Miauzi Posted June 21, 2022 Posted June 21, 2022 (edited) 7 hours ago, darkdesires04 said: Im Moment nehme ich eine Reihe von Änderungen für das nächste Update vor, also werde ich einen Testlauf durchführen, wenn ich fertig bin, und sehen, ob diese Probleme auftreten. Und ich kann Ihnen eine Beta-Version des Mods schicken, wenn Sie der Erste sein möchten, der ihn testet. In 2 oder 3 Wochen ist es fertig. Im nächsten Update sollte ich das Verhalten der Herrin ändern, wenn du zu ihr zurückkommst. Zumindest werde ich den Dialog und das Start-Submission-Level ändern.  Aber im Moment weiß ich sicher, dass Sex in der Arena und SLSO gut funktionieren. Das SLSO kann gesteuert werden, ich bin mir nicht sicher, warum Sie dort ein Problem haben sollten. In der Arena sollte der Sex beginnen. Kannst du mit anderen Mods Sex mit Kreaturen haben, aber nicht mit diesem Mod? Möglicherweise fehlen Kreaturenanimationen oder sie sind im Sexlab MCM deaktiviert. Siehst du auch eine Benachrichtigung wie „konnte keinen Sex mit dir haben …“ in der Arena?   First of all thanks for the answer I will test various things tonight and then edit (complete) my post time 23:30 apparently I didn't have an "FNIS Creature Pack" and therefore no animations loaded - although the packs were installed Installation rescheduled and animations reloaded in the SexLab menu - now creature animations are also displayed Next, check whether there will be sex with the defeated opponent after the arena fight or whether something is still missing time 00:30 the sex scenes after the fights against human opponents work - also the necessary menus are there on the other hand, the scenes with creatures don't take place after the fights - but at least the selection menu comes up whether I want to have sex or whether I want to leave the arena right away - the small improvement because that didn't exist before I don't know why there are no creature animations - the SL menu shows over 400 of them as loaded I don't know whether this is due to the limited selection - because the last attempt was with a frost giant you can't choose who you fight in the arena (in normal fights) - for a test that would certainly be very helpful if you could time 01:00 I don't get it - the SL menu shows 400 animations for creatures after reading in via Sl_Anim_Loader If I reload the game -> I have only zero animations I can then reload it what's wrong?  Edited June 21, 2022 by Miauzi
Polonium Posted June 21, 2022 Posted June 21, 2022 (edited) I'm experiencing a bug: After getting sent to Dark Desires from Simple Slavery, I enter the Arena and the scene progresses until the announcer announces "Place your bets!", and the PC draws their weapon. After that the scene stops, there is no further activity. The quest appears to be stuck at "Wait for your opponent". In the case of human opponents, they don't appear to equip their weapons. Edited June 21, 2022 by Polonium
VirginMarie Posted June 22, 2022 Author Posted June 22, 2022 Teaser Video - When Toys Workshop Love Dance meets the Dark Desires Club  Only possible with the next release. It's the Toys Workshop Love Dance scene triggered when wearing the Skooma Plug toy, with new orgies from Toys&Love. I decided to stress test it in DDC. Works fine in the club. A little extreme, but what a blast!  3
Talesien Posted June 22, 2022 Posted June 22, 2022 4 hours ago, VirginMarie said: Teaser Video - When Toys Workshop Love Dance meets the Dark Desires Club  Only possible with the next release. It's the Toys Workshop Love Dance scene triggered when wearing the Skooma Plug toy, with new orgies from Toys&Love. I decided to stress test it in DDC. Works fine in the club. A little extreme, but what a blast!  You know, what I found truly remarkable is how you made those crappy dance animations we got look kinda good. Also, you should do more vids in the club, the NPC's look a lot better than what you have in your game usually. (I think I mentioned before you urgently need a NPC overhaul mod ... though ok perhaps not conductive to a development system.) Â
darkdesires04 Posted June 22, 2022 Posted June 22, 2022 17 hours ago, Polonium said: I'm experiencing a bug: After getting sent to Dark Desires from Simple Slavery, I enter the Arena and the scene progresses until the announcer announces "Place your bets!", and the PC draws their weapon. After that the scene stops, there is no further activity. The quest appears to be stuck at "Wait for your opponent". In the case of human opponents, they don't appear to equip their weapons. There is probably an issue with your mod installation or a mod conflict. It should work. You can refer to older posts for some clues.
