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OCBP for Fallout 4


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Posted (edited)
9 hours ago, Mat162789 said:

Result equal to Version 3.11... My preference breast aspect = ver 1.10.984

ocbp.png

ocbp984.png

If you are using default obcp.ini you can copy + paste the old one to the new one.

Edited by takosako
Posted

Something seems to be breaking the physics with 3.1.1 when zoning in to a new location or checking pipboy , works fine until u have to check map or go inside a instance then they stop working , going back to main menu and back in to the game fixes it temporarily , using 3.1.1 and the MTM .ini config , i enb lock the frames at 60. il go back to 3.1.0 for now

Posted

Greetings friends.  I am also getting the Flat breasts on my character, with very little bounce.  I got this when running both OCBP 3.10 (previously) and OCBP 3.11 FG.  I am running 1.10.984 NG Update, with f4se 0.7.2.  I have looksmenu 1.7.0.1, Highphysicsfix, and Body type Fusion Girl 0223.  So far as I know, everything is installed correctly, and bodies built in bodyslide with morph boxes ticked, etc.  Can anyone offer any advice?  Thank you in advance!

image.png

Posted

Greetings Friends, disregard my last.  Either got a fix or a work-around.  Following Mat162789's post, I tweaked the ocbp ini file and changed gravityCorrection=-12 to 3.0.  Character breasts appear much more normal, but also lost a small degree of bounce, but not game-breaking.  If anyone else needs to know, got to Common-->Fallout4-->Data-->F4SE-->Plugins and find the OBCP ini file.  Once there search for "gravityCrrection=" and make your preference adjustments from there.  Happy gaming!

Posted

Hello. I recently installed this mod and am mostly very happy with it. I am unsure whether this may be a load order issue, or an issue with another mod, but I struggle with breasts clipping into the body while running (clothed and nude), and clipping through the body in adult scenes. Any help would be greatly appreciated.

I use OCBP alongside the MTM 3B OCBP Preset on firm, and 3BBB with CBBE. Also have Zex V6 and Skeletal adjustments for CBBE.

Posted
On 7/14/2024 at 5:24 AM, Krios999 said:

Something seems to be breaking the physics with 3.1.1 when zoning in to a new location or checking pipboy , works fine until u have to check map or go inside a instance then they stop working , going back to main menu and back in to the game fixes it temporarily , using 3.1.1 and the MTM .ini config , i enb lock the frames at 60. il go back to 3.1.0 for now

Having same issue in 3.1.1 same config basically

Posted
23 hours ago, tankgod1 said:

Greetings Friends, disregard my last.  Either got a fix or a work-around.  Following Mat162789's post, I tweaked the ocbp ini file and changed gravityCorrection=-12 to 3.0.  Character breasts appear much more normal, but also lost a small degree of bounce, but not game-breaking.  If anyone else needs to know, got to Common-->Fallout4-->Data-->F4SE-->Plugins and find the OBCP ini file.  Once there search for "gravityCrrection=" and make your preference adjustments from there.  Happy gaming!

Hello, I had done the same thing and finally I modified the breasts with bodyslide and put back ocbp 3.10...
now I'm close to the photo above (ocbp 1.10.84) with a very good bounce

Posted (edited)

enb2024_7_21_15_14_17.png.png.a7b88a940eeb4db0905fd99a29f704ce.png

Installed as directed. The effect works, but i get this weird bug where i move, boobs dont go back to their original shape, as seen in the screenshot, 

CBBE > ZAZ Extended > OCBP > MTM Preset 

Edited by MohanOddBall
Posted (edited)
22 minutes ago, MohanOddBall said:

enb2024_7_21_15_14_17.png.png.a7b88a940eeb4db0905fd99a29f704ce.png

Installed as directed. The effect works, but i get this weird bug where i move, boobs dont go back to their original shape, as seen in the screenshot, 

CBBE > ZAZ Extended > OCBP > MTM Preset 

fixed it! by following the cbp settings in CBP files, not sure what was causing this, but it worked

Edited by MohanOddBall
Posted

Update for me and noticing differences between 3.1.1 and 3.1.2 for FG, interesting thing about this breast sag I'm getting with ocbp 3.1.2 (and it's bad) is that if I move the camera to the base of where the pc stands, the boobs don't sag, as soon as I level out and the camera zooms out literally can see the load on the cpu sag the boobs...  On pause exit boobs and but fly skyward, boobs sag again but butt stays up - I don't have any issue with physics behavior in 3.1.1 but physics will completely stop working on some location changes, pipboy, or crafting exits.... as stated before - no issues with this problem in 3.1.2 but superior sag.  Running both in 4k with a 3080ti and older versions pre NG worked well so I know it's not a hardware issue.

 

Thanks again for making a great mod just trying to provide some feedback...

 

 

FG3.1.1.png

FG3.1.2 on pause exit.png

FG3.1.2.png

Posted

The previous version worked fine (only boobs was rising too high) but version 3.1.2 causes CTD right before intro vid. And I have no idea why this happens 

Posted (edited)
On 7/22/2024 at 10:10 PM, AJsAlterEgo said:

Update for me and noticing differences between 3.1.1 and 3.1.2 for FG, interesting thing about this breast sag I'm getting with ocbp 3.1.2 (and it's bad) is that if I move the camera to the base of where the pc stands, the boobs don't sag, as soon as I level out and the camera zooms out literally can see the load on the cpu sag the boobs...  On pause exit boobs and but fly skyward, boobs sag again but butt stays up - I don't have any issue with physics behavior in 3.1.1 but physics will completely stop working on some location changes, pipboy, or crafting exits.... as stated before - no issues with this problem in 3.1.2 but superior sag.  Running both in 4k with a 3080ti and older versions pre NG worked well so I know it's not a hardware issue.

 

Thanks again for making a great mod just trying to provide some feedback...

 

 

FG3.1.1.png

FG3.1.2 on pause exit.png

FG3.1.2.png

try fpsCompatibility=1 in .ini file

Edited by takosako
Posted (edited)
20 hours ago, takosako said:

try fpsCompatibility=1 in .ini file

Thanks for your reply.

 

Added this in the [General] section of the ini file seems to have fixed my problem, thanks so much!

Edited by AJsAlterEgo
Posted

in animations, camera angles cause the breasts to get VERY large, also when I zoom in, they get much bigger.

 

the "old" game version I could adjust settings in the .ini folder and it would work, the same settings here doesn't do anything, something causes the size of the breast to increase

Posted (edited)

I have no idea why, but body physics no longer work for me. It was working great and than I installed some more mods and now I can’t get them to work anymore. I’ve tried reinstalling OCBP, Zaz, rebuild in bodyslide but nothing is working.

Edited by kaseem
Posted
On 7/23/2024 at 8:00 PM, Commodore64 said:

The previous version worked fine (only boobs was rising too high) but version 3.1.2 causes CTD right before intro vid. And I have no idea why this happens 

Have you found a fix for this? I have tha same problem and even if you skip the intro it CTDs in ~ 10 sec.

Posted
11 hours ago, kaseem said:

I have no idea why, but body physics no longer work for me. It was working great and than I installed some more mods and now I can’t get them to work anymore. I’ve tried reinstalling OCBP, Zaz, rebuild in bodyslide but nothing is working.

 

Did any of the mods you installed come with their own ocbp,ini file, and is it overwriting whatever one you had previously?

 

You're sure you didn't also upgrade the game? Which version of Fallout 4 and OCBP are you using?

Posted (edited)
5 hours ago, demon0079 said:

Have you found a fix for this? I have tha same problem and even if you skip the intro it CTDs in ~ 10 sec.

 

Are you also using High FPS Physics Fix? If so, did you make sure to set FixOCBPSpeed=false in HighFPSPhysicsFix.ini as mentioned on the OCBP file page,?

Edited by vaultbait

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