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Commonwealth Slavers


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Posted
57 minutes ago, KellyStrawberry said:

diamond city gate is closed after i finish the quest, and piper is not at the intercomm, what do?

You mean after you beat the mod? Try run to the left side of the gate to the barricade where a guard usually stands and run back see if that helps. 

Posted

Just played through this mod fully and I just gotta say, what an absolute banger it was! I've played through NR before but somehow never found out about this mod until recently.

As for some feedback / suggestions: 

I know this is probably outside the scope of this mod, but I would LOVE some more tie-ins and fleshing out of the "forever slave" route. Maybe some more quests like pet walk, but instead Lindstrom sends Nora to capture a settlement or something. 

Maybe also some reasoning for why Nora is suddenly allowed to carry guns and fuck shit up out in the Commonwealth to facilitate the capturing of said settlements.

Nora still has the explosive collar, or maybe she could get some mcguffin brain implant, or, potentially she's genuinely just that broken mentally and somehow therefore incredibly loyal to Jared's gang, to a point where they now find her usefullness outside of the Whore House and lets her carry guns. She did *potentially* beat a super mutant in close quarters, after all.

Essentially I'd just like a reason for staying with the raiders, while still playing a sort of normal game of Fallout 4 after the mod "ends", I suppose.

 

Again, I do understand if most of this probably doesn't fit yours / others vision of the mod. Just my 2 cents. 😅

 


Thank you again for the awesome mod JB!

Posted
15 hours ago, 4nln415 said:

You mean after you beat the mod? Try run to the left side of the gate to the barricade where a guard usually stands and run back see if that helps. 

sadly this did not help

could this be happening because i did the interview quest before starting the mod?

Posted
11 hours ago, dchef said:

Just played through this mod fully and I just gotta say, what an absolute banger it was! I've played through NR before but somehow never found out about this mod until recently.

As for some feedback / suggestions: 

I know this is probably outside the scope of this mod, but I would LOVE some more tie-ins and fleshing out of the "forever slave" route. Maybe some more quests like pet walk, but instead Lindstrom sends Nora to capture a settlement or something. 

Maybe also some reasoning for why Nora is suddenly allowed to carry guns and fuck shit up out in the Commonwealth to facilitate the capturing of said settlements.

Nora still has the explosive collar, or maybe she could get some mcguffin brain implant, or, potentially she's genuinely just that broken mentally and somehow therefore incredibly loyal to Jared's gang, to a point where they now find her usefullness outside of the Whore House and lets her carry guns. She did *potentially* beat a super mutant in close quarters, after all.

Essentially I'd just like a reason for staying with the raiders, while still playing a sort of normal game of Fallout 4 after the mod "ends", I suppose.

 

Again, I do understand if most of this probably doesn't fit yours / others vision of the mod. Just my 2 cents. 😅

 


Thank you again for the awesome mod JB!

Thanks for your comment! Settlements are a very complex concept for me, which is why I haven't touched them. Maybe someday, but I don't think so right now.  

 

 

I'll be adding the Brotherhood of Steel to the Forever Slave ending soon. I'll bring the Prydwen and all that. That means the vanilla story will be completely broken in Forever Slave mode. It'll become a slave sandbox mode. Because playing the vanilla story as a slave doesn't quite work for me, with everyone acting as if you were free. 

 

Thank you for your comment and suggestions.😄

Posted (edited)

hi, first of all thank you for your work! 
encountered a problem with new threesome scenes. after agreeing to do a threesome message 'threesome scene failed' pops up, AAF admin panel shows this. tried both 2.8.7g and 2.8.7h versoins and reinstalling both CS and AAF and such. in Slavers_FurnitureData.xml there is no mentions of armchair or hidden image.png.ea38c2a7d36ea620c49527fdf3f02b2a.png

Edited by definetlynotme22
Posted

Hi @JB. I wanted to quickly ask, do you use the Unofficial Fallout 4 Patch? I am currently in the process in making some patches and was thinking of uploading them once I am done, however I am not sure if I should forward any changes the UF04 patch makes. Ideally I want to keep the patches I would upload to be as simple as can be.  

Posted (edited)
9 minutes ago, definetlynotme22 said:

hi, first of all thank you for your work! 
encountered a problem with new threesome scenes. after agreeing to do a threesome message 'threesome scene failed' pops up, AAF admin panel shows this. tried both 2.8.7g and 2.8.7h versoins and reinstalling both CS and AAF and such. in Slavers_FurnitureData.xml there is no mentions of armchair or hidden image.png.ea38c2a7d36ea620c49527fdf3f02b2a.png

Hmm. Are you sure you have all the animations installed? "Armchair" is defined in Savage Cabbage.

 

"Hidden" as furniture is my mistake, but it's harmless.

