takosako Posted July 26, 2021 Share Posted July 26, 2021 (edited) OCBP for Fallout 4 View File Open source fork of CBP for Fallout 4. This mod is not stable above 60 fps. It is not compatible with other CBP mods (CBP, OCBPC) Thanks to polygonhell for the original CBP source code. Thanks to Shizof and others for CBPC source code Thanks to opparco for making the first FO4 CBP Thanks to EgoBallistic for pex and psc files. Thanks to littlej541 for config filtering for armors. Source Code is here (MOD DOWNLOAD IS NOT HERE) https://github.com/ericncream/OpenCBP_FO4 Submitter takosako Submitted 07/26/2021 Category Animation Requires F4SE, Your favorite body mod Edited July 27, 2021 by takosako 1 Link to comment
vaultbait Posted July 26, 2021 Share Posted July 26, 2021 Call me confused, the mod claims to be OCBP but then says in the description it's not compatible with OCBP. Does that mean it's incompatible with itself? Seems to be a move from your https://www.nexusmods.com/fallout4/mods/43405 location (version numbers match), so I'm guessing it's the same as what was there for now. Link to comment
takosako Posted July 27, 2021 Author Share Posted July 27, 2021 16 hours ago, vaultbait said: Call me confused, the mod claims to be OCBP but then says in the description it's not compatible with OCBP. Does that mean it's incompatible with itself? Seems to be a move from your https://www.nexusmods.com/fallout4/mods/43405 location (version numbers match), so I'm guessing it's the same as what was there for now. Yes, also that was just a copy paste error that did't mirrror to the topic. Link to comment
Crashmaster Posted October 24, 2021 Share Posted October 24, 2021 It's my understanding that this mod requires F4SE to run. My question is... is the mod coded to specifically look for the file named "F4SE_loader.exe"? I'd like to try this mod in VR, but the VR version of F4SE is specifically named "F4SEvr_loader.exe" If it requires the specific file name, could you make a F4SEVR port? I'm willing to collaborate... You make it... I'll test it. =^_^= 1 Link to comment
sgdfgdfgfdswer Posted December 1, 2021 Share Posted December 1, 2021 (edited) how will this effect my game differently from OCBPC? which one is better? Edited December 1, 2021 by sgdfgdfgfdswer Link to comment
vaultbait Posted December 1, 2021 Share Posted December 1, 2021 2 hours ago, sgdfgdfgfdswer said: how will this effect my game differently from OCBPC? which one is better? OCBP provides accelerational body physics, OCBPC provides that and collision physics as well. If you decide you don't like the collision physics effects, then stick with OCBP. 2 Link to comment
Arnab1995 Posted February 2, 2022 Share Posted February 2, 2022 Boobs constantly jiggle even when idle.. any fix? Link to comment
vaultbait Posted February 3, 2022 Share Posted February 3, 2022 1 hour ago, Arnab1995 said: Boobs constantly jiggle even when idle.. any fix? I just now replied to you on the FG support thread (reminder: it's poor etiquette to spam the same question to multiple topics). Make sure your framerate is steady, if it increases and decreases, the physics engine will interpret that as motion and cause "jiggle." 1 Link to comment
Arnab1995 Posted February 3, 2022 Share Posted February 3, 2022 Thanks for the reply... And sorry bro.. won't happen again Link to comment
Alessa myrion Posted April 25, 2022 Share Posted April 25, 2022 Are there any .ini edits or tweaks to avoid crashes associated with CBP.DLL? Current game was 150 hours stable until a few hours after installing OCPB due to a switch from base CBBE to 3BBB. Buffout telling me it's an unhandled exception caused by this DLL, at least that's what I'm getting from the log. Please correct me if I am wrong. I did catch a post on reddit of a user with a seemingly identical issue. They reckoned it had something to do with a funky interaction with shotguns usage and body physics. I was using a shotgun at the time, but it only crashed after I died when it went to load previous save. Spoiler Fallout 4 v1.10.163 Buffout 4 v1.24.5 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x023B00592507 cbp.dll+0002507 SETTINGS: [Compatibility] F4EE: false [Fixes] ActorIsHostileToActor: true CellInit: true EncounterZoneReset: true GreyMovies: true MagicEffectApplyEvent: true MovementPlanner: true PackageAllocateLocation: true SafeExit: true UnalignedLoad: true UtilityShader: true [Patches] Achievements: true