Jump to content

Recommended Posts

Posted

Unsure if this has already been brought up. But as of late, when I stagger a opponent then click on rape. The usual strip down of the victim happens but then the animation just stops for no apparent reason preventing advancement to the actual act.

It does not find any animation, setting problem.

 

 

It only seems to be a issue with actual rape, I've worked with the controls, and experimented with the positions and they work fine with consensual sex and using the Spells to make yourself and the target irresistible. It's only with the rape itself that the animation will stop just before it starts the actual rape. I've tried resetting settings to default on defeat and even the sexlab itself with no success thus far.

May have to do a fresh install to see if that fixes it, was hoping to find the issue to be able to fix it easily if it happens in the future.

Posted

 

No matter what I try, I cannot get creature aggressive animations to play. I've enabled it in the MCM menus, I've got FNIS creatures working (according to the patcher thing they get you to use), and I've tried adding and removing a variety of other creature related ones, but the creature animations don't work regardless of what I try. The creatures work fine until a character is knocked down. When this happens, they move to the character and just stand still, both models usually going through each other.

 

You might have to activate creatures in SexLab as well.

 

 

Already enabled it in SexLab. But the actual animations just won't play, no matter what I try.

Posted

 

 

No matter what I try, I cannot get creature aggressive animations to play. I've enabled it in the MCM menus, I've got FNIS creatures working (according to the patcher thing they get you to use), and I've tried adding and removing a variety of other creature related ones, but the creature animations don't work regardless of what I try. The creatures work fine until a character is knocked down. When this happens, they move to the character and just stand still, both models usually going through each other.

 

You might have to activate creatures in SexLab as well.

 

 

Already enabled it in SexLab. But the actual animations just won't play, no matter what I try.

 

Looks a lot like a FNIS problem. See if you have all the requirements.

 

Hello in the hideout, you could add to the script sorter wood and horse leather, and maybe even more, but I do not know.

Sorters will be improved to sort even DLC items if they are detected, but remember that the hideout is removed from Defeat 4.2 to get out later as a mod on itself (completely different from what it is now) and compatible with Defeat.

 

 

 

mod is great. everything works fine. I have only one problem. magicka is not regenerating after rape. stamina starts regenerating but not magicka.

 

/sry for my english/

 

mmm. that a tricky one. If you dont have the 'raped effect' in your effects list, chances are something is stack. I had the same problem with magicka several times. I hope you are good with the console:

 

1. open the console and type 'getAVInfo Magickarate'

 

you will the see some info about your magicka regenerations. In that info you will see that your base regen value is 3.00 (this is the default one). However in the Modifiers line you will also see that you have a permanend (Perm) modifier to -3.00, Witch makes your current value to 0.

To fix this type:

 

'modAV magickarate 3.00'

Now type 'getAVInfo magickarate' and see if this fixed it.

 

 

didn't work but I have found the cause. actualy it has nothing to do with sexlab-defeat, heh. It was a conflict between requiem mod and enhanced character edit. If requiem is loaded after ece, magicka after rape will not start to regenerate. unbelievable but true.

 

will probably uninstall ece.

 

 

Nonetheless, there is indeed a problem with the raped debuff right now, it is not fully removed when it expire so your magicka regen at 1.5x instead of 3.0, it is not a big deal though, a clean up fixes it and fixed in 4.2 of course.

 

So just to be sure about this, do draugr gangbang animations work in 4.1?

No Draugr/Falmer Gb right now but I'm working on separating creatures and humans scenarios/Stripping etc for the 4.2 and maybe those animations will be included. :)

Posted

This mod causes me massive savegame bloat. Not only does loading/saving/waiting take progressively longer as i play, but the savegames have also grown by 35 mb while i have been using it. Crashes eventually pop up due to this.

Luckily, uninstalling this made all my loading times normal again (1-3 seconds instead of 10+), and my savegames back to 8 mb from Defeat's 40 mb (after about 10 hours of play).

Any idea what is happening and how it can be fixed?

