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Commonwealth Slavers


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Posted (edited)

I no longer have piercing placement options; it was moved to another option?

Also, the previous septum piercing is bugged; it no longer appears on my character except in the character editor. I hadn't updated it since version 2.6.8. 

By the way, another problem I found in the bad ending of Far Harbor is that the handcuffs don't come off and the player character walks upright without limbs.

 

Edited by Rusel2816
Posted
2 hours ago, Rusel2816 said:

I no longer have piercing placement options; it was moved to another option?

Also, the previous septum piercing is bugged; it no longer appears on my character except in the character editor. I hadn't updated it since version 2.6.8. 

I removed it because Lindstrom (when you ask permission to make your clothes) and Simone (during Pet Walk) now offer piercings. They both offer more options and variety than when it was in the MCM.

 

Install "Satisfactory Piercings", those piercings are for faces and don't take up any slots. Lindstrom and Simone use those.

Posted

Thanks for the update, could i suggest you make a new folder in the optional folder like redudant and move all the stuff that isn't needed/doesn't work anymore as it will probably save you posting that you don't need xyz about 50 times :) thinking of stuff like the bald slaves patch

Posted

 

 

7 hours ago, InsaneKitsune said:

I see A futa Physics patch , which mod do you recommend to pair with it ? 

OCBP. But that's old gen. I don't know what to use in Next Gen. 

Posted
4 minutes ago, pinky6225 said:

Thanks for the update, could i suggest you make a new folder in the optional folder like redudant and move all the stuff that isn't needed/doesn't work anymore as it will probably save you posting that you don't need xyz about 50 times :) thinking of stuff like the bald slaves patch

 

I forgot about that. I'll just delete the Bald Patch, and in the next update I'll write a script to warn you if you have it installed. Thanks. 

Posted (edited)

I am trying the Extended patch for the first time. It conflicts with the squirt patch so I'm removing it until I can figure out the right load order

(AAF undefined) Oh wait I'm supposed to patch it over UAP.

 

VIP piss scene is working kinda probably due to Belle sitting there (or the device or because it's another woman).

The struggling was pushed to the side, but the urinal is back to normal. 

Spoiler

image.png.5d58b32406cc7b34146e7ccf6f53cd7c.pngimage.png.f1164394e25bf4ffd03526e88c1dc5dc.pngimage.png.adbf530ef282cea1b53d9cad3b838d64.png

 

All I have for now.

Possible to randomize the cleanup scene so it could be sitting on the toilet or the old one standing in front of sink for more variety? 

Edited by 4nln415
Posted (edited)

Think there is either a visual or actual problem with the MCM, no matter how many times i set this to 1 it always sets itself back to 3 whenever i go back into the MCM

 

 


enb2026_3_29_12_40_14.jpg.51361fb7fed08a02a70463365a3f6f30.jpg
 

In the CS file in the MCM folder i only see 

 

iCS_ErectNipples=1

 

Which i assume is the on/off option, can't spot one that looks like size

 

 

On a different note, could the will power requirement to not beg for orgasm be made an MCM option? Since with it enabled and now requiring will power its hard to maintain rebel nature and from a RP perspective on a rebel it seemed better/crueler not begging for it and being forced to orgasm occasionally (with the option turned on) than either having to beg, gaining sub and still being denied 90% of the time or turning the option off altogether 

 

 

Edited by pinky6225
Posted
On 2026/3/14 at AM12点19分, noctred said:

 

我用的是1.10.163,F4SE 0.6.23,AAF 1.1.5,AAF和CS 2.8.7f都没问题。

 

考虑换成Addictol而不是Buffout。如果你还没用过,可以看看扩展AAF补丁。先把最新的AAF工作起来,再考虑计算机科学——它绝对兼容OG 1.10.163。

Thank you so much! I've been trying to fix this problem all afternoon, and I finally got it sorted out now.

Posted

I finished playing through this mod again on AE version.  Wasn't medium-sized supposed to re-open the whore house as a respectable bar with hookers?  He said he was going to find a mulatto girl maybe, but that he wasn't sure, and then he wandered off.  I went to the whore house to loot some stuff, and then when I came outside, the door was blocked by burning rubble.

Posted
1 hour ago, Leowulf said:

I finished playing through this mod again on AE version.  Wasn't medium-sized supposed to re-open the whore house as a respectable bar with hookers?  He said he was going to find a mulatto girl maybe, but that he wasn't sure, and then he wandered off.  I went to the whore house to loot some stuff, and then when I came outside, the door was blocked by burning rubble.

 

he will open it again

going from memory here (i did complete it in the last few days)

Spoiler

Medium holds the ceremony to bury Gristle

Medium makes a remark about a mulatto girl

Medium kind of wanders away

you must go up and talk to Medium again and then he says he will reopen the Whore House

you must agree to come visit during this talk

Whore House will be open for business again when you visit

use the button by the door to exit when visiting

 

Posted (edited)

Just made another run at CS and I noticed 2 minor bugs : when going out with murphy no matter what you ask for (food or meds) you always get meds and the same line of dialogue.

When entering a raider base with murphy, he can use crosses and other fournitures made for slaves

 

Edit : also is it intended that declan take your meds except simpack each time you go back to your kennel ? I mean the whore house XD

Edited by Benjou1
Posted

Declan takes everything, including ammo and extra healthy food.

 

Any way to get the whore house to open again with a console command if I missed this dialog with medium-sized?  I found him floating around in front of the whore house ruins, but he will not talk to me.

Posted
8 minutes ago, Leowulf said:

Declan takes everything, including ammo and extra healthy food.

 

Any way to get the whore house to open again with a console command if I missed this dialog with medium-sized?  I found him floating around in front of the whore house ruins, but he will not talk to me.