BSMTAManager: true BSPreCulledObjects: true BSTextureStreamerLocalHeap: true HavokMemorySystem: true INISettingCollection: true InputSwitch: false MaxStdIO: -1 MemoryManager: true MemoryManagerDebug: false ScaleformAllocator: true SmallBlockAllocator: true WorkshopMenu: true [Warnings] CreateTexture2D: true ImageSpaceAdapter: true SYSTEM SPECS: OS: Microsoft Windows 10 Home v10.0.19041 CPU: AuthenticAMD AMD Ryzen 5 3600X 6-Core Processor GPU #1: Nvidia TU104 [GeForce RTX 2070 SUPER] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 11.70 GB/15.92 GB PROBABLE CALL STACK: [0] 0x023B00592507 cbp.dll+0002507 [1] 0x023B005A606F cbp.dll+001606F [2] 0x7FF7663E32C5 Fallout4.exe+20432C5 -> 239710+0xE95 [3] 0x7FF76505FF35 Fallout4.exe+0CBFF35 -> 132841+0x105 [4] 0x7FF76506079D Fallout4.exe+0CC079D -> 1166392+0x7D [5] 0x7FF765EBCFED Fallout4.exe+1B1CFED -> 1079791+0x3D [6] 0x7FFB1DE67034 KERNEL32.DLL+0017034 [7] 0x7FFB1E7E2651 ntdll.dll+0052651 REGISTERS: RAX 0x0 (size_t) RCX 0x23BBAD190C0 (PlayerCharacter*) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 Form ID: 0x00000007 Form Type: 45 File: "" Flags: 0x00470448 Form ID: 0x00000014 Form Type: 65 RDX 0x23B78BABDD0 (void*) RBX 0x23D30ADABA8 (void*) RSP 0xD31751F850 (void*) RBP 0xD31751F960 (void*) RSI 0x23D30ADABB0 (void*) RDI 0x23D9D5F4C28 (void*) R8 0x23B78C0C7C0 (void*) R9 0x2 (size_t) R10 0x23D9D5F4C10 (void*) R11 0xD31751F830 (void*) R12 0x100000001B3 (size_t) R13 0x23BD95C0200 (TESObjectCELL*) File: "WOTC.esp" Flags: 0x0004000B Form ID: 0x0000E4C6 Form Type: 63 Full Name: "" R14 0x23BBAD190C0 (PlayerCharacter*) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 Form ID: 0x00000007 Form Type: 45 File: "" Flags: 0x00470448 Form ID: 0x00000014 Form Type: 65 R15 0xCBF29CE484222325 (size_t) STACK: [RSP+0 ] 0x23D30ADABB0 (void*) [RSP+8 ] 0x23B005A606F (void* -> cbp.dll+001606F) [RSP+10 ] 0x23D33DAA500 (void*) [RSP+18 ] 0x23D30ADABA8 (void*) [RSP+20 ] 0xD31751F960 (void*) [RSP+28 ] 0x23D30ADAB90 (void*) [RSP+30 ] 0x23B00000000 (void*) [RSP+38 ] 0x7FF7667BD1B6 (void* -> Fallout4.exe+241D1B6) [RSP+40 ] 0x23D30ADAB20 (void*) [RSP+48 ] 0x23D30ADABB0 (void*) [RSP+50 ] 0x23D30ADABB0 (void*) [RSP+58 ] 0x23B0429DA70 (void*) [RSP+60 ] 0x23B69FD1000 (void*) [RSP+68 ] 0x7FFB1E7BB86B (void* -> ntdll.dll+002B86B) [RSP+70 ] 0x19300B0 (size_t) [RSP+78 ] 0xFC (size_t) [RSP+80 ] 0x23D4A322B80 (void*) [RSP+88 ] 0x50 (size_t) [RSP+90 ] 0x3C (size_t) [RSP+98 ] 0xA0000000000 (size_t) [RSP+A0 ] 0x23CDFE46A10 (void*) [RSP+A8 ] 0x7FF765EE2FE8 (void* -> Fallout4.exe+1B42FE8) [RSP+B0 ] 0x78 (size_t) [RSP+B8 ] 0x7FF7643C44E3 (void* -> Fallout4.exe+00244E3) [RSP+C0 ] 0x23B00000014 (void*) [RSP+C8 ] 0x23BBAD190C0 (PlayerCharacter*) Object Reference: File: "Fallout4.esm" Flags: 0x00040009 Form ID: 0x00000007 Form Type: 45 File: "" Flags: 0x00470448 Form ID: 0x00000014 Form Type: 65 [RSP+D0 ] 0xFFFFFFFFFFFFFFFE (size_t) [RSP+D8 ] 0x7FF765EE2FE8 (void* -> Fallout4.exe+1B42FE8) [RSP+E0 ] 0x7FF76A9176E8 (void* -> Fallout4.exe+65776E8) [RSP+E8 ] 0x7FF7663ECE07 (void* -> Fallout4.exe+204CE07) [RSP+F0 ] 0x0 (size_t) [RSP+F8 ] 0x7FF76A9174D0 (void* -> Fallout4.exe+65774D0) [RSP+100] 0x0 (size_t) [RSP+108] 0x0 (size_t) [RSP+110] 0xD31751FAB0 (void*) [RSP+118] 0x2 (size_t) [RSP+120] 0x45 (size_t) [RSP+128] 0x7FF769E06DD0 (UI*) [RSP+130] 0x0 (size_t) [RSP+138] 0x0 (size_t) [RSP+140] 0x7FF769E06FA8 (char*) "PH" [RSP+148] 0x0 (size_t) [RSP+150] 0xD31751FAB0 (void*) [RSP+158] 0x7FF7663E32C5 (void* -> Fallout4.exe+20432C5) [RSP+160] 0x23D30ADABB0 (void*) [RSP+168] 0x5E30 (size_t) [RSP+170] 0x0 (size_t) [RSP+178] 0x1AD (size_t) [RSP+180] 0x0 (size_t) [RSP+188] 0x23D9D1AB310 (void*) [RSP+190] 0x23CDFE46A10 (void*) [RSP+198] 0x0 (size_t) [RSP+1A0] 0x23B78A80000 (void*) [RSP+1A8] 0x0 (size_t) [RSP+1B0] 0x0 (size_t) [RSP+1B8] 0x0 (size_t) [RSP+1C0] 0x1 (size_t) [RSP+1C8] 0x0 (size_t) [RSP+1D0] 0xD31751FBE8 (void*) [RSP+1D8] 0xD3E4178708 (size_t) [RSP+1E0] 0x0 (size_t) [RSP+1E8] 0x2AC (size_t) [RSP+1F0] 0x23B30F27090 (char*) "B" [RSP+1F8] 0x7FFB1E7B47B1 (void* -> ntdll.dll+00247B1) [RSP+200] 0x15 (size_t) [RSP+208] 0xD31751FBE8 (void*) [RSP+210] 0xD31751FC19 (void*) [RSP+218] 0x0 (size_t) [RSP+220] 0x0 (size_t) [RSP+228] 0xD31751FBB0 (void*) [RSP+230] 0x23D9D1AE940 (char*) "d" [RSP+238] 0x7FFB1C436F99 (void* -> KERNELBASE.dll+0076F99) [RSP+240] 0x0 (size_t) [RSP+248] 0xD31751FBB0 (void*) [RSP+250] 0x6CFEDA13E970 (size_t) [RSP+258] 0x23B007C0000 (CSteamHTMLSurface*) [RSP+260] 0xD31751FAF8 (void*) [RSP+268] 0x23B0011400C (void*) [RSP+270] 0x0 (size_t) [RSP+278] 0x23B00000000 (void*) [RSP+280] 0x23D9D1AE940 (char*) "d" [RSP+288] 0xFFFFFFFF00000015 (size_t) [RSP+290] 0x0 (size_t) [RSP+298] 0x5634 (size_t) [RSP+2A0] 0x23D9D1AE940 (char*) "d" [RSP+2A8] 0x5A000000000 (size_t) [RSP+2B0] 0x0 (size_t) [RSP+2B8] 0x30 (size_t) [RSP+2C0] 0x0 (size_t) [RSP+2C8] 0x0 (size_t) [RSP+2D0] 0x80000040 (size_t) [RSP+2D8] 0x23CDFE47B80 (void*) [RSP+2E0] 0x23CDFE47040 (void*) [RSP+2E8] 0x23CDFE47A30 (void*) [RSP+2F0] 0x23CDFE468C0 (void*) [RSP+2F8] 0x23CDFE46E60 (void*) [RSP+300] 0x23CDFE476D0 (void*) [RSP+308] 0x23CDFE47820 (void*) [RSP+310] 0x23CDFE47550 (void*) [RSP+318] 0x23CDFE47670 (void*) [RSP+320] 0x23CDFE45540 (void*) [RSP+328] 0x23CDFE474F0 (void*) [RSP+330] 0x23CDFE46D40 (void*) [RSP+338] 0x23CDFE46FE0 (void*) [RSP+340] 0x23CDFE472B0 (void*) [RSP+348] 0x23CDFE471F0 (void*) [RSP+350] 0x23CDFE471C0 (void*) [RSP+358] 0x23CDFE47130 (void*) [RSP+360] 0x23CDFE47190 (void*) [RSP+368] 0x23CDFE47220 (void*) [RSP+370] 0x23CDFE46EC0 (void*) [RSP+378] 0x23CDFE464D0 (void*) [RSP+380] 0x23CDFE46980 (void*) [RSP+388] 0x23CDFE46BC0 (void*) [RSP+390] 0x23CDFE46A10 (void*) [RSP+398] 0x0 (size_t) [RSP+3A0] 0x0 (size_t) [RSP+3A8] 0x5A000000A00 (size_t) [RSP+3B0] 0x100000001 (size_t) [RSP+3B8] 0x1 (size_t) [RSP+3C0] 0x0 (size_t) [RSP+3C8] 0x0 (size_t) [RSP+3D0] 0x0 (size_t) [RSP+3D8] 0x0 (size_t) [RSP+3E0] 0x7FFAAD95AB60 (void* -> steamclient64.dll+00CAB60) [RSP+3E8] 0x7FFAAE33A800 (void* -> steamclient64.dll+0AAA800) [RSP+3F0] 0x0 (size_t) [RSP+3F8] 0x7FF765EB093F (void* -> Fallout4.exe+1B1093F) [RSP+400] 0x0 (size_t) [RSP+408] 0x2 (size_t) [RSP+410] 0xD31751FD10 (void*) [RSP+418] 0x7FFAAEC751E8 (CSteamClient*) [RSP+420] 0x7FF769DF87A0 (void* -> Fallout4.exe+5A587A0) [RSP+428] 0x7FF764BB18F4 (void* -> Fallout4.exe+08118F4) [RSP+430] 0x23B68A97100 (PipboyObject*) [RSP+438] 0x7FF765EB093F (void* -> Fallout4.exe+1B1093F) [RSP+440] 0x0 (size_t) [RSP+448] 0x23B007B0D40 (char*) "@" [RSP+450] 0x0 (size_t) [RSP+458] 0x7FF769E5C790 (void* -> Fallout4.exe+5ABC790) [RSP+460] 0x7FF7671274E8 (void* -> Fallout4.exe+2D874E8) [RSP+468] 0x7FF765ECD7E7 (void* -> Fallout4.exe+1B2D7E7) [RSP+470] 0x7FF769EFCD58 (void* -> Fallout4.exe+5B5CD58) [RSP+478] 0x23B68A97100 (PipboyObject*) [RSP+480] 0x7FF769E5D370 (PipboyStatusData*) [RSP+488] 0x7FF765EB093F (void* -> Fallout4.exe+1B1093F) [RSP+490] 0x7FF7671274E8 (void* -> Fallout4.exe+2D874E8) [RSP+498] 0x7FF765EB093F (void* -> Fallout4.exe+1B1093F) [RSP+4A0] 0x7FF769EFCD58 (void* -> Fallout4.exe+5B5CD58) [RSP+4A8] 0x7FF769E5C350 (MenuControls*) [RSP+4B0] 0x0 (size_t) [RSP+4B8] 0x7FF7663E49EA (void* -> Fallout4.exe+20449EA) [RSP+4C0] 0x7FF769EFCD58 (void* -> Fallout4.exe+5B5CD58) [RSP+4C8] 0x7FF765ECD7E7 (void* -> Fallout4.exe+1B2D7E7) [RSP+4D0] 0x7FF769EFCD58 (void* -> Fallout4.exe+5B5CD58) [RSP+4D8] 0x0 (size_t) [RSP+4E0] 0x0 (size_t) [RSP+4E8] 0x0 (size_t) [RSP+4F0] 0x0 (size_t) [RSP+4F8] 0x0 (size_t) [RSP+500] 0x0 (size_t) [RSP+508] 0x7FF769E0BDC0 (JobListManager::ServingThread*) [RSP+510] 0x23B30F266D0 (void*) [RSP+518] 0x2 (size_t) [RSP+520] 0x9C0 (size_t) [RSP+528] 0x7FF76505FF35 (void* -> Fallout4.exe+0CBFF35) [RSP+530] 0x23B00000001 (void*) [RSP+538] 0x7FF769E0BDC0 (JobListManager::ServingThread*) [RSP+540] 0x0 (size_t) [RSP+548] 0x45 (size_t) [RSP+550] 0x0 (size_t) [RSP+558] 0x7FF76506079D (void* -> Fallout4.exe+0CC079D) [RSP+560] 0x7FF769E0BDC0 (JobListManager::ServingThread*) [RSP+568] 0x0 (size_t) [RSP+570] 0x0 (size_t) [RSP+578] 0x4A80 (size_t) [RSP+580] 0x7FF769E0BDC0 (JobListManager::ServingThread*) [RSP+588] 0x7FF765EBCFED (void* -> Fallout4.exe+1B1CFED) [RSP+590] 0x4B08 (size_t) [RSP+598] 0xD31751FE00 (void*) [RSP+5A0] 0x23B0429BC90 (void*) [RSP+5A8] 0x0 (size_t) [RSP+5B0] 0x7FF769E0BDC0 (JobListManager::ServingThread*) [RSP+5B8] 0x0 (size_t) [RSP+5C0] 0x0 (size_t) [RSP+5C8] 0x7FFB1DE67034 (void* -> KERNEL32.DLL+0017034) [RSP+5D0] 0x0 (size_t) [RSP+5D8] 0x0 (size_t) [RSP+5E0] 0x0 (size_t) [RSP+5E8] 0x0 (size_t) [RSP+5F0] 0x0 (size_t) [RSP+5F8] 0x7FFB1E7E2651 (void* -> ntdll.dll+0052651) [RSP+600] 0x0 (size_t) [RSP+608] 0x0 (size_t) [RSP+610] 0x0 (size_t) [RSP+618] 0x0 (size_t) [RSP+620] 0x0 (size_t) [RSP+628] 0x0 (size_t) [RSP+630] 0x6585F9BB00000000 (size_t) [RSP+638] 0x0 (size_t) [RSP+640] 0x0 (size_t) [RSP+648] 0x7FFB1C4CB670 (void* -> KERNELBASE.dll+010B670) [RSP+650] 0xD31751E9C0 (void*) [RSP+658] 0xFFF6F3929F960 (size_t) [RSP+660] 0x7FFB79C94FCB (size_t) [RSP+668] 0xD31751E9C0 (void*) [RSP+670] 0x0 (size_t) [RSP+678] 0x0 (size_t) [RSP+680] 0x0 (size_t) [RSP+688] 0x0 (size_t) [RSP+690] 0x0 (size_t) [RSP+698] 0x0 (size_t) [RSP+6A0] 0x0 (size_t) [RSP+6A8] 0x0 (size_t) [RSP+6B0] 0x0 (size_t) [RSP+6B8] 0x0 (size_t) [RSP+6C0] 0x0 (size_t) [RSP+6C8] 0x0 (size_t) [RSP+6D0] 0x0 (size_t) [RSP+6D8] 0x0 (size_t) [RSP+6E0] 0x0 (size_t) [RSP+6E8] 0x0 (size_t) [RSP+6F0] 0x0 (size_t) [RSP+6F8] 0x0 (size_t) [RSP+700] 0x0 (size_t) [RSP+708] 0x0 (size_t) [RSP+710] 0x0 (size_t) [RSP+718] 0x0 (size_t) [RSP+720] 0x0 (size_t) [RSP+728] 0x0 (size_t) [RSP+730] 0x0 (size_t) [RSP+738] 0x0 (size_t) [RSP+740] 0x0 (size_t) [RSP+748] 0x0 (size_t) [RSP+750] 0x0 (size_t) [RSP+758] 0x0 (size_t) [RSP+760] 0x0 (size_t) [RSP+768] 0x0 (size_t) [RSP+770] 0x0 (size_t) [RSP+778] 0x0 (size_t) [RSP+780] 0x0 (size_t) [RSP+788] 0x0 (size_t) [RSP+790] 0x0 (size_t) [RSP+798] 0x0 (size_t) [RSP+7A0] 0x0 (size_t) [RSP+7A8] 0x0 (size_t) MODULES: XINPUT1_3.dll 0x000000400000 x3daudio1_7.dll 0x000054B20000 steam_api64.dll 0x000054B30000 LL_fourPlay_1_10_163.dll 0x000180000000 cbp.dll 0x023B00590000 RTSSHooks64.dll 0x023B04E20000 Fallout4.exe 0x7FF7643A0000 steamclient64.dll 0x7FFAAD890000 nvwgf2umx.dll 0x7FFAC0310000 IPHLPAPI.DLL 0x7FFAC9080000 gameoverlayrenderer64.dll 0x7FFACA8C0000 f4ee.dll 0x7FFACAAA0000 DSOUND.DLL 0x7FFACCDB0000 XAudio2_7.dll 0x7FFACD420000 XDI.dll 0x7FFACDC00000 mcm.dll 0x7FFACF210000 HighFPSPhysicsFix.dll 0x7FFACFC30000 Buffout4.dll 0x7FFACFCC0000 f4se_1_10_163.dll 0x7FFAE5930000 BetterConsole.dll 0x7FFAE8350000 tier0_s64.dll 0x7FFAE83C0000 vstdlib_s64.dll 0x7FFAE8540000 GFSDK_SSAO_D3D11.win64.dll 0x7FFAE85D0000 flexRelease_x64.dll 0x7FFAE8660000 X3DAudio1_7.dll 0x7FFAEAEB0000 MSVCR110.dll 0x7FFAEAF30000 MSVCP110.dll 0x7FFAEB010000 tbbmalloc.dll 0x7FFAEB6A0000 GFSDK_GodraysLib.x64.dll 0x7FFAECF60000 bink2w64.dll 0x7FFAF4260000 OneCoreCommonProxyStub.dll 0x7FFAF8F40000 cudart64_75.dll 0x7FFAFDFF0000 aswhook.dll 0x7FFAFE3D0000 nvapi64.dll 0x7FFAFE940000 flexExtRelease_x64.dll 0x7FFAFFF20000 ncryptsslp.dll 0x7FFB010C0000 wbemsvc.dll 0x7FFB01830000 fastprox.dll 0x7FFB01B80000 mskeyprotect.dll 0x7FFB01D10000 amsi.dll 0x7FFB01D80000 WeaponDebrisCrashFix.dll 0x7FFB02490000 wbemprox.dll 0x7FFB026E0000 webio.dll 0x7FFB02A80000 MSVCP140.dll 0x7FFB02B20000 winmmbase.dll 0x7FFB02C10000 VCRUNTIME140.dll 0x7FFB02C70000 VCRUNTIME140_1.dll 0x7FFB02C90000 COMCTL32.dll 0x7FFB0A670000 WINMM.dll 0x7FFB0A9C0000 dxcore.dll 0x7FFB0AB10000 MSIMG32.dll 0x7FFB0ACA0000 WINSPOOL.DRV 0x7FFB0ACB0000 f4se_steam_loader.dll 0x7FFB0B840000 nvldumdx.dll 0x7FFB0BF20000 OneCoreUAPCommonProxyStub.dll 0x7FFB0D240000 twinapi.appcore.dll 0x7FFB0F4D0000 avrt.dll 0x7FFB0F910000 InputHost.dll 0x7FFB0F920000 textinputframework.dll 0x7FFB0FA80000 WindowManagementAPI.dll 0x7FFB0FB80000 Windows.UI.dll 0x7FFB0FC30000 Secur32.dll 0x7FFB10E30000 wbemcomn.dll 0x7FFB12D00000 MSVCP140_ATOMIC_WAIT.dll 0x7FFB13D30000 PROPSYS.dll 0x7FFB13DB0000 fwpuclnt.dll 0x7FFB14A10000 rasadhlp.dll 0x7FFB15250000 drvstore.dll 0x7FFB15260000 WINHTTP.dll 0x7FFB15DB0000 DbgHelp.dll 0x7FFB161D0000 cryptnet.dll 0x7FFB16EA0000 VERSION.dll 0x7FFB16EE0000 dhcpcsvc.DLL 0x7FFB17280000 dhcpcsvc6.DLL 0x7FFB172A0000 WINNSI.DLL 0x7FFB17330000 MMDevApi.dll 0x7FFB17510000 AUDIOSES.DLL 0x7FFB17610000 nvToolsExt64_1.dll 0x7FFB17DE0000 d3d11.dll 0x7FFB17DF0000 wintypes.dll 0x7FFB18A80000 dcomp.dll 0x7FFB18BE0000 CoreUIComponents.dll 0x7FFB19150000 CoreMessaging.dll 0x7FFB194B0000 apphelp.dll 0x7FFB196F0000 UxTheme.dll 0x7FFB198B0000 resourcepolicyclient.dll 0x7FFB199A0000 dwmapi.dll 0x7FFB19CA0000 kernel.appcore.dll 0x7FFB19CD0000 windows.storage.dll 0x7FFB19FB0000 HID.DLL 0x7FFB1A750000 dxgi.dll 0x7FFB1A790000 ntmarta.dll 0x7FFB1AB90000 schannel.DLL 0x7FFB1AE80000 rsaenh.dll 0x7FFB1AF60000 UMPDC.dll 0x7FFB1B2D0000 IpHlpAPI.dll 0x7FFB1B2F0000 DNSAPI.dll 0x7FFB1B340000 powrprof.dll 0x7FFB1B460000 MSWSOCK.dll 0x7FFB1B650000 CRYPTSP.dll 0x7FFB1B840000 CRYPTBASE.DLL 0x7FFB1B860000 Wldp.dll 0x7FFB1B8F0000 NTASN1.dll 0x7FFB1B920000 ncrypt.dll 0x7FFB1B960000 msasn1.dll 0x7FFB1BA80000 devobj.dll 0x7FFB1BC40000 DPAPI.DLL 0x7FFB1BCA0000 SSPICLI.DLL 0x7FFB1BD90000 profapi.dll 0x7FFB1BDE0000 ucrtbase.dll 0x7FFB1BEA0000 bcryptPrimitives.dll 0x7FFB1BFA0000 CRYPT32.dll 0x7FFB1C030000 msvcp_win.dll 0x7FFB1C190000 bcrypt.dll 0x7FFB1C230000 cfgmgr32.dll 0x7FFB1C260000 WINTRUST.DLL 0x7FFB1C360000 KERNELBASE.dll 0x7FFB1C3C0000 win32u.dll 0x7FFB1C690000 