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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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Posted

 

 

I've noticed with the latest version (or it could be any version after 1.01b, not sure) that during non-oral animations, female/receiving actors have lip/mouth movement. Every time it occurs (which is once ever couple seconds) it cancels out any phoneme commands that may have been applied previously by the user. Expressions and modifier commands are unaffected. I use phoneme commands a lot for screen shot/video purposes, so this became noticeable rather quickly.

 

If I may ask Ashal, what script(s) are responsible for this? I can see it's a feature, and I'm not complaining about it, but I would like to perhaps modify/remove it for my own personal use. I don't need any detailed help or anything, just anything that can point me in the right direction.

script sslBaseVoice: Remove/comment all the lines in the PlayMild, PlayMedium, and PlayHot functions, EXCEPT for the last line of the function that starts with return.

 

So for example, 

int function PlayMedium(actor a)
	ActorBase base = a.GetLeveledActorBase()
	VoiceType type = base.GetVoiceType()
	if VoicesPlayer.HasForm(type) || type == SexLabVoiceM || type == SexLabVoiceF
		a.Say(SexLabMoanMedium)
	else
		if base.GetSex() > 0
			base.SetVoiceType(SexLabVoiceF)
		else
			base.SetVoiceType(SexLabVoiceM)
		endIf
		a.Say(SexLabMoanMedium)
		base.SetVoiceType(type)
	endIf
	return medium.Play(a)
endFunction
Becomes

int function PlayMedium(actor a)
	return medium.Play(a)
endFunction
That will remove the lip syncs, but leave the actual moan sounds intact.

 

 

 

 

Thanks. Was able to edit/compile with no problems. Works.

 

I actually like the lip syncs for general use, but now I have the power to "turn it off" when needed. Much appreciated.

 

I plan on adding a toggle for it in SexLab 1.2, so it can be easily turned on/off

Posted

Hi, I've recently updated my 1.14 version to 1.15b and when I activate a sex animation with someone or solo, and other npc having sex they teleport by severely clipping into the floor, mid body and most of the time they teleport into an empty open world cell, this also happens when i try to use the animation with my character. I updated the mod exactly as the clean and rebuild option said. 

Posted

And? Any warnings? Did it read Sexlab? If everything is set, try once more either resetting animation and voice registry from within Sexlab's MCM or do a clean rebuild for Sexlab.  Animations not playing at all is usually either FNIS not picking up Sexlab correctly or something getting messed up during a Sexlab upgrade.  I can't really think of something else.

No warnings. I re-activated FNIS for Users and everything turned out fine. SexLab is registered as normal. As a test I opened up Skyrim (through the SKSE loader, obviously. I'm not an amateur) and tested out Sanguine's Debauchery. Aggressor animations work fine but the victim (my character) is stuck in the kneeling slave position until sex ends, occasionally flipping into a normal victim position for a brief moment before resuming kneeling.

Posted

 

It seems to me, you run FNIS from desktop - you should have installed into your game folder just as other mods, and so you should have the path c:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users. No wonder, FNIS couldn't see SexLab...

 

 

Ok so i re stalled everything but the animations are still not activating. 

this is the text from FNIS 

 
FNIS Behavior V3.5   8/21/2013 1:01:23 AM
Skyrim: 1.9.32.0 - c:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Users\RJ\Desktop\Skyrim\fnis\tools\GenerateFNIS_for_Users (THIS IS WRONG!)
Skeleton female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
 
All Anim Lists scanned. Generating Behavior Files...
Modify Behavior Files to GENDER specific ...
No GENDER directory Animations\male\
No GENDER directory Animations\female\
Converting Behavior Files (.xml to .hkx) ...
Moving new behavior files to standard location...
 
 459 animations for 3 mods successfully included.
 
I have no idea how to get the animations working. Any help?

 

 

So i fix that but i still not getting any sexlab animations. this is what FNIS is showing now. 

 

FNIS Behavior V3.5   8/21/2013 9:49:27 PM
Skyrim: 1.9.32.0 - c:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\fnis\tools\GenerateFNIS_for_Users
Skeleton female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
 
All Anim Lists scanned. Generating Behavior Files...
Converting Behavior Files (.xml to .hkx) ...
Moving new behavior files to standard location...
 
 459 animations for 3 mods successfully included.
 
Any other ideas?
Posted

 

 

It seems to me, you run FNIS from desktop - you should have installed into your game folder just as other mods, and so you should have the path c:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users. No wonder, FNIS couldn't see SexLab...

 

 

Ok so i re stalled everything but the animations are still not activating. 

this is the text from FNIS 

 
FNIS Behavior V3.5   8/21/2013 1:01:23 AM
Skyrim: 1.9.32.0 - c:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Users\RJ\Desktop\Skyrim\fnis\tools\GenerateFNIS_for_Users (THIS IS WRONG!)
Skeleton female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
 
All Anim Lists scanned. Generating Behavior Files...
Modify Behavior Files to GENDER specific ...
No GENDER directory Animations\male\
No GENDER directory Animations\female\
Converting Behavior Files (.xml to .hkx) ...
Moving new behavior files to standard location...
 