Posted

This mod causes me massive savegame bloat. Not only does loading/saving/waiting take progressively longer as i play, but the savegames have also grown by 35 mb while i have been using it. Crashes eventually pop up due to this.

 

Luckily, uninstalling this made all my loading times normal again (1-3 seconds instead of 10+), and my savegames back to 8 mb from Defeat's 40 mb (after about 10 hours of play).

 

Any idea what is happening and how it can be fixed?

 

If this was really defeats fault, a lot of ppl would have come here and talk about it, but so far you are the only one.

My savegames are around 8mb.

 

Its most likely a conflict with one of the other mods you have installed.

Posted

 

If this was really defeats fault, a lot of ppl would have come here and talk about it, but so far you are the only one.

My savegames are around 8mb.

 

Its most likely a conflict with one of the other mods you have installed.

 

Yes, but the problem still exists. And the fact that Defeat is present in this conflict, that's for sure. It would be nice to know what exactly and with what the conflict... About 4 people have written about this, just saying.

Posted

maybe people with bloated save games should start showing there mods they play with. if you have many mods that adds more npc spawns, and the npc/npc are using the rape in this mod. Do your math, many things can still be counted as user error rather then modder error.

 

try playing this mod on clean game with minimal mods and see if the bloats still occur. if so then maybe you are onto something, but if you have 200+ mods installed it could be caused by various of things. Still user error etc..

Posted

 

So just to be sure about this, do draugr gangbang animations work in 4.1?

 

I have yet to see them work.  I'm wondering if there's some hidden value of a percentage (like threesomes used to be) that we can't tweak, and we simply have shitty luck, or if they just don't work at all.  

 

Never seem them work before either. I thought it was happening just to me. It's kind of a relief to see that you guys also noticed the lacking of this animation. I even tried to set threesome chance to 100% to see if it had something to do with the Draugr gang-bang, but for no avail. Everything else works fine though.

Posted

This mod causes me massive savegame bloat. Not only does loading/saving/waiting take progressively longer as i play, but the savegames have also grown by 35 mb while i have been using it. Crashes eventually pop up due to this.

 

Luckily, uninstalling this made all my loading times normal again (1-3 seconds instead of 10+), and my savegames back to 8 mb from Defeat's 40 mb (after about 10 hours of play).

 

Any idea what is happening and how it can be fixed?

 

I had that too. Just make a clean install, (even at your bloated game) and everything goes back to normal.

Posted

maybe people with bloated save games should start showing there mods they play with. if you have many mods that adds more npc spawns, and the npc/npc are using the rape in this mod. Do your math, many things can still be counted as user error rather then modder error.

 

try playing this mod on clean game with minimal mods and see if the bloats still occur. if so then maybe you are onto something, but if you have 200+ mods installed it could be caused by various of things. Still user error etc..

Yes, I have about 120 mods installed.

Once played for about 8 hours - "something terrible has happened," save game = 25MB. Unfortunately I do not managed to to notice when it began to grow.

I started over again, absolutely the same set of mods - more than 20 hours, "that something terrible were unable to reproduce" - save game is still 7.5 mb.

The only difference is that I have not used companions at this time. Needless to say that my 1 case is not an indicator, just in case someone else is looking for a problem.

Posted

I didn't post anything 'cus I though It was only me. My save game reached 20 megs when I noticed.

Did a clean instal from the bloated save, the next one fell back to 10 that it normally is and I have continued from that one by reinstalling the mod.

It is therefore possible that an effect or a script can get stack and that will lead to save bloat. 

BUT, you can just re-install the mod and everything is fixed.

So, minor problem. 

Posted

 

If this was really defeats fault, a lot of ppl would have come here and talk about it, but so far you are the only one.

My savegames are around 8mb.

 

Its most likely a conflict with one of the other mods you have installed.

 

 

He's certainly not the only one to come talk about it, and in fact I'll throw in my own experience here now as well: saves more than quadrupled in size while using defeat, new saves went back to their original size immediately when I uninstalled.

 

The "error" is probably the result of some sort of conflict, since not everyone reports it, but the actual bloat is pretty clearly Defeat failing to gracefully handle the error, IMO, since removing defeat removes the bloat.

