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Lore-friendly NSFW Skyrim (a.k.a. Craftable ZaZ)

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 Lore-friendly NSFW Skyrim

(A community project)

 

Introduction:

 

This is not intended to be a one modder's mod... Not at all! It's going to be a community project. Everyone who likes the concept, can help to develop it and WILL BE PROPERLY CREDITED. I'm not a pro modder, i'm still learning and I WILL NEED HELP.

 

This mod's main goal is to provide a completely new way to play NSFW skyrim without compromising lore. This is achieved by changing visuals from other mods and adding new game mechanics.

When it comes to the visual part, the reworks (as i call them) will replace the industrious look by something more handmade or dwemer looking. For example: Sewn Catsuits (handmade looking) and Androol's Dwemer Milking Machine (dwemer looking).

 

As for the mechanics, we have Craftable ZaZ. It allows you to buy Dwemer Schematics from Calcelmo in Markarth, which are used to craft ZaZ Items. These items you can equip and they will be automatically placed on the ground, only being movable with an positioner mod like Jaxonz Positioner mod. Keep in mind that you must have materials in your inventory to craft the ZaZ item, like Firewood, Glass, Quarried Stone, Iron Ingot, etc (it will vary based on the item/schematic).

As the schematics are not consumed during the crafting process, those that don't require ingredients allow you to craft infinite ZaZ items (for now).

 

Craftable ZaZ still W.I.P. and is EXPERIMENTAL. In the future you will be able to find dwemer schematic in dwemer ruins, and you will have to talk to Calcelmo before be able to buy and use Schematics. 

 

READ THIS:

Spoiler

Actually, i can't upload GIFs to the mod page (unknown reason), so please check GIFs section (EVERY UPDATE)

 

DO NOT USE EXPERIMENTAL FILES, IF YOU DON'T KNOW WHAT YOU ARE DOING!!!

 

IT'S ALMOST CERTAIN THESE WILL BREAK YOUR GAME!!!

They are not intended to be used!

They are backups to prevent data loss.

If you want to finish/fix/patch/clean them feel free to do it and please, share it with us!

 

DO NOT GO BOTHER THE ORIGINAL MOD AUTHORS TO FIX SOMETHING IF YOU ARE USING THESE!

For example: t.ara (Creator of ZaZAnimationPack 8.0) warned me that replacers for ZAP WILL BREAK other mod's functionalities, some of these experimental files are replacers. They will be added as an extension of ZAP later (as t.ara himself recommended), but for now they are being uploaded just to prevent a data loss.

 

GIFs:

 

Craftable Dwemer Milking Machine

 

Inspiration:

 

Messing around through LoversLab mods and realized a few things:

1. The only mods that gives you access to BDSM clothes without adding a crazy lore or crazy mechanics, are shop mods like Laura's Bondage Shop (awsome mod, by the way)

2. The only way to get zaz furnitures is using commands or Zaz Animation Pack 8.0 Helper

3. There are almost no simple NSFW dwemer mods

4. There are little to no dwemer sex machines resources

5. There best way to make a lore-friendly NSFW Sykrim is by not adding characters, nor creating a sidestory from scratch but using the own game lore

 

Concept:

 

Dwemer were known for being "cruel, intelligent, industrious and careful". Their technology was really advanced. They used high quality materials, and created machines as good as it. But even in advanced societies, where people use their skill to help each other, there are always some individuals who use it for your own benefit. These individuals would use their skills to create things that would satisfy their needs. And they really did it: created Latex Clothes, Leather Harness, Sex Machines, Restraining Contraptions, and more.

These creations disappeared, but the "Blueprints" used to create still can be found in dwemer ruins (although they are very rare). When you found a blueprint it will unlock a few recipes, these recipes can be used to craft "Machine Parts", and the "Machine Parts" to craft "Machine Items". A machine item will be an item used to run a script that places a zaz furniture consuming the item (you can move it using something like Cobb Positioner)...

 

And thats it! You can craft machines using parts!

 

To do list:

 

Blueprint Items  - Progress [■■■■■■■■■■] = 100%

Machine Parts - Progress [■■■■■■■■■■] = 0%

Machine Items - Progress [■■■■■■■■■■] = 100%

Crafting Recipes - Progress [■■■■■■■■■] = 10%

Recipe unlocking system - Progress [■■■■■■■■■] = 10%

Scripts - Progress [■■■■■■■■■■] = 30%

Mod Menu - Progress [■■■■■■■■■■] = 0%

Textures - Progress [■■■■■■■■■] = 10%

Meshes - Progress [■■■■■■■■■] = 10%

Machines - Progress [■■■■■■■■■■] = 0%

Zaz Animation Pack 8 Integration - Progress [■■■■■■■■■] = 10%

Devious Devices Integration - Progress [■■■■■■■■■] = 10%

AND MORE (WILL UPDATE LATER)

 

Notes:

 

About the files:

 

Spoiler

This contains how is the file progress, what each file require, how to install, what they replace and incompatibilities.
 