Miauzi Posted June 22, 2022 Posted June 22, 2022 Vor 19 Stunden sagte Miauzi: First of all thanks for the answer I will test various things tonight and then edit (complete) my post time 23:30 apparently I didn't have an "FNIS Creature Pack" and therefore no animations loaded - although the packs were installed Installation rescheduled and animations reloaded in the SexLab menu - now creature animations are also displayed Next, check whether there will be sex with the defeated opponent after the arena fight or whether something is still missing time 00:30 the sex scenes after the fights against human opponents work - also the necessary menus are there die Szenen mit Kreaturen finden hingegen nicht nach den Kämpfen statt - aber immerhin kommt das Auswahlmenü, ob ich Sex haben will oder ob ich gleich die Arena verlassen will - die kleine Verbesserung, weil das nicht t existieren vorher Ich weiß nicht, warum es keine Kreaturenanimationen gibt - das SL-Menü zeigt über 400 davon als geladen an Ich weiß nicht, ob das an der begrenzten Auswahl liegt - denn der letzte Versuch war mit einem Frostriesen Du kannst dir nicht aussuchen, gegen wen du in der Arena kämpfst (in normalen Kämpfen) - für einen test wäre das sicher sehr hilfreich wenn du könntest Zeit 01:00 Ich verstehe es nicht - das SL-Menü zeigt 400 Animationen für Kreaturen nach dem Einlesen über Sl_Anim_Loader Wenn ich das Spiel neu lade -> habe ich nur null Animationen Dann kann ich es neu laden was ist los?  I built a new char - had SL freshly installed - loaded the necessary animation - the number (400 for creatures) is also displayed in the last SL menu item but after reloading the char -> no more creature animation to be found I'm out - I have no idea what's going on and not a clue ahead it might be -- so I can currently leave the arena part completely "left".
darkdesires04 Posted June 22, 2022 Posted June 22, 2022 (edited) 6 hours ago, VirginMarie said: Teaser Video - When Toys Workshop Love Dance meets the Dark Desires Club  Only possible with the next release. It's the Toys Workshop Love Dance scene triggered when wearing the Skooma Plug toy, with new orgies from Toys&Love. I decided to stress test it in DDC. Works fine in the club. A little extreme, but what a blast!  Look kind of funny. So I just wanted to let you guys know that I am adding more beautiful girls for the next update, and I would let some of them randomly wander out of the club, to Whiterun, Solitude and Riften districts. Random girls in random places. If the player meets them outside the club, there would be some sort of dialogue. I am still thinking about how this dialogue would work. If it would lead to sex, or maybe requests tied to a quest in the future..   Edited June 22, 2022 by darkdesires04
Miauzi Posted June 22, 2022 Posted June 22, 2022 (edited) 9 hours ago, Miauzi said: Ich habe einen neuen Char gebaut - SL frisch installiert - die nötige Animation geladen - die Zahl (400 für Kreaturen) wird auch im letzten SL-Menüpunkt angezeigt aber nach neuladen des char -> keine kreaturanimation mehr zu finden Ich bin draußen - ich habe keine Ahnung, was los ist, und keine Ahnung, was es sein könnte -- damit kann ich den arena teil aktuell komplett "links" lassen. Oh mein Gott - es kann alles so einfach sein. Ja - ich habe den Fehler gefunden - viel Asche auf mein Haupt. SexLab-Menü - erste Einstellungsseite - Kreaturen-Animation -> ERLAUBEN -> JA *kopf auf die Tischekante schlagen* -- und nun funktioniert alles mit der Arena -- P.S. Coming to the next part - a task of the Mistress: "All Girl Sex Show" - >perform a sex show on the stage what is behind the task? Sex with club guests actually always takes place in the beds - but not on the stage  Edited June 22, 2022 by Miauzi
Miauzi Posted June 23, 2022 Posted June 23, 2022 Am 21.06.2022 um 17:50 Uhr sagte darkdesires04: Im Moment nehme ich eine Reihe von Änderungen für das nächste Update vor, also werde ich einen Testlauf durchführen, wenn ich fertig bin, und sehen, ob diese Probleme auftreten. Und ich kann Ihnen eine Beta-Version des Mods schicken, wenn Sie der Erste sein möchten, der ihn testet. In 2 oder 3 Wochen ist es fertig. Im nächsten Update sollte ich das Verhalten der Herrin ändern, wenn du zu ihr zurückkommst. Zumindest werde ich den Dialog und das Start-Submission-Level ändern.  Aber im Moment weiß ich sicher, dass Sex in der Arena und SLSO gut funktionieren. Das SLSO kann gesteuert werden, ich bin mir nicht sicher, warum Sie dort ein Problem haben sollten. In der Arena sollte der Sex beginnen. Kannst du mit anderen Mods Sex mit Kreaturen haben, aber nicht mit diesem Mod? Möglicherweise fehlen Kreaturenanimationen oder sie sind im Sexlab MCM deaktiviert. Siehst du auch eine Benachrichtigung wie „konnte keinen Sex mit dir haben …“ in der Arena?   