Posted

I still have another problem.

 

If an NPC is killed during the act, the animation finishes normally and then the dead NPC just floats in the air with the standing idle

 

Posted

 

maybe people with bloated save games should start showing there mods they play with. if you have many mods that adds more npc spawns, and the npc/npc are using the rape in this mod. Do your math, many things can still be counted as user error rather then modder error.

 

try playing this mod on clean game with minimal mods and see if the bloats still occur. if so then maybe you are onto something, but if you have 200+ mods installed it could be caused by various of things. Still user error etc..

Yes, I have about 120 mods installed.

Once played for about 8 hours - "something terrible has happened," save game = 25MB. Unfortunately I do not managed to to notice when it began to grow.

I started over again, absolutely the same set of mods - more than 20 hours, "that something terrible were unable to reproduce" - save game is still 7.5 mb.

The only difference is that I have not used companions at this time. Needless to say that my 1 case is not an indicator, just in case someone else is looking for a problem.

 

 

Hm, maybe it has to do with the companion staying stuck on dead NPC thing then. Will look into it.

Posted

 

**Snip**

 

 

Hm, maybe it has to do with the companion staying stuck on dead NPC thing then. Will look into it.

 

 

When I ran into bloat, I wasn't using any followers. I occasionally use summoned things though, but I'm pretty sure that character wasn't using any.

Posted

I'm still having issues with rape initiating as Player as Victim. This time, it started, I got stripped, the "aggressor" crouched to take a look at me, and shortly after we disengaged and I stood (naked) and beat the snot out of him. I reinstalled everything (I backed up my data folder before starting this round of modding).

 

I'm running :

 

Sexlab 1.24

FNIS 4.0.2 (with creature pack)

ZaZ Animation Pack

SkyUI 4.1

Defeat 4.1

Romance (latest download, newly installed)

I have all the unofficial patches, I ran BOSS and Tes5Edit to clean up any dirty files.

Screen shot:

 

53gcW.png

 

 

The FNIS Util gives good results when it runs:

 

 

FNIS Behavior V4.0.2 10/29/2013 6:58:35 PM Skyrim: 1.9.32.0 - Generator: <file path> Skeleton female: Default (99 bones) male: Default (99 bones) Reading FNIS ... Reading FNISBase ... Reading FNISCreatureVersion ... Reading SexLab ... Reading SexLabCreature ... Reading SexLabDefeat ... Reading ZaZAnimationPack ...( 6 furniture, 0 offset animations) All Anim Lists scanned. Generating Behavior Files... Generating mt_behavior xml ... Converting Behavior Files (.xml to .hkx) ... Create Creature Behaviors ... Reading SexLabCreature ... 1300 animations for 7 mods successfully included (characters) ( 6 furniture, 0 offset animations) - mt_behavior usage: 1.5 % (73/4770) 225 animations for 1 mods and 16 creatures successfully included. 

 

 

And the Papyrus log is still showing failure to initialize animation (I have all animations selected):

 

 

