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Posted (edited)
37 minutes ago, Samhsay said:

Did u use naficator for xml conversion? 

 

My reply to this at first would be, "what is naficator?"

 

The final answer I can give in that case is, "no, I did not".

 

EDIT: Thanks for bringing this to my attention. I will try this and see what happens.

Edited by Z0mBieP00Nani
Posted (edited)
3 hours ago, moon knight said:

Having restarted a new playthrough with the latest version of this mod, I'm encountering an hard CTD during the cosmetic surgery quest, when the doctors comes to visit in the cell after the operation has finished. Anyone else has encountered this issue?

 

Ok, I narrowed it down, the crash happens  when playing this part in a Junkie route.

 

It also seems that the cosmetic sliders are a bit buggy, woke up with giant tits and buts and it doesn't change even when updating with different values

Edited by moon knight
Posted
44 minutes ago, moon knight said:

 

Ok, I narrowed it down, the crash happens  when playing this part in a Junkie route.

 

It also seems that the cosmetic sliders are a bit buggy, woke up with giant tits and buts and it doesn't change even when updating with different values

Only click morph option when building your body in bodyslide. 

Posted
2 hours ago, Z0mBieP00Nani said:

 

My reply to this at first would be, "what is naficator?"

 

The final answer I can give in that case is, "no, I did not".

 

EDIT: Thanks for bringing this to my attention. I will try this and see what happens.

 

Yes, that was the problem, now animations are playing, and much better than before with AAF alone, however now Unversal Stiffener does not seem to be working correctly, when before it was working as intended. Is there away to fix or troubleshoot this?

Posted

hey so i have a problem to wear cloths in this mod and its says slaves cant wear cloths and i dont see any option to disable that so i could wear the cloths they give me does anyone know why this happens am already half way thought the mod and still cant find out why pls help ?

Posted (edited)
9 minutes ago, polishinsert said:

hey so i have a problem to wear cloths in this mod and its says slaves cant wear cloths and i dont see any option to disable that so i could wear the cloths they give me does anyone know why this happens am already half way thought the mod and still cant find out why pls help ?

Are you saying you can't equip the clothes my own mod gives you? ASA, Easy Girl, TRS... That's because of the load order. You have to sort a load order like this.

 

  • ASA.esp (this is a master, it should be at the top)
  • Commonwealth Slavers.esp
  • Commonwealth Slavers patches.

 

 

Edited by JB.
Posted
On 8/9/2026 at 7:31 PM, Z0mBieP00Nani said:

I recently installed NAF and NAF bridge so I could run another mod to allow my character to actually strip and dance around the pole in the Red Seat, however I've noticed that now none of the sex animations are playing.

Are you talking about this mod?

Posted
1 hour ago, Plite said:

Are you talking about this mod?

Yeah, that's the one. It required NAF, so I installed that, which turend out to be a bit of a mistake. Animation scenes played a lot nicer with NAF, except for one glaring problem... no erections during sex scenes. Vagina and anus opened and closed with each thrust as it was supposed to, unlike with AAF alone, but the erection function that I had with AAF and Universal Stiffener broke, so it was basically a bunch of soft cocks slamming gaping holes. Very wierd.... trying to go back to AAF has proved challenging, as now my AAF instal keeps throwing errors and failing to initialize correctly.

 

But yeah, it was that mod.

Posted
8 minutes ago, Z0mBieP00Nani said:

Very wierd.... trying to go back to AAF has proved challenging, as now my AAF instal keeps throwing errors and failing to initialize correctly.

Yes. Going back to AAF is more difficult than setting up NAF. If the file manager is not MO2, then you will most likely need to restore the files.

 

10 minutes ago, Z0mBieP00Nani said:

Yeah, that's the one.

I have this mod installed. It works well with AAF. It's just that the mod's author didn't check it with AAF. The only thing that needs to be monitored is to ensure that the animation with the dancers does not start when exiting the Red Seat. And even then, in the latest versions of AAF, this is not such a problem.