So - after I was able to solve the last small problems (the stage show)... .. the mod works quite well for me. Your offer to pre-test your new version sounds interesting - I'd be happy to accept that. -- I would also like to express a few of my thoughts/wishes on how the mod could be further developed 1) I initially entered the club as a guest and then voluntarily assumed the role of a "slave". after I have fulfilled the Mistress's expenses - which represent something like "training" - I can cancel my slave status, but this automatically prohibits me from continuing to work in the club The idea would be to introduce a second level of cooperation - you no longer wear a slave collar - you have the free choice of clothing etc. You can leave the club at any time and go back to "work" or your own pleasure (which you get paid for). And here would also be a mental connection to your plan to have women from the club appear randomly in other cities 2) I really like playing a succubus character and the mod "SL-Hormone" also allows me to turn a "normal" character into a succubus via (frequent sex with a Dremora Outcast). The mod author went one step further -> the external human appearance depends on the frequency of sex an actually ingenious idea - which literally "calls" for a job in a bizarre club You don't even have to actively link both mods - your own roll-play is sufficient - as long as you can become active as a freelancer in the club (after the "learning phase") -- 3) The club boss equips her "pet" with work clothes. Unfortunately, a pure random function in terms of immersion (for me as a real fetishist) is a complete disaster. That doesn't stop me from playing this mod (because I like it for hundreds of other reasons) - I then just "cheat" keys or knives in my inventory to put this mess down and put on something (in my eyes) more pleasing - it's just that my own roll play. But if you have ideas in this direction - at least a rough pre-selection (such as leather, ebonite, rope, etc.) by means of discussion options in dialogue with the boss would be nice 4) To start a game I only use the "Live-another-Live" mod - some mod authors offer interesting start options. One of my favorites -> "the captive princess" from the DCL mod I can also imagine an alternative start as "captive nobles sold for slavery" in their club (please, please, please) -- 5) should the club cater to more clothing fetishes (like rubber, leather, etc.)? He doesn't really have to - not in the way that all NPCs (guests as well as club employees) now walk around in such clothes. I can put myself (the char) in this "horny stuff" and outside of the club also each of my own followers. "Dark" is not only associated with clothing fetishes - but above all with SM and bondage They already make plenty of use with various pieces of furniture and the interactions with NPCs. Since there are not only "dominant" guests, but also submissive ones (in the real world, 90% of the guests of such clubs), perhaps one or the other guest in shackles or "restrictive" clothing would be an addition -- many thanks Eva
Lordnes Posted June 24, 2022 Posted June 24, 2022 (edited) On 5/18/2022 at 2:14 AM, kidchaos1997 said: I got it fixed, but now when i started a new game for some reason when doing the first submissive pet quest where you get the collar, it wont advance beyond that... Â How did you fixed it? i have the same crash rerason : (i talk about the NPC Denisse) Â Â [Â Â 1]Â Â Â TESNPC(Name: `Denisse`, FormId: 7701310A, File: `DarkDesiresClub.esp`) Â [Â Â 1]Â Â Â Character(FormId: 7701310B, File: `DarkDesiresClub.esp`, BaseForm: TESNPC(Name: `Denisse`, FormId: 7701310A, File: `DarkDesiresClub.esp`)) Â [Â Â 1]Â Â Â TESObjectREFR(FormId: 7701E751, File: `DarkDesiresClub.esp`, BaseForm: null) Â [Â 34]Â Â Â TESQuest(Name: _ddclubMain `Core Library`, FormId: 770483CC, File: `DarkDesiresClub.esp`) Â [Â 67]Â Â Â TESPackage(FormId: 7701E782, File: `DarkDesiresClub.esp`) Â Thanks in advance Edited June 24, 2022 by Lordsnes
darkdesires04 Posted June 24, 2022 Posted June 24, 2022 On 6/23/2022 at 1:11 PM, Miauzi said: So - after I was able to solve the last small problems (the stage show)... .. the mod works quite well for me. Your offer to pre-test your new version sounds interesting - I'd be happy to accept that. -- I would also like to express a few of my thoughts/wishes on how the mod could be further developed 1) I initially entered the club as a guest and then voluntarily assumed the role of a "slave". after I have fulfilled the Mistress's expenses - which represent something like "training" - I can cancel my slave status, but this automatically prohibits me from continuing to work in the club The idea would be to introduce a second level of cooperation - you no longer wear a slave collar - you have the free choice of clothing etc. You can leave the club at any time and go back to "work" or your own pleasure (which you get paid for). And here would also be a mental connection to your plan to have women from the club appear randomly in other cities 2) I really like playing a succubus character and the mod "SL-Hormone" also allows me to turn a "normal" character into a succubus via (frequent sex with a Dremora Outcast). The mod author went one step further -> the external human appearance depends on the frequency of sex an actually ingenious idea - which literally "calls" for a