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Posted

But if I'll uncheck these boxes, every NPC will be naked after any sex!

 

Now, I bashed a NPC, tied her up. I'm using 'Undress Armor' option. It works. Then I equip a gag on NPC. She equips her armor again. And shield. And now she looks like some ninja turtle with that shield on her back x_x.

 

So.. its happening not after sex.

Posted

But if I'll uncheck these boxes, every NPC will be naked after any sex!

 

Now, I bashed a NPC, tied her up. I'm using 'Undress Armor' option. It works. Then I equip a gag on NPC. She equips her armor again. And shield. And now she looks like some ninja turtle with that shield on her back x_x.

 

So.. its happening not after sex.

Welcome to Bethesda Stupid Game Mechanics. Whenever an item is added to any NPC's inventory the game will search that NPCs entire inventory and equip the best (highest armor or damage rating) item(s) in the inventory. The way to prevent that is to remove the items you don't want them to be wearing from their inventory.

 

That is vanilla game doing that to you, not this mod.

Posted

 

But if I'll uncheck these boxes, every NPC will be naked after any sex!

 

Now, I bashed a NPC, tied her up. I'm using 'Undress Armor' option. It works. Then I equip a gag on NPC. She equips her armor again. And shield. And now she looks like some ninja turtle with that shield on her back x_x.

 

So.. its happening not after sex.

Welcome to Bethesda Stupid Game Mechanics. Whenever an item is added to any NPC's inventory the game will search that NPCs entire inventory and equip the best (highest armor or damage rating) item(s) in the inventory. The way to prevent that is to remove the items you don't want them to be wearing from their inventory.

 

That is vanilla game doing that to you, not this mod.

 

 

Yeah, I know about this.

But I tried to use console command `removeitem itemid count` next to `inv` command. And NPC still reequips its clothing :(

 

And as I said, when I using `Inventory` option on the defeated NPC, it shows me empty inventory.

Posted

 

 

But if I'll uncheck these boxes, every NPC will be naked after any sex!

 

Now, I bashed a NPC, tied her up. I'm using 'Undress Armor' option. It works. Then I equip a gag on NPC. She equips her armor again. And shield. And now she looks like some ninja turtle with that shield on her back x_x.

 

So.. its happening not after sex.

Welcome to Bethesda Stupid Game Mechanics. Whenever an item is added to any NPC's inventory the game will search that NPCs entire inventory and equip the best (highest armor or damage rating) item(s) in the inventory. The way to prevent that is to remove the items you don't want them to be wearing from their inventory.

 

That is vanilla game doing that to you, not this mod.

 

 

Yeah, I know about this.

But I tried to use console command `removeitem itemid count` next to `inv` command. And NPC still reequips its clothing :(

 

And as I said, when I using `Inventory` option on the defeated NPC, it shows me empty inventory.

 

 

You need to uncheck those I said, I still have one in Solitude running her stall naked.... All others I have not raped, and they still get dressed.

Victim redress = uncheck

Posted

 

 

 

But if I'll uncheck these boxes, every NPC will be naked after any sex!

 

Now, I bashed a NPC, tied her up. I'm using 'Undress Armor' option. It works. Then I equip a gag on NPC. She equips her armor again. And shield. And now she looks like some ninja turtle with that shield on her back x_x.

 

So.. its happening not after sex.

Welcome to Bethesda Stupid Game Mechanics. Whenever an item is added to any NPC's inventory the game will search that NPCs entire inventory and equip the best (highest armor or damage rating) item(s) in the inventory. The way to prevent that is to remove the items you don't want them to be wearing from their inventory.

 

That is vanilla game doing that to you, not this mod.

 

 

Yeah, I know about this.

But I tried to use console command `removeitem itemid count` next to `inv` command. And NPC still reequips its clothing :(

 

And as I said, when I using `Inventory` option on the defeated NPC, it shows me empty inventory.

 

 

You need to uncheck those I said, I still have one in Solitude running her stall naked.... All others I have not raped, and they still get dressed.

Victim redress = uncheck

 

 

Ok, fine. But if I or NPC will let another NPC to run out after rape. This NPC still will be naked.. I mean, its not that great.

 

And still whats happening with Inventory option? Is it bugged or what?

Posted

...

 

Ok, fine. But if I or NPC will let another NPC to run out after rape. This NPC still will be naked.. I mean, its not that great.

 

And still whats happening with Inventory option? Is it bugged or what?

Yet another game mechanic in action. NPCs have their clothing defined in "Outfits" and will automatically procure the items in their outfit under a whole lot of circumstances including just entering or exiting a building that is a different load cell.

 

A mod can change a NPC to an empty or "nude" outfit as long as the NPC is Unique and not from a leveled list but when you get to NPCs like bandits etc then modifying their outfit will make all future bandits from that entry use the new (naked) outfit. There's supposed to be a buffer (Leveled ActorBase) between the NPC and the real ActorBase but in yet another strange game mechanic it appears that their leveled base is also their actual base making it pretty hard to work with those NPCs.

