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Commonwealth Slavers


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Posted
11 hours ago, ARose845 said:

really AE is slop. will it run? probably. but for your quality of life and enjoyment in general, I cannot recommend downgrading to OG (1.10.163) enough. nexus makes the process really easy if u just google OG downgrade. for max compatibility with everything you might be interested in here on LL, it is really the only sane choice 

Screenshot 2026-07-30 010510.png

 

Oh, I haven't upgraded my game yet, I was just curious if the bugs got fixed since the last time I played  Fallout 4, and mod creators had started making updated versions of their mods that would only run with the latest version of Fallout 4 installed. So what you're telling me is that I should be able to download the latest version of this mod and it will run fine in my game? 

Posted
On 29.7.2026 at 15:25, JB. said:

Du brauchst AAF 1.7.2 oder höher.

Ich bin seit Stunden auf dem Discord Server und habe bis jetzt keine Ahnung, wo ich da AAF aktualisieren kann. 

Zu guter letzt habe ich Dagoba geschrieben, leider antwortet er nicht. 

Nun kann ich wohl C S 2.9 vergessen, schade!

Benötigt Nuka Ride auch AAF 1.7.2?

Posted

Just dug up my old modlist after like a year and a half away and started a new playthrough so I could see the new content in my favorite Fallout mod! Just to clarify however, I'm guessing Gristle's piercings and rings aren't supposed to be purple, right?

Posted
10 minutes ago, DarthCheney said:

Just dug up my old modlist after like a year and a half away and started a new playthrough so I could see the new content in my favorite Fallout mod! Just to clarify however, I'm guessing Gristle's piercings and rings aren't supposed to be purple, right?

 

No they shouldn't be purple, that would be due to you having a missing texture which i'd guess would be 

Think as its evolved some of the stuff listed as a soft req has become a bit hard

Posted
2 hours ago, EiHjDhCj11 said:

I've been on the Discord server for hours and still have no idea where I can update AAF. 

Finally, I wrote to Dagoba, but unfortunately he didn't reply. 

Now I guess I can forget about CS 2.9, what a shame!

Does Nuka Ride also require AAF 1.7.2?

Here

AAF-Discord.jpg

Posted
2 hours ago, DarthCheney said:

Just dug up my old modlist after like a year and a half away and started a new playthrough so I could see the new content in my favorite Fallout mod! Just to clarify however, I'm guessing Gristle's piercings and rings aren't supposed to be purple, right?

OMG, it's because they're still using the TRS textures and materials. 😰

 

You should install it since Easy Girl + TRS are suggested mods to add more variety to the clothes. But I'll keep it in mind for my next update.

Posted
On 7/24/2026 at 3:59 PM, JB. said:

Among the many men, there's a female trucker. She has missions to retrieve stolen supplies from super mutant camps, but this feature isn't implemented yet.

Good idea, you will have something else to do when selling milks. Even better if you have to steal them from mutants and they turn aggro when caught. 

Posted
59 minutes ago, JB. said:

OMG, it's because they're still using the TRS textures and materials. 😰

 

You should install it since Easy Girl + TRS are suggested mods to add more variety to the clothes. But I'll keep it in mind for my next update.

 

Will do! Admittedly I just hastily copy/pasted an old backup at like 3am. May as well do things right if I'm taking the time to start again. Thanks for the response! You too @pinky6225.

Posted
17 hours ago, judge007 said:

Ok, well the next is kind of extreme, but seeing how that save is already borked . . .

 

In the console:

 

Prid 14
Unequipall
Dispelallspells
Recycleactor
Save game

 

Check that your armor is not equipped with overpowered settings but you can get dressed
If you lose the pip-boy then in console:
Prid 14
equipitem 21b3b

 

Other than this I'm afraid I'm out of any more ideas.

 

I tried this and it disable the games pause menu so i can't save the game. i tried the other stopquest startquest one and nothing happened just a black loading screen. 

Posted
3 minutes ago, DaHALOSHOCK said:

I tried this and it disable the games pause menu so i can't save the game. i tried the other stopquest startquest one and nothing happened just a black loading screen. 

And loading up an older save does what?

Posted

loading a save before the black screen is fine. but any time theres rimjobs its a black screen and any time theres whipping on the cross it loads the whipping but gets stuck trying to get off the cross.  

Posted
20 minutes ago, DaHALOSHOCK said:

loading a save before the black screen is fine. but any time theres rimjobs its a black screen and any time theres whipping on the cross it loads the whipping but gets stuck trying to get off the cross.  

I tested it briefly and it's fine. It must be something in your end. Addictol helps a lot with black screens if you want to give it a try; it has a ton of fixes.

 

Regarding the cross, I have a button in the slavers' MCM to exit a freeze, but I suspect that you actually just need to change the camera perspective, as this is a common behavior of Torture Devices.

