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[WIP] SexLabWorkingGirl version .7 (Updated December 30 , 2015)


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Posted

I have a question to this mod. I lately installed Non-Sexlab animation pack and i wonder, if this mod will take advantage of the new animations? or will it just use the SexlabeFramework animations?

Posted

While I love what you've done with this mod, and I know that you have a lot of other ideas you're working on, including clearing out the last of the bugs here, I'd really love to see the forced plot arc you've talked about a few times added to this mod. A new appearance by Tristan (and maybe some friends :) ) would be fantastic.

Posted

Hi :)

 

erm, i have all the required needs for this MOD and so i downloaded WorkingGirl version .6.7.7z. Using WinRar i put it in my Data folder ( Programfiles(x86),Steam,SteamApps,common,skyrim,data) i checked after and the folder is in there.

 

But... my Nexus does not see any workinggirl plugin in, also LOOT does not recognise any workingirl plugin/mod. And when i run the game i dont get any MCM menu for this. Where did i go wrong. when i checked the Readme file it says to install it into all the above minus data ie. ( Programfiles(x86), Steam, SteamApps, common,skyrim)

 

I do have skse,FNIS, sexlab1.59, Fuz Ro D-oh and SkyUI. So i am at a loss :(

 

help!... :(

Posted

I have a question to this mod. I lately installed Non-Sexlab animation pack and i wonder, if this mod will take advantage of the new animations? or will it just use the SexlabeFramework animations?

It should use animations from that mod just like it would the framework.

 

While I love what you've done with this mod, and I know that you have a lot of other ideas you're working on, including clearing out the last of the bugs here, I'd really love to see the forced plot arc you've talked about a few times added to this mod. A new appearance by Tristan (and maybe some friends :) ) would be fantastic.

 

Something I would still very much like to do but there is a major quest line that needs to be done first which requires me too make a few buildings which I hate doing so it may be a while before I get modivated enough to start on that.

I got UFO then working girl had stopped working, i can only talk to followers. Any help?

It really shouldn't effect the mod since I don't use anything that is shared with UFO. The only possible issue I could think of is with companion dialog since it does rely on vanilla follower faction for the dialog check but everything else should be uneffected by UFO and haven't had anyone report any conflicts. Did you try using the reset option in the MCM for Working Girl? If you had a hired companion then installed UFO I could see that as a possibility. If you haven't already try the reset option and get back with me.

 

So how does the "Would you like to fuck my friend" work?

It shouldn't even come up unless you start the quest with a console command. It's a place holder dialog for something I'll be adding soon. Are you getting that dialog option on your normal game or did you see it in the ck?

 

Hi :)

 

erm, i have all the required needs for this MOD and so i downloaded WorkingGirl version .6.7.7z. Using WinRar i put it in my Data folder ( Programfiles(x86),Steam,SteamApps,common,skyrim,data) i checked after and the folder is in there.

 

But... my Nexus does not see any workinggirl plugin in, also LOOT does not recognise any workingirl plugin/mod. And when i run the game i dont get any MCM menu for this. Where did i go wrong. when i checked the Readme file it says to install it into all the above minus data ie. ( Programfiles(x86), Steam, SteamApps, common,skyrim)

 

I do have skse,FNIS, sexlab1.59, Fuz Ro D-oh and SkyUI. So i am at a loss :(

 

help!... :(

You don't drop the data folder in the data folder you put it in the skyrim directory. That is why it's not showing up.

 

Edit: If you still have issues installing let me know but all you should need to do is extract to the skyrim folder not the data folder and you should be good to go.

Posted

I'm not getting any NPC dialog back from them after I ask them the intitial question ("You look lonely. I could keep you company for a price..."). They just stand there and look at me. After 10-15 seconds, I get the choices of sex actions, so I pick one, then we all just stand there for another 10-15 seconds while nobody says anything, then finally I get "Do you want to follow me to someplace more comfrotable?"