Posted
15 minutes ago, Z0mBieP00Nani said:

Yeah, that's the one. It required NAF, so I installed that, which turend out to be a bit of a mistake. Animation scenes played a lot nicer with NAF, except for one glaring problem... no erections during sex scenes. Vagina and anus opened and closed with each thrust as it was supposed to, unlike with AAF alone, but the erection function that I had with AAF and Universal Stiffener broke, so it was basically a bunch of soft cocks slamming gaping holes. Very wierd.... trying to go back to AAF has proved challenging, as now my AAF instal keeps throwing errors and failing to initialize correctly.

 

But yeah, it was that mod.

yeah, unfortunately Dagobahking, the author and lead developer of AAF, claims that Snapdragon, the author of NAF, used stolen code for their mod and their was a big, whole drama about it. Dagobahking has unfortunately put code in AAF that checks for a NAF installation and will then intentionally brick your game/sex scenes on purpose. some dorks who are deeper into the knowledge of how it all works even go so far as to call it malware. but I am also empathetic to Dagobah's position, and the other problem is that NAF seems pretty abandoned, snapdragon themselves have not posted an update since 2024 and as far as I know has not released any sort of statement in defense regarding the plagiarism claims. It's pretty much a dead mod, while AAF is still being continually updated and improved. it's down to your own personal choice whose mod to use

TL;DR AAF and NAF are not compatible to run together, trying will give you problems on purpose thanks to the mod author. 

Posted (edited)

I want report another couple of bugs that didn't happen with the previous version of the mod. 

 

1) Sometimes marks and tatoos seem to be reapplied automatically, but it also applies the mark on the butt that is generally given when you win the fight for Jared. My character lost that fight tho, so she shouldn't have that mark

 

2) After the runaway slave I didn't get the new mark applied and Jared played a line at the end that belongs with the mutilated outcome, even tho it's blocked in my setting (and the character wasn't mutilated).  I also got a Welcome Back line from Lindstrom that it seems more consistent with Pet Walk than with Runaway Slave. 

 

Runaway Slave quest was also marked as failed, is this by design?

 

3) I did not receive the classic mark you get when going to Diamond Citi for the first time. The option Fewer Iron Marks is OFF

Edited by moon knight
Posted
51 minutes ago, ARose845 said:

yeah, unfortunately Dagobahking, the author and lead developer of AAF, claims that Snapdragon, the author of NAF, used stolen code for their mod and their was a big, whole drama about it. Dagobahking has unfortunately put code in AAF that checks for a NAF installation and will then intentionally brick your game/sex scenes on purpose. some dorks who are deeper into the knowledge of how it all works even go so far as to call it malware. but I am also empathetic to Dagobah's position, and the other problem is that NAF seems pretty abandoned, snapdragon themselves have not posted an update since 2024 and as far as I know has not released any sort of statement in defense regarding the plagiarism claims. It's pretty much a dead mod, while AAF is still being continually updated and improved. it's down to your own personal choice whose mod to use

TL;DR AAF and NAF are not compatible to run together, trying will give you problems on purpose thanks to the mod author. 

The only way to get it to work is by using NAF bridge and NAFicator. But, like I said, while it does play animations and transitions better than AAF, there are other potential issues that do not plague AAF, so I wouldn't recomend it, despite any advantages that may be gained.

 

I had no idea about any of this, though I did notice that AAF froze my game with a less than descriptive error message that called my version of the game iligitimate, which is not true, I bought my version of the game on Steam around the time Fallout 4 released.

Posted
1 hour ago, Plite said:

Yes. Going back to AAF is more difficult than setting up NAF. If the file manager is not MO2, then you will most likely need to restore the files.