gdi32full.dll 0x7FFB1C6C0000 shcore.dll 0x7FFB1C7D0000 combase.dll 0x7FFB1C880000 GDI32.dll 0x7FFB1CC70000 msvcrt.dll 0x7FFB1CD00000 RPCRT4.dll 0x7FFB1CDA0000 ADVAPI32.dll 0x7FFB1CED0000 OLEAUT32.dll 0x7FFB1CF80000 IMM32.DLL 0x7FFB1D050000 WS2_32.dll 0x7FFB1D080000 USER32.dll 0x7FFB1D150000 ole32.dll 0x7FFB1D310000 sechost.dll 0x7FFB1D440000 SETUPAPI.dll 0x7FFB1D4E0000 imagehlp.dll 0x7FFB1D960000 PSAPI.DLL 0x7FFB1DB90000 COMDLG32.dll 0x7FFB1DBA0000 clbcatq.dll 0x7FFB1DC80000 MSCTF.dll 0x7FFB1DD30000 KERNEL32.DLL 0x7FFB1DE50000 SHLWAPI.dll 0x7FFB1DF10000 SHELL32.dll 0x7FFB1DF70000 NSI.dll 0x7FFB1E740000 ntdll.dll 0x7FFB1E790000 F4SE PLUGINS: BetterConsole.dll Buffout4.dll v1.24.5 cbp.dll f4ee.dll HighFPSPhysicsFix.dll LL_fourPlay_1_10_163.dll mcm.dll WeaponDebrisCrashFix.dll XDI.dll PLUGINS: [00] Fallout4.esm [01] DLCRobot.esm [02] DLCworkshop01.esm [03] DLCCoast.esm [04] DLCworkshop02.esm [05] DLCworkshop03.esm [06] DLCNukaWorld.esm [07] Unofficial Fallout 4 Patch.esp [08] ArmorKeywords.esm [09] XDI.esm [0A] AAF.esm [0B] Homemaker.esm [0C] TortureDevices.esm [0D] CBBE.esp [0E] Arbitration - Survival Damage by Player 1x.esp [0F] Arbitration - Survival Damage to Player 2x.esp [10] Arbitration - Reduced Grenade Spam.esp [11] Arbitration - Stealth Overhaul.esp [12] Arbitration - Sneak Detection Distance Increase (Half).esp [13] Arbitration - Fall Damage Overhaul.esp [14] Arbitration - Reduced Reload Speed.esp [15] Arbitration - Speed Uninstaller (Remove This and Save).esp [16] Arbitration - Better Combat AI.esp [17] console.esp [18] SFE.esp [19] Quick Save.esp [1A] noexfromint.esp [1B] 5pc.esp [1C] MCMWeatherControl.esp [1D] More Where That Came From Diamond City.esp [1E] Less Settlement Resources 1.0 50.esp [1F] WOTC.esp [20] Harder Enemies 0.75 lvlmult 70.esp [21] Harder Barter 0.7 - Cap Collector 2 Fix.esp [22] Harder Barter 0.7 60.esp [23] Harder expansion of settlements 1.0 1,5x.esp [24] Less Legendary Items 1.0 50.esp [25] HN66Fo4_EasyGirl_BS.esp [26] DX_Nurse_Cap.esp [27] Passive Camera Shake - Disabled.esp [28] AzarPonytailHairstyles.esp [29] THBrows.esp [2A] SlowTime.esp [2B] FogOut - Exterior - All DLC.esp [2C] The Eyes Of Beauty.esp [2D] More Power Armour Mods.esp [2E] More Power Armour Mods - Automatron.esp [2F] Armorsmith Extended.esp [30] Less Loot and Ammo 1.3.esp [31] Less Loot and Ammo 1.3 - Less Ammo 70.esp [32] Less Loot and Ammo 1.3 - Less Meds and Chems 30.esp [33] Less Loot and Ammo 1.3 - Less Stuff 50.esp [34] Build High - Expanded Settlements.esp [35] FogOut - Interiors - All DLC.esp [36] problemsofsurvivor.esp [37] HAIA.esp [38] Eli_Armour_Compendium.esp [39] Backpacks of the Commonwealth.esp [3A] Rangergearnew.esp [3B] LocalLeaderModified.esp [3C] LooksMenu.esp [3D] FPAttributes.esp [3E] FP_SexualHarassment.esp [3F] RealHandcuffs.esp [40] Vadermania[AAF_anims].esp [41] SlaveTattoos.esp [42] TatsAfterRape.esp [43] Prisoner Shackles.esp [44] Homemaker - Streetlights Use Passive Power.esp [45] Homemaker - Unlocked Institute Objects.esp [46] SavageCabbage_Animations.esp [47] Farelle_Animations.esp [48] FO4_AnimationsByLeito.esp [49] Just Business.esp [4A] AAF_Violate.esp [4B] BetterSettlersNoLollygagging.esp [4C] Rusty Face Fix.esp [4D] Eli Armor Compendium AE Patch.esp [4E] Scrap Everything - Ultimate Edition.esp [4F] BetterSettlers.esp [50] BetterSettlersCleanFacePack.esp [51] BetterSettlersCCAPack2.0.esp [52] BetterSettlersMostlyFemale.esp [53] Hot and Horny Wastelands Billboards.esp [54] Deathclaw_nude.esp [55] ErectionFix_SilverPerv.esp [56] BetterLivingThroughCumistry.esp [57] Louder Workshop Radio + NukaWorld.esp [58] Paintings Straight.esp [59] Hot and Horny Wastelands Posters.esp [5A] AAF_CreaturePack01.esp [5B] skeletonfemaleplayer.esp [5C] Realtime Death.esp [5D] CombatSpeak.esp [5E] ZaZOut4.esp [5F] Custom Moans.esp [FE:000] AAFThemes.esl [FE:001] Bememoth Separated Cart.esl [FE:002] HandsOff.esp [FE:003] RealHandcuffs_AWKCR_Compatibility.esp [FE:004] RealHandcuffs_JB_Compatibility.esp [FE:005] AAF_Violate_Feral_Animations.esp [FE:006] SMBehemoth Loincloth.esp [FE:007] Jump Grunt.esp Link to comment
HabibHanson Posted June 6, 2022 Share Posted June 6, 2022 I remember there being a config awhile back but it seems to have disappeared. Anyone have any recommended tweaks to make aaf scenes include more movement? Always has been an issue with AAF but I know some people have gotten decent results before. Link to comment
