Jump to content

Recommended Posts

Posted

I also want to ask if there is some way to knock down someone from behind while sneaking(to get the knock down defeat options) or if it will be added later in updates?

Again really love this mod but I think that would be really useful in certain circumstances.

Posted

I also want to ask if there is some way to knock down someone from behind while sneaking(to get the knock down defeat options) or if it will be added later in updates?

Again really love this mod but I think that would be really useful in certain circumstances.

 

Read the description it is already in.

 

"- Knock down

3 ways to knock down a NPC:"

Posted

 

I also want to ask if there is some way to knock down someone from behind while sneaking(to get the knock down defeat options) or if it will be added later in updates?

Again really love this mod but I think that would be really useful in certain circumstances.

 

Read the description it is already in.

 

"- Knock down

3 ways to knock down a NPC:"

 

 

sorry about that thank you didn't catch that when i read through it the first time.

Posted

I used this mod for quite a time now and it always worked without problem. Then I decided to install some new mods like Slaverun Reloaded, Serial Strip, Sexual Fame Framework, SL AnimationLoader and Dibella Sisterhood. Some time after installing these and playing Slaverun Reloaded I noticed that the Defeat mod 5.2.1 was no longer working. The MCM Menu showed Disabled and I wasn't able to Enable it anymore. So I decided to remove the mod,the Deviously Captured mod and the Slaverun REloaded mod. After that I made a clean save with the save cleaning tool. FInally I reinstalled the defeat mod 5.2.2 and the Deviously Captured mod anew. Now I have the MCM Menu enabled again but the mod still doesn't work. Also in the MCM menu only some features work. So I cant disable the mod in the menu or disabple the PC as victim option. But I can set the hotkeys and choose all options in the new animation options. I also ran FNIS and LOOT every time and have all the required mods installed. I'm running out of ideas on how to get this mod running again. Hopefully sombody here can help.

Oh, I use mod organizer to install mods.

 

Posted

 

I installed this mod, started up my game and shortly afterwords my character was approached by a Frost Troll and she got destroyed by it. The Frost Troll then proceeded to have its way with my character, after it had finished it wandered off and left my character freezing her ass off in the snow with the struggle bar to get up. I filled the struggle bar, but nothing happened, my character continued to sit there moaning and freezing her ass off, I tried hitting the jump button a couple of times but still she just sat there. I did notice that after I had hit the jump button a couple of times I was able to go back into first person mode and move around but everything looked strange, when I pulled out of first person mode my character was still moaning and sitting on her ass and I couldn't get her to move again until I went back into first person mode.

 

Has anyone else had this issue?

 

On another note, if it hasn't been added already, it would be nice to see a feature that allowed for creatures to loose interest in your character after they were satisfied, instead of having to worry about having to run away from or fight them again.

check and see if you have auto free camera active in the sexlab mcm if you do de-active it by unchecking, there is a bug witht the auto free cam

 

 

HA! that must be what it is then, thanks for telling me that. I do in fact have free fly camera enabled.

Posted
 

 

 

I installed this mod, started up my game and shortly afterwords my character was approached by a Frost Troll and she got destroyed by it. The Frost Troll then proceeded to have its way with my character, after it had finished it wandered off and left my character freezing her ass off in the snow with the struggle bar to get up. I filled the struggle bar, but nothing happened, my character continued to sit there moaning and freezing her ass off, I tried hitting the jump button a couple of times but still she just sat there. I did notice that after I had hit the jump button a couple of times I was able to go back into first person mode and move around but everything looked strange, when I pulled out of first person mode my character was still moaning and sitting on her ass and I couldn't get her to move again until I went back into first person mode.

 

Has anyone else had this issue?

 

On another note, if it hasn't been added already, it would be nice to see a feature that allowed for creatures to loose interest in your character after they were satisfied, instead of having to worry about having to run away from or fight them again.

check and see if you have auto free camera active in the sexlab mcm if you do de-active it by unchecking, there is a bug witht the auto free cam

 

 

HA! that must be what it is then, thanks for telling me that. I do in fact have free fly camera enabled.

 

 

It might be something else then what you see but i can imagine that your PC got ragdolled a little bit in to the ground and that makes you stuck literally, would explain the jumping to have some effect.

 

If i let DA handle the transition from bleedout event to blackout event my character gets ragdolled. I noticed that this happens after the sitting animation from Defeat. So if DA handles it, Defeat ragdolls the PC at the very end and DA starts the following event with my character still ragdolled.

I disabled the bleedout events in DA and used Defeat's system with the "Left for Dead" option and even while the PC gets ragdolled by Defeat aswell it manages to let the PC stand up properly.

 

At the moment i am at my wits end, i just can't figure out why Defeat ragdolls my PC i hope what i described as workaround should do for now.

 

Posted

So, I have DA and Defeat installed and at early levels of a new game the defeat struggle bar and the DA bleedout bar appears at the same time and after defeat the character almost always dies (Blackout). Is it cause of the wound and other settings?

Posted

I am pretty sure it may have already been reported and or i messed something up the rape with player doesn't seem to work.

Posted

First off, thanks for the cool mod! :D 
 

However, I'm having some trouble with certain aggressor animations. When I select a tied up NPC and choose 'Bound Rape' I still get all sorts of SexLab animations, even though it says that only NSAP and ZaZ animations should play.

 

I've double checked both packs and they're up to date and their animations are showing up in the SexLab MCM menu and I can start them manually using the SexLab MCM menu Animation Editor. in the 'List of loaded compatible mods' both packs are shown as 'on'. I'm using Defeat 5.2.2. Is there anything else I need to get these animations working?

 

Unrelated question: Is there a way to get into a threesome with 2 tied up NPC's with Defeat?

Posted

Goubo: love the mod

just wondering the best way to add the defeat event to the kidnapping quests (bandits kidnap your spouse but don't do anything)

i think you probably don't want defeat relying on the dlc's, that's why i ask.

 

i think it would be more ungent if something may happen other than spouse/friend just kneeling there tied up doing nothing.

 

Posted

Ah, I forgot to report something last time. There seems to be something with the animations that interferes with DD's armbinder animations. I'm not sure what the cause is exactly, but here's the scenario: I have a couple of nude followers bound in restraints, including shackles from Cursed Loot. If they are defeated, which is pretty easy considering they can't fight back and I've set their HP very low via console to prevent being able to use them as free meat shields during battle, something stops the bound hands animation from playing after they recover. When I first activate them to revive them, they'll be bound as normal, but the next time they stop playing the bound hands animation, whether by getting staggered or getting far enough that the script stops making them play the animation etc., they'll stay unbound unless I have Defeat clean up all nearby actors, after which I'll see them return to being bound as Defeat executes the cleanup.

 

I'm not totally certain, but I did notice that when reviving a nude unbound follower, they'll play a cover animation until they get dressed. Is that animation not set to end by itself, maybe?

Posted

Would like to ask you guys about this.

As aggressor, if you go behind and NPC and press the action button your character will say "Don't move!" and the character will yield.

This will open up multiple speech options. I choose the rape option and there is an animation being played and a bar to be filled up like the resist bar

if you are the victim. I would like to know if it is the same as the resist bar as the resist bar uses a skill as an attribute to fill up the bar. If so, then what skill is it that 

will make the bar fill up easier or is it depends on your stats like life,magicka or stamina.

 

Cheers.

Posted

For next update collateral will be fully fixed with proper non vanilla follower detection, some bugs were well-hidden in my own system, NPC vs NPC feature would make the followers and attackers ignored during a played scene... :D

 

 

is there anyway to get a non-follower NPC/creature to attack someone you defeated?

No, but I can add a dialogue for non-follower npc to assault a near marked victim.

 

First off, thanks for the cool mod! :D 
 

However, I'm having some trouble with certain aggressor animations. When I select a tied up NPC and choose 'Bound Rape' I still get all sorts of SexLab animations, even though it says that only NSAP and ZaZ animations should play.

 

I've double checked both packs and they're up to date and their animations are showing up in the SexLab MCM menu and I can start them manually using the SexLab MCM menu Animation Editor. in the 'List of loaded compatible mods' both packs are shown as 'on'. I'm using Defeat 5.2.2. Is there anything else I need to get these animations working?

 

Unrelated question: Is there a way to get into a threesome with 2 tied up NPC's with Defeat?

Indeed I actually forgot to add a bit of code for this, thanks.

 

About you second question, no.

 

Ah, I forgot to report something last time. There seems to be something with the animations that interferes with DD's armbinder animations. I'm not sure what the cause is exactly, but here's the scenario: I have a couple of nude followers bound in restraints, including shackles from Cursed Loot. If they are defeated, which is pretty easy considering they can't fight back and I've set their HP very low via console to prevent being able to use them as free meat shields during battle, something stops the bound hands animation from playing after they recover. When I first activate them to revive them, they'll be bound as normal, but the next time they stop playing the bound hands animation, whether by getting staggered or getting far enough that the script stops making them play the animation etc., they'll stay unbound unless I have Defeat clean up all nearby actors, after which I'll see them return to being bound as Defeat executes the cleanup.

 

I'm not totally certain, but I did notice that when reviving a nude unbound follower, they'll play a cover animation until they get dressed. Is that animation not set to end by itself, maybe?

It is not supposed to end by itself no, I find it surprising that it prevent the off hand animation from DD to play though! I'll add a condition for the animation to not play when a DD device is equipped.

 

Would like to ask you guys about this.

As aggressor, if you go behind and NPC and press the action button your character will say "Don't move!" and the character will yield.

This will open up multiple speech options. I choose the rape option and there is an animation being played and a bar to be filled up like the resist bar

if you are the victim. I would like to know if it is the same as the resist bar as the resist bar uses a skill as an attribute to fill up the bar. If so, then what skill is it that 

will make the bar fill up easier or is it depends on your stats like life,magicka or stamina.

 

Cheers.

Same function used for the player as the victim, the 2 strongest attack skills for the attacker against the 2 strongest defense skills for the victim as well as the level difference between the two actors determine how hard it will be to fill the bar.
Posted

That has to be on you, something in your computer's settings. Does it recognize any other .rar files?

Posted

Whenever i try to install this, it just installs solitaire

don't use ms edge(I.E.) or Cortana use Firefox or Chrome or any other browser but the ones from microsoft

Posted

 

Whenever i try to install this, it just installs solitaire

don't use ms edge(I.E.) or Cortana use Firefox or Chrome or any other browser but the ones from microsoft

 

 

this is an error with windows 10. downloading from another browser will indeed fix it ^^,

 

Posted

 

 

Whenever i try to install this, it just installs solitaire

don't use ms edge(I.E.) or Cortana use Firefox or Chrome or any other browser but the ones from microsoft

 

 

this is an error with windows 10. downloading from another browser will indeed fix it ^^,

 

not an error, M$ did it on purpose for security reasons. just change the extension to .rar and the file works

 

also might need to right click on it and choose properties and check the box that says "unblock", if the box does not exist then it's fine but this can't be done while the file is in the downloads folder, downloads folder is protected

Posted

I'm using Loot.  But does it make a difference in the laod order?  Should Defeat be closer to the bottom and after followers?  I'm having some issues with surrendering to people, and not animals.  The followers go untouched with people not animals.

Posted

Hi, I'm using this mod but when I am raped no animations are shown, I toggled all the animations but I either stand there or lie down and they stand there doing nothing, please help me since so far it is a great mod

Posted

Hey, I've had a problem with some of the DLC races in the game.

 

Anytime I try to surrender to some race from a DLC (dawnguard or DB) it doesn't work.

 

And anytime I try to mark anyone with the hotkey, I get "*insertDLCRaceActor* has resisted DefeatHKActionSPL" or something like that.

 

Also, I've checked through the MCM menu, and the mod apparently reads the DLC, but the actors that have races from the DLC don't get the spell applied to them (Netch, rieklings, Vampire Lords, etc)

 

and some more information on the matter: I used MatchMaker to pair up an NPC with a DLCRace NPC and the animations are definitely registered and do work.

 

and load order:

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
SexLab.esm
CreatureFramework.esm
SexLabAroused.esm
Schlongs of Skyrim - Core.esm
notice board.esp
ZaZAnimationPack.esm
EFFCore.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
ImmediateDragons.esp
LogicalJewelry.esp
SkyUI.esp
NPCMagickRebalance.esp
UnlimitedBookshelves.esp
proudspiremanortnf.esp
imp_helm_legend.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuOverlays.esp
No Magic Ninja Dodge - No DLC.esp
iHUD.esp
Greed's Demise.esp
dredtent.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
dD-Reduced Splatter Size.esp
dD-Reduced Wound Size.esp
No Vampire Attacks.esp
hornsareforever.esp
VioLens.esp
RealisticWaterTwo.esp
Killable Children.esp
Killable Children - Quest Important Protected.esp
FusRoDoor.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
WondersofWeather.esp
Steel Bolts For All.esp
vinis_transmute.esp
NoLeveledItemRewards.esp
LFox Pickpocketing Chance Caps at 99.esp
Footprints.esp
HeartBreaker.esp
DremoraMerch10000.esp
SexLabLeveling.esp
MoreNastyCritters.esp
SexLab Cumshot.esp
more plants all.esp
Schlongs of Skyrim.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
BDOrcSchlong.esp
FNIS.esp
PowerfulDeadThrall.esp
DragonAspectunblocker.esp
Private Needs Discreet.esp
FloppySOS.esp
XPMSE.esp
dD - Realistic Ragdoll Force - Realistic.esp
SMIM-DragonbornTernFix.esp
SMIM-FarmhouseFlickeringFix.esp
SMIM-FurnitureChestSnowFix.esp
Blush When Aroused.esp
PumpingIron.esp
AzarHairPonyTail 03 - Havok.esp
Auto Unequip Ammo.esp
Auto Unequip Helmet.esp
WetandCold.esp
WetandCold - Ashes.esp
ABT - Faster Arrows Improved +50%.esp
ABT - Faster Bolts Improved +50%.esp
randomthunder.esp
GrassOnSteroids_Short.esp
BFT Ships and Carriages.esp
RealisticWaterTwo - Legendary.esp
Run For Your Lives.esp
OvensAndChurnsMain.esp
OvensAndChurnsMinorInns.esp
SexLab Romance.esp
notice board - dragonborn patch.esp
WorldEaterBeater.esp
HavenBag.esp
SexLab Aroused Creatures.esp
NonSexLabAnimationPack.esp
Ghosu - Project Flintlock.esp
UIExtensions.esp
DW.esp
KJ Tattoos 4K.esp
FreckleMania.esp
EFFDialogue.esp
legendaryBalanced.esp
The Paarthurnax Ultimatum.esp
Natural Lighting and Atmospherics.esp
SOS - Leito Addon.esp
SexLabDefeat.esp
FNIS_PCEA2.esp
Alternate Start - Live Another Life.esp

Ok rieklings work, but Netch don't, Ash Spawn don't, Vampire Lords don't. It's weird. Lemme see if a papy log will reveal it

 

Papyrus.0.log

 

also happy new year!

Posted

I've used Defeat before but recently I got a new computer so I had to reinstall everything. I download and install the mod with NMM and it shows up in the MCM but when I press Install it doesn't. It says it is going to install and to exit but it doesn't install. I haven't added any new mods that I know of. I've organized with LOOT but still no dice. All my other Sexlab mods work fine. Any help is appreciated.

 

Posted

I'm having a similar problem to boonboonsplat, recently upgraded my pc reinstalled skyrim with all the same mods i was using before now the only one that doesn't work is Defeat. I cant even get it to show in the mcm menu any more, (it did initially but wouldn't work) I've been trying to fix this for 2 weeks and tried everything i can think of.

Checked load orders, uninstalled reinstalled on clean saves redownloaded and reinstalled, removed mods nothing has worked. I have searched so many forums for a fix and found a few with similar problems but not 1 with a fix please help.

it registers in fins but it just wont come up in the mcm and when it does when you click on activate mod it does nothing.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...