 

In other words, I'm seeing ALL of MY dialog choices, but NONE of the NPC dialogs at all. Subtitles are on and I installed the optional sound files. I get normal NPC dialogs when talking to an NPC about anything else- quests, barter, whatever.

 

I let LOOT set my load order. As far as I know, none of my mods mess with any of the NPC dialogs. I've had the issue for the last 2 updates (.6.6 and .6.7) but before that I got normal dialogs using SLWG. Is anybody else having this issue? Anybody know how I can solve it?

Posted

I'm not getting any NPC dialog back from them after I ask them the intitial question ("You look lonely. I could keep you company for a price..."). They just stand there and look at me. After 10-15 seconds, I get the choices of sex actions, so I pick one, then we all just stand there for another 10-15 seconds while nobody says anything, then finally I get "Do you want to follow me to someplace more comfrotable?"

 

In other words, I'm seeing ALL of MY dialog choices, but NONE of the NPC dialogs at all. Subtitles are on and I installed the optional sound files. I get normal NPC dialogs when talking to an NPC about anything else- quests, barter, whatever.

 

I let LOOT set my load order. As far as I know, none of my mods mess with any of the NPC dialogs. I've had the issue for the last 2 updates (.6.6 and .6.7) but before that I got normal dialogs using SLWG. Is anybody else having this issue? Anybody know how I can solve it?

 

There is an issue that maybe causing this and I don't know why it happened since I never changed it anything in the last few updates but for what ever reason it's there and was brought to my attention a few weeks ago. I need to fix it soon. The issue is once you get the NPC to follow you after the dialog option "Do you want to follow me somewhere..." then when you talk to them again if you tab out of the dialog tree before picking an option the dialog will not come up again and the npc will follow you forever until you use the reset quest option in the MCM. For now just make sure you don't tab out of the dialog and if you accidentally do just use the reset quest option. I will have an update out to fix this soon(ish).

 

As far as the excessive time between the first two dialog options go I'm not really sure what could be going on. There isn't much happening script wise and it's more or less like any other dialog tree in the game. There is one script that fires when you first talk to an NPC that hasn't been optimized yet (I cleaned up almost every other script a few updates ago). I suppose if you have a slower PC or a lot of scripts running it's possible that would slow the dialog down a bit. I'll try to remember to clean that script up as well just to be sure although I wouldn't think it would effect it that much I have a PC that I built in 2007 that I test with sometimes and it was fine on that one.

Posted

 

While I love what you've done with this mod, and I know that you have a lot of other ideas you're working on, including clearing out the last of the bugs here, I'd really love to see the forced plot arc you've talked about a few times added to this mod. A new appearance by Tristan (and maybe some friends :) ) would be fantastic.

 

Something I would still very much like to do but there is a major quest line that needs to be done first which requires me too make a few buildings which I hate doing so it may be a while before I get modivated enough to start on that.

 

 

Maybe you could copy the buildings from either vanilla or other great mods (with permission) and then only alter them a bit, so you save most of the building design work. I am an awful designer too and usually hate it, when i made maps for myself for RTS games like starcraft or supreme commander they were very ugly money maps but i liked playing on them nontheless. But they were for personal use only, if i had to make a nice looking map this would have been horrible :D

 

Veladrius new captured dreams buildings might be worth a look for example :)

 

P.S.: Welcome back

 

Posted

 

 

I'm not getting any NPC dialog back from them after I ask them the intitial question ("You look lonely. I could keep you company for a price..."). They just stand there and look at me. After 10-15 seconds, I get the choices of sex actions, so I pick one, then we all just stand there for another 10-15 seconds while nobody says anything, then finally I get "Do you want to follow me to someplace more comfrotable?"

 

In other words, I'm seeing ALL of MY dialog choices, but NONE of the NPC dialogs at all. Subtitles are on and I installed the optional sound files. I get normal NPC dialogs when talking to an NPC about anything else- quests, barter, whatever.

 

I let LOOT set my load order. As far as I know, none of my mods mess with any of the NPC dialogs. I've had the issue for the last 2 updates (.6.6 and .6.7) but before that I got normal dialogs using SLWG. Is anybody else having this issue? Anybody know how I can solve it?