brat175 Posted June 11, 2022 Share Posted June 11, 2022 (edited) Not super clear to me... I know cbp work with cbbe base and vanilla skeleton, but ocbp and ocbpc require more of that? Edited June 11, 2022 by brat175 Link to comment
xXShadowMcCloudXx Posted June 12, 2022 Share Posted June 12, 2022 how do i install this? Link to comment
vaultbait Posted June 12, 2022 Share Posted June 12, 2022 6 hours ago, xXShadowMcCloudXx said: how do i install this? With a mod manager, after installing its dependency F4SE per the instructions in its own README file. Link to comment
vaultbait Posted June 12, 2022 Share Posted June 12, 2022 On 6/6/2022 at 1:56 PM, HabibHanson said: I remember there being a config awhile back but it seems to have disappeared. Anyone have any recommended tweaks to make aaf scenes include more movement? Always has been an issue with AAF but I know some people have gotten decent results before. Maybe you're looking for this? Link to comment
HabibHanson Posted June 13, 2022 Share Posted June 13, 2022 14 hours ago, vaultbait said: Maybe you're looking for this? That's actually what I run right now, but I've adjusted some values particularly to add more breast movement in aaf. What I'm referring to is a preset that came out when the new fusion girl body came out. Perhaps its just lost to time now. Link to comment
RicardoRoxx Posted June 13, 2022 Share Posted June 13, 2022 I am trying to get a "list" of mods to run in fallout 4 that has a 71.4% rating.. The mod list has sub-lists that require each mod I need to make it work. In particular, a modlist requiring their own mod lists to run has me pursuing the "mod is not here" sites in pursuit of the needed mod: OCBP I am not proficient at modding and know little of what goes with what. OCBP 3BBB Config - Lite requires: OCBP Physics I keep getting source code sites: Where do I find the actual mod? ---------- About This File Open source fork of CBP for Fallout 4. This mod is not stable above 60 fps. It is not compatible with other CBP mods (CBP, OCBPC) Thanks to polygonhell for the original CBP source code. Thanks to Shizof for CBPC source code Thanks to opparco for making the first FO4 CBP Thanks to EgoBallistic for pex and psc files. Source Code is here (MOD DOWNLOAD IS NOT HERE) Link to comment
vaultbait Posted June 13, 2022 Share Posted June 13, 2022 7 hours ago, RicardoRoxx said: keep getting source code sites: Where do I find the actual mod? Welcome to Lovers Lab! You're looking for the "download this file" button on this mod's file page (it'll give you options for Fusion Girl and CBBE bodies): 1 Link to comment
Grimclaw666 Posted June 28, 2022 Share Posted June 28, 2022 Just a heads up if you're having problems with sag, changing the gravityBias in the ocbp.ini may help. Dropped mine from 50 down to 10 and the physics on the clothes finally looked correct. The ini file is located in this folder Fallout 4\Data\F4SE\Plugins. Link to comment
vaultbait Posted June 28, 2022 Share Posted June 28, 2022 1 hour ago, Grimclaw666 said: Just a heads up if you're having problems with sag, changing the gravityBias in the ocbp.ini may help. Dropped mine from 50 down to 10 and the physics on the clothes finally looked correct. The ini file is located in this folder Fallout 4\Data\F4SE\Plugins. Worth noting, "granny boobs" is usually a sign you're suffering massive framerate drops, causing the physics engine to miscalculate how much gravitational displacement to apply. I'll occasionally see it happen right outside Diamond City and in some other densely detailed parts of downtown. Link to comment
brat175 Posted July 20, 2022 Share Posted July 20, 2022 (edited) Hello, I attempted to recompile the c++ sources of ocbp for testing purposes. The compilation worked correctly with vs studio. Installed the dll. And now f4 crash all time at start. I reinstalled the original ocbp and that continue to crash. I created a game profil with just ocbp active and that crash at start. I reinstalled f4se and that crash at start. When I uninstall ocbp the game launch. I tested with the original cbp and the game launch. But with original ocbp or my compiled ocbp the game crash. What the hack you have do here? You have written a file, a thing that lock the launch? Sorry to ask and request help but really I do not understand the problem. Edit: ftw I finally find why. it's because I manually created a backup of the original dll. Normally I rename the backup but not this time. In this case in the plug folder I had a cpb.dll and a cpb - copy.dll and the loader loaded two dll instead of just one -> ctd. argl.. Edited July 20, 2022 by brat175 Link to comment