 

I have this mod installed. It works well with AAF. It's just that the mod's author didn't check it with AAF. The only thing that needs to be monitored is to ensure that the animation with the dancers does not start when exiting the Red Seat. And even then, in the latest versions of AAF, this is not such a problem.

But it listed NAF as a requirement on the mod page, you're saying that's incorrect?

Posted
10 minutes ago, Z0mBieP00Nani said:

But it listed NAF as a requirement on the mod page, you're saying that's incorrect?

No, it's not what you thought. The author just doesn't have AAF installed. He can't check it. Just restore AAF and install this mod. You'll see for yourself.

Posted
1 hour ago, Z0mBieP00Nani said:

But it listed NAF as a requirement on the mod page, you're saying that's incorrect?

I don't have NAF installed, but that mod functions for me

Posted

Would it be possible for their to be an option added that would allow you to choose devious devices your character wears normally? Like without having an event or something take it out or remove it?

Posted
6 hours ago, Plite said:

No, it's not what you thought. The author just doesn't have AAF installed. He can't check it. Just restore AAF and install this mod. You'll see for yourself.

What does the message "AAF_MainQuestScript failed. Updating Bridge API script failed" mean? Is that from AAF or a remnant of NAF? I'm pretty sure I have uninstalled NAF completely, but that's the error message I keep getting, so I must've missed something. I noticed that in the scripts folder for NAF, some of the scripts are named after scripts that would plug into AAF, scripts that are not present in the default AAF mod folder, but I'm not sure if I should remove those or what.

Posted (edited)
2 hours ago, Z0mBieP00Nani said:

What does the message "AAF_MainQuestScript failed. Updating Bridge API script failed" mean? Is that from AAF

It's the AAF that can't forgive cheating and swears at you for having affairs with just anyone 😉

 

2 hours ago, Z0mBieP00Nani said:

I noticed that in the scripts folder for NAF, some of the scripts are named after scripts that would plug into AAF, scripts that are not present in the default AAF mod folder, but I'm not sure if I should remove those or what.

I do not know what you have done. But now probably no one will find out. To be sure, delete what you doubt, and then reinstall AAF and all animations.

 

But if you used a ready-made mods build, then I commiserate with you...

 

Edited by Plite
Posted
 
Ever since I switched to version 2.90, various quests from Lindstrom won't start. 
I just finished the VIP quest; he told me to go to DC with Gristle—saying Gristle was waiting outside
but the quest didn't trigger, and Gristle wasn't there.
I loaded an earlier (but still advanced) save file, and got the same result: 
I can work at the Whorehouse and accept the Salvager quest—everything's fine there. 
But if I accept the Hooker quest or Dr. Duff's quest, they aren't logged as new quests, and nothing happens. 
Lindstrom stops saying anything, too...
I'm playing on Old Gen and upgraded from version 2.6.. Are there any new dependencies? Did i miss soething?
Posted
2 hours ago, BadGaevyn said:
 
Ever since I switched to version 2.90, various quests from Lindstrom won't start. 
I just finished the VIP quest; he told me to go to DC with Gristle—saying Gristle was waiting outside
but the quest didn't trigger, and Gristle wasn't there.
I loaded an earlier (but still advanced) save file, and got the same result: 
I can work at the Whorehouse and accept the Salvager quest—everything's fine there. 
But if I accept the Hooker quest or Dr. Duff's quest, they aren't logged as new quests, and nothing happens. 
Lindstrom stops saying anything, too...
I'm playing on Old Gen and upgraded from version 2.6.. Are there any new dependencies? Did i miss soething?

The quest has worked for others, as I'm reading about problems with the overlays, like the ones Dwayne uses in DC.

 

But I'm going back to working on the mod today and will be keeping an eye on it.

 

If the quest doesn't start, try forcing it with:

 

StartQuest _CS_DC

SetStage _CS_DC 100

 

Lindstrom does that, so I assume it won't work either. But who knows?

 

I'm still using the old gen with AAF up to date.

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