[10/28/2013 - 11:47:55PM] ERROR:  (FF000F06): Actor is dead, cannot start combat.
stack:
	[ (FF000F06)].Actor.StartCombat() - "<native>" Line ?
	[WE18 (0009F80A)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 94
	[alias Atronach1 on quest WE18 (0009F80A)].wealiasscript.OnHit() - "WEAliasScript.psc" Line 65
[10/28/2013 - 11:47:55PM] ERROR:  (FF000F06): Actor is dead, cannot start combat.
stack:
	[ (FF000F06)].Actor.StartCombat() - "<native>" Line ?
	[WE18 (0009F80A)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 94
	[alias Atronach1 on quest WE18 (0009F80A)].wealiasscript.OnHit() - "WEAliasScript.psc" Line 65
[10/28/2013 - 11:47:56PM] ERROR:  (FF000F06): Actor is dead, cannot start combat.
stack:
	[ (FF000F06)].Actor.StartCombat() - "<native>" Line ?
	[WE18 (0009F80A)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 94
	[alias Atronach1 on quest WE18 (0009F80A)].wealiasscript.OnHit() - "WEAliasScript.psc" Line 65
[10/28/2013 - 11:49:41PM] Defeat: Aggressor slot filled -> 0 // Slots -> [[Actor < (0001EBF0)>], None, None, None, None]
[10/28/2013 - 11:49:50PM] Defeat: Aggressor [Actor < (0001EBF0)>] is here -> Strip if dressed & Animation
[10/28/2013 - 11:49:58PM] SexLab: Making thread[0] [sslThreadController <alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)>]
[10/28/2013 - 11:49:59PM] SexLab: Slotting ActorSlot[1] with [Actor < (00000014)>]
[10/28/2013 - 11:50:01PM] SexLab: Slotting ActorSlot[2] with [Actor < (0001EBF0)>]
[10/28/2013 - 11:50:03PM] --- SexLab ThreadController[0] ------------------------------------------------------
[10/28/2013 - 11:50:03PM]  FATAL: Make()
[10/28/2013 - 11:50:03PM]    Thread has timed out of the making process; resetting model for selection pool
[10/28/2013 - 11:50:03PM] --------------------------------------------------------------------------------------------
[10/28/2013 - 11:50:03PM] SexLab: Clearing Actor Slot of bandit
[10/28/2013 - 11:50:03PM] --- sslAnimationSlots: SexLab Animation Slots ------------------------------
[10/28/2013 - 11:50:03PM]  NOTICE: GetByType(2, 1, 1, -1, False, TRUE)
[10/28/2013 - 11:50:03PM]    Found [11] Animations: Arrok Blowjob, Arrok Boobjob, Arrok 69, Arrok HugFuck, Boobjob, Hugging Fuck, Reverse Cowgirl, AP Boobjob, AP Cowgirl, AP Handjob, AP Standing Blowjob
[10/28/2013 - 11:50:03PM] --- sslAnimationSlots: SexLab Animation Slots ------------------------------
[10/28/2013 - 11:50:03PM]  NOTICE: GetByTags(2, ["leadIn", "", ""], , TRUE)
[10/28/2013 - 11:50:03PM]    Found [12] Animations: Arrok Blowjob, Arrok Boobjob, Arrok Foreplay, Arrok 69, Arrok Standing Foreplay, Arrok Lesbian, Arrok Sitting Foreplay, Boobjob, Zyn Lesbian, AP Blowjob, AP Kneeling Blowjob, AP Standing Blowjob
[10/28/2013 - 11:50:03PM] SexLab: Clearing Actor Slot of Morrigan
[10/28/2013 - 11:50:04PM] ERROR: Cannot access an element of a None array
stack:
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call X() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp4"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Y() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp5"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Z() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot access an element of a None array
stack:
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call X() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp4"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Y() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp5"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Z() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot access an element of a None array
stack:
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] --- SexLab ThreadController[0] ------------------------------------------------------
[10/28/2013 - 11:50:04PM]  FATAL: CenterOnObject()
[10/28/2013 - 11:50:04PM]    Unsafe attempt to modify unlocked thread[0]
[10/28/2013 - 11:50:04PM] --------------------------------------------------------------------------------------------
[10/28/2013 - 11:50:04PM] Defeat: Error: Player - Human, Animation did not start [Actor < (0001EBF0)>]
[10/28/2013 - 11:51:34PM] VM is freezing...
[10/28/2013 - 11:51:34PM] VM is frozen

 

 

I have no issues getting Sexlab Romance to work, I tested it. The animal animations work, Necrophilia works, and I was able to rape someone. It only seems to not work when I am the victim. Help pl0x?

Posted

Just got another strange issue.. That also seemed to lead into bload.

The PC was not raped anymore.

She did go into bleedout but she was ignored and bleedout would never end. After a few safe installes she wouldn't eve go to bleedout. Did yet another safe re-install, and while she was in bleed out pressed the down arrow. the enemy then stop combat and came and raped the PC. The save is now still a few KB larger, but I am not sure the bloat still exists.. will knoe soon though. 

