dborg2 Posted May 16, 2024 Author Posted May 16, 2024 7 hours ago, Halstrom said: Do you want me to get ownership handed over to you or someone else to maintain? Sure, because Neutron already has a new fix. SexoutDrugging.esm -cleanup -code adjustments for all scripts, not only core ones -more drug fading formula corrections -version 20240516.0
zeroke107 Posted May 20, 2024 Posted May 20, 2024 (edited) @dbog2 old drugging.esm has some conflict with doctor function to cure limb damage in Vanilla but i will try test new update too. Ok, I already confirm that lastest update(20240516) still has same bug to doctor healing function in vanilla because after I deactivated SexoutDrugging.esm, doctor function return to normal, Btw doctor bag could still healing limb as usual. Edited May 20, 2024 by zeroke107 1
zeroke107 Posted May 21, 2024 Posted May 21, 2024 On 5/17/2024 at 4:01 AM, dborg2 said: Sure, because Neutron already has a new fix. SexoutDrugging.esm 292.54 kB · 3 downloads -cleanup -code adjustments for all scripts, not only core ones -more drug fading formula corrections -version 20240516.0 Bug that I mentioned previously about conflict between SexoutDrugging and Vanilla doctor treatment function should be there for a long time, could we correct it during new update of SexoutDrugging ?.😁
Neutron_rus Posted May 21, 2024 Posted May 21, 2024 35 minutes ago, zeroke107 said: Bug that I mentioned previously about conflict between SexoutDrugging and Vanilla doctor treatment function should be there for a long time, could we correct it during new update of SexoutDrugging ?.😁 I'll look into that
Neutron_rus Posted May 21, 2024 Posted May 21, 2024 6 hours ago, zeroke107 said: Bug that I mentioned previously about conflict between SexoutDrugging and Vanilla doctor treatment function should be there for a long time, could we correct it during new update of SexoutDrugging ?.😁 Checked this, Drugging doesn't change any vanilla doctors code, with exception of withdrawal removal one. Limb damage heals correctly too.
zeroke107 Posted May 21, 2024 Posted May 21, 2024 (edited) 53 minutes ago, Neutron_rus said: Checked this, Drugging doesn't change any vanilla doctors code, with exception of withdrawal removal one. Limb damage heals correctly too. I play TTW and every time after I activated SexoutDrugging, not sure why doctor In DC wasteland can't heal limb damage anymore but I also don't test it in New vegas during my new playthrough😄 and like I said DoctoBag and others drug stuff still function as usual, just all Vanilla doctor in DC can't heal limb damage anymore and also have glithced about doctor price to heal too. Edited May 21, 2024 by zeroke107
Neutron_rus Posted May 21, 2024 Posted May 21, 2024 (edited) 15 minutes ago, zeroke107 said: I play TTW and every time after I activated SexoutDrugging, not sure why doctor In DC wasteland can't heal limb damage anymore but I also don't test it in NV doctor. ah, ttw, you can try it with this compatibility patch, it doesn't look like it changes any actual drugging code, so it should to work fine even with latest versions https://www.loverslab.com/topic/21109-sexoutdrugging/?do=findComment&comment=3567822 Edited May 21, 2024 by Neutron_rus 1
zeroke107 Posted May 21, 2024 Posted May 21, 2024 1 hour ago, Neutron_rus said: ah, ttw, you can try it with this compatibility patch, it doesn't look like it changes any actual drugging code, so it should to work fine even with latest versions https://www.loverslab.com/topic/21109-sexoutdrugging/?do=findComment&comment=3567822 Thx a lot @Neutron_rus, that patch work like charm😄. But I'm really curious 😅, why mod that totally not related to Vanilla code cause conflict to Vanilla doctor in TTW like this😁.
Neutron_rus Posted May 21, 2024 Posted May 21, 2024 2 minutes ago, zeroke107 said: Thx a lot @Neutron_rus, that patch work like charm😄. But I'm really curious 😅, why mod that totally not related to Vanilla code cause conflict to Vanilla doctor in TTW like this😁. drugging changes 2 doctors quests to support new withdrawal things, nv only uses a small portion of code there. But f3 and ttw adds extra stages and extra code into this quests so in the end you get fnv's doctor's quest that gets changed by f3/ttw then this quests restores back to slightly changed vanilla fnv version by drugging, as drugging loads last
zeroke107 Posted May 22, 2024 Posted May 22, 2024 10 hours ago, Neutron_rus said: drugging changes 2 doctors quests to support new withdrawal things, nv only uses a small portion of code there. But f3 and ttw adds extra stages and extra code into this quests so in the end you get fnv's doctor's quest that gets changed by f3/ttw then this quests restores back to slightly changed vanilla fnv version by drugging, as drugging loads last Thx for reply @Neutron_rus, I understand now.😉
BaneLeftNut Posted May 24, 2024 Posted May 24, 2024 This is by no means a demand, but I just wanted to ask: Is there any way to remove that debug message everytime a save is loaded? The same was done with SCR.
