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I have downloaded the author mod and install it before your mod but in the game is not appear on the character. I have downloaded and install all the required files, use your gamefever bodyslide but it still not working. Can you tell me where i am wrong @@ ?

The IKAROS raider harness is ok but the other mods like COCO LACE the lace does not show up and for example the Dicky's costume doesn't fit with the bodysilde gamefever and  when i put on the heels in Dicky mods, my character 's body just disappear. I dont know what i am doing wrong beacause i just recently use the MO2 for the IKAROS ( I use Vortex last time but the conflict is everywhere ) . Can you tell me what i am doing wrong with your outfits mod pls . I tried to install it all again but stuck in the same problems for a week.

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On 12/27/2021 at 4:12 AM, Nema Levo said:

image.png.038f1c2c547a02071eb76e310178f794.png

I have downloaded the author mod and install it before your mod but in the game is not appear on the character. I have downloaded and install all the required files, use your gamefever bodyslide but it still not working. Can you tell me where i am wrong @@ ?

The IKAROS raider harness is ok but the other mods like COCO LACE the lace does not show up and for example the Dicky's costume doesn't fit with the bodysilde gamefever and  when i put on the heels in Dicky mods, my character 's body just disappear. I dont know what i am doing wrong beacause i just recently use the MO2 for the IKAROS ( I use Vortex last time but the conflict is everywhere ) . Can you tell me what i am doing wrong with your outfits mod pls . I tried to install it all again but stuck in the same problems for a week.

image.png.024cf5de1199f565520aff43764df226.pngimage.png.25c593c368b783e337037757e6231fe8.pngimage.png.0d0984d2cd73221c342d25b5c2794ea8.png

 

Looks like I have to check the file itself and do a re-upload of the file for Dickie and Coco Lace.

 

Not surprised I did way too many outfits in a short period of time to be realistic and honest.

There are a whole lot of them that are fully working so please dont get discouraged.

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  • 3 weeks later...

Hey.

Thanks for putting all this time an effort to port those outfits to Ikaros.

Having an issue with the Zipsuit, I can build it fine but every time I go to modify it at the bench for the skin color I am getting a CTD... I've tried it many times on new saves, bad saves, current saves. I just dont get it.

Tried the Cammy as well and while this one doesn't cause a CTD I can't get a look-up from the DB.

And just to be sure I do have to go to the workbench to set-up skin color right? It crashes nonetheless so yeah. LO is per your instructions and everything else is working fine, it had to be this outfit ?

TY.

Edited by Cyriuus
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  • 3 weeks later...
On 1/22/2022 at 2:45 AM, Moma743 said:

I don't know if I messed something up but when i try to change skin color to something android like, It only changes my face. My body remains the same

 

Body skin on Outfits is actually controlled at the ArmorBench.

I know it is weird but that is how it was programmed, can only speculate as to why.

On 2/8/2022 at 1:40 AM, ScaleSwimer said:

So I used one of the requirements skeletal adjustments for cbbe - knee fix with atomic muscles and appearntly it destroys the penis mesh. Is there something I could do to fix this or am I boned?

I actually have no idea how to make that FUTA work, this is probably better asked over on Discord Channel.

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Activating the FirstPersonItems/Fixes mod here completely broke the Ikaros looksmenu and faces for me, and I have no idea why.  I installed it after waking up, and when I loaded any of my Ikaros saves, the face had lost all customization and when I resigned myself to recreating it, I found that settings in the looksmenu were busted (Jaw Type selection was impossible, for example).  Uninstalling FirstPersonItems/Fixes fixed everything.

I would have been completely lost if I hadn't found an old post on the discord with a similar problem they solved by uninstalling FirstPersonItems/Fixes.

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Are there any conversions for Grimsovereign's Mary jane or Mega Milk? and if not are there any plans to make them at some point maybe? I really love those outfits I tried googling and could not find any for AB ocbp 3bbb no luck. Was also wondering the same for Torphihunter's Uzaki Chan Outfit

Edited by Arthurz
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  • 4 weeks later...
On 2/20/2022 at 7:45 AM, Arthurz said:

Are there any conversions for Grimsovereign's Mary jane or Mega Milk? and if not are there any plans to make them at some point maybe? I really love those outfits I tried googling and could not find any for AB ocbp 3bbb no luck. Was also wondering the same for Torphihunter's Uzaki Chan Outfit

 

Sorry no I did not do conversions for Mary Jane or Mega Milk, I was already working on a lot of stuff.