job in a bizarre club You don't even have to actively link both mods - your own roll-play is sufficient - as long as you can become active as a freelancer in the club (after the "learning phase") -- 3) The club boss equips her "pet" with work clothes. Unfortunately, a pure random function in terms of immersion (for me as a real fetishist) is a complete disaster. That doesn't stop me from playing this mod (because I like it for hundreds of other reasons) - I then just "cheat" keys or knives in my inventory to put this mess down and put on something (in my eyes) more pleasing - it's just that my own roll play. But if you have ideas in this direction - at least a rough pre-selection (such as leather, ebonite, rope, etc.) by means of discussion options in dialogue with the boss would be nice 4) To start a game I only use the "Live-another-Live" mod - some mod authors offer interesting start options. One of my favorites -> "the captive princess" from the DCL mod I can also imagine an alternative start as "captive nobles sold for slavery" in their club (please, please, please) -- 5) should the club cater to more clothing fetishes (like rubber, leather, etc.)? He doesn't really have to - not in the way that all NPCs (guests as well as club employees) now walk around in such clothes. I can put myself (the char) in this "horny stuff" and outside of the club also each of my own followers. "Dark" is not only associated with clothing fetishes - but above all with SM and bondage They already make plenty of use with various pieces of furniture and the interactions with NPCs. Since there are not only "dominant" guests, but also submissive ones (in the real world, 90% of the guests of such clubs), perhaps one or the other guest in shackles or "restrictive" clothing would be an addition -- many thanks Eva Thanks for the feedback, I will implement as many of these ideas as I can in the next release, and other ideas I may do in the subsequent release. So for next release, letting girls roam outside the club, more girls, bondage room, and I will add more fetish armor and high heels to the club using clothes from this mod: https://www.nexusmods.com/skyrimspecialedition/mods/65998?tab=files  1
Miauzi Posted June 24, 2022 Posted June 24, 2022 Vor 2 Stunden sagte darkdesires04: Vielen Dank für das Feedback. Ich werde so viele dieser Ideen wie möglich in der nächsten Version implementieren, und andere Ideen werde ich möglicherweise in der nachfolgenden Version umsetzen. Also für die nächste Veröffentlichung, Mädchen außerhalb des Clubs herumlaufen lassen, mehr Mädchen, Bondage-Raum, und ich werde dem Club mehr Fetisch-Rüstung und High Heels hinzufügen, indem ich Kleidung aus diesem Mod verwende: https://www.nexusmods.com/skyrimspecialedition/mods/65998?tab=files  Thank you for considering the suggestions. I know this outfit mod - it fits perfectly to such a club. (unfortunately less about the adventures in labyrinths *ggg*) -- Um - what's up with that little throne room and the "rumor" about a succubus in the club. I had read something about the latter in Mod-tread - but hadn't really made any sense out of it.
darkdesires04 Posted June 24, 2022 Posted June 24, 2022 (edited) 4 hours ago, Miauzi said: Thank you for considering the suggestions. I know this outfit mod - it fits perfectly to such a club. (unfortunately less about the adventures in labyrinths *ggg*) -- Um - what's up with that little throne room and the "rumor" about a succubus in the club. I had read something about the latter in Mod-tread - but hadn't really made any sense out of it. Yeah I was thinking about Calissa giving some of her succubus powers to the player, maybe after the submission is complete or at a start of the game if you talk to her. Maybe these powers could behave similar to Toys love shout where the player and followers could charm enemies into sex during or before battle. Then the enemies could basically join them as "allies" if the sex outcome is favorable. If sex outcome is not favorable then enemies would get mad and attack once sex is over. The succubus power would fill up with good orgasms, consensual sex, and drain if the player has sex with enemies or gets raped. It's an idea I had a while back. I am not sure if I should do it, given that there are other ideas I could implement. Right now I will work on talking to the girls outside the club and this fetish armor integration. But if you guys like that idea I might do it afterwards. Â Edited June 24, 2022 by darkdesires04