 

Spoiler

Fallout4 30_7_2026 22_54_11.png

 

Posted (edited)

@JB.

Sorry to bother you, but I played through this mod on the previous iteration and had no problems.  I have a Vortex profile set up specifically for your CS 2.8 mod. I switched to that profile in Vortex, installed the new CS 2.9, and on this playthrough with CS 2.9 , I'm getting purple textures from the tattered rags slave garment, not on my character, but on other slaves. 

In the previous version of this mod, I think these slaves were naked and not equipped with these tattered rags.  I noticed after my character was automatically equipped with these rags during the introduction to my character's new life in the basement by Gristle, which was something not present in v 6.8 and previous iterations of the mod.  In previous iterations, my character was naked during the walk to Corvega.

I'm obviously missing a texture here, but... where do I get it from?

This new outfit appears to be this one:
Tattered Prisoner Rags (Barefoot - No undershirt) (EVB-CBBE) at Fallout 4 Nexus - Mods and community

I did install this mod from Nexus, but the purple texture persists during this scene of post castration recovery in Corvega.


image.png.167b101eec2e9e3b9b8eb5bd9c40d15c.pngHere'

Edited by LeianaLove
Posted
19 minutes ago, LeianaLove said:

@JB.

Sorry to bother you, but I played through this mod on the previous iteration and had no problems.  I have a Vortex profile set up specifically for your CS 2.8 mod. I switched to that profile in Vortex, installed the new CS 2.9, and on this playthrough with CS 2.9 , I'm getting purple textures from the tattered rags slave garment, not on my character, but on other slaves. 

In the previous version of this mod, I think these slaves were naked and not equipped with these tattered rags.  I noticed after my character was automatically equipped with these rags during the introduction to my character's new life in the basement by Gristle, which was something not present in v 6.8 and previous iterations of the mod.  In previous iterations, my character was naked during the walk to Corvega.

I'm obviously missing a texture here, but... where do I get it from?

This new outfit appears to be this one:
Tattered Prisoner Rags (Barefoot - No undershirt) (EVB-CBBE) at Fallout 4 Nexus - Mods and community

I did install this mod from Nexus, but the purple texture persists during this scene of post castration recovery in Corvega.


image.png.167b101eec2e9e3b9b8eb5bd9c40d15c.pngHere'

No

Since your character is also wearing that apparel, the issue is whatever skin texture the NPC is supposed to be using.

The last cell also has a slave wearing the tattered rags but has no texture issues.

Double-check that you have all required mods from post one of this thread.

Posted (edited)
1 hour ago, judge007 said:

No

Since your character is also wearing that apparel, the issue is whatever skin texture the NPC is supposed to be using.

The last cell also has a slave wearing the tattered rags but has no texture issues.

Double-check that you have all required mods from post one of this thread.

Yes, Master.
I've gone through all the hard and soft requirements for this mod and verified that every single one is installed.
That said, most of the recommended mods, I have uninstalled, based upon my experience with numerous previous playthroughs, such as Classic Holstered Weapons, because this results in a gun stuck to a naked raider's thigh during sex.  Get Dirty is another recommended mod but my experience has been a never-ending frustration with being dirty, and I've elected to uninstall this.  Another example of a recommended mod is Cough; however, my experience was that this was more annoying than enhancing the experience, so it is not in my load order for this playthrough.  Diamond City Expansion wasn't beneficial, and so on... many of the recommended mods I've found not actually helpful, rather a hindrance.

To conclude, I do have ALL of the Hard and soft requirements for CS installed, and my AAF base is very stable and working.


I agree with you that this is a problem with the skin texture of that NPC, and what I'm seeking solutions for is what exactly is that texture this expansion is calling upon and what do I need to install to correct it.

Edited by LeianaLove
Posted
7 minutes ago, LeianaLove said:

Yes, Master.
I've gone through all the hard and soft requirements for this mod and verified that every single one is installed.
That said, most of the recommended mods, I have uninstalled, based upon my experience with numerous previous playthroughs, such as Classic Holstered Weapons, because this results in a gun stuck to a naked raider's thigh during sex.  Get Dirty is another recommended mod but my experience has been a never-ending frustration with being dirty, and I've elected to uninstall this.  Another example of a recommended mod is Cough; however, my experience was that this was more annoying than enhancing the experience, so it is not in my load order for this playthrough.  Diamond City Expansion wasn't beneficial, and so on... many of the recommended mods I've found not actually helpful, rather a hindrance.

To conclude, I do have ALL of the Hard and soft requirements for CS installed, and my AAF base is very stable and working.

From your screenshot it's obviously a body texture that is missing.

