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PSQ PlayerSuccubusQuest Easy Transform 1.4.0


About This File

Description

This mod changes the way that PSQ handles equipment on transforming.

 

The original mod requires you to manually put meshes inside of the mods folders after installing, which is not user friendly and prone to error if the posts in the PSQ topic are anything to go by. In addition, PSQ only operates on specific equipment slots and so applying modded equipment that uses any other slots operates poorly.

 

SE version of PSQ can be found here

 

If you're interested in an easier to use and more light weight succubus mod, check out my other mod Children of Lilith

 

What this mod does

This mod stores the gear you have equipped when you transform back to human form and then reapplies it when you change to succubus form. This also saves any custom enchantments you have put on the gear. However, due to a bug with the engine, player enchantments may not get applied on transform until you reequip the gear. If anyone knows of a fix for this, let me know.  This mod also has the option to respect the Never Strip option provided in SexLab's MCM. It is configurable in the Transformation screen of the PSQ MCM. On new games, this will default to False, but on existing saves it will be set to whatever you had the Cuirass value set to.

 

There is also an MCM menu to configure armor pieces that will never be removed by the Transformation. This will allow for pieces that are stripped during SexLab animations, but not during transformation. You have to be currently wearing the armor to add it to the never strip list, but you can remove the armor from the never strip list whether it's worn or not.

 

Right now, the human gear remains in your inventory while you're a succubus, and the succubus gear will disappear while you're a human.

 

Requirements

PSQ PlayerSuccubusQuest for Sexlab for SE and all of its requirements

 

Installation

Just extract the files into your Data folder and enable the esp, or use a mod manager to run the fomod.

 

Usage

Transform into a succubus, the mod will remove the armor you currently have equipped and will apply any of the non-equipment transform settings you have configured.

Equip the gear you want for your succubus form.

Transform back to human

The succubus gear will disappear from your inventory, and the human gear you had equipped will be applied

Now when you transform back to succubus form, the gear you had configured will be applied. You are free to change this while you're transformed, and it will update when you transform back.

 

Upgrading from 1.0.0

Before upgrading off of 1.0.0, load your game and unequip all items from your transformed shape. The change to methodology means that the script loses knowledge of the items.

Alternatively, you can use the console to find the spell id of "PSQT Recover Items" and add it to your character. Using it will open the container the items are stored in and you can recover them from there.

 

Compatibility

This should be compatible with everything that PSQ is compatible with as the changes were very minimal.

As long as nothing touches succubusheshinnscript.pex, or playersuccubusmenu.pex it should be compatible with this.

 

For other mods that modify the MCM menu, I would let them overwrite this mod's changes. You'll probably be able to control the SexLab Strip option by toggling the Cuirass transformation option in their menu. You will however lose the ability to configure pieces that aren't stripped by transformation. Please let me know if you find any mods that completely break this functionality.

 

A compatibility patch for Devious Devices is included with the installer, and is required for compatibility with Devious Devices.

 

LE Support

I've done a very quick test with LE and this mod seems to be working how I expect it to. That said, there may be deeper issues that this test didn't catch. I am unlikely to offer full support for Oldrim, but if you run into an issue let me know so I can at least update this page.

 

Known Issues

The Equipment checkboxes in PSQs MCM now do nothing. Maybe I'll remove them when MCM is less scary to me. Fixed in 1.2.0

Some users have reported a missing MCM menu. 1.3.2 splits my changes out of the PSQ menu so you'll at least have access to that, even if my menu doesn't show up. Fixed in 1.3.3

When using the Separate Menu option, equipment may show up in the list multiple times. This is to provide some basic support for LE. If you aren't on LE, I recommend sticking with the Integrated Menu option.

Due to a bug with the engine, player enchantments may not get applied on transform until you reequip the gear

Currently there's no support for if you don't want to transform your equipment. If that's your case just...don't download this mod. You don't need it.

 

Feedback

If you have any questions, feature requests, or feedback about how I implemented this, feel free to let me know. 

 

Additional Mods

If you like this mod, check out my own take on Succubi, Children of Lilith

Edited by phalancks
Update for 1.4.0


What's New in Version 1.4.0

Released

1.4.0

  • [Feature] Added option in fomod to split Easy Transform's menu into a separate menu. This is mostly to support LE and as such there is an issue with items showing up in the list multiple times due to PapyrusUtils not having a RemoveDupes function in LE. I would recommend only using this for LE, but it will work with SE too.

1.3.3

Spoiler
  • [Bugfix] Fixed missing MCM menu (Probably)
  • [Reversion] Moved PSQ Easy Transform Menu back to the PSQ menu

1.3.2

Spoiler
  • [Reversion] Removed changes made to PSQ MCM menu
  • [Feature] Moved anti-strip settings to new PSQ Easy Transform MCM Menu
  • You only need to upgrade if 1.3.x has caused the PSQ menu to disappear. The PSQ Easy Transform MCM menu may still not show up.

1.3.1

Spoiler
  • [Reversion] Added Wings options back to MCM menu
  • [Bugfix] Fixed penis getting stripped during transform
  • [Bugfix] Fixed Slot 52 armor not getting equipped during transformation when Equip Penis was selected.

1.3.0

Spoiler
  • [Feature] Added MCM Menu to choose pieces that are never stripped by transform
    • This will allow for pieces that are removed during SexLab animations, but not during transform
    • Transform will still respect the SexLab Never Strip settings if enabled
  • [Backend] Added PlayerSuccubusTransformQuest and related script in support of above
    • Allows for storing this Mod's variables and utility functions in a single place instead of in places they probably shouldn't be stored

1.2.0

Spoiler
  • [Feature] Made adherence to SexLab's Never Strip setting optional
    • This allows for playing SexLab animations while in succubus form, and not losing horns, tails, etc.
    • Previously, if you set a piece to never strip, then they would remain in both human and succubus form. But if you did not set them to Never Strip, then SexLab could strip them when playing scenes.
  • [Feature] Added Compatibility Patch for Devious Devices
    • This was already compatible, but it relied on SexLab's Never Strip settings. This was undesirable as detailed in the previous point. This patch will now check if a device has the zad_Lockable keyword and not strip it if it does.
  • [Feature] Updated MCM
    • This means that any other mods that modify the PSQ MCM are no longer fully compatible.
    • Removed values that were no longer used
    • Added toggle for respecting SexLab's Never Strip settings. This defaults to false.
  • [Feature] Added fomod to install option Devious Device patch

 


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