Posted

I cant get a 3some to come out, the animations work with match maker and 5 bandits can be taking turns but never a 3some,  yet its set to 100% chance in all settings. What could I be doing wrong?

Posted

I cant get a 3some to come out, the animations work with match maker and 5 bandits can be taking turns but never a 3some,  yet its set to 100% chance in all settings. What could I be doing wrong?

 I'm guessing that you don't have an appropriate threesome animation? IIRC, ther arn't any in the base Sexlab that would fit. you may need to use sexlab animation loader plus a pack. if you are looking for rape-appropriate anims, you probably want funybiz's pack, though that one goes way to overboard for my tastes.

Posted

 

 

 

 

 

You need to uncheck those I said, I still have one in Solitude running her stall naked.... All others I have not raped, and they still get dressed.

Victim redress = uncheck

 

 

Ok, fine. But if I or NPC will let another NPC to run out after rape. This NPC still will be naked.. I mean, its not that great.

 

And still whats happening with Inventory option? Is it bugged or what?

 

 

The running out, is because they are unique, and the game says they have to be in a specific location. So they will leave where ever you drag them off to, to go where the game says to go, even perm tied and gagged. Again, another game mechanic that messes with this mod's ability to drag unique NPCs off to other locations. For that, you need some way to change them into a follower, tell to follow, then bag them, take them where you want them, release, use the follower command to stay there. AFT is the one I use.

 

And what WaxenFigure said a few posts up is TRUE, so I need not repeat them.

Posted

Sadly with various mishaps in my life I've misplaced my earlier (pre v4) files of this mod. Is there any way of obtaining them? I really want the most stable version that included the wilderness event.

Posted

I installed this mod with warzones 2015 hoping to get a super orgy but about 99% of the time when an npc gets knocked down, the opposing faction just outright kills them. In the off chance that an npc is assulted they are killed mid animation. Anyone got any tips how to fix this? I do have "last enemy" and "knocked down by everyone" checked as well as 100% hit on chance with 50% health threshold. Thanks for any reply!

Posted

I installed this mod with warzones 2015 hoping to get a super orgy but about 99% of the time when an npc gets knocked down, the opposing faction just outright kills them. In the off chance that an npc is assulted they are killed mid animation. Anyone got any tips how to fix this? I do have "last enemy" and "knocked down by everyone" checked as well as 100% hit on chance with 50% health threshold. Thanks for any reply!

This mod doesn't prevent kills so you may want to set the assault to happen at a much higher percentage of health remaining so any blows received are less likely to go straight from the "too high to assault" level down to "you're dead".

 

Note that the maximum number of sex acts at once is capped at fourteen.

Posted

 

I installed this mod with warzones 2015 hoping to get a super orgy but about 99% of the time when an npc gets knocked down, the opposing faction just outright kills them. In the off chance that an npc is assulted they are killed mid animation. Anyone got any tips how to fix this? I do have "last enemy" and "knocked down by everyone" checked as well as 100% hit on chance with 50% health threshold. Thanks for any reply!

This mod doesn't prevent kills so you may want to set the assault to happen at a much higher percentage of health remaining so any blows received are less likely to go straight from the "too high to assault" level down to "you're dead".

 

Note that the maximum number of sex acts at once is capped at fourteen.

 

Yeah I tried 90% health and enemies still kill victims during the bleedout anyway. Thanks though.

Posted

First of all, thank you for an awesome mod, but I haven't been able to succeed in this mod. The issue is that player character just stands up after she is stripped by rapist. Therefore, it returns to battle. The second issue is that my character is able to be raped, but she stands up during sex.

My mods are around 250, so I DEACTIVATED ALL MODS EXCEPT Sexlab Framework and Defeat with its requirements. Started a new game, but nothing changed.

This means Defeat itself may have a problem, but not other mods.

Please update it soon.

Thanks!

Posted

First of all, thank you for an awesome mod, but I haven't been able to succeed in this mod. The issue is that player character just stands up after she is stripped by rapist. Therefore, it returns to battle. The second issue is that my character is able to be raped, but she stands up during sex.

My mods are around 250, so I DEACTIVATED ALL MODS EXCEPT Sexlab Framework and Defeat with its requirements. Started a new game, but nothing changed.

This means Defeat itself has a problem, but not other mods.

Please update it soon.

Thanks!

 

Sounds like a problem with FNIS.

Posted

 

First of all, thank you for an awesome mod, but I haven't been able to succeed in this mod. The issue is that player character just stands up after she is stripped by rapist. Therefore, it returns to battle. The second issue is that my character is able to be raped, but she stands up during sex.

My mods are around 250, so I DEACTIVATED ALL MODS EXCEPT Sexlab Framework and Defeat with its requirements. Started a new game, but nothing changed.

This means Defeat itself has a problem, but not other mods.

Please update it soon.

Thanks!

 

Sounds like a problem with FNIS.

 

 

Really? I am using FNIS 6.3

What should I do?

Posted

First of all, thank you for an awesome mod, but I haven't been able to succeed in this mod. The issue is that player character just stands up after she is stripped by rapist. Therefore, it returns to battle. The second issue is that my character is able to be raped, but she stands up during sex.

My mods are around 250, so I DEACTIVATED ALL MODS EXCEPT Sexlab Framework and Defeat with its requirements. Started a new game, but nothing changed.

This means Defeat itself may have a problem, but not other mods.

Please update it soon.

Thanks!

 

That sounds like a mod conflict, even if you disabled all the others, their scripts are still active, you would have to start a new game, or clean your saved game of all the scripts from other mods to really see if it's working correctly for you.

Posted

 

 

I installed this mod with warzones 2015 hoping to get a super orgy but about 99% of the time when an npc gets knocked down, the opposing faction just outright kills them. In the off chance that an npc is assulted they are killed mid animation. Anyone got any tips how to fix this? I do have "last enemy" and "knocked down by everyone" checked as well as 100% hit on chance with 50% health threshold. Thanks for any reply!

This mod doesn't prevent kills so you may want to set the assault to happen at a much higher percentage of health remaining so any blows received are less likely to go straight from the "too high to assault" level down to "you're dead".

 

Note that the maximum number of sex acts at once is capped at fourteen.

 

Yeah I tried 90% health and enemies still kill victims during the bleedout anyway. Thanks though.

 

 

Stop combat *has a max range on it*, only really works if the PC and their followers go down...

As for creating NPC battle situations and having them with sex acts, is unlikely to proceed as planned. As it might stop the 2 for sex, the others will continue to fight. And if the target happens to be in the middle of sex, will still attack them.

When down to the last 1 on 1 side, maybe 2 on the other, that is when it should not be interrupted by battle most of the time.

Posted

I think I found what's causing my followers to get bugged due to knockdown events.  Not saying it's a problem with Defeat, I'm sure it works fine on it's own, but I'm guessing the Defeat knockdown/surrender system probably conflicts with the one in NPC Knockout Overhaul which I'm also using. 

 

With both active, the assaults from the player as victim section work on me, but when they finish my followers are frequently in a permanent knockdown state from which I can't revive them.  The first time I interact with them in that state I get the usual menu that has me pick whether I want to talk or open the knockdown options.  If I pick the knockdown options it lets me pick revive but it doesn't revive them and from then on I can't ever interact with them again. 

 

With just NPC Knockout Overhaul, if a follower gets knocked down they have a similar menu but when I revive it will either revive them or if they're low on health it will say she's out cold and I have to either wait for the health to regenerate or heal with healing hands or something first.  Then I can revive successfully.

 

Curious if anyone has gotten both mods to work properly together.  I'm using NPC Knockout Overhaul to make any unique NPCs I meet protected so I'll have to find something else to do that if I disable it.  Otherwise too many quest givers and merchants and stuff get killed by dragons, vampire attacks, etc.

Posted

 

First of all, thank you for an awesome mod, but I haven't been able to succeed in this mod. The issue is that player character just stands up after she is stripped by rapist. Therefore, it returns to battle. The second issue is that my character is able to be raped, but she stands up during sex.

My mods are around 250, so I DEACTIVATED ALL MODS EXCEPT Sexlab Framework and Defeat with its requirements. Started a new game, but nothing changed.

This means Defeat itself may have a problem, but not other mods.

Please update it soon.

Thanks!

 

That sounds like a mod conflict, even if you disabled all the others, their scripts are still active, you would have to start a new game, or clean your saved game of all the scripts from other mods to really see if it's working correctly for you.

 

 

Ye, as I discussed, I started a new game with only Sexlab Framework and Deafeat with its requirements. What else should I clean up? I am using MO, so I also deleted overwrite. But nothing changed.

Posted

I was wondering if you would consider making permanent surrender part of your mod.

 

I tried using another mod that makes NPCs none hostile after they yield, but since it relies on bleed out, it is not compatible with defeat, it would be good if it was an option.

Posted

Is it possible to limit the distance traveled on left for dead post assault events? Every time I lose, I find myself literally on the other side of the country. It would make more sense that the bandits would drop me off not far from the deed, not drag me all across Skyrim and return home.

Posted

hello

 

is there a setting for the ammount of potential aggresors? When i get defeated everything thats withing 5 miles seems to want a turn.

 

thx

Posted

hello

 

is there a setting for the ammount of potential aggresors? When i get defeated everything thats withing 5 miles seems to want a turn.

 

thx

 

I don't believe there's such a setting. Defeat actually has a very small cap on potential aggressors IMO - its capped at 5. You may see more crowd around your character but thats because defeat will choose up to 5 extra nearby mobs to act as spectators. Besides cheering the action on, these spectators do nothing.

 

If you set the chance of a second turn to 0%, then any defeat will always be capped to 5 rounds of sexlab animations given the max of 5 aggressors.

 

Personally, I'd have preferred a higher maximum number of aggressors :P

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