Things like FaceGen packs won't apply, so you'll have to got through the mods you have (or have not) that contain body textures

If you are using Unique Player or a similar mod, you have to ensure that the textures for it are also available for NPCs

Something else to check is your installation of LooksMenu overlays, you may be missing some that need to be applied to the NPC in question

Next, Slavers has an optional requirement for Amputator, and that particular NPC should have no arms

That's all I can think of 

Posted (edited)
1 hour ago, judge007 said:

From your screenshot it's obviously a body texture that is missing.

Things like FaceGen packs won't apply, so you'll have to got through the mods you have (or have not) that contain body textures

If you are using Unique Player or a similar mod, you have to ensure that the textures for it are also available for NPCs

Something else to check is your installation of LooksMenu overlays, you may be missing some that need to be applied to the NPC in question

Next, Slavers has an optional requirement for Amputator, and that particular NPC should have no arms

That's all I can think of 

Hmm,  Amputator...  I uninstalled that. Having played through previous iterations with it, experienced all of the amputation events, including the Far Harbor slavers, I decided I wasn't interested in that content and uninstalled it....    Let me reinstall it and check back with you.   

image.thumb.png.66b389a4d655a51762bc5b059a4c950a.pngOkay, update, Master.   I reloaded to a save before my character entered Corvega. Here's what I see with Amputator installed.  The arm texture error is gone, because the slave's arm is gone, but the other textures are still problematic.

Edited by LeianaLove
update for Amputator
Posted
46 minutes ago, LeianaLove said:

Hmm,  Amputator...  I uninstalled that. Having played through previous iterations with it, experienced all of the amputation events, including the Far Harbor slavers, I decided I wasn't interested in that content and uninstalled it....    Let me reinstall it and check back with you.   

image.thumb.png.66b389a4d655a51762bc5b059a4c950a.pngOkay, update, Master.   I reloaded to a save before my character entered Corvega. Here's what I see with Amputator installed.  The arm texture error is gone, because the slave's arm is gone, but the other textures are still problematic.

Sorry, I got nothing . . .

 

I wonder if this could be an issue with Hydra?

Posted (edited)
50 minutes ago, judge007 said:

Sorry, I got nothing . . .

 

I wonder if this could be an issue with Hydra?

I don't know.  I went outside the whore house, once I got through the whore room scenario, and all the other slave/ prostitutes wandering around Corvega / Lexington have purple skin.

I don't use the HD pack from Steam, and I don't have any skin mods other than the default Fusion Girl and Body Talk skins which come with the models.  I can't really see a reason why I'm getting all this purple skin now with the new update.

I just played through CS 6.8 like 2 weeks ago and had zero issues.  I think I'm going to roll back to CS 6.8 and play through it again.   I think something has changed between 6.8 and 6.9, and I might not have all the details of it.   


@judge007

OMG, Master. 
It was Tissemanns Captive Tattoos, which is a rework of Captive Tattoo.  Something you mentioned about overlays got me to thinking.   I'd added this to my mod list, thinking to try it out for this run.   So... it's not compatible with CS.   After uninstalling this mod, all the purple skin texture issues went away!
 

 

Edited by LeianaLove
Posted
2 hours ago, 4nln415 said:

Noticed a lot of duplicate overlay 

anyway to remove them?

 

  Hide contents

image.png.bcaeff0ba6f5a9d35309736d0df544bc.png

 

 

 

I have the same issue, as well as some overlays being "sticky", unable to be removed (but i think it might not be CS related, why would it be?)

Also, when removing the overlays and reaplying, I get just 1 brand even with the "Less Branding" option put to "off"

Posted
58 minutes ago, Dradknight said:

I have the same issue, as well as some overlays being "sticky", unable to be removed (but i think it might not be CS related, why would it be?)

Also, when removing the overlays and reaplying, I get just 1 brand even with the "Less Branding" option put to "off"

 

There is a LooksMenu Overlay bug, explained here:

https://www.nexusmods.com/fallout4/mods/91235

 

This, as far as I know exists in <= 1.6.20 but this patch is only for 1.6.20.  Personally on OG I don't use this, and really haven't encountered this problem.

Posted (edited)
43 minutes ago, dav42 said:

 

There is a LooksMenu Overlay bug, explained here:

https://www.nexusmods.com/fallout4/mods/91235

 

This, as far as I know exists in <= 1.6.20 but this patch is only for 1.6.20.  Personally on OG I don't use this, and really haven't encountered this problem.

I ask because on this character I didn't have the xxx_meat overlay (loaded a preset) at least since I've been playing this character. and that's the only one with multiples, and these are the ones I can't remove myself, so I guess not exactly the same situation as Dradknight. Just similar. 

 

Haven't touched the branding option. Haven't found it yet. 

 

I'll give it a try since I'm using 1.6.20. 

Edited by 4nln415

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