77936920_MilkModEconomy-Dwemerizationpatch.zip - Progress [■■■■■■■■■] = 90%

 

Spoiler

Description:
 

A retexture of Milk Cuirass (manga cow armor) and Zaz Suction Apps turning the metal into dwemer metal, the manga cow hide into real cow hide and the stripes into leather stripes.

 

Requires:

Milk Mod Economy

 

Install:

Unzip and let it overwrite everything

 

Replaces:

・data/textures/zaz/xxmilkomatic/08SuctionApps.dds

・data/textures/zaz/xxmilkomatic/08SuctionApps_n.dds

・data/textures/zaz/xxmilkomatic/09SuctionApps.dds
・data/textures/zaz/xxmilkomatic/09SuctionApps_n.dds

・data/textures/armor/manga/cowgirl.dds

・data/textures/armor/manga/cowgirl_n.dds

 

 

Devious Devices - Lore-friendly Catsuit textures WIP.zip - Progress [■■■■■■■■■■] = 80%

 

Spoiler

Description:
 

Replaces all the original catsuit textures with pastel tone ones and replaces the normal maps so it can have a natural "dot" rubber look.

 

Requires:

Devious Devices LE 5.2


Note: Theoretically, it can work with the old version of Devious Devices, but it's not recommended. 
 

Install:

Unzip and let it overwrite everything

 

Replaces:

・data/textures/devious/mxw_catsuit/ * (all textures inside the folder)

 

Incompatible:
・Sewn Catsuits

 

 

Lore-Friendly NSFW Skyrim (v0.0.9).zip - Progress [■■■■■■■■■■] = 100%

 

Spoiler

Description:
 

It's a FOMOD to install anything from the mod.

 

Requires (LE):

Milk Economy Mod LE

Zaz Animation Pack V8.0

Devious Devices LE 5.2

CBBE or Any CBBE shape matching body

BodySlide

Jaxonz Positioner or Cobb Positioner

Requires (SE):

Milk Economy Mod SE

Zaz Animation Pack V8.0 SE

Devious Devices SE 5.2

3BA or any 3BA shape matching body

BodySlide

Jaxonz Positioner

 

Install:

Use ModOrganizer2 to install and if you are using Less Glossy Catsuits build the meshes in BodySlide after installation.

 

Replaces:

・"to many files to list"

 

 

For Moderators/Administrators/Original Modders:

 

Spoiler

Please, be patient with me.

 

This is my first mod, don't wipe my work out of the internet. If someone ask to remove my work because didn't like i used some mesh or texture from his/her mod (Don't have too much free time to ask every single modder on earth, and even when i have time to ask, some of them simply don't reply because god knows why), send me a message first, i will replace it! I don't want any problems!

 

Credits:

 

Spoiler

Mod authors:

 

Ed86 - Creator of Milk Mod Economy

Kimy, DD Team and all contributors - Creators of Devious Devices

Predator-RJ - Creator of MME Machines V2. An awsome guy who is helping me! :) 

Tyrant99 - Creator of Zaz Animation Pack 8.0 Helper Addon (mod i used to learn how to place aligned furnitures, which helped the creation of Craftable ZaZ's script)

Androol - Creator of Dwemer Milking machine WIP

Miauzi - Design contributor of Sewn Catsuits.

 

┌ Textures:

├┬ Cow Equipment

│├ Pelts of Skyrim

│└ Ruins Clutter Improved

└┬ Milk Suction Cups

   ├ Improved Dwemer Glass

   └ Static Mesh Improvement Mod

 


  • Submitter
  • Submitted
    04/11/2023
  • Category
  • Requires
    Milk Economy Mod, Zaz Animation Pack V8.0, Devious Devices 5.2, Jaxonz/Cobb Positioner, 3BA/CBBE and BodySlide
  • Special Edition Compatible
    Yes

 

Link to comment

Now we have a working script (prototype) for all Zaz furnitures, the problem is:

 

Machine Items still WIP

Recipes still WIP

 

Soon we will be able to CRAFT AND PLACE ZAZ FURNITURE, without any weird mechanic or non-sense added lore

Edited by EthernalNoob
Link to comment
17 hours ago, indolu said:

is it possible to get some before and after for the extra files, particually the catsuits.

If you mean screenshots there's a bodyslide comparison (not too different ingame) between the meshes.
Do you want an in-game comparison between the original DD catsuit and the LFNSFW one?

Link to comment
  • 2 weeks later...

STATUS: I'm currently migrating to SE

Sadly, the LE Creation Kit can't handle the MarkarthUnderstoneKeep, which is needed to make Calcelmo have a Container to sell the schematics. Until i recreate my modpack in Special Edition, this mod won't recieve updates...