Miauzi Posted June 24, 2022 Posted June 24, 2022 Vor 1 Stunde sagte darkdesires04: Ja, ich habe darüber nachgedacht, dass Calissa dem Spieler einige ihrer Succubus-Kräfte gibt, vielleicht nachdem die Vorlage abgeschlossen ist oder zu Beginn des Spiels, wenn Sie mit ihr sprechen. Vielleicht könnten sich diese Kräfte ähnlich wie Toys Love Shout verhalten, bei dem der Spieler und seine Anhänger Feinde während oder vor dem Kampf zum Sex verzaubern können. Dann könnten sich die Feinde im Grunde als "Verbündete" anschließen, wenn das sexuelle Ergebnis günstig ist. Wenn das Ergebnis des Sex nicht günstig ist, werden die Feinde wütend und greifen an, sobald der Sex vorbei ist. Die Succubus-Macht würde sich mit guten Orgasmen, einvernehmlichem Sex füllen und entleeren, wenn der Spieler Sex mit Feinden hat oder vergewaltigt wird. Es ist eine Idee, die ich vor einiger Zeit hatte. Ich bin mir nicht sicher, ob ich es tun sollte, da es andere Ideen gibt, die ich umsetzen könnte. Im Moment werde ich daran arbeiten, mit den Mädchen außerhalb des Clubs zu sprechen und diese Fetisch-Rüstungsintegration. Aber wenn euch die Idee gefällt, mache ich das vielleicht später.  there are now quite a few succubus mods for Skyrim 1) Formation or transformation https://etherealmod.wordpress.com/2017/07/05/succubus-race/ my personal favorite - it has a body template for the succubus form that is separate from the normal form - which you can modify yourself via Bodyslide and then save in the appropriate directory 2) How does a normal mortal become a succubus? https://www.loverslab.com/files/file/416-sexlab-hormones-january-2022/ ultimately it is an "infection" contracted by having sex with Dremora-Outcast So you can continue the thread of your idea here -> a (powerful) succubus "infects" a mortal so that he can transform into a (lower) succubus - meaning that he then only has part of her abilities 3) Drain just a little energy or "love" to death https://www.loverslab.com/files/file/18011-sexlab-deadly-drain-se-enhanced-beta/ the mod author created a new (low) level of deprivation level -> nymph (sex addicted, harmless) perfect to "let off steam" as an employee in a club - especially since the succubus can force the orgasm of its "victim" (the customer). -- well - vampires just run a blood bank and Succubi a BDSM club
Talesien Posted June 24, 2022 Posted June 24, 2022 (edited) 1 hour ago, Miauzi said: there are now quite a few succubus mods for Skyrim 1) Formation or transformation https://etherealmod.wordpress.com/2017/07/05/succubus-race/ my personal favorite - it has a body template for the succubus form that is separate from the normal form - which you can modify yourself via Bodyslide and then save in the appropriate directory Honestly while I love the aesthetics, the succubus race is in most regards just a trimmed down PSQ (https://www.loverslab.com/files/file/17922-psq-328a-hybrid-sse/) that forces you to use a custom race. Though if not toned down, PSQ can make you pretty powerful, but hey you are a Dremora now. ^^ There is also: https://www.loverslab.com/files/file/6350-succubus-heart-se/ though it appears a tad unfinished at times. But it's less of a power trip the PSQ can become. Edited June 24, 2022 by Talesien
Miauzi Posted June 24, 2022 Posted June 24, 2022 Vor 2 Stunden sagte Talesien: Ehrlich gesagt, obwohl ich die Ă„sthetik liebe, ist das Succubus-Rennen in vielerlei Hinsicht nur ein abgespecktes PSQ ( https://www.loverslab.com/files/file/17922-psq-328a-hybrid-sse/ ), das Sie zur Verwendung zwingt ein benutzerdefiniertes Rennen. Auch wenn PSQ nicht abgeschwächt wird, kann es dich ziemlich mächtig machen, aber hey, du bist jetzt eine Dremora. ^^ Es gibt auch: https://www.loverslab.com/files/file/6350-succubus-heart-se/ , obwohl es manchmal etwas unvollendet erscheint. Aber es ist weniger ein Machttrip, zu dem der PSQ werden kann. I know these mods - but I deliberately decided against them The "weakened" succubus race is enough for me - I'm more concerned with the "optics" and the quite simple transformation along with the possibility of working with different body templates for both states (human - daedric). "Deadly Withdrawal" is quite an extensive tool - especially since I also have a mass hypnosis spell through "perverse infiltration" and I can use it, for example, to *cough* an entire bandit camp to death -- The nice thing about the now quite numerous mods -> you can indulge your very own preferences and put something together quite individually Â
Talesien Posted June 25, 2022 Posted June 25, 2022 (edited) 1 hour ago, Miauzi said: I know these mods - but I deliberately decided against them The "weakened" succubus race is enough for me - I'm more concerned with the "optics" and the quite simple transformation along with the possibility of working with different body templates for both states (human - daedric). "Deadly Withdrawal" is quite an extensive tool - especially since I also have a mass hypnosis spell through "perverse infiltration" and I can use it, for example, to *cough* an entire bandit camp to death -- The nice thing about the now quite numerous mods -> you can indulge your very own preferences and put something together quite individually  Fair enough, though as mentioned, the power level from PSQ can be controlled, or the entire disabled if desired. OTOH playing a custom race is playing a custom race. While steps have been taken in this case to minimize the effect it will always be there. Skyrim was not build with a 'Race expansion' option in mind, so if using a custom race you WILL face issues. Minor one like not getting addressed correctly as Nord/Redguard/Imperial..., more serious ones like misaligned animations, and so on. I would not recommend using custom races to less experienced modders. If you use a custom race be prepared for problems and be prepared to fix them on your own. Mod authors can not be expected to cover for such things. Also note that the race compatibility addon linked on the site is no longer available. While there is a newer one it does not list the Succubus Race. Likely will still work for it, might not though. Given how many people already have problems getting this mod to work for them (which surprises me to no end), adding a custom race into the mix sounds like a receipt for disaster. Besides, changing the race mid-game is also something highly problematic.. Edited June 25, 2022 by Talesien
Miauzi Posted June 25, 2022 Posted June 25, 2022 Vor 10 Stunden sagte Talesien: Fair genug, obwohl, wie bereits erwähnt, die Leistungsstufe von PSQ gesteuert oder auf Wunsch vollständig deaktiviert werden kann. OTOH, der ein benutzerdefiniertes Rennen spielt, spielt ein benutzerdefiniertes Rennen. Obwohl in diesem Fall Schritte unternommen wurden, um den Effekt zu minimieren, wird er immer da sein. Skyrim wurde nicht mit Blick auf die Option „Rassenerweiterung“ gebaut, wenn Sie also eine benutzerdefinierte Rasse verwenden, WERDEN Sie mit Problemen konfrontiert. Kleinere wie nicht korrekt als Nord/Redguard/Imperial ... angesprochen zu werden, schwerwiegendere wie falsch ausgerichtete Animationen und so weiter. Ich würde weniger erfahrenen Moddern die Verwendung von benutzerdefinierten Rennen nicht empfehlen. Wenn Sie ein benutzerdefiniertes Rennen verwenden, seien Sie auf Probleme vorbereitet und bereit, diese selbst zu beheben. Von Mod-Autoren kann nicht erwartet werden, dass sie solche Dinge abdecken. Beachten Sie auch, dass das auf der Website verlinkte Rennkompatibilitäts-Addon nicht mehr verfügbar ist. Obwohl es ein neueres gibt, wird das Succubus Race nicht aufgeführt. Wird wahrscheinlich immer noch dafür funktionieren, aber vielleicht nicht. Angesichts der Tatsache, wie viele Leute bereits Probleme haben, diesen Mod für sie zum Laufen zu bringen (was mich unendlich überrascht), klingt das Hinzufügen eines benutzerdefinierten Rennens wie eine Quittung für eine Katastrophe. Außerdem ist es auch sehr problematisch, das Rennen mitten im Spiel zu ändern. I share your concerns about implementing Succubi as a race in such a mod. Even such seemingly simple transformations from a standard player race to SL-Hormone's "Tussi-Bimbo" race (which doesn't have any separate spells or powers) are almost impossible without going through the "show-race-menu". actionable. With the succubus race, after reaching the necessary hormone cocktail level, you only get the message that you are now a succubus and various skills (like transformation) are unlocked - but the complex work behind it would completely blow up a mod like DDC. -- If at all, I would "become" a succubus outside of DDC - you leave the club as a person (symbolically) and come back as a succubus And as a succubus you fulfill a different job description - you have to fulfill different tasks - have different customers - get different benefits, etc. Access would then only have to be regulated via a kind of status query - are you actually a succubus? Ultimately, only 2-3 mods for Succubi come into question anyway. -- I've been looking at the PSQ mod you linked to again in the last few hours. man man man - it's pretty tricky in some places - especially because it's no longer maintained - e.g. my test char with the high poly face doesn't get a clean retransformation from succubus to human when you have body morph enabled - but without it the skins don't change I have now found a combination that works for me and will try it out in the next few days
Talesien Posted June 25, 2022 Posted June 25, 2022 9 hours ago, Miauzi said: I share your concerns about implementing Succubi as a race in such a mod. Even such seemingly simple transformations from a standard player race to SL-Hormone's "Tussi-Bimbo" race (which doesn't have any separate spells or powers) are almost impossible without going through the "show-race-menu". actionable. With the succubus race, after reaching the necessary hormone cocktail level, you only get the message that you are now a succubus and various skills (like transformation) are unlocked - but the complex work behind it would completely blow up a mod like DDC. -- If at all, I would "become" a succubus outside of DDC - you leave the club as a person (symbolically) and come back as a succubus And as a succubus you fulfill a different job description - you have to fulfill different tasks - have different customers - get different benefits, etc. Access would then only have to be regulated via a kind of status query - are you actually a succubus? Ultimately, only 2-3 mods for Succubi come into question anyway. -- I've been looking at the PSQ mod you linked to again in the last few hours. man man man - it's pretty tricky in some places - especially because it's no longer maintained - e.g. my test char with the high poly face doesn't get a clean retransformation from succubus to human when you have body morph enabled - but without it the skins don't change I have now found a combination that works for me and will try it out in the next few days The problem remains you would either have to start the game as a member of the succubus race or much worse, changing your race later is not a good idea. While there is a special version for RaceMenu, which properly supports race changes, it does so only for the standard races and is no longer maintained. Changing your race with the standard Racemenu mid-game will mess up your skills at the very least. As stated, it's simply not a good idea to do. As far as getting the meshes sorted, it is a bit tricky, aye. If you are ok with the aesthetics, this mod installs a ready to use setup: https://www.loverslab.com/files/file/9972-succubus-follower-spells-player-armor-and-psq-transform-addon/  Alternately you could try: https://www.loverslab.com/files/file/21933-psq-playersuccubusquest-easy-transform/ Like the above it refers to the older SSE port of PSQ, but I'm pretty certain it should work just as well with the newer version I linked). I'm currently trying to overcome my succubus 'addiction' hence don't have PSQ (or any other succubus addon) installed, so can't provide direct help at this moment.  Schlussendlich muss ich mal sagen: OH MEIN GOTT! Diese automatische Ăśbersetzung, die du da zitiert hast, hat mit dem, was ich geschrieben habe, aber höchstens peripher etwas zu tun. Â
spez Posted June 26, 2022 Posted June 26, 2022 On 1/6/2022 at 12:38 PM, Dio021 said: am i the only one here who struggles to find the entrance even after reading the describtion? yeah i cant find either
VirginMarie Posted June 26, 2022 Author Posted June 26, 2022 3 hours ago, spez said: yeah i cant find either  Most likely means DDC is not actually running. Its not installed correctly. did you Start a new game? When install instructions say start a new game, do I really need to start a new game?  Do you have an MCM for DDC? Do you have an MCM for Toys&Love? Does the Toys&Love MCM - Setup Tab - Installation Test pass?  if the answer is no for any of those, you can't expect things to work.
xxyz1 Posted June 28, 2022 Posted June 28, 2022 On 6/26/2022 at 1:23 PM, VirginMarie said: Do you have an MCM for Toys&Love? Hi. How is Toys&Love in MCM? Can you upload a ss? I managed to get into in the club, everything seems working fine, except the animations (eg: after talking with mistess and ask for clothing, nothing happens, i cant move either), same for others npcs, i can talk with them but no scene/ cant move after that. Tried the pit, upon arriving at the pit, i cant move and will stay staring at the opponent  Run FNIS after installation? yes  Got all dependencies, toys framework SE/ Toys Bodyslide SE CBBE 3ba V2.01.7z  As for the load order, used the one suggested in MNC install guide Not sure what im missing/ messed. Maybe too animation i wonder or too many mods (around 416 plugins), but im sure my hardwares can handle it.  Thanks. Â
VirginMarie Posted June 28, 2022 Author Posted June 28, 2022 1 hour ago, xxyz1 said: Hi. How is Toys&Love in MCM? Can you upload a ss? I managed to get into in the club, everything seems working fine, except the animations (eg: after talking with mistess and ask for clothing, nothing happens, i cant move either), same for others npcs, i can talk with them but no scene/ cant move after that. Tried the pit, upon arriving at the pit, i cant move and will stay staring at the opponent  Run FNIS after installation? yes  Got all dependencies, toys framework SE/ Toys Bodyslide SE CBBE 3ba V2.01.7z  As for the load order, used the one suggested in MNC install guide Not sure what im missing/ messed. Maybe too animation i wonder or too many mods (around 416 plugins), but im sure my hardwares can handle it.  Thanks.   As I'm not the author for this mod, I can only speak for Toys&Love.  It sounds to me like Toys&Love is not showing up in the MCM... means your game is not functional because mods are not initializing.  First, make sure you are starting a new game do I really need to start a new game?  You don't need a screenshot. Toys&Love shows up in the MCM as... Toys&Love. If its not showing up... use this.... Toys MCM or other mod's MCM is not showing  If it IS showing up, run the Toys MCM - Setup tab - Installation Test - if that fails... use this.... Animation Scenes Not Working / Steps to fix if the test in MCM failed
