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OCBP for Fallout 4


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Posted

Okay, so the new release is working for some but crashing to desktop on start for others? Are people who are having problems with it on game version 1.10.163 and F4SE 0.6.23 or the NG game version and corresponding F4SE build for it?

Posted
11 hours ago, takosako said:

updated blah blah

 

if anybody wants the new stuff but for non NG lmk but itll have to wait.  also there was a beta version of it posted some time ago which is kinda the same thing.

 

 

nice, works just fine, cant wait for OCBPC to be updated too

Posted

I want to thank everyone who's commented on how to get the mod to work. Thanks to everyone's discussion, I was able to get this to work the way I want it to with only a few hiccups

Posted
3 hours ago, vaultbait said:

Okay, so the new release is working for some but crashing to desktop on start for others? Are people who are having problems with it on game version 1.10.163 and F4SE 0.6.23 or the NG game version and corresponding F4SE build for it?

I am running 1.10.984 NG Update, with f4se 0.7.2.  I get CTD on startup.

Posted
4 hours ago, vaultbait said:

Okay, so the new release is working for some but crashing to desktop on start for others? Are people who are having problems with it on game version 1.10.163 and F4SE 0.6.23 or the NG game version and corresponding F4SE build for it?

NextGen. Most recent release is for NG. At least FG package %)

Posted (edited)

## Enable to fix speed of OBCP mod (version 2.2.5). Makes timeStep values dynamic.

FixOCBPSpeed=false

 

Changing .ini in high FPS physics fix fixed my CTD on startup. (NG)

Edited by Elaendir
Posted
1 hour ago, Elaendir said:

## Enable to fix speed of OBCP mod (version 2.2.5). Makes timeStep values dynamic.

FixOCBPSpeed=false

 

Changing .ini in high FPS physics fix fixed my CTD on startup. (NG)

This fixed it for me! Many thanks!

Posted
2 hours ago, Elaendir said:

## Enable to fix speed of OBCP mod (version 2.2.5). Makes timeStep values dynamic.

FixOCBPSpeed=false

 

Changing .ini in high FPS physics fix fixed my CTD on startup. (NG)

Worked for me NEXT GEN UPDATE WITH F4SE 0.72, HIGH FPS PHYSICS MOD is the problem. Thanks.

Posted

Many thanks and kudos to the folks who figured this one out and posted it for the rest of us to see!  I can confirm, this fixes the CTD issue.  I am running 1.10.984 NG Update, with f4se 0.7.2, with the High Physics Mod.

 

I am not a modder in any way, shape or form, and my knowledge is quite limited, so I struggled a bit to find the correct ini file, but if this can help others, then here we go!

 

........Steamapps-->common-->Fallout4-->Data-->F4SE-->plugins    once you are there find "HighFPSPhysicsFix" ini file.  It may not have "ini" at the end of the file name, but under file type, it will be a configurations settings file.

 

Open document

 

Control F to search for "FixOCBPSpeed"  Then change the TRUE to FALSE and save the file.  Just like that, we've got jiggle!  

Again, many thanks to all the folks who make these mods to improve our collective gaming experiences.

Posted (edited)

Not sure why but in the newer version I dont have physics but the old one I do. My game version is before they did that major update. Never did it because I knew it would break everything.

 

Edited by VaunWolfe
Posted

Greetings Friends.  New issue to report:  For whatever reason, when I begin a new character, I am getting CTD immediately after mirror scene.  Previously, the game would CTD immediately on startup, until the high physics mod "work around" was put out.  I am in the process of (trying to, lol) rebuilding my game and only have a few mods installed.  I am running 1.10.984 NG Update, with f4se 0.7.2.

 

From what I can tell, OCBP 3.1.0 FG does not play well with Looksmenu 1.7.0.1.  I can install one, but not the other.  If I begin a new game and wait until after mirror scene, then I can install OCBP without any crashes.  Has anyone else encountered this?  I'd appreciate any advice.

 

Also, OCBP seems to be pulling the breasts down to the point of almost flattening out.  Again, any advice would be appreciated.

Posted (edited)
20 hours ago, takosako said:

ok i was not aware people hooking straight into cbp to modify values.  can anybody explain what fps fix is supposed to do with that?

 

  

thanks, reported

Here is another, I have reported both 

https://www.nexusmods.com/fallout4/mods/82699

hopefully they actually do something about it.

 

I have no idea what the fps fix is supposed to do, sorry :( I don't use it.

 

I looked into the ini and it has this for default, but it looks like it needs to be set to false from the comments above.