7 minutes ago, Evelynith said:

Hi @JB. I wanted to quickly ask, do you use the Unofficial Fallout 4 Patch? I am currently in the process in making some patches and was thinking of uploading them once I am done, however I am not sure if I should forward any changes the UF04 patch makes. Ideally I want to keep the patches I would upload to be as simple as can be.  

You don't need that patch. Just having the Brawl Bug Fix is enough. It's included in the "Uofficial Fallout Patch," but since I kind of recommend the old-gen version, getting that patch becomes tedious.

Edited by JB.
Posted
6 minutes ago, JB. said:

You don't need that patch. Just having the Brawl Bug Fix is enough. It's included in the "Uofficial Fallout Patch," but since I kind of recommend the old-gen version, getting that patch becomes tedious.

Thanks, unfortunately I do need the patch for my current modlist, but I will leave out any of its changes and will only make "CommonwealthSlavers - X-mod" changes and let other people add any changes they need to it.

Posted
28 minutes ago, JB. said:

Hmm. Are you sure you have all the animations installed? "Armchair" is defined in Savage Cabbage.

 

"Hidden" as furniture is my mistake, but it's harmless.

You don't need that patch. Just having the Brawl Bug Fix is enough. It's included in the "Uofficial Fallout Patch," but since I kind of recommend the old-gen version, getting that patch becomes tedious.

yep, savagecabbage anims v1.3 installed. will try to play with load order then

Posted
5 minutes ago, definetlynotme22 said:

yep, savagecabbage anims v1.3 installed. will try to play with load order then

 

No, the load order doesn't matter here. Just check if you have this XML in your DATA/AAF folder.

 

 

That's where ArmChair is defined.

 

image.png

Posted (edited)
9 minutes ago, JB. said:

 

No, the load order doesn't matter here. Just check if you have this XML in your DATA/AAF folder.

 

 

That's where ArmChair is defined.

 

image.png

yep, all in place. thought that Extended AAF Patch might changed xml, tried without it, same problem(image.png.9f6b7d1a76efe3b30811c759960164eb.png

Edited by definetlynotme22
Posted
2 minutes ago, definetlynotme22 said:

yep, all in placeimage.png.9f6b7d1a76efe3b30811c759960164eb.png

Hmm, well everything's fine. I'll see if I can reproduce it tonight.

Posted
2 hours ago, JB. said:

Hmm, well everything's fine. I'll see if I can reproduce it tonight.

Bit of info, might be useful. Outside of Corvega (no armchairs in sight) scenes work fine. Problem happens inside of Corvega, there it breaks 100% of the time, tried a lot. Tried starting animations on armchair manually, works fine. Tried adding armchair group in Slavers_FurnitureData.xml, no luck. 

Posted
12 hours ago, JB. said:

Thanks for your comment! Settlements are a very complex concept for me, which is why I haven't touched them. Maybe someday, but I don't think so right now.  

 

 

I'll be adding the Brotherhood of Steel to the Forever Slave ending soon. I'll bring the Prydwen and all that. That means the vanilla story will be completely broken in Forever Slave mode. It'll become a slave sandbox mode. Because playing the vanilla story as a slave doesn't quite work for me, with everyone acting as if you were free. 

 

Thank you for your comment and suggestions.😄

Now I'm very intrigued as to what you're cooking up lol! And yeah, I agree, playing vanilla after Forever Slave ending doesn't make that much sense, and trying to make it "make sense" sounds like a gargantuan task from a modding standpoint realistically.

 

Anyways, appreciate ya and all the work you put in!

Posted (edited)

I'm having texture issues. Right at the beginning, the raiders put a KFT gag on me and a big missing texture pink blob covered the front of the face and the sternum. And it stayed after the item was removed.

I've used KFT in my not-as-lewd main save, and had no issues.

Attempting to fix the texture by running the LooksMenu and reapplying the Ciri preset I was using fixed the face texture, but removed all the tattoos already on my character...

Anyone has an idea of what might be the issue?

Edited by JohnyBurner
Posted
1 hour ago, JohnyBurner said:

I'm having texture issues. Right at the beginning, the raiders put a KFT gag on me and a big missing texture pink blob covered the front of the face and the sternum. And it stayed after the item was removed.

I've used KFT in my not-as-lewd main save, and had no issues.

Attempting to fix the texture by running the LooksMenu and reapplying the Ciri preset I was using fixed the face texture, but removed all the tattoos already on my character...

Anyone has an idea of what might be the issue?

Could you help clarify what problem you are looking for help on? A screenshot could also help.

When dealing with textures, there are quite a few issues I can think off from the top of my head but without more information I couldn't say with certainty what the cause may be.

With regards to tattoos being removed, you can use looksmenu again to reapply them, or if you are using the testing version there should be a location/item to apply tattoo packs onto your character, I also believe the Slavers MCM offers a way to apply tattoos/marks.

Posted
35 minutes ago, Evelynith said:

Could you help clarify what problem you are looking for help on? A screenshot could also help.

When dealing with textures, there are quite a few issues I can think off from the top of my head but without more information I couldn't say with certainty what the cause may be.

With regards to tattoos being removed, you can use looksmenu again to reapply them, or if you are using the testing version there should be a location/item to apply tattoo packs onto your character, I also believe the Slavers MCM offers a way to apply tattoos/marks.

 

This is what I mean. I've never had any texture issues before, so I really don't know what the issue might be.

ScreenShot7.jpg

Posted
4 minutes ago, JohnyBurner said:

 

This is what I mean. I've never had any texture issues before, so I really don't know what the issue might be.

 

So as you said, a pink texture like in the image means there is a missing texture of some kind, although I do need to ask a few more questions though.

Does the missing texture only apply when the gag is equiped, do other items also have a missing face texture? (Can you start a new game or load a save before the start of Slavers, console in the gag and equip it, does it still have the missing textures.)

What body do you use? (Vanilla, CBBE, FusionGirl etc)

Do you use a skin and face texture overlay and are they all the same resolution? (ie 1k, 2k, 4k etc)

Are your tattoo overlays all the same resolution as above. (Although mismatched resolutions for the face and tattoos generally cause the brown face bug.)

Have you double checked that you have ALL the correct files installed and enabled in your mod manager.

 

From what I can see, your problem most likely wont be from Commonwealth slavers its self, but the event/action of having the gag equipped and triggering the bug.

 

Posted (edited)

The culprit is Scripted Face Tints.

I wonder if I need the  Garden of Eden Papyrus Script Extender or High Poly faces for it to work as it should? Although the Ciri preset I used is vanilla based, as far as I can tell. 

 

Edit: Solved it. It was a load order issue. As soon as I put SFT below KFT, the texture problem went away.

Edited by JohnyBurner
Posted

Alright, new issue: I can't get any F-F scenes to play (unless they involve a strap-on), and a few M-F don't work either.

I either get a message from AAF saying it failed to load the scene, or both actors stand on the same spot clipping into each other. Creatures so far appear to work fine.

It's probably from installing several animation packs. I installed the ones on this thread's first post. But they all seem to overwrite each other at some spot. The last one I installed was the Leito tweaks, since that was the one that actually gave those F-F options, and the original esp is on the bottom of the mod list. Did I miss anything when installing?

While I'm here, I'll also ask if it's normal for the sex level to stay at zero?

 

Last few lines of mod list:

Spoiler

AAF_DR_creature_pack.esp=1
ASA.esp=1
Amputator_FO4.esp=1
KaoruBadDragon01.esp=1
AAF_BadEnd_Animations.esp=1
Remove Infection.esp=1
RZSex.esp=1
Milking And Devious Costumes NO WDF_Fixed.esp=1
ComMoisturizer.esp=1
dcc-bp-lol.esp=1
le666piercings.esp=1
RealHandcuffs.esp=1
RealHandcuffs_AWKCR_Compatibility.esp=1
KziitdFetishToolset_RH_Compatibility.esp=1
Crazy_Animation_Rugs.esp=1
UpToNoGood.esp=1
Merged Leveled Lists - No PIRAD and no Insult to Injury.esp=1
Commonwealth Slavers.esp=1
Stm_DiamondCityExpansion.esp=1
Stm_DiamondCityExpansion_x_LowerVolume.esp=1
DCE_female_body_replacer_EasyGirl.esp=1
Satisfactory Facial Piercings.esp=1
SlaversJetFoodTag.esp=1
Slavers - CWSS Patch.esp=1
Slavers - Nora's Secret Patch.esp=1
Easy Girl and TRS Outfits - Slavers Patch.esp=1
CS_WhoreHouse_Patch.esp=1
SFT.esp=1
Brawl Bug Fix.esp=1
FPAttributes.esp=1
BraveAnims.esp=1
rxl_bp70_animations.esp=1
FO4_AnimationsByLeito.esp=1
 

 

Posted

Hi, I have an issue, not sure if it was commented before, I tried to search the posts to no avail... I have installed the Black Male Raiders, and the CS Facegen patch, so the result is the raiders have black bodies but white heads, is it possible the facegen overwrites the heads?

Posted
12 minutes ago, Chubrikone said:

Hi, I have an issue, not sure if it was commented before, I tried to search the posts to no avail... I have installed the Black Male Raiders, and the CS Facegen patch, so the result is the raiders have black bodies but white heads, is it possible the facegen overwrites the heads?

You can try without the fg patch but If you are using Addictol, Disable the tint patch or revert temporary to x-cell

Posted
7 minutes ago, lee3310 said:

You can try without the fg patch but If you are using Addictol, Disable the tint patch or revert temporary to x-cell

I am on NG, wasn't the tint patch only an issue for OG?

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