 459 animations for 3 mods successfully included.
 
I have no idea how to get the animations working. Any help?

 

 

So i fix that but i still not getting any sexlab animations. this is what FNIS is showing now. 

 

FNIS Behavior V3.5   8/21/2013 9:49:27 PM
Skyrim: 1.9.32.0 - c:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\fnis\tools\GenerateFNIS_for_Users
Skeleton female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
 
All Anim Lists scanned. Generating Behavior Files...
Converting Behavior Files (.xml to .hkx) ...
Moving new behavior files to standard location...
 
 459 animations for 3 mods successfully included.
 
Any other ideas?

 

Try to follow the standard installation path.  FNIS should be in Skyrim/data/Tools/[fnis for users directory]/ executable file. and its meshes should normally install inside Data.  Seeing how your FNIS locations appears to be random, I have a feeling your Sexlab installation is also misplaced.

Posted

O.K., sorry for being not completely accurate. The FNIS should be instaled just like other mods, which means it goes to the Data folder. You have missed the following path which you should have:  c:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users.

 

EDIT: Another way to say it: Extract the .7z archive which you have downloaded, into Skyrim folder. This should put the neccessary files where they belong, as there is a Data subfolder inside the archive. Do not meddle with the structure, just extract.

 

 

 

It seems to me, you run FNIS from desktop - you should have installed into your game folder just as other mods, and so you should have the path c:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users. No wonder, FNIS couldn't see SexLab...

 

 

Ok so i re stalled everything but the animations are still not activating. 

this is the text from FNIS 

 
FNIS Behavior V3.5   8/21/2013 1:01:23 AM
Skyrim: 1.9.32.0 - c:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Users\RJ\Desktop\Skyrim\fnis\tools\GenerateFNIS_for_Users (THIS IS WRONG!)
Skeleton female: Default (99 bones)   male: Default (99 bones)
Patch: "GENDER Specific Animations" 
Patch: "SKELETON Arm Fix" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
 
All Anim Lists scanned. Generating Behavior Files...
Modify Behavior Files to GENDER specific ...
No GENDER directory Animations\male\
No GENDER directory Animations\female\
Converting Behavior Files (.xml to .hkx) ...
Moving new behavior files to standard location...
 
 459 animations for 3 mods successfully included.
 
I have no idea how to get the animations working. Any help?

 

 

So i fix that but i still not getting any sexlab animations. this is what FNIS is showing now. 

 

FNIS Behavior V3.5   8/21/2013 9:49:27 PM
Skyrim: 1.9.32.0 - c:\Program Files (x86)\Steam\steamapps\common\Skyrim (Steam)
Generator: C:\Program Files (x86)\Steam\SteamApps\common\Skyrim\fnis\tools\GenerateFNIS_for_Users
Skeleton female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNIS ...
Reading FNISBase ...
Reading FNISSpells ...
 
All Anim Lists scanned. Generating Behavior Files...
Converting Behavior Files (.xml to .hkx) ...
Moving new behavior files to standard location...
 
 459 animations for 3 mods successfully included.
 
Any other ideas?

 

 

Posted

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

Posted

Using which mod do you start the sex with? There are some mods that allow you to only use already learnt animations (LoversLab Hook and Working girl come to my mind, if I am not mistaken).

 

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

 

Posted

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

its o not 0 ( zero )

Posted

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

The correct button would be O, not 0 (zero).

 

Gah, late by a thread :P

Posted

 

Using which mod do you start the sex with? There are some mods that allow you to only use already learnt animations (LoversLab Hook and Working girl come to my mind, if I am not mistaken).

 

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

 

Yes iam use Working girl. What should i use to get all animation cycle?

 

 

 

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

its o not 0 ( zero )

 

 

My mistake, yes i mean o not zero

Guest Jenova23
Posted

I wish sexlab would add a way to set each voice per voice type or per race race as well as add some sort of spell to target each npc specifically. Or just make a plugin that damges npc during sex without depleting there health meter so that way you keep those combat noises during sex.

 

plz I hate using the voices that don't match up...

Posted

So I'd just read a couple posts in SD thread. It seems the new SexLab conflicted with SD. I also suffer from this problem as well.

Thing is, since the Framework is the main focus, unless it's a bug in the framework, the mod should get updated.

Posted

Can some one upload version .0114? I was having trouble with 0.115b and I know 120 is being worked on, but I would prefer to just have a stable version please.

Posted

Yeah it's gotta be some lack of compatibility. My other sexlab mods function fine, it's just SD that's buggy.