"## Enable to fix speed of OBCP mod (version 2.2.5). Makes timeStep values dynamic.
FixOCBPSpeed=true"

 

https://www.nexusmods.com/fallout4/mods/44798

Edited by MrTroubleMaker
Posted (edited)
1 hour ago, MrTroubleMaker said:

Here is another, I have reported both 

https://www.nexusmods.com/fallout4/mods/82699

hopefully they actually do something about it.

 

I have no idea what the fps fix is supposed to do, sorry :( I don't use it.

 

I looked into the ini and it has this for default, but it looks like it needs to be set to false from the comments above.

"## Enable to fix speed of OBCP mod (version 2.2.5). Makes timeStep values dynamic.
FixOCBPSpeed=true"

 

https://www.nexusmods.com/fallout4/mods/44798

The mod does not require authorization past the simple things the license asks people to do, basically linking back to where to get the source and distributing the license.  But it's extremely disappointing when people are out there low efforting their way into making dono points or patreon subs.

 

  

3 hours ago, tankgod1 said:

Greetings Friends.  New issue to report:  For whatever reason, when I begin a new character, I am getting CTD immediately after mirror scene.  Previously, the game would CTD immediately on startup, until the high physics mod "work around" was put out.  I am in the process of (trying to, lol) rebuilding my game and only have a few mods installed.  I am running 1.10.984 NG Update, with f4se 0.7.2.

 

From what I can tell, OCBP 3.1.0 FG does not play well with Looksmenu 1.7.0.1.  I can install one, but not the other.  If I begin a new game and wait until after mirror scene, then I can install OCBP without any crashes.  Has anyone else encountered this?  I'd appreciate any advice.

 

Also, OCBP seems to be pulling the breasts down to the point of almost flattening out.  Again, any advice would be appreciated.

Fixing

Edited by takosako
Posted
On 6/22/2024 at 12:12 AM, takosako said:

.  But it's extremely disappointing when people are out there low efforting their way into making dono points or patreon subs.

 

 

Looks like that dude deleted your comment, or a nexus mod did :(

Posted
49 minutes ago, MrTroubleMaker said:

 

Looks like that dude deleted your comment, or a nexus mod did :(

He deleted my comment and blocked me.

Posted
7 hours ago, takosako said:

He deleted my comment and blocked me.

 

Yeah, seems to similarly have deleted some of my earlier comments replying to users who were asking why installing that mod and OCBP together marked one of them as "redundant" in Vortex.

 

At least the description page now mentions it's derived from OCBP and includes a link, I don't recall it doing that initially.

Posted (edited)
On 6/23/2024 at 1:26 PM, vaultbait said:

 

Yeah, seems to similarly have deleted some of my earlier comments replying to users who were asking why installing that mod and OCBP together marked one of them as "redundant" in Vortex.

 

At least the description page now mentions it's derived from OCBP and includes a link, I don't recall it doing that initially.

one of them still shows without any link

gone now, luckily.  that was actually bothering me a lot.

Edited by takosako
Posted (edited)

I believe that the recent update to OCBP is causing crashes upon leaving the mirror at the beginning of the game when running the game through F4SE. I disabled all mods. Only F4SE, Bodyslide and Outfit Studio, OCBP, Zex Skeleton, Fusion Girl were enabled. The game would crash when leaving the mirror with only those mods enabled. As soon as I disabled OCBP the crashes upon leaving the mirror stopped. Basically, with all physics disabled. 

 

I found two workarounds to this issue: 

 

1. Load the game using Fallout4.exe and get past the character creation. Save and Exit. Load save using F4SE and play the game with physics. 

2. Disable OCBP, load the game using F4SE and get past the character creation. Save and Exit. Enable OCBP. Load save using F4SE and play the game with physics. 

Edited by IdleWanderers
Update
Posted
5 hours ago, IdleWanderers said:

I believe that the recent update to OCBP is causing crashes upon leaving the mirror at the beginning of the game when running the game through F4SE. I disabled all mods. Only F4SE, Bodyslide and Outfit Studio, OCBP, Zex Skeleton, Fusion Girl were enabled. The game would crash when leaving the mirror with only those mods enabled. As soon as I disabled OCBP the crashes upon leaving the mirror stopped. Basically, with all physics disabled. 

 

I found two workarounds to this issue: 

 

1. Load the game using Fallout4.exe and get past the character creation. Save and Exit. Load save using F4SE and play the game with physics. 

2. Disable OCBP, load the game using F4SE and get past the character creation. Save and Exit. Enable OCBP. Load save using F4SE and play the game with physics. 

Greetings!  Are you running Looksmenu 1.7.0.1?  I had the same CTD problem after mirror scene, and found it to be conflict with Looksmenu.  This is weird, as I am running the same other mods as you, F4SE, Bodyslide and Outfit Studio, OCBP, Zex Skeleton, Fusion Girl, plus a few more.

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