Not sure Im up for more conversions, got burned out on it and well been playing a lot of games with my free time.

 

Not sure about other conversions for IKAROS but maybe check out the Discord page?  I think there were people making conversions but they may have been for other body styles like CBBE and True Wasteland body.

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From having looked into it I have learned that unlike Skyrim, Fallout 4 uses a shared animation skeleton between male and female characters.

So this matters because Zex skeleton is used by a few body mods such as Bodytalk, Atomic Muscle (another male body replacer), and also Fusion Girl body.

When following the directions to install AAF for a Fallout 4 sex game, the end user is instructed to install BodyTalk or Atomic Muscle which both require Zex which overwrites CBBE knee fix (which is a skeleton replacer used by my mods physics system).

 

I think Zex is called on to control male erections for male body mods using Fo4 sex theme mods.

However from what I can tell one does not need BodyTalk or Atomic Muscle to actually use those mods it is just a prefered body system by the author of said instruction set.

One might decide to go with a male body replacer that uses a permanantly erect penis this was the original method when the sex systems were first implemented, and thereby skip zex skeleton altogether.

 

The main issue is that both male and female use the same skeleton, which was not the method in previous games, so I was unaware of it at the time of making these armors work with IKAROS.

 

Some solutions that "could have been"....Direct Male bodies to actually use a male only Zex skeleton reference that has a unique file path.

Actually this would be fairly easy to identify the changes to be made if I had an editor open in front of me at the time of this writing however right now Im playing my games.

Simply put there will be something that tells the actors which animation skeletons to use and when, we would be just changing the pathing to a new distinct path which would then completely isolate said body mod so that overwrites to the original directory being called on by other mods are not a problem.

 

Other than that, if not giving the male body a unique skeleton path the only solution to make these armors work at this time is to just change the animation weight paints of every single armor done here so that it uses the Zex Skeleton system.  That would represent months of work compared to a couple of afternoons just making Zex bodies have their own unique pathing to the animation skeleton they require.

 

However at some point both the Atomic Beauty body and the Touched By Dibella body would be updated.

I have no idea when that would happen, weeks, months, years from now....?

No idea and no idea what the nature of the end result will be beyond being easier to make sliders for them, I think there will be more tools to make the whole process easier and its likely that they will address the issue of the skeleton compatibility so that it can be used with more mods.

 

In short the reason why there are floating penises is because the male bodies that use them are using Zex Skeleton and this body uses CBBE knee fix skeleton...Its not alone in that it uses said skeleton either for that matter so its not by itself on that issue just for now its an issue.

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  • 2 weeks later...
  • 3 weeks later...
1 hour ago, MysticDaedra said:

Came here from the link on the IKAROS website. Do I need these if I'm only using Fusion Girl? I'm a little unclear if these are required for IKAROS, or if they are only required to get your edits and if using Atomic Body...

 

No none of what is here is required to get IKAROS mod actually working on your game.

 

This body of work however....

Understand that without converted Vanilla Armors and Outfits the IKAROS has nothing to wear beyond 4 outfits packed into its main file.

I made all the vanilla stuff work, and an insane amount of popular outfits here work with IKAROS AB body.

 

So there is a lot of stuff here all of it works for Atomic Beauty based bodies.  Both human and IKAROS races in AB Body in OCBP physics.

About 600-700 outfits total, nearly everything popular up to around November 2021 has a bodyslide for it in the downloads here.

 

Main drawback, if you use sex mods for AAF, they say its a requirement to use a specific skeleton which will break compatibity of this mods physics....Work around is to use a nude male model that is always erect instead....Then you can have working sex mods and these mods.

 

Very unlikely that anyone is else is going to build IKAROS outfits in these amounts for any body or any other race for that matter.  Even in human female of a bodyslide body type it is problematic to find as many bodyslides in one place lol even on discord channels.