IF YOU WANT TO CONTINUE THE MOD (while i'm occupied), you can use xEdit and create a script to generate recipes based on the "Machine Item's" textures. I'm noob at xEdit so it's almost a miracle i could create the items with it.

Link to comment
On 5/3/2023 at 4:47 AM, kurotatsu said:

I had similar problems, solved it by renaming Meshes folder temporarily to work in CK. Then renaming it back to Meshes to run the game.

Sadly, this wouldn't fix...

 

The problem is quite simple: UnderStoneKeep (where Calcelmo, the dwemer schoolar is located who would sell schematics) is A ENORMOUS PLACE! It have the size of a dungeon which CK32 can't handle.... But migrating to SE won't be a problem, cause i intend to make this mod work for both versions (LE & SE).

 

I'm still rebuilding my modpack, when i'm finished i will work on it again

Edited by EthernalNoob
Link to comment
  • 3 months later...

I'm back!

I upgraded my skyrim to SE (1.6.640). Best thing i ever done... Modding has never been so easy.

But i need your help guys!!! I'm not sure if the experimental files now are going to work with Skyrim LE, so... If you want to help (and i will give you credits if you do), please, let me know if you can play it on SkyrimLE and if you find any bug ?

Link to comment

"Natural rubber" has that diamond pattern because rubber sheets are passed twice through spiral rollers during manufacturing so that they would dry in days instead of weeks. Something like that wouldn't appear on a final product, especially clothes.
 

Spoiler

image.thumb.png.00373aeb748a4e2168f49118e4cca53d.png

 

Link to comment
On 4/11/2023 at 11:22 PM, EthernalNoob said:

Replaces all the original catsuit textures with pastel tone ones and replaces the normal maps so it can have a natural "dot" rubber look.

 

Requires:

Devious Devices Assets

Devious Devices Expansion

Devious Devices Integration

Devious Devices LE 5.2

 

No, No, NO!!

DD5.2 has all four esp's you need in one download. False information like this still being around results in many unnecessary problems, because you get old, depraceted scripts that fuck up your installation. This page is up for 4 months now, and no-one saw it? Aaaarrghhhh!!!

Link to comment
7 hours ago, CaptainJ03 said:

No, No, NO!!

DD5.2 has all four esp's you need in one download. False information like this still being around results in many unnecessary problems, because you get old, depraceted scripts that fuck up your installation. This page is up for 4 months now, and no-one saw it? Aaaarrghhhh!!!

 

Thanks for your report, indeed i didn't know it.

 

And even the page being up for 4 months i was on a hiatus. I fix it later :D

Link to comment
7 hours ago, MstrN said:

"Natural rubber" has that diamond pattern because rubber sheets are passed twice through spiral rollers during manufacturing so that they would dry in days instead of weeks. Something like that wouldn't appear on a final product, especially clothes.
 

  Hide contents

image.thumb.png.00373aeb748a4e2168f49118e4cca53d.png

 

 

Interesting... Could you please post an image of the finished natural rubber? (Post-dry process in it's natural color).

Link to comment
On 8/15/2023 at 4:34 PM, EthernalNoob said:

 

Interesting... Could you please post an image of the finished natural rubber? (Post-dry process in it's natural color).


Issue with "post-dry natural rubber color" is that when it comes to clothing, latex is usually colored before it's allowed to dry into rubber. Those yellowish-white rubber sheets you and me have posted are going into industrial sector and will face melting, molds and vulcanization; but cloth and similar products are usually made through dipping a mold into latex that was prevented from coagulating.

But, to your question, their colors are between these two. Left is before, right is after smoke house.
 

Spoiler

image.png.2718a8384722189d18bc16b0d95e7bda.png

 

Link to comment
22 hours ago, MstrN said:


Issue with "post-dry natural rubber color" is that when it comes to clothing, latex is usually colored before it's allowed to dry into rubber. Those yellowish-white rubber sheets you and me have posted are going into industrial sector and will face melting, molds and vulcanization; but cloth and similar products are usually made through dipping a mold into latex that was prevented from coagulating.

But, to your question, their colors are between these two. Left is before, right is after smoke house.
 

  Hide contents

image.png.2718a8384722189d18bc16b0d95e7bda.png

 

 

Very interesting...

 

Ok, so... In this image there's brazilian colored natural rubber:
 

Spoiler

manta-de-fsa-9.jpg?w=960

 

Should i use this as reference?

Edited by EthernalNoob
grammar
Link to comment
Am 17.08.2023 um 19:06 Uhr sagte EthernalNoob:

 

Sehr interessant...