neokio Posted July 30, 2022 Share Posted July 30, 2022 (edited) On 4/25/2022 at 10:23 AM, Alessa myrion said: Are there any .ini edits or tweaks to avoid crashes associated with CBP.DLL? I'm having regular crashes, and Buffout 4 consistently claims cbp.dll and skeleton.nif body physics as the cause. I'm using the Zex 5 skeleton. I'll download the ZeX 4 version,of this mod and report back if my problems stop. crash-2022-07-30-04-38-58.log This crash log was automatically scanned. VER 3.20 | MIGHT CONTAIN FALSE POSITIVES. ==================================================== Main Error: Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x000000042853 ==================================================== Detected Buffout Version: Buffout 4 v1.26.2 Latest Buffout Version: Buffout 4 v1.26.2 You have the lastest version of Buffout 4! ==================================================== CHECKING IF BUFFOUT4.TOML PARAMETERS ARE CORRECT... ==================================================== Achievements parameter is correctly configured. ----- Memory Manager parameter is correctly configured. ----- Looks Menu (F4EE) parameter is correctly configured. ----- ==================================================== CHECKING IF LOG MATCHES ANY KNOWN CRASH MESSAGES... ==================================================== Checking for Stack Overflow Crash.........All Clear Checking for Active Effects Crash.........All Clear Checking for Bad Math Crash...............All Clear Checking for Null Crash...................All Clear Checking for DLL Crash....................All Clear Checking for LOD Crash....................All Clear Checking for MCM Crash....................All Clear Checking for Decal Crash..................All Clear Checking for Equip Crash..................All Clear Checking for Script Crash.................All Clear Checking for Generic Crash................All Clear Checking for BA2 Limit Crash..............All Clear Checking for Rendering Crash..............All Clear Checking for Grid Scrap Crash.............All Clear Checking for Mesh (NIF) Crash.............CULPRIT FOUND! > Priority Level: [4] | Detected number of LooseFileStream | BSFadeNode | BSMultiBoundNode : 0 | 10 | 0 Checking for Texture (DDS) Crash..........All Clear Checking for Material (BGSM) Crash........All Clear Checking for BitDefender Crash............All Clear Checking for NPC Pathing Crash............All Clear Checking for Audio Driver Crash...........All Clear Checking for Body Physics Crash...........CULPRIT FOUND! > Priority Level: [4] | Detected number of cbp.dll | skeleton.nif : 1 | 10 Checking for Plugin Limit Crash...........All Clear Checking for Plugin Order Crash...........All Clear Checking for MO2 Extractor Crash..........All Clear Checking for Nvidia Debris Crash..........All Clear Checking for Nvidia Driver Crash..........All Clear Checking for Vulkan Memory Crash..........All Clear Checking for Vulkan Settings Crash........All Clear Checking for Corrupted Audio Crash........All Clear Checking for Console Command Crash........All Clear Checking for Particle Effects Crash.......All Clear Checking for Animation / Physics Crash....All Clear Checking for Archive Invalidation Crash...All Clear ---------- Unsolved Crash Messages Below ---------- Checking for *[Save Crash]................All Clear Checking for *[Precombines Crash].........All Clear Checking for *[Ammo Counter Crash]........All Clear Checking for *[Player Character Crash]....All Clear ----- FOR DETAILED DESCRIPTIONS AND POSSIBLE SOLUTIONS TO ANY ABOVE DETECTED CULPRITS, CHECK THE 'HOW TO READ CRASH LOGS' PDF DOCUMENT INCLUDED WITH THE AUTO-SCANNER! ==================================================== CHECKING FOR MODS THAT CAN CAUSE FREQUENT CRASHES... ==================================================== IF YOU'RE USING DYNAMIC PERFORMANCE TUNER AND/OR LOAD ACCELERATOR, remove these mods completely and switch to High FPS Physics Fix! Link: https://www.nexusmods.com/fallout4/mods/44798?tab=files ----- AUTOSCAN FOUND NO PROBLEMATIC MODS THAT MATCH THE CURRENT DATABASE FOR THIS LOG. THAT DOESN'T MEAN THERE AREN'T ANY! YOU SHOULD RUN PLUGIN CHECKER IN WRYE BASH. Wrye Bash Link: https://www.nexusmods.com/fallout4/mods/20032?tab=files ----- ==================================================== CHECKING