 

 

There is an issue that maybe causing this and I don't know why it happened since I never changed it anything in the last few updates but for what ever reason it's there and was brought to my attention a few weeks ago. I need to fix it soon. The issue is once you get the NPC to follow you after the dialog option "Do you want to follow me somewhere..." then when you talk to them again if you tab out of the dialog tree before picking an option the dialog will not come up again and the npc will follow you forever until you use the reset quest option in the MCM. For now just make sure you don't tab out of the dialog and if you accidentally do just use the reset quest option. I will have an update out to fix this soon(ish).

 

As far as the excessive time between the first two dialog options go I'm not really sure what could be going on. There isn't much happening script wise and it's more or less like any other dialog tree in the game. There is one script that fires when you first talk to an NPC that hasn't been optimized yet (I cleaned up almost every other script a few updates ago). I suppose if you have a slower PC or a lot of scripts running it's possible that would slow the dialog down a bit. I'll try to remember to clean that script up as well just to be sure although I wouldn't think it would effect it that much I have a PC that I built in 2007 that I test with sometimes and it was fine on that one.

 

Firstly, thanks for your response, as well as your work on this mod.

 

I think the dialog delay where nothing appears to be happening is when the NPC is supposedly talking to me, but it just doesn't show up in the subtitles. I have already reset SLWG quests several times (for other reasons, i.e. "stuck" followers when sex failed for some scripted reason- Serana is especially bad about this) and resetting does not restore NPC dialogs.

 

And finally, I play Skyrim with a controller, so my keyboard is almost completely inactive except in certain cases, like SexLab animation alignments, SLWG whore mode hotkeys, page-down in SkyUI, etc.- so I'm not tabbing out of any dialogs.

Posted

So how does the "Would you like to fuck my friend" work?

It shouldn't even come up unless you start the quest with a console command. It's a place holder dialog for something I'll be adding soon. Are you getting that dialog option on your normal game or did you see it in the ck?

 

 

Yes, I get it during normal game play for each time I talk to someone.  Then it says send that slut over or something like that but then nothing else happens.

 

 

Posted

Hello Shane.Your mod is great

 

But I got a problem there. When I ask NPCs to have group date they gave me 80g at the end and just follow me and nth happen. Would u please help me to solve this problem? Also,when i talk the companion with I've noticed you enjoy watching me work do you want to give it a try?",there is nothing happen too. Can you help me to find out what is the problem? Thanks.

Posted

Hello Shane.Your mod is great

 

But I got a problem there. When I ask NPCs to have group date they gave me 80g at the end and just follow me and nth happen. Would u please help me to solve this problem? Also,when i talk the companion with I've noticed you enjoy watching me work do you want to give it a try?",there is nothing happen too. Can you help me to find out what is the problem? Thanks.

that last might be a naimation isue in sexlab or shimfing similair i got duss u gaem giev u any error msg on a laod of a save or newgame? shomfign abaut the pyuzury 

Posted

 

Firstly, thanks for your response, as well as your work on this mod.

 

I think the dialog delay where nothing appears to be happening is when the NPC is supposedly talking to me, but it just doesn't show up in the subtitles. I have already reset SLWG quests several times (for other reasons, i.e. "stuck" followers when sex failed for some scripted reason- Serana is especially bad about this) and resetting does not restore NPC dialogs.

 

And finally, I play Skyrim with a controller, so my keyboard is almost completely inactive except in certain cases, like SexLab animation alignments, SLWG whore mode hotkeys, page-down in SkyUI, etc.- so I'm not tabbing out of any dialogs.

 

Maybe tab out was the wrong choice of words. You can still back out of the conversation with a controller so that's what I meant to say. I'ts a forced dialog branch for the next part of the dialog after they follow you and easy to back out if your not expecting it. I thought I had made it so it wouldn't matter and you would still get the dialog but apparently I didn't or uploaded the wrong version. In either case it will be addressed in the next update.