 

I say, if you want to have low fuss about finding stuff for IKAROS in a body type of any kind well you are looking at a dragons horde of it here and no there are no other dragons hordes of any kind for bodyslides for anything in one specific body type as you find here.

 

The good news is that all of these work on Human Female as well as IKAROS and they all have physics.....Not some have physics and others no physics as was the case for bodyslides in Nov 2021 at least.

 

All the outfits have enhanced ESP files, meaning they have had their slots universalized so that parts that should be the same are the same.

All the outfits that should have first person arms have had first person arms made for them.

 

If your holding out for another body type in IKAROS to have armors made well....That likely will never happen, but if you do it yourself be sure to share it.

The body of work took several months to produce and that was at a fair good pacing.

 

There may be a few dozen outfits over on the Nexus, there are about a dozen or so on IKAROS dicord server in CBBE mostly.

 

Your best bet, finding stuff is to ask over at IKAROS Discord server, there are a lot I mean a lot of people that post non-AB pics of their stuff but I dont know....They mostly dont want to be responsible for a download an making stuff work on someone elses machine but maybe you can get some help over there and find some Fussion Girl stuff.

 

Edited by Gameplayer
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  • 1 month later...

Played a bit of Fallout 4 just recently so I updated one of my favorite mod bodyslides the TRS Outfits by HumanNature.

 

So the this update removed full precision from a lot of the items in the pack.  FP is for blood effects but it was on every single item by the original mod, which is not needed on every item of clothing in this package only on part slot 33 the body slot did this make sense.  Removing the FP has removed the black triangle artifacting that appeared on characters wearing the outfits that were damaged in combat.

 

Overall it was a great improvement on gameplay because you wont have to remove/add again the items on your companion or main character.

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7 minutes ago, sranger said:

vtaw 8 just dropped :)

 

Oh that's nice...

 

Um, I'm really busy playing around with my computer build though right now,

Trying to squeeze every bit out of my grandpa EVGA SR-2 MOBO

 

Although I am playing Fo4 currently so its likely I will have a look at Vtaw 8 pack.

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So if you keep up with my content, you know that I play both SkyrimSE and Fallout 4,

I make bodyslides for Touched by Dibella and Atomic Beauty...Before that UUNP.

 

Recently started playing Fallout 4 again, noticed that the FPS was horrible been tweaking the crap out of my games and changing up my hardware,

Wrote a guide on getting more performance out of games over here, 

https://www.loverslab.com/topic/191606-steam-is-eating-your-memory-here-is-a-fix/

 

Lengthy guide explains how to cut back on the memory usage of required programs and how much RAM you need to leverage a full 16 gigs for modern games.  It is a real performance guide aimed at getting you more FPS out of games.

 

That took me a while to do a proper write up on involved a lot of reading and trying out different programs, settings and also some hardware.

 

Although I am playing Fallout 4, can not commit to a timeline for new bodyslides, honestly I am updating presently existing bodyslides.

Tweaking a lot of HumanNature's stuff so that I can get rid of black triangle bug, almost got all the nifs.

Im busy adjusting some fits of the outfits so that these are easier to use with other sets,

 

Example,

image.png

 

I worked on making the Sirius Transparent Suit fit under TRS pants and panties.

 

I may end up doing a re-upload of the default game armors, adjusted the Light Metal Armor Chest so that it has enough room for more top options to fit under it and added a ZAP slider for those that might want to remove the belt that comes standard with LMA C.

 

I have downloaded Vtaw 8, did look at it a bit...Wont be working on it anytime this week and I am estimating about 1-2 weeks to convert it when/if work begins.

I have some more hardware coming in though and configuring the new RAM coming in for my old PC involves doing the RAM timings by hand, no XMP profiler on old motherboards >< its alright it is fun but it takes at least an afternoon to do it right.

Also I have some old hardware I want to sell off to put towards a new PC build and I gotta get that stuff set up so it all takes time.

 

 

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I just uploaded,

 

HumanNature TRS, EasyGirl, and Sirius 12,16 again with some tweaks and fixes,

 

Removed Precision from many parts in these packs, now you wont get black triangle bug after a gunfight.  This bug is present in all conversions of these files because they are in the original files, so if you were using somebody elses file and start using this one well no more problem.

 

Tweaked some pants in TRS because I really wanted to have my character wear the Transparent Suit from Sirius under the pants out of TRS,

image.png

 

See :D now the transparent suit fits under the pants correctly and awesomely....May have tweaked that orange bikini to fit over the transparent suit as well.

Looks even more better"er" with humanized IKAROS skin.

 

Its now available for you guys with the uploads I have just done.

Edited by Gameplayer
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Got bored, building some new sliders....Been a real bitch this time it wont let me import the whole body, so what I did was duplicate each piece from the reference.

image.png

image.png

 

I have not made the ESP's yet for them....Working my way through DX swimwear 2, 3, and 4.

 

Yes there are human versions in AB.

 

And yes I know....dont get your Android wet cause they can not handle deep water without a perk.  But hey its swimwear.

Edited by Gameplayer
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Icestorm shoes

 

So sometimes the shoes go black or all weird....

 

According to Icestorm that is cubemaps 

This setting or lower than this setting should help...Going to setting of 255 or higher crashes the game apparently.

[Display]
iMaxNumberOfCubemapsPerFrame=200
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Now working on the ESP's for a bunch of stuff all at once.....

image.png

 

Wait what....You showed DX Bikini Collection 2, 3, 4 pictures last time.....

 

Uh yes I did....

 

Those are Pornstar fashion stuff....

 

Yes they are....

 

So you what already did swimwear?

 

Yup, just have not tested them in game yet....

 

So like 7 outfit sets?  But no Vtaw8 what...

 

I just I dont know thought it might be a good warmup round before working on such a big pack like VTAW8, VTAW packs are freaking huge and well DX stuff is sort of small one off outfits...Although kinda used to working on big packs so I ended up working on 7 DX releases all at the same time. 

Still have not tested in game though lot of stuff.  Might have to make each outfit in game, put on character, take pictures of stuff, go back in Outfit Studio tweak out weight paints, go back in Xedit tweak data addresses....After all that its packing it up, posting some pictures, waiting for the uploads.

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Still putting some time into Deserter X conversions, hammered out some weight paints on heels and also the IKAROS underarmor parts that needed OCBP physics...So many parts in IKAROS sometimes miss animation weight paints on the first pass.

I think the weight paints and the sliders are actually done on these though been through all the files there about 4 times now.

 

Added all the information needed for the ESP files, just got the Pain Maiden to finish up on, pretty sure the big metal cups are not supposed to contain a female body so will have to pull that out of the bodyslide for it...

 

And I am thinking is there a High Heel master mod around for Fallout 4 like there is in SkyrimSE?

Would really make these outfits cool with proper sound links from High Heels.

 

_____

 

So what about VTAW 8?

 

Well I have been working on VTAW 8, already in fact...Just resizing the outfit parts....But Im not even halfway maybe not even a third of the way....VTAW 8 is just so massive that what 6 or 7 DX outfit packs just does not compare in the amount of parts to VTAW 8.

Have not done anything other than resize about a fourth of the parts to AB body, no sliders...Well maybe I hit them with some weight painting but will still have to put finishing touches on weight paints.

 

Finishing Touches on weight paints?

 

Yup, take for example DX swimwear, you know how there are boob weight paints that cause boob physics....Well when you have a strap that travels boob to boob, you want that strap to have a nice bounce that makes sense rather than having it split down the middle between...Its just more convincing than the normal way.

image.png

So here we see how the blue paint of the breast that controls physics is crossing over into the region of the other breast across the strap...Normally people just do a weight paint copy and you deal with this awkward looking split down the middle.  Only way to correct it is to do this by hand and sort of guess at how far in that weight color needs to go.

 

Interesting,

So how far is VTAW 8 right now?

 

Well alphabetically speaking I have finished the Nun outfit resize last night.

 

Wait what....You mean I can play a sexy robo Nun in the future?

 

Yup, Robot Nuns are coming to Fallout 4 real soon.

 

 

 

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