Miauzi Posted June 28, 2022 Posted June 28, 2022 Vor 3 Stunden sagte xxyz1: Hi. Wie ist Toys&Love in MCM? Kannst du eine ss hochladen? Ich habe es geschafft, in den Club reinzukommen, alles scheint gut zu funktionieren, außer den Animationen (z. B.: nachdem ich mit Mistess gesprochen und nach Kleidung gefragt habe, passiert nichts, ich kann mich auch nicht bewegen), dasselbe gilt für andere NPCs, ich kann mit ihnen sprechen, aber nein Szene / kann sich danach nicht mehr bewegen. Versuchte die Grube, als ich an der Grube ankam, kann ich mich nicht bewegen und werde den Gegner weiterhin anstarren  FNIS nach der Installation ausführen? Jawohl  Alle Abhängigkeiten erhalten, Toys Framework SE/ Toys Bodyslide SE CBBE 3ba V2.01.7z  Verwenden Sie für die Ladereihenfolge die im MNC-Installationshandbuch vorgeschlagene Ich bin mir nicht sicher, was ich vermisse / durcheinander bringe. Vielleicht zu animiert, frage ich mich, oder zu viele Mods (ungefähr 416 Plugins), aber ich bin mir sicher, dass meine Hardware damit umgehen kann.  Vielen Dank.  The performance of the PC hardware doesn't really matter if a mod runs in the game itself. I have more than 500 active mod - but my problems with this mod had another cause: Quest, animations etc. are controlled by scripts running in the "background". If you press the "commando" key (^) - you can see which scripts are currently being processed - often you can tell which they are by the abbreviations Especially the sex aminations require a lot of volume which the game is able to process. Other mods can significantly delay this processing - I had described my problems in detail a few pages earlier. As a solution, I disabled some of them (in the MMC menu) or locked parts of their functions. Although the mods belong to the "family" of SL mods, their scope of action has little to do with a "dark club". -- As the creator of "Toys" already mentioned - one must also check whether the other mod required for this mod are "activated" in the game at all -> i.e. whether they even appear in the MMC menu. Problems can also arise here - a mod like SexLab in particular needs a lot of time and capacity to install itself. Some mods install themselves after the restart (with a new character) - others have to be activated in the MMC first. This also includes "Sexlab" itself - and then the animations with the "SL-Animation-Loader" (MMC menu) have to be activated/loaded at all so that the SexLab can access them. If no sex scene (the animation) runs after the initiation of the conversation - this can also be due to the missing (SexLab) registration. I had that myself with the animations for sex after arena fights. -- But if a (absolutely necessary) mod does not even appear in the MMC, there are very big problems. Then the in-game installation - which you have to do for each new "race" - didn't work. Often the only viable solution remains - Disable other mods e.g. in Vortex - start the new game - Generate char - Make MMC start run - Save char and exit Skyrim - Activate the deactivate mod again - Start Skyrim and load the created character - Now the remaining mods appear in the MMC -- deutsches original Die Leistung der PC-Hardware ist nicht wirklich entscheidend ob ein Mod im Spiel selbst läuft. Ich habe mehr als 500 aktive mod - aber meine Probleme mit diesem Mod hatten eine andere Ursache: Quest, Anmimationen usw. werden duch skripte gesteuert die im "Hintergrund" laufen. Drück man die "commando"-Taste (^) - kann man sehen welche skripte gerade verarbeitet werden - oft kann man an Kurzbezeichnungen erkennen welche das sind Gerade die Sex-Aminationen benötigen sehr viel an Volumen welches das Spiel in der Lage ist zu verarbeiten. Andere Mods können diese Verarbeitung entscheidend verzögern - ich hatte meine Probleme ein paar Seiten davor ausführlich geschildert. Als Lösung habe ich einige davon (im MMC-Menü) deaktiviert oder Teile ihrer Funktionen gesperrt. Die Mods gehören zwar zur "familie" der SL-Mods - jedoch ihre Handlungsbereich hat mit einem "dark club" nun nicht viel zu tun. -- Wie schon die Schöpferin von "Toys" angesprochen hat - muss man auch überprüfen ob die für diesen Mod nötigen anderen Mod sich überhaupt im Spiel "aktivieren" -> sprich ob sie überhaupt im MMC-Menü erscheinen. Auch hier kann es zu Problemen kommen - gerade ein Mod wie SexLab braucht so einiges an Zeit und Kapazität um sich zu installieren. Einige Mods installieren sich nach dem Neustart (mit einem neuen Char) selbst - andere muss man erst im MMC aktivieren. Dazu gehört auch "Sexlab" selbst - und darüber hinaus müssen dann auch noch die Animationen mit dem "SL-Animation-Loader" (MMC-Menü) überhaupt aktiviert/geladen werden so das SexLab darauf zugreifen kann. Läuft keine Sex-Szene (die Animation) nach der Gesprächseinleitung ab - kann das auch an der fehlenden (SexLab)-Registerung liegen. Ich hatte das selbst mit den Animationen für den Sex nach den Arena-Kämpfen. -- Wenn aber ein (unbedingt notwendiger) Mod erst gar nicht im MMC erscheint gibt es sehr grosses Probleme. Dann hat die spiel-interne Installation - welche man für jedes neue "rennen" durchführen muss - nicht funktioniert. Oft bleibt als einzigste gangbare Lösung - andere Mods z.B. in Vortex zu deaktivieren - das neue Spiel starten - Char generieren - MMC-Startdurchlauf machen - char abspeichern und Skyrim beenden - die deaktivieren Mod wieder aktivieren - Skyrim starten und den erstellen Char laden - jetzt erscheinen im MMC die restlichen Mod
alexsl Posted June 30, 2022 Posted June 30, 2022 Did anyone have their game freazing almost during load right after installing the mod ? Because i had last time i tried but i'm willing to test again.
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