 

Ok, also ... Auf diesem Bild ist brasilianischer Naturkautschuk zu sehen:
 

  Inhalte ausblenden

Blanket-of-fsa-9.jpg?w=9

 

Soll ich das als Referenz verwenden?

 

I have worked in the fetish and fashion industry for some years now and have produced latex clothing.


Natural rubber does NOT have its own colour - this only comes about through the addition of colour pigments.


What you can see on the picture ... is classical "latex-rubber" - which differs from the rubber obtained from the rubber tree - already by considerable chemical processes (and there is not only the vulcanisation meant)!


Clothing is made from LIQUID latex in two main processes

a) Dipping into a mould and subsequent drying ... this is mainly done for latex gloves.

(actually unsuitable for other clothing ... because of virtually no fit at all ... ultimately cheap junk goods)


b) the liquid latex is poured onto metal plates and dries to a thin layer -> the "sheet"-latex

this is rolled up like "normal" fabric - the tailor makes various garments out of it like in "conventional" fashion ... so also a catsuit

the individual parts of the cut are usually glued together - but it can also be sewn (which is much more time-consuming).


---

The classic for the black colour of fetish latex is -> soot - carbon deposits which can be found e.g. in chunks of stone.


if you need a colour palette in terms of latex colours:

https://www.blackstyle.de/cgi-bin/shop/lshop.cgi?action=inline&file=1322237294-d.html&wkid=2004g&ls=d&nocache=

 

 

 

Link to comment
7 hours ago, MysticDaedra said:

At some point there should definitely be a quest to introduce the mod to a playthrough.

 

Yes, there WILL be a quest: Exploring the dwemer ruins you might found a "zaz dwemer schematic", if you talk to Cacelmo, you can ask him what are the schematics, he will explain, and then you can buy some from him (it's rotative/random), this way you can collect all 1040 schematics.

 

BUT FOR NOW (Considering you are using Craftable Zaz V4 Experimental), if you want to craft ZaZ items, you must go to Calcemo in Markarth and buy a dwemer schematic from him. Having one in the inventory will allow you to craft an infinite ammount of zaz machines, cause the schematic is not an recipe item but a condition to craft.

 

There is no quest yet and no random schematic generation in dwemer dungeouns. This still WIP (by WIP i mean, i'm literally trying to learn papyrus).

 

8 hours ago, MysticDaedra said:

This is a really neat idea!


THANKS!!! :D

 

8 hours ago, MysticDaedra said:

Have you considered somehow Display Model 3 integration?

 

I won't lie... It's not a priority. Display model is not exactly lore friendly when compared to PAHE. But if i manage to code it well, it can be possible,

Link to comment
7 hours ago, Miauzi said:

 

I have worked in the fetish and fashion industry for some years now and have produced latex clothing.


Natural rubber does NOT have its own colour - this only comes about through the addition of colour pigments.


What you can see on the picture ... is classical "latex-rubber" - which differs from the rubber obtained from the rubber tree - already by considerable chemical processes (and there is not only the vulcanisation meant)!


Clothing is made from LIQUID latex in two main processes

a) Dipping into a mould and subsequent drying ... this is mainly done for latex gloves.

(actually unsuitable for other clothing ... because of virtually no fit at all ... ultimately cheap junk goods)


b) the liquid latex is poured onto metal plates and dries to a thin layer -> the "sheet"-latex

this is rolled up like "normal" fabric - the tailor makes various garments out of it like in "conventional" fashion ... so also a catsuit

the individual parts of the cut are usually glued together - but it can also be sewn (which is much more time-consuming).


---

The classic for the black colour of fetish latex is -> soot - carbon deposits which can be found e.g. in chunks of stone.


if you need a colour palette in terms of latex colours:

https://www.blackstyle.de/cgi-bin/shop/lshop.cgi?action=inline&file=1322237294-d.html&wkid=2004g&ls=d&nocache=

 

 

 

 

Thanks for the info! This is going to help a lot!

 

Now you mentioned sewed latex... Do you have any images to ilustrate it?

Link to comment
3 hours ago, EthernalNoob said:

I won't lie... It's not a priority. Display model is not exactly lore friendly when compared to PAHE. But if i manage to code it well, it can be possible,

Hmm, tbh I didn't even consider that, you're right of course: the majority of DM3 furniture is not lore-friendly. Ah well, just a thought. Followed, looking forward to updates :)

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Vor 2 Stunden sagte MysticDaedra:

Hmm, ehrlich gesagt, darüber habe ich gar nicht nachgedacht, Sie haben natürlich recht: Die meisten DM3-Möbel sind nicht Lore-freundlich. Na ja, nur ein Gedanke. Gefolgt, freue mich auf Updates :)

 

In order to integrate them into my blog story in a "friendly" way, I resort to the companion "Recorder" - who comes from a much more advanced world ... and has a penchant for fetish and BDSM.

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