Anyway it seems the resist system was somehow stack.

Posted

Only temporary solution to bloating for me was to remove defeat. Wait a few hours and then reinstall defeat and the save goes down to 7MB.

But after a while the save goes back up to higher levels. So you have to do it again. I just know that the earlier versions didnt have bloating.

 

Really nice mod so hopefully this can be fixed in the future versions.

 

Posted

I'm still having issues with rape initiating as Player as Victim. This time, it started, I got stripped, the "aggressor" crouched to take a look at me, and shortly after we disengaged and I stood (naked) and beat the snot out of him. I reinstalled everything (I backed up my data folder before starting this round of modding).

 

I'm running :

 

Sexlab 1.24

FNIS 4.0.2 (with creature pack)

ZaZ Animation Pack

SkyUI 4.1

Defeat 4.1

Romance (latest download, newly installed)

I have all the unofficial patches, I ran BOSS and Tes5Edit to clean up any dirty files.

Screen shot:

 

53gcW.png

 

 

The FNIS Util gives good results when it runs:

 

 

FNIS Behavior V4.0.2 10/29/2013 6:58:35 PM Skyrim: 1.9.32.0 - Generator: <file path> Skeleton female: Default (99 bones) male: Default (99 bones) Reading FNIS ... Reading FNISBase ... Reading FNISCreatureVersion ... Reading SexLab ... Reading SexLabCreature ... Reading SexLabDefeat ... Reading ZaZAnimationPack ...( 6 furniture, 0 offset animations) All Anim Lists scanned. Generating Behavior Files... Generating mt_behavior xml ... Converting Behavior Files (.xml to .hkx) ... Create Creature Behaviors ... Reading SexLabCreature ... 1300 animations for 7 mods successfully included (characters) ( 6 furniture, 0 offset animations) - mt_behavior usage: 1.5 % (73/4770) 225 animations for 1 mods and 16 creatures successfully included. 

 

 

And the Papyrus log is still showing failure to initialize animation (I have all animations selected):

 

 

[10/28/2013 - 11:47:55PM] ERROR:  (FF000F06): Actor is dead, cannot start combat.
stack:
	[ (FF000F06)].Actor.StartCombat() - "<native>" Line ?
	[WE18 (0009F80A)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 94
	[alias Atronach1 on quest WE18 (0009F80A)].wealiasscript.OnHit() - "WEAliasScript.psc" Line 65
[10/28/2013 - 11:47:55PM] ERROR:  (FF000F06): Actor is dead, cannot start combat.
stack:
	[ (FF000F06)].Actor.StartCombat() - "<native>" Line ?
	[WE18 (0009F80A)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 94
	[alias Atronach1 on quest WE18 (0009F80A)].wealiasscript.OnHit() - "WEAliasScript.psc" Line 65
[10/28/2013 - 11:47:56PM] ERROR:  (FF000F06): Actor is dead, cannot start combat.
stack:
	[ (FF000F06)].Actor.StartCombat() - "<native>" Line ?
	[WE18 (0009F80A)].wescript.makeAliasAggressiveAndAttackPlayer() - "WEScript.psc" Line 94
	[alias Atronach1 on quest WE18 (0009F80A)].wealiasscript.OnHit() - "WEAliasScript.psc" Line 65
[10/28/2013 - 11:49:41PM] Defeat: Aggressor slot filled -> 0 // Slots -> [[Actor < (0001EBF0)>], None, None, None, None]
[10/28/2013 - 11:49:50PM] Defeat: Aggressor [Actor < (0001EBF0)>] is here -> Strip if dressed & Animation
[10/28/2013 - 11:49:58PM] SexLab: Making thread[0] [sslThreadController <alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)>]
[10/28/2013 - 11:49:59PM] SexLab: Slotting ActorSlot[1] with [Actor < (00000014)>]
[10/28/2013 - 11:50:01PM] SexLab: Slotting ActorSlot[2] with [Actor < (0001EBF0)>]
[10/28/2013 - 11:50:03PM] --- SexLab ThreadController[0] ------------------------------------------------------
[10/28/2013 - 11:50:03PM]  FATAL: Make()
[10/28/2013 - 11:50:03PM]    Thread has timed out of the making process; resetting model for selection pool
[10/28/2013 - 11:50:03PM] --------------------------------------------------------------------------------------------
[10/28/2013 - 11:50:03PM] SexLab: Clearing Actor Slot of bandit
[10/28/2013 - 11:50:03PM] --- sslAnimationSlots: SexLab Animation Slots ------------------------------
[10/28/2013 - 11:50:03PM]  NOTICE: GetByType(2, 1, 1, -1, False, TRUE)
[10/28/2013 - 11:50:03PM]    Found [11] Animations: Arrok Blowjob, Arrok Boobjob, Arrok 69, Arrok HugFuck, Boobjob, Hugging Fuck, Reverse Cowgirl, AP Boobjob, AP Cowgirl, AP Handjob, AP Standing Blowjob
[10/28/2013 - 11:50:03PM] --- sslAnimationSlots: SexLab Animation Slots ------------------------------
[10/28/2013 - 11:50:03PM]  NOTICE: GetByTags(2, ["leadIn", "", ""], , TRUE)
[10/28/2013 - 11:50:03PM]    Found [12] Animations: Arrok Blowjob, Arrok Boobjob, Arrok Foreplay, Arrok 69, Arrok Standing Foreplay, Arrok Lesbian, Arrok Sitting Foreplay, Boobjob, Zyn Lesbian, AP Blowjob, AP Kneeling Blowjob, AP Standing Blowjob
[10/28/2013 - 11:50:03PM] SexLab: Clearing Actor Slot of Morrigan
[10/28/2013 - 11:50:04PM] ERROR: Cannot access an element of a None array
stack:
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call X() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp4"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Y() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp5"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Z() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot access an element of a None array
stack:
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call X() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp4"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Y() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp5"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot call Z() on a None object, aborting function call
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] warning: Assigning None to a non-object variable named "::temp6"
stack:
	<unknown self>.Game.FindRandomReferenceOfTypeFromRef() - "Game.psc" Line 63
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] ERROR: Cannot access an element of a None array
stack:
	[alias ThreadView000 on quest SexLabQuestThreadSlots (0603CE6E)].sslThreadController.StartThread() - "sslThreadModel.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.TheRape() - "DefeatPlayer.psc" Line 562
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 480
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.onBeginState() - "DefeatPlayer.psc" Line 427
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.GotoState() - "Alias.psc" Line ?
	[alias PlayerRef on quest DefeatPlayerQst (10000D62)].defeatplayer.OnHit() - "DefeatPlayer.psc" Line 91
[10/28/2013 - 11:50:04PM] --- SexLab ThreadController[0] ------------------------------------------------------
[10/28/2013 - 11:50:04PM]  FATAL: CenterOnObject()
[10/28/2013 - 11:50:04PM]    Unsafe attempt to modify unlocked thread[0]
[10/28/2013 - 11:50:04PM] --------------------------------------------------------------------------------------------
[10/28/2013 - 11:50:04PM] Defeat: Error: Player - Human, Animation did not start [Actor < (0001EBF0)>]
[10/28/2013 - 11:51:34PM] VM is freezing...
[10/28/2013 - 11:51:34PM] VM is frozen

 

 

I have no issues getting Sexlab Romance to work, I tested it. The animal animations work, Necrophilia works, and I was able to rape someone. It only seems to not work when I am the victim. Help pl0x?

 

same here

 

 

Posted

The maturbate animation isn't woking for me, when the question pops out, I select yes, but my char doesn't make nothing.

The cheer animation works fine.

Posted

I was wondering if the threesome animations work? I don't mean with creatures but just in general I haven't been able to get them to work with defeated. Even if the chance is at 100%.

Posted

If a activate both the Exhaustion and the health treshold, do I need to be below the health treshold AND be attacked from behind with less than x% stanima or is it either or?

 

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...