FOR MODS WITH SOLUTIONS & COMMUNITY PATCHES ==================================================== [!] FOUND [A3] START ME UP Abandoned mod that can cause infinite loading screens and other problems. Use REDUX version instead. Upated REDUX Version: https://www.nexusmods.com/fallout4/mods/56984?tab=files ----- ==================================================== CHECKING FOR MODS PATCHED THROUGH OPC INSTALLER... ==================================================== - Found [23] Mutilated Dead Bodies ----- FOR PATCH REPOSITORY THAT PREVENTS CRASHES AND FIXES PROBLEMS IN THESE AND OTHER MODS, VISIT OPTIMIZATION PATCHES COLLECTION: https://www.nexusmods.com/fallout4/mods/54872 ----- ==================================================== SCANNING THE LOG FOR SPECIFIC (POSSIBLE) CUPLRITS... ==================================================== LIST OF (POSSIBLE) PLUGIN CULRIPTS: - [13] LooksMenu Customization Compendium.esp - [2E] FO4 NPCs Travel.esp ----- These Plugins were caught by Buffout 4 and some of them might be responsible for this crash. You can try disabling any listed plugins and recheck your game, though this method is unreliable. ----- LIST OF (POSSIBLE) FORM ID CULRIPTS: Form ID: FF002E6F Form ID: 2E05A68D Form ID: 0024A036 Form ID: 0014831B Form ID: 000A81B0 Form ID: 00000D64 Form ID: 00013746 Form ID: FF0056FD Form ID: 2E05A6B1 ----- These Form IDs were caught by Buffout 4 and some of them might be related to this crash. You can try searching any listed Form IDs in FO4Edit and see if they lead to relevant records. ----- LIST OF (POSSIBLE) FILE CULPRITS: skeleton.nif ----- These files were caught by Buffout 4 and some of them might be related to this crash. Detected files in most cases seem to be false positives, so no recommendation is given. ----- FOR FULL LIST OF MODS THAT CAUSE PROBLEMS, THEIR ALTERNATIVES AND DETAILED SOLUTIONS, VISIT THE BUFFOUT 4 CRASH ARTICLE: https://www.nexusmods.com/fallout4/articles/3115 ==================================================== 210622 | Author/Made By: Poet#9800 | END OF AUTOSCAN Edited July 30, 2022 by neokio Link to comment
vaultbait Posted July 30, 2022 Share Posted July 30, 2022 (edited) On 7/30/2022 at 4:57 AM, neokio said: I'm having regular crashes, and Buffout 4 consistently claims cbp.dll and skeleton.nif body physics as the cause. I'm using the Zex 5 skeleton. I'll download the ZeX 4 version,of this mod and report back if my problems stop. Make sure you don't have another mod overwriting the skeleton. That's an all-too-common mistake which can lead to sometimes subtle sometimes dramatic problems. Also if you're using the Neko race mod, I've heard it's currently incompatible with ZeX v4 (why I don't know). Edited July 31, 2022 by vaultbait Link to comment
neokio Posted July 31, 2022 Share Posted July 31, 2022 (edited) On 7/29/2022 at 10:57 PM, neokio said: I'm having regular crashes, and Buffout 4 consistently claims cbp.dll and skeleton.nif body physics as the cause. I'm using the Zex 5 skeleton. I'll download the ZeX 4 version,of this mod and report back if my problems stop. Using the ZeX 4 version stopped my crashes Seems obvious in retrospect ... the choice of CBBE or ZeX refers to the skeleton. Since I'm using both, and the ZeX version number was off, I must have gotten confused. TLDR: If you use the ZeX 5 skeleton, use the ZeX 4 version of OCBP. EDIT: Sgt. Marge (someone who actually knows what they're talking about) says the following ... Quote This is not correct. The "zex" version of OCBP is for FusionGirl The CBBE version is for CBBE. The recent physics | skeleton crashes were because of Bodytalk. if you had one of the recent versions installed, grab July2022R2 and reinstall without the pre-built clothing and build the clothes again. Edited August 14, 2022 by neokio Link to comment
LynErso666 Posted August 13, 2022 Share Posted August 13, 2022 (edited) What does "not stable above 60 fps" mean exactly? Is it a graphics card specific thing? I remember having issue with that before, but right now my fps is anywhere between 84 at the lowest and 120 . Trying out a few 3bbb outfit mods too and yeah, it seems to have no issue never going below 60. I'm very curious about this, because Fallout 4 used to CTD all the time over 60 fps and I had to limit it to 59 back in the day. I don't get it. It's cool tho Edited August 13, 2022 by LynErso666 Link to comment
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