Look at the SD thread for more than half a second and you'll see the answer for your problem is repeated on page after page of the thread. You just have to disable the "hands" for the stripping options in Sexlab and then it will work fine with SD and you won't get the kneeling instead of having sex problem.

Posted

According to the mod's thread, you have to learn the animations, you start as a novice and so the only thing you can do is blowjob. For more information read the mod's opening post. Anotherwords: It's not an issue, it's a feature:-)

 

 

 

Using which mod do you start the sex with? There are some mods that allow you to only use already learnt animations (LoversLab Hook and Working girl come to my mind, if I am not mistaken).

 

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

 

Yes iam use Working girl. What should i use to get all animation cycle?

 

 

 

Posted

 

According to the mod's thread, you have to learn the animations, you start as a novice and so the only thing you can do is blowjob. For more information read the mod's opening post. Anotherwords: It's not an issue, it's a feature:-)

 

 

 

Using which mod do you start the sex with? There are some mods that allow you to only use already learnt animations (LoversLab Hook and Working girl come to my mind, if I am not mistaken).

 

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

 

Yes iam use Working girl. What should i use to get all animation cycle?

 

 

 

 

How to unlock new skill ?

Posted

I don't play with it but I assume it is automatic when you had enough clients served. For further question it would be better to go to this thread.

 

 

 

How to unlock new skill ?

 

 

Posted

 

 

According to the mod's thread, you have to learn the animations, you start as a novice and so the only thing you can do is blowjob. For more information read the mod's opening post. Anotherwords: It's not an issue, it's a feature:-)

 

 

 

Using which mod do you start the sex with? There are some mods that allow you to only use already learnt animations (LoversLab Hook and Working girl come to my mind, if I am not mistaken).

 

What's wrong with my SexLab so when i starting sex only 2 animation activate AP blowjob and blowjob and i am try to change animation by pressing 0 but i got only two animation and no other else.

 

Yes iam use Working girl. What should i use to get all animation cycle?

 

 

 

 

How to unlock new skill ?

 

give more blowjobs LOL :P  satisfy your customers then you will progress and new animation will unlock 

Posted

Can some one upload version .0114? I was having trouble with 0.115b and I know 120 is being worked on, but I would prefer to just have a stable version please.

This please, I've been having issues with animations not playing, even on a fresh skyrim install on a separate computer and would just like the older version that was working fine and which I was dumb for not backing up.

Posted

 

This might seem like a stupid request, but is anybody working on improving the nude mesh? At least for males? Because I used to use SOS, but it messed with too many good mods (Touring Cariages, Dual Swords Redux, Swords on Back etc.). However, now my character has a blob of clay vagely shaped like a sausage with a potato below it. I'm hoping that eventually the integrated nude mesh in SexLab will be a good replacer. I don't need to be able to adjust the angle of the penis, but I do want it to look at least slightly realistic...

 

Love SexLab!

 

Latest version of SOS has fixed the issue with carriages and there are converted skeleton options compatible with SOS although I don't DSR is one of them.

 

I do still have a version of the favoured souls body that I modified the mesh of to make the penis more realistic, keeping the length whilst greatly reducing girth to more reasonable proportions so that it doesn't look like a tree trunk is attached to the male groin. I also made it so that the penis doesn't scale ridiculously when adjusting body weight.

 

I'll try and find it, it's on an external HDD somewhere and I've just recently reinstalled Windows and Skyrim after upgrading all of my hardware so it might take me a day or 2, sit tight.

 

 

Alright, I found it. (amazingly)

 

This file attachment contains 2 modified NIF files for the bodies of FavouredSouls 'Better Males'

 

I initially reworked the penis because the original Favoredsouls one was way too thick and 'stumpy'. This one has more realistic proportions but is still 'big'.

 

Fair warning though, it's been bloody ages since I cared about this remodel so I'm not 100% sure it will look right because I have no idea how far along my rework project this version is from. As soon as SOS was available to beta testers over at LM I ditched this and went with SOS instead.

 

 

 

Drop the 2 .nif files into: Steam\SteamApps\common\Skyrim\Data\meshes\actors\character\character assets

 

Back up your current versions before doing so.

You will of course need the original FavoredSouls 'Better Males' body and it's associated textures beforehand.

 

Load your game and try an animation.

Posted

I've been wondering, how do you guys make outside sex work without having misalignment all the time? Everywhere I go has uneven terrain, yet I see people make them work with sexlab defeat and other mods. :s

Posted

I've been wondering, how do you guys make outside sex work without having misalignment all the time? Everywhere I go has uneven terrain, yet I see people make them work with sexlab defeat and other mods. :s

Uneven terrain always introduces misalignment on my settings.  Not sure, maybe they have collisions toggled on or something?  I take it you mean aligning correctly or not from the get go, because you can adjust animation using the hotkeys.

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