Nah, that's the bad ending. If you want the true ending, start over, go to the MCM cheats and choose to skip all of Comm. Slavers 2. You'll spawn the moment Lindstrom sends you to talk to Gristle.

Posted
39 minutes ago, Benjou1 said:

Just made another run at CS and I noticed 2 minor bugs : when going out with murphy no matter what you ask for (food or meds) you always get meds and the same line of dialogue.

When entering a raider base with murphy, he can use crosses and other fournitures made for slaves

 

Edit : also is it intended that declan take your meds except simpack each time you go back to your kennel ? I mean the whore house XD

In the early versions, Declan removed absolutely everything, and I had to change it due to popular demand. The idea is that it forces you to ask him for these things and manage them during your missions.

 

I'll check the rest. I have a feeling I won't be able to do anything about the crosses, since that's added by another mod.

Posted
8 hours ago, JB. said:

Lo quité porque Lindstrom (cuando pides permiso para hacerte la ropa) y Simone (durante el Pet Walk) ahora ofrecen piercings. Ambos ofrecen más opciones y variedad que cuando estaba en el MCM.

 

Instala "Piercings Satisfactorios", esos piercings son para caras y no ocupan ranuras. Lindstrom y Simone usan esos.

I have that mod, but I can't remove the previous piercing now. It's on a character who already finished the true ending, so I have no way to delete it from my inventory. Besides, it's randomly placed on my character. I liked that piercing, which is why I kept it.

Posted
3 minutes ago, Rusel2816 said:

I have that mod, but I can't remove the previous piercing now. It's on a character who already finished the true ending, so I have no way to delete it from my inventory. Besides, it's randomly placed on my character. I liked that piercing, which is why I kept it.

I hadn't considered anything post-ending. The functions are still in the mod, so type them in the console: 

 

CQF _CS_MCM xxx

 

 

You can write these functions instead of xxx:

 

  • SetFullFacialPiercing
  • RemoveAllFacialPiercings
  • SetSeptum
  • RemoveSeptum
Posted (edited)
3 hours ago, JB. said:

Nah, that's the bad ending. If you want the true ending, start over, go to the MCM cheats and choose to skip all of Comm. Slavers 2. You'll spawn the moment Lindstrom sends you to talk to Gristle.

Well, now I don't know how I got the good ending the last time that I played through.

 

Is it because I failed the debt collection job the one time I did it by asking the Minutemen for help?

Edited by Leowulf
Posted
1 hour ago, Leowulf said:

Well, now I don't know how I got the good ending the last time that I played through.

 

Is it because I failed the debt collection job the one time I did it by asking the Minutemen for help?

If you agree to help Gristle to destroy the slavers ring then it's the path for true ending. 

The reason why it would fail in my experience is using setstage to advance the quest. 

Posted

its been ages since i modded fallout 4; how exactly does the new futa content work? how do i even make my chracter into a futa? this is all new tech for me lol ive read through all the mods new requirements, but didnt see anything abt futa mods

Posted (edited)
8 minutes ago, Infec7edDragon said:

its been ages since i modded fallout 4; how exactly does the new futa content work? how do i even make my chracter into a futa? this is all new tech for me lol ive read through all the mods new requirements, but didnt see anything abt futa mods

Go to the Comm. Slavers MCM, then to the FUTA section. Enable it; it's disabled by default. Don't use the cheats yet; leave that for later. Keep playing the mod, and at some point, Lindstrom, the owner of the Whore House who modifies Nora, will start a quest and explain everything.

 

Edit: This quest is available once you've completed "The Scavver" at least once. 

Edited by JB.
Posted

I updated my AAF install and now the amputator is broken. Upon loading a game, all seems ok, but as soon as an AAF scene starts, the tiny arm bones appear. Worse, the pipboy reappears after the scene ends. Even worse than that, the pipboy is not accessible anymore.

Is there an option while installing the animations (I used the fucking manual) that breaks the amputations?

 

I had the amputator working fine before the update, but some parts of the AAF were not, so I updated. And fucked it up. 😩

Posted

Hey so, I just want to mention I‘m using Family Planning Enhanced Redux and the new Update breaks the pregnant mechanic (worked on the previous version).

I tried with and without the mod and it definitely works without CS installed.

I also tried playing aground with the castration settings, but no change.

Just wanted to point that out, if anyone runs into the same issue.

Posted (edited)
23 hours ago, 4nln415 said:

If you agree to help Gristle to destroy the slavers ring then it's the path for true ending. 

The reason why it would fail in my experience is using setstage to advance the quest. 

I don't think it was that.  I got to the Corvega plant with Gristle in the side basement area.  Jared's power armor was parked right there.  Gristle started to talk to me and then decided pointing his gun at the wall was more important.  Forevermore afterward, he just would say, "I can't believe what I'm doing," and he would not ever talk to me like that again, even if I reloaded a previous save to warp in.  I found him in the same spot, dead, once I overloaded the cage, since it would not take the shutdown command, and that is the point where I started asking about console commands.

 

Edit:  I went and watched the fight between Gristle and Dwayne, and it seems like Dwayne is essential while Gristle is not (isessential = 0.00).  Dwayne just shoots Gristle in the head and kills him.  Isn't it supposed to be the other way around?

 

Also, if I try to skip slavers part 1 with the cheats menu, it crashes my game every time.  Choosing to skip part 2 soft locks my game.

 

Edit:  I managed to dick around with console commands enough that the Slavers' Radio station is still available, but I don't know how to get the whore house to reopen.  If I visit it, no one is there, and once I leave, the front is blocked with burning wreckage that wasn't there when I went inside.

Edited by Leowulf

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