Neutron_rus Posted May 24, 2024 Posted May 24, 2024 7 hours ago, BaneLeftNut said: This is by no means a demand, but I just wanted to ask: Is there any way to remove that debug message everytime a save is loaded? The same was done with SCR. ok, i'll check that
BaneLeftNut Posted May 26, 2024 Posted May 26, 2024 On 5/24/2024 at 7:49 AM, Neutron_rus said: ok, i'll check that I just saw the update and downloaded, thank you so muc! Have a good day!
labrador69 Posted October 30, 2024 Posted October 30, 2024 not sure if the Drugging timers themselves are screwed up, or they get screwed up by something like dynamic timescale, but it's a real mess for me alcohol values decrease very erratically, sometimes not at all, tried putting it to 5% and they still get stuck then they do decrease if I sleep/wait, but go waaaay below zero, then revert back to zero but alcohol effect just don't dispel at all i don't get what the problem is, pregnancy and other stuff works fine, is this GameDaysPassed fucking up again? i thought it was fixed by jip plugin
Neutron_rus Posted October 31, 2024 Posted October 31, 2024 (edited) On 10/30/2024 at 8:49 PM, labrador69 said: not sure if the Drugging timers themselves are screwed up, or they get screwed up by something like dynamic timescale, but it's a real mess for me alcohol values decrease very erratically, sometimes not at all, tried putting it to 5% and they still get stuck then they do decrease if I sleep/wait, but go waaaay below zero, then revert back to zero but alcohol effect just don't dispel at all i don't get what the problem is, pregnancy and other stuff works fine, is this GameDaysPassed fucking up again? i thought it was fixed by jip plugin Not sure as well. If it goes below 0 then time calculation does it's job, just something else is broken then, I'll look into it. Edited October 31, 2024 by Neutron_rus
Harbinger98 Posted July 29, 2025 Posted July 29, 2025 I'm so excited to try this mod, especially the SleepEZ darts. I think things are set up correctly, but I could only make 12ga and 20ga SleepEV darts. I was hoping to use a scoped rifle or pistol. I think smaller calibers and less drug would be ideal. Is there some extra perk or skill that I would need to make lower caliber SleepEZ darts? They don't even show up in the reloading bench menu, although the 12ga and 20ga darts are there. Any suggestions appreciated.
Harbinger98 Posted July 30, 2025 Posted July 30, 2025 4 hours ago, Harbinger98 said: I'm so excited to try this mod, especially the SleepEZ darts. I think things are set up correctly, but I could only make 12ga and 20ga SleepEV darts. I was hoping to use a scoped rifle or pistol. I think smaller calibers and less drug would be ideal. Is there some extra perk or skill that I would need to make lower caliber SleepEZ darts? They don't even show up in the reloading bench menu, although the 12ga and 20ga darts are there. Any suggestions appreciated. SORRY!! Turns out that once I get a repair skill above 50 I was able to make the smaller caliber SleepEZ darts. Sorry for troubling you folks...
Harbinger98 Posted July 30, 2025 Posted July 30, 2025 original description: Probably add Alcohol, Jet & Buffout etc later, as well as Chloroform rags and Needles as weapons. Quick question: Did chloroform ever get added?
cantresisthaha Posted October 23, 2025 Posted October 23, 2025 Is the patch needed for the new 2025 version when playing on Tale of Two Wastelands? Does the fix from the 20250418 version conflict still?
Neutron_rus Posted October 24, 2025 Posted October 24, 2025 5 hours ago, cantresisthaha said: Is the patch needed for the new 2025 version when playing on Tale of Two Wastelands? Does the fix from the 20250418 version conflict still? Fix is not perfect, but now it's no longer overwrite any vanilla code. Any mod that changes how 'curing addictions' works in the game should not have any conflict with Sexout Drugging.
andornor Posted December 14, 2025 Posted December 14, 2025 In my case, There's a problem with the Scotch item. When I exit pip-boy after using scotch, I get a CTD. Have you ever tested it?
andornor Posted December 15, 2025 Posted December 15, 2025 This is my mod list. #Mod_Priority,#Mod_Status,#Mod_Name "0002","+","DLC: TribalPack" "0003","+","DLC: OldWorldBlues" "0004","+","DLC: MercenaryPack" "0005","+","DLC: LonesomeRoad" "0006","+","DLC: HonestHearts" "0007","+","DLC: GunRunnersArsenal" "0008","+","DLC: DeadMoney" "0009","+","DLC: ClassicPack" "0010","+","DLC: CaravanPack" "0011","+","JIP LN NVSE Plugin-57-30" "0012","+","JIP LN Settings INI" "0013","+","JohnnyGuitar NVSE-5-20" "0014","+","kNVSE" "0015","+","SUP NVSE Plugin" "0016","+","ShowOff xNVSE" "0017","+","ShowOff INI" "0018","+","UIO - User Interface Organizer" "0019","+","The Mod Configuration Menu" "0020","+","MCM BugFix 2" "0021","+","SexoutNG 2.10.98 beta 7 - Full Pack" "0022","+","nvse_extenderV" "0023","+","ZAZ-DataPack_20120806" "0024","+","SexoutZAZ ESP" "0025","+","SexoutSpunk 1.02" "0026","+","skeleton" "0027","+","Robert S Body Replacer" "0028","+","Robert S Ex" "0029","+","A Lewd Anims" "0030","+","SexoutCommonResources" "0031","+","SexoutPregnancyV3-Data-20210213" "0032","+","SexoutPregnancyOffSpring" "0033","+","SmallerTalk" "0034","+","A Lust" "0035","+","Devious Devices for New Vegas Beta 1-0" "0036","+","SexoutStruggle" "0037","+","UnethicalDeeds4" "0038","+","SexoutDrugging 20250418" "0039","+","SexoutSexAssault2" "0040","+","T4 - Main body" "0041","+","T4 - BnB" "0042","+","Type CBBE - Main" "0043","+","Type CBBE - Vanilla Skimpy Outfit Remaster" "0044","+","DoaMisakiRace" "0045","+","Real Recoil" "0046","+","Sprint Mod FNV" "0047","+","Campfires and Hotplates" "0048","+","Lucky 38 Reloading and Cooking - 2023 Edition" "0049","+","SimpleEggRecipes_v1.2" "0050","+","Recipes for Throwing Weapons 1-1" "0051","+","Craft Cases and Primers-1-2" well, The screen color changes normally. But, after that, CTD
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