blackmagickota Posted November 9, 2013 Posted November 9, 2013 hey just putting in an idea for the prison. i saw that that was going to become a different mod but since there isnt a thread for it i figured i'd post here. How about letting vampires feed on the prisoners? not much of an idea but its a start
astor Posted November 9, 2013 Posted November 9, 2013 The cleanup option does not work for followers that are glitched into not fighting when attacked due to interrupted scenes. They can move around, use voices when attacked and will even move into melee range, but they do not attack nor fight back. The only way I can get around this is to roll back to a save before they glitched (which can be rather tedious when they glitch at the end of a long fight).
azmodan22 Posted November 9, 2013 Posted November 9, 2013 did you try releasing them and rehireing them?
ghost421 Posted November 9, 2013 Posted November 9, 2013 can you add a check so that way if your a female character and you turn in to a werewolf you cant get raped because when i got assulted as a werewolf my character took the werewolf animation and strated raping the guy who attacked me who took the female animation lol. if i would be forced out of werewolf and them raped that would also be okay too 1. force the female player character out of werewolf and then have her be victim of rape 2. disable player character to be raped when they are a werewolf thanx
astor Posted November 9, 2013 Posted November 9, 2013 did you try releasing them and rehireing them? No, actually i didn't. Will try that next time. I did try beating them until they were in a downed state, which didn't work. I also used the console command to resurrect them, which also did not work.
blackbird24 Posted November 10, 2013 Posted November 10, 2013 Got a problem. My character wont get knocked down. My companions can, other characters can, but not my character. Just gets beaten to death. Help?
astor Posted November 10, 2013 Posted November 10, 2013 Got a problem. My character wont get knocked down. My companions can, other characters can, but not my character. Just gets beaten to death. Help? Have you tried increasing the health threshold in MCM?
blackbird24 Posted November 10, 2013 Posted November 10, 2013 Got a problem. My character wont get knocked down. My companions can, other characters can, but not my character. Just gets beaten to death. Help? Have you tried increasing the health threshold in MCM? Yep. Even set to 100. Just keep getting killed. Everything else in the mod works fine. Ed: Tried loading a clean/previous save and mod works. Char gets knocked down and everything. Just not in the other one...
telzey Posted November 10, 2013 Posted November 10, 2013 i also had this happen and figured out why whenever the player gets downed but then gets up by themselves (because range or attacker dies etc.), they can never be knocked down again, only fix is reload to previous save this also happens when you use mod cleanup while downed
Goubo Posted November 10, 2013 Author Posted November 10, 2013 Got a problem. My character wont get knocked down. My companions can, other characters can, but not my character. Just gets beaten to death. Help? Have you tried increasing the health threshold in MCM? Yep. Even set to 100. Just keep getting killed. Everything else in the mod works fine. Ed: Tried loading a clean/previous save and mod works. Char gets knocked down and everything. Just not in the other one... i also had this happen and figured out why whenever the player gets downed but then gets up by themselves (because range or attacker dies etc.), they can never be knocked down again, only fix is reload to previous save this also happens when you use mod cleanup while downed Did you uninstalled the mod in MCM? Problem in that it stops the player quest and the player isn't put in the reference alias again after this, do not use MCM Uninstall for now, just disable the NPC vs NPC feature if you wish to uninstall/clean the mod. (Obviously fixed for the new version)
Goubo Posted November 10, 2013 Author Posted November 10, 2013 Can someone who has the companion stuck on body problem can send me his save with this bug happening in it please?
Deltaklata Posted November 10, 2013 Posted November 10, 2013 When someone discovers an easy install setup that has all beast animations working, let me know, I've searched this topic and tried everything, and my animations are STILL not working properly. Wolf stands there and the spider is WAY off in animation and needs to be lined up.
Fredfish Posted November 10, 2013 Posted November 10, 2013 You have enabled creatures animations in both SexLab and SexLab Defeat?
azmodan22 Posted November 10, 2013 Posted November 10, 2013 Can someone who has the companion stuck on body problem can send me his save with this bug happening in it please? it's kinda easy to recreate, The minute you get the notice that your companion wants to rape the victim, kill the victim. It doesn't always occur and it can always be 'fixed' with the cleanup function. I dont think that the companion being stuck over a body is a big problem.
crs030 Posted November 10, 2013 Posted November 10, 2013 I have the Problem that sometimes it works but more often the PC stays Knocked Down/Wounded for ever,. The wounded Timer is on 30sec. My logs are full of Crap so here are the things i noticed. When nothing happens : [11/10/2013 - 06:23:59PM] Defeat: Aggressor slot filled -> 0 // Slots -> [[WIDeadBodyCleanupScript < (FF000E27)>], None, None, None, None][11/10/2013 - 06:24:00PM] Defeat: Aggressor slot filled -> 1 // Slots -> [[WIDeadBodyCleanupScript < (FF000E27)>], [Actor < (FF0008F1)>], None, None, None][11/10/2013 - 06:25:07PM] VM is freezing...[11/10/2013 - 06:25:07PM] VM is frozen I waited 1 minute in Knocked Down state but even the log shows nothing. And this is how the line looks if everything works fine : [11/10/2013 - 06:17:59PM]Defeat: Aggressor slot filled -> 1 // Slots -> [[WIDeadBodyCleanupScript < (FF000E27)>], [Actor < (FF0008F1)>], None, None, None][11/10/2013 - 06:18:05PM] Defeat: Aggressor [WIDeadBodyCleanupScript < (FF000E27)>] is here -> Strip if dressed & Animation[11/10/2013 - 06:18:10PM] SexLab: Making thread[0] [sslThreadController ][11/10/2013 - 06:18:11PM] SexLab: Slotting ActorSlot[0] with [Actor < (00000014)>][11/10/2013 - 06:18:12PM] SexLab: Slotting ActorSlot[1] with [WIDeadBodyCleanupScript < (FF000E27)>][11/10/2013 - 06:18:13PM] --- sslAnimationSlots: SexLab Animation Slots ------------------------------[11/10/2013 - 06:18:13PM] NOTICE: GetByType(2, 1, 1, -1, TRUE, TRUE) ...[11/10/2013 - 06:18:13PM] Found [9] Animations: Arrok Leg Up Fuck, Arrok Rape, Rough Behind, Rough Doggy Style, Rough Missionary, Zyn Rough Standing, AP Anal, AP Leg Up Fuck, AP Face Down Anal[11/10/2013 - 06:18:16PM] SexLab Thread[0] ModEvent: AnimationStart / AnimationStart_DefeatPvic The ... part are some lines form SOS I tried the NPC on Follower Part earlier and it also is kind of bugged, the NPCs start working on my Follower immediatly when they are knocked down, no matter if the fight is going on or if i attack/kill them. I updated from 3.x, with an clean Save and hat like 45min ingame Time between deinstalling and Installing 4.1. But maybe its just that this Game is overloaded with updates and dead script-waste. But other SL Stuff like Matchmaker, Lovers Hook/Comfort/Aroused, etc. work fine with playing the Animations.
Randomwower Posted November 10, 2013 Posted November 10, 2013 Dragons are rediculously hard to get to participate in the animation, usually when you drop they immediately fly off and do their half while flying away, whilst poor Lydia is dangling in the air getting ghost licked. This is especially problematic when you have apollo's dragon combat overhaul installed and they're just going all over the place while throwing that animation down. Not asking for compatability, but wondering if there would be a reliable way to keep them on the ground?
D_ManXX2 Posted November 10, 2013 Posted November 10, 2013 Dragons are rediculously hard to get to participate in the animation, usually when you drop they immediately fly off and do their half while flying away, whilst poor Lydia is dangling in the air getting ghost licked. This is especially problematic when you have apollo's dragon combat overhaul installed and they're just going all over the place while throwing that animation down. Not asking for compatability, but wondering if there would be a reliable way to keep them on the ground? Turn off transition it does not work right for creatures anyway. it will just instantly play the animation, this was already posted many times.
Elerneron Posted November 10, 2013 Posted November 10, 2013 Dragons are rediculously hard to get to participate in the animation, usually when you drop they immediately fly off and do their half while flying away, whilst poor Lydia is dangling in the air getting ghost licked. This is especially problematic when you have apollo's dragon combat overhaul installed and they're just going all over the place while throwing that animation down. Not asking for compatability, but wondering if there would be a reliable way to keep them on the ground? Turn off transition it does not work right for creatures anyway. it will just instantly play the animation, this was already posted many times. D_ManXX2 have you considered using the Dragonrend Shout to keep them down? (Don't know if that would work for the sex animations as I turned them off before I got Dragonrend.) And turning off transition does NOT fix this error for me . . . I just had to turn dragon animations off in SL so I wouldn't be annoyed at a dragon giving a flying fuck while my character undulated in mid air. Dragons are just not working very well period from what I am to understand.
astor Posted November 10, 2013 Posted November 10, 2013 Have killed double digit numbers of dragons, have only had one scene with them and it worked fine. Getting them to land is a pain, and then surviving long enough for any kind of event to happen is next to impossible.
shane4244 Posted November 11, 2013 Posted November 11, 2013 I've been playing this version on a new game in a new PC for the last 2 weeks (about 40 hrs of gameplay) with very few issues. On the PC staying knocked down issue I noticed something once when it happened and have been paying close attention ever since to see if that is always the problem. Skyrim is a little better at pathfinding but still not perfect what I noticed was that one of the NPC's was trying to get to me and couldn't make it through a wall or other obsticle. After seeing this the first time I have used freecam everytime it happened and there is always a bandit or something that can't get to me if you wait long enough they sometimes find there way and it plays fine. Follwers also seem to break the mod if you get knocked down about the same time as they do (clean up spell takes care of it) followers generally screw up everything anyway I only used one for testing probably not much that can be done about that. As far as savebloat goes I have no idea what everyone is talking about my first save file is about 5mb and my current save is almost 7mb. I haven't tried the hideout stuff and don't intend too since you said you were making it a seperate mod. The mod seems pretty stable for me maybe reducing the radias that the npc can be grabbed for the gangbang effect would help with the PC staying down issue or maybe not since a lot of times there coming from up high when they get stuck and I don't belive there is any way to change the vertical range they can be grabbed. Great mod I'm enjoying the hell out it.
Scissors Posted November 11, 2013 Posted November 11, 2013 Ehhh, I'm gonna chime in here just for the record, I had the bloat issue. 50m saves, got rid of the mod. saves down to regular size, reinstalled,, then tried the no npc vs npc option, and so far no bloat, but I'm testing settings and will let people know if I find anything else
TheSGC Posted November 11, 2013 Posted November 11, 2013 I'm at 14 mb saves currently, but I've had defeat on for a good bit, don't think it'll bloat too far beyond what's currently there.
Seraphim's Call Posted November 11, 2013 Posted November 11, 2013 So, got a small hiccup. Major one actually. Besides the unmoving wolves, every time I get knocked down so far, when there's more then one guy (and happens even when there IS one guy) they stand, then just walk away. And I'm stuck kneeling and no way to get up. I set the knockdown time to 30 seconds and I am quite sure 30 seconds pass. Nothing. Any suggestions? I reinstalled everything after a matchmaker test, and Defeat is the only thing I have problems with (mainly - Romance doesn't seem to agree with Pantea).
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