it must go 12:00AM the game freezes and I have to alt-tab and force quit it. Maybe its fixed in the new beta and I must do a clean save? Because I didn't do one with this update. FYI I narrowed down the plugins to this one that was causing the issue. Cheers!
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