darkangel2041 Posted January 9, 2016 Posted January 9, 2016 @zion349 I have the same problem for now. Did not find a solution yet :-)
Funnybizness Posted January 9, 2016 Posted January 9, 2016 Does anyone know the maximum number of actors allowed in one sex scene for sexlab? Does it go above four actors? Just asking bc I have searched and can't find the answer.
Dreamweaver Posted January 9, 2016 Posted January 9, 2016 Does anyone know the maximum number of actors allowed in one sex scene for sexlab? Does it go above four actors? Just asking bc I have searched and can't find the answer. I don't know the limit, but the latest version of MatchMaker supports up to five. (Description still says three, changelog says five.) So it should be at least five based on that.
Funnybizness Posted January 9, 2016 Posted January 9, 2016 Does anyone know the maximum number of actors allowed in one sex scene for sexlab? Does it go above four actors? Just asking bc I have searched and can't find the answer. I don't know the limit, but the latest version of MatchMaker supports up to five. (Description still says three, changelog says five.) So it should be at least five based on that. Wow quick response thank you and thats great now I know what my next animation will be lol thanks again
PervyPotter Posted January 9, 2016 Posted January 9, 2016 The cum textures aren't appearing after sex is that happening to anyone or is just me, if so can tell me how to fix it? I've had the same problem with the latest version, otherwise everything is working ok.
RitualClarity Posted January 9, 2016 Posted January 9, 2016 With 1.61b animations start normally in-game, but I get the following when compiling a script using SexLab: Starting 1 compile threads for 1 files... Compiling "zdfCallScript"... C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,19): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,30): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,61): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,72): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot compare a none to a int (cast missing or types unrelated) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot relatively compare variables to None No output generated for zdfCallScript, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on zdfCallScript Scripts compile without issue after reverting to 1.60 HF2. Any ideas? You don't seem to have the NiOverride source files (probably required due to addition of NiO High Heels support). Really? Ordinarily I'd feel pretty stupid, but not so much in this case since NiO isn't listed as a requirement: ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.0 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Patch PLUS any applicable Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. Unless it's listed elsewhere and I just missed it somehow. Anyway, I'll see if that fixes it. Thanks. So anyone updating to this needs this file?
RitualClarity Posted January 9, 2016 Posted January 9, 2016 Does anyone know the maximum number of actors allowed in one sex scene for sexlab? Does it go above four actors? Just asking bc I have searched and can't find the answer. I don't know the limit, but the latest version of MatchMaker supports up to five. (Description still says three, changelog says five.) So it should be at least five based on that. Wow quick response thank you and thats great now I know what my next animation will be lol thanks again How do you get Matchmaker to do 5 I only ever been able to get 2 maybe 3 if I was lucky. The act happens before I can select others.
srayesmanll Posted January 9, 2016 Posted January 9, 2016 Does anyone know the maximum number of actors allowed in one sex scene for sexlab? Does it go above four actors? Just asking bc I have searched and can't find the answer. I don't know the limit, but the latest version of MatchMaker supports up to five. (Description still says three, changelog says five.) So it should be at least five based on that. Wow quick response thank you and thats great now I know what my next animation will be lol thanks again How do you get Matchmaker to do 5 I only ever been able to get 2 maybe 3 if I was lucky. The act happens before I can select others. I've been able to get a 4 way going, but you gotta be really fast. I wonder if SexTools (which has a way of queuing up matchmaker) has a way to help with that? I haven't tried that functionality myself.
RitualClarity Posted January 9, 2016 Posted January 9, 2016 I have ran out of magic when trying .. perhaps that is the issue, can't be fast as I have to wait for a recharge. (new character testing of course not main play)
srayesmanll Posted January 9, 2016 Posted January 9, 2016 I have ran out of magic when trying .. perhaps that is the issue, can't be fast as I have to wait for a recharge. (new character testing of course not main play) I looked at SexLab Tools MM Queue functionality and it looks like it should work nicely for any number of partners. Try that - I'll give it a try a little later when I start my new character...
mybrainhurts Posted January 9, 2016 Posted January 9, 2016 With 1.61b animations start normally in-game, but I get the following when compiling a script using SexLab: Starting 1 compile threads for 1 files... Compiling "zdfCallScript"... C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,19): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,30): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,61): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,72): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot compare a none to a int (cast missing or types unrelated) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot relatively compare variables to None No output generated for zdfCallScript, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on zdfCallScript Scripts compile without issue after reverting to 1.60 HF2. Any ideas? You don't seem to have the NiOverride source files (probably required due to addition of NiO High Heels support). Really? Ordinarily I'd feel pretty stupid, but not so much in this case since NiO isn't listed as a requirement: ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.0 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Patch PLUS any applicable Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. Unless it's listed elsewhere and I just missed it somehow. Anyway, I'll see if that fixes it. Thanks. So anyone updating to this needs this file? So it seems - if you want to compile scripts. Once installed, my scripts compile w/out problem.
RitualClarity Posted January 9, 2016 Posted January 9, 2016 With 1.61b animations start normally in-game, but I get the following when compiling a script using SexLab: Starting 1 compile threads for 1 files... Compiling "zdfCallScript"... C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,19): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,30): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,61): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,72): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot compare a none to a int (cast missing or types unrelated) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot relatively compare variables to None No output generated for zdfCallScript, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on zdfCallScript Scripts compile without issue after reverting to 1.60 HF2. Any ideas? You don't seem to have the NiOverride source files (probably required due to addition of NiO High Heels support). Really? Ordinarily I'd feel pretty stupid, but not so much in this case since NiO isn't listed as a requirement: ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.0 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Patch PLUS any applicable Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. Unless it's listed elsewhere and I just missed it somehow. Anyway, I'll see if that fixes it. Thanks. So anyone updating to this needs this file? So it seems - if you want to compile scripts. Once installed, my scripts compile w/out problem. Only needed if compiling scripts for the above not just to use correct?
mybrainhurts Posted January 9, 2016 Posted January 9, 2016 With 1.61b animations start normally in-game, but I get the following when compiling a script using SexLab: Starting 1 compile threads for 1 files... Compiling "zdfCallScript"... C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(299,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,19): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(300,30): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(305,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(306,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,31): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(715,42): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,5): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslActorAlias.psc(716,16): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,61): variable NiOverride is undefined C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,72): none is not a known user-defined type C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot compare a none to a int (cast missing or types unrelated) C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data\Scripts\Source\sslSystemConfig.psc(696,91): cannot relatively compare variables to None No output generated for zdfCallScript, compilation failed. Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on zdfCallScript Scripts compile without issue after reverting to 1.60 HF2. Any ideas? You don't seem to have the NiOverride source files (probably required due to addition of NiO High Heels support). Really? Ordinarily I'd feel pretty stupid, but not so much in this case since NiO isn't listed as a requirement: ----- Requirements ------------------------------------------------------------- Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.0 OR NEWER FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone. SkyUI REQUIRES VERSION 5.0 OR NEWER If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. An actor skeleton mod such as XPMSE2 or XPMSE3 Unofficial Skyrim Patch PLUS any applicable Dawnguard, Dragonborn, and Hearthfire Unofficial Patch This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section. Unless it's listed elsewhere and I just missed it somehow. Anyway, I'll see if that fixes it. Thanks. So anyone updating to this needs this file? So it seems - if you want to compile scripts. Once installed, my scripts compile w/out problem. Only needed if compiling scripts for the above not just to use correct? Yes. SexLab (MCM, animations, etc) works fine in-game without that separate NiO install. ---------- Actually, I also use RaceMenu. Isn't NiO included in that? Thought I read that somewhere.
malvekiar Posted January 9, 2016 Posted January 9, 2016 I hadn't updated from 1.60 to 1.61 yet, and while the update instructions say "if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch.", The patches seem to indicate they are only for 1.61 to 1.61b. Do I need to update using the patch only, or do I need to install the 1.61b full archive?
Grande-farao Posted January 9, 2016 Posted January 9, 2016 Like me, you have some players who do not like to see lesbian sex with strap-on, but when you clear the option, has lesbian sex without the strap-on, but the animations are the same. My suggestion is this: in the "Female do not use strap-on" option, should block M-F and F-M animations for lesbian sex without strap-on, also suggest that modders to create animations to search for more animations containing lesbian sex without strap-on on the sites like xnxx or xvideos and use them as animations in Skyrim. Like me, you have some players who do not like to see lesbian sex with strap-on, but when you clear the option, has lesbian sex without the strap-on, but the animations are the same. My suggestion is this: in the "Female do not use strap-on", should block M-F and F-M animations for lesbian sex without strap-on, also suggest that modders to create animations to search for more animations containing lesbian sex without strap-on on the sites like xnxx or xvideos and use them as animations in Skyrim.
Yuni Posted January 9, 2016 Posted January 9, 2016 The cum textures aren't appearing after sex is that happening to anyone or is just me, if so can tell me how to fix it? I've had the same problem with the latest version, otherwise everything is working ok. I second this motion. Cum textures are not appearing for me either. I didn't know it was a common issue, as I posted a sexlab tech support thread. It's not just custom races then, I see. Also! DEFINITELY do not block M-F animations when strapons are disabled. People also disable strapons to enable futanari (girl with dick) content, Silly.
TanookiTamaTachi Posted January 9, 2016 Posted January 9, 2016 Like me, you have some players who do not like to see lesbian sex with strap-on, but when you clear the option, has lesbian sex without the strap-on, but the animations are the same. My suggestion is this: in the "Female do not use strap-on" option, should block M-F and F-M animations for lesbian sex without strap-on, also suggest that modders to create animations to search for more animations containing lesbian sex without strap-on on the sites like xnxx or xvideos and use them as animations in Skyrim. Like me, you have some players who do not like to see lesbian sex with strap-on, but when you clear the option, has lesbian sex without the strap-on, but the animations are the same. My suggestion is this: in the "Female do not use strap-on", should block M-F and F-M animations for lesbian sex without strap-on, also suggest that modders to create animations to search for more animations containing lesbian sex without strap-on on the sites like xnxx or xvideos and use them as animations in Skyrim. You know there's a toggle to "restrict lesbian/gay animations" which does basically that? No need to change an already established feature.
Vyxenne Posted January 10, 2016 Posted January 10, 2016 Thank you for your continuing work on this- it gets better with each update. I'm sure I'm not the only one whose main reason for still playing Skyrim is this framework and related mods.
T3Dubya Posted January 10, 2016 Posted January 10, 2016 Hello, thanks for all the amazing work you do on Sexlab. I'm having a pretty big issue with the newest version unfortunately. Upon making a new character as soon as i install Sexlab in the MCM menu i can no longer load any saves of that character. they just result in a CTD. Say I make a brand new character and then quicksave and quickload, it is fine. But after installing sexlab via MCM on that same new character it crashes if i try to quickload or any other load. I assume it has something to do with a compatibility issue, but I have no clue what it could be. As long as i dont have to do any reloads I can play for hours on a character. Here is my modlist, i'd really appreciate any help. 1.Skyrim.esmesm 2.Update.esmesm 3.Dawnguard.esmesm 4.HearthFires.esmesm 5.Dragonborn.esmesm 6.Unofficial Skyrim Legendary Edition Patch.espesp 7.Falskaar.esmesm 8.Wyrmstooth.espesp 9.hdtHighHeel.esmesm 10.HmmWhatToWear.esmesm 11.HmmWhatToWearDawnGuard.esmesm 12.Lanterns Of Skyrim - All In One - Main.esmesm 13.SexLab.esmesm 14.ZaZAnimationPack.esmesm 15.SexLabAroused.esmesm 16.MiasLair.espesp 17.MFVM.esmesm 18.RaceCompatibility.esmesm 19.SharedSeranaDialogue.esmesm 20.TERAArmors.esmesm 21.Devious Devices - Assets.esmesm 22.Devious Devices - Integration.esmesm 23.CompanionArissa.esmesm 24.Inn Girls Resources.esmesm 25.Gray Fox Cowl.esmesm 26.daymoyl.esmesm 27.UndergroundBathhouse.esmesm 28.Schlongs of Skyrim - Core.esmesm 29.OblivionHairPackAIO.esmesm 30.CreatureFramework.esmesm 31.SexLab - Sexual Fame [sLSF].esmesm 32.Devious Devices - Expansion.esmesm 33.ScocLB.esmesm 34.dcc-soulgem-oven-000.esmesm 35.EnhancedLightsandFX.espesp 36.ELFX - Dragonborn.espesp 37.ELFX - Exteriors.espesp 38.RealisticRoomRental.espesp 39.Castle Volkihar Rebuilt.espesp 40.ELFX - Dawnguard.espesp 41.ELE_Legendary_Fs_Wt_Lite.espesp 42.AOS.espesp 43.3DNPC.espesp 44.Guard Dialogue Overhaul.espesp 45.Weapons & Armor Fixes_Remade.espesp 46.Clothing & Clutter Fixes.espesp 47.Immersive Jewