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Posted

Ok, so I installed the newest version and I think I'm going to go back to 2.06 because after the first tentacle attack, they left a note with me and that totally freaked me out... ?

Posted
1 hour ago, maddadicusrex said:

Using plant only. Tentacles will appear and stay in world. Have at least 6 in my settlement just waving. AAF works only 50% of time. Screen goes black and go into eternal load mode. I have to back out of game and reload save. I will try default random mode and see what happens.

Thank you!  I am looking at this now. 

Posted
1 hour ago, ecastellvi said:

Ok, so I installed the newest version and I think I'm going to go back to 2.06 because after the first tentacle attack, they left a note with me and that totally freaked me out... ?

??

 

Posted
1 hour ago, VaunWolfe said:

In the beastest statistics the sex counter does not update but it does track pregnancy.

That should be fixed with the newest version :)

I broke that when moving things about.

Posted
15 minutes ago, VaunWolfe said:

Yeah I had to restart the game to fix. It is working so far.

Awesome!  Sorry, I should have mentioned that sooner.

 

Let me know if you see any other oddities.  :)

 

Posted (edited)

I found this one character only had sex once. And it seems that the number keeps ticking up because the number is now 36580.

Edited by VaunWolfe
Posted
22 hours ago, Sthan Dust said:

Every tick in in Game hours.  Increasing the number makes it less common.  So increasing wait hours, will only do a check at that interval for the chance you've selected.

 

For instance, if Chance Attack is 50, and Wait hours is 8, every 8 hours there is a 50% chance of an attack. :)

 

ps.  That also is affected on whether player has just fast traveled, is in combat, is in an AAF scene.  If any of those are true, it will wait 8 more hours to check again.

 

Ok thanks! Also are there any implemented mechanics if your sanity hits rock bottom? After some unfortunate events that's where my PC finds themselves but I haven't really noticed much other than sometimes they say "I'm losing my mind." If it's tied to the story that might be why then because I've only been able to find 4-5 letters so far

Posted

Evening Lovelies!

 

I will not be releasing this evening. I had a very long day at work.  Please let me know if you run into any issues with 2.07. 

 

I will pick up tomorrow night!  I'm trying to add new content and stories.  So next release I'd like to be more than just bug fixes.

 

Thank you all for playing the mod! ❤️

 

 

Posted
1 hour ago, H Bof said:

Ok thanks! Also are there any implemented mechanics if your sanity hits rock bottom? After some unfortunate events that's where my PC finds themselves but I haven't really noticed much other than sometimes they say "I'm losing my mind." If it's tied to the story that might be why then because I've only been able to find 4-5 letters so far

Yes.  That's all I will say presently.

 

Thank you for keeping with me on this.  I want it to be new and exciting each time you play.

 

Fallout 4 is my favourite game.  I won't be giving up on it anytime soon.  (At least til fallout 5)

 

I am adding this mod to Skyrim as well.  But I just started that a few weeks ago.

 

As much as I complain about Bethesda, they make the best games.  I was addicted with Elder Scrolls: Arena.  6 Floppy disks, and I was hooked. (I need to bring the Nymphs back!)

 

I am always open to ideas.  Its an open world.  We can do whatever we want!

❤️

 

Posted

I am using latest version. I am running a stable AAF. I set Tentacles to random. Out of nowhere, a single tentacle pops up and remains there. A few minutes later, another single tentacle pops up and remains there. I now have 2 waving from my interior floor. A bit later AAF animation pops up, sets up, then blacks out my screen in endless loading. Have to leave game to fix. Is there anyone else having these issues. I am using most of the mods you recommend as add ons. Obviously, some other npc based mod is conflicting. I WOULD NOT MIND A COPY OF PRE VERSION 4 TO PLAY WITH. Thanks

Posted
57 minutes ago, maddadicusrex said:

I am using latest version. I am running a stable AAF. I set Tentacles to random. Out of nowhere, a single tentacle pops up and remains there. A few minutes later, another single tentacle pops up and remains there. I now have 2 waving from my interior floor. A bit later AAF animation pops up, sets up, then blacks out my screen in endless loading. Have to leave game to fix. Is there anyone else having these issues. I am using most of the mods you recommend as add ons. Obviously, some other npc based mod is conflicting. I WOULD NOT MIND A COPY OF PRE VERSION 4 TO PLAY WITH. Thanks

Let me know if either of these versions work for you. I am so terribly sorry that recent updates are causing issue. ❤️

 

 

SanityFramework - 2.03.zip SanityFramework - 2.04.zip

Posted
8 hours ago, Sthan Dust said:

Let me know if either of these versions work for you. I am so terribly sorry that recent updates are causing issue. ❤️

 

 

SanityFramework - 2.03.zip 1.1 MB · 0 downloads SanityFramework - 2.04.zip 1.11 MB · 0 downloads

 

I have the same issue as @maddadicusrex since version 2.07.

If I switch off tentacles the mod seems to work just fine (as far as I can tell from the occasional notifications) but with tentacles it goes - pardon me - insane :D

(I actually thought it was because I've changed from Ego's FPE to Invictus' version... but when I changed back the issue remained)

 

I have copies of the previous versions of Sanity Framework.
Is it safe to "downgrade" to 2.04 or 2.03 from 2.07, or should I better start a new game?

 

Posted
3 hours ago, JonX67 said:

 

I have the same issue as @maddadicusrex since version 2.07.

If I switch off tentacles the mod seems to work just fine (as far as I can tell from the occasional notifications) but with tentacles it goes - pardon me - insane :D

(I actually thought it was because I've changed from Ego's FPE to Invictus' version... but when I changed back the issue remained)

 

I have copies of the previous versions of Sanity Framework.
Is it safe to "downgrade" to 2.04 or 2.03 from 2.07, or should I better start a new game?

 

2.03 works fine. I am guessing the Tentacle choice options might be the probem with AAF.

Posted

Beastess stats seem to be not working. It takes forever to show (being forever up to 30 seconds) and it goes up on its own. I checked after one attack f the tentacles and the count of attack was up to 65065. After a reset and not being attacked once, the counter was up to 730 and going up. This happened in a fresh start. 

Posted
35 minutes ago, ecastellvi said:

Beastess stats seem to be not working. It takes forever to show (being forever up to 30 seconds) and it goes up on its own. I checked after one attack f the tentacles and the count of attack was up to 65065. After a reset and not being attacked once, the counter was up to 730 and going up. This happened in a fresh start. 

Go back to 2.03 till author checks out the latest version.

Posted

Sorry all.  I think moving to the SceneEnds caused a bunch of issues.

 

It is safe to roll back and I will work on this tonight.  

 

I noticed the same thing myself last night.  I may have a loop issue.

 

Again, my apologies. ❤️

 

Posted
3 hours ago, ecastellvi said:

Beastess stats seem to be not working. It takes forever to show (being forever up to 30 seconds) and it goes up on its own. I checked after one attack f the tentacles and the count of attack was up to 65065. After a reset and not being attacked once, the counter was up to 730 and going up. This happened in a fresh start. 

This was the culprit!!  The loop wasn't ending.  Ugh, this is why I shouldn't code at midnight!

 

You found the problem!  Thank you so much!

Posted
13 minutes ago, Sthan Dust said:

This was the culprit!!  The loop wasn't ending.  Ugh, this is why I shouldn't code at midnight!

 

You found the problem!  Thank you so much!

Uh... Did I do it? I mean... psh... yes, of course I always knew that was the issue.... yeah... ?

Posted
3 minutes ago, ecastellvi said:

Uh... Did I do it? I mean... psh... yes, of course I always knew that was the issue.... yeah... ?

??

 

You did!  The loop wasn't ending on checking races.  65535 is the highest value for that variable!  You are a genius! ❤️

 

Testing the fix now.  I hope to have it posted in the next 30 minutes.  Let me just make sure it didn't break anything else!

Posted

I feel very silly missing such a basic issue of incrementing a variable in a loop.  I guess I was just .... loopy the other night.  ??

 

Beastess Stats was the culprit, and it is now remedied.  Thank you @ecastellvi for posting the number.  You saved me hours of debugging. :)

 

I suspect all the other issues were related to this bug, because I noticed that the recent release started to slug up the game after the first tentacle attack.

 

You do NOT need a new save game, but I would restore back to a save before you installed 2.06 or higher.  I do not know if the engine will release the script with the loop.

I tested all the tentacle types, including Plant, and I found no issues.

 

Please let me know if everything is working properly.

 

Again, I am so very sorry. I hope I didn't cause save game issues.

Posted
31 minutes ago, Sthan Dust said:

I feel very silly missing such a basic issue of incrementing a variable in a loop.

 

If it helps, something like 50% of my script bugs end up being exactly this. Oh how I long to see basic language constructs like "for" loops in Papyrus.

Posted
1 hour ago, Sthan Dust said:

You do NOT need a new save game, but I would restore back to a save before you installed 2.06 or higher.  I do not know if the engine will release the script with the loop.

I tested all the tentacle types, including Plant, and I found no issues.

Glad I could be of service, debugging is the worst.

 

I'm running the fresh save I started when I downloaded 2.07 and it's running smoothly.

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