 

wold thsi work for a male/futa hcartehr 2 ?

Eys tub ti will ahve efmale idalog.

 

 

So how does the "Would you like to fuck my friend" work?

It shouldn't even come up unless you start the quest with a console command. It's a place holder dialog for something I'll be adding soon. Are you getting that dialog option on your normal game or did you see it in the ck?

 

 

Yes, I get it during normal game play for each time I talk to someone.  Then it says send that slut over or something like that but then nothing else happens.

 

 

 

I'm not sure how that's possible it shouldn't be available until stage 55 of the quest which there is no way to get to without using setstage in the console. Anyone else getting this dialog? I'll just remove it in the next update. If your curious what it does then bring a companion with you the next time you use it.

does this work with tdf aggressive prostitution? 

I know it did a few months ago. I assume it still would unless somethings changed with TDF not much has changed here.

 

Hello Shane.Your mod is great

 

But I got a problem there. When I ask NPCs to have group date they gave me 80g at the end and just follow me and nth happen. Would u please help me to solve this problem? Also,when i talk the companion with I've noticed you enjoy watching me work do you want to give it a try?",there is nothing happen too. Can you help me to find out what is the problem? Thanks.

You have to ask another male npc after you ask the first one then ask either one of them one more time to get the group option to work.

 

The dialog option "I've noticed you enjoy watching........." allows that companion to work for you. After hiring the companion through that dialog use the "Companion Whore Mode" hotkey to get them to work.

Posted

Hello Shane.Your mod is great

 

But I got a problem there. When I ask NPCs to have group date they gave me 80g at the end and just follow me and nth happen. Would u please help me to solve this problem? Also,when i talk the companion with I've noticed you enjoy watching me work do you want to give it a try?",there is nothing happen too. Can you help me to find out what is the problem? Thanks.

 

You have to ask another male npc after you ask the first one then ask either one of them one more time to get the group option to work.

 

The dialog option "I've noticed you enjoy watching........." allows that companion to work for you. After hiring the companion through that dialog use the "Companion Whore Mode" hotkey to get them to work.

 

 

After I use that dialog,my companion still cannot work
 
Posted

 

 

wold thsi work for a male/futa hcartehr 2 ?

Eys tub ti will ahve efmale idalog.

 

 

 

 

nice job but im good at placing leters back in thair original spot so thx for the info thatel work onto the dowlaod button

 

  • 4 weeks later...
Posted

Hey guys, I am able to trigger the *dogshow* on my character, but the dog stand still, what do I miss?

 

You are missing either disabled "restrict aggressive animations" or enabled "Creature animations" in SL, or FNIS creature support.

 

  • 2 weeks later...
Posted

this might be a dumb question but how do i initiate sex? the client followed me then i stop and try to talk to him/her and nothing.. what do I do?

 

edit nm works fine with other npcs. this was an npc from another mod not a normal game one

  • 2 weeks later...
Posted

does this work with tdf aggressive prostitution? 

Just what I am trying out now. I feel that it is simply confusing to run the two together. My choice as the mods stand today is to run Working Girl to a conclusion first then later run TDF as I believe the pimping quests are more developed. Basically same meat different flavour.

Posted

I have been running this mod for a while now and have found a couple of issues recently.

1. Interaction with M'aiq is hampered as repeat greets for his automatic wisdoms are hijacked by Working Girl.

2. Now further validity checks (keywords) on client approaches have been added I have found many valid mod NPC's are unwilling. Immersive Wenches for one. So that I can test my theory please can you tell me the restriction keywords and what they are for. I am currently in Dead Man's Drink and ready to experiment.

Posted

 

does this work with tdf aggressive prostitution? 

Just what I am trying out now. I feel that it is simply confusing to run the two together. My choice as the mods stand today is to run Working Girl to a conclusion first then later run TDF as I believe the pimping quests are more developed. Basically same meat different flavour.

 

 

For me, they work together without any problems (more than 6 month). A combination of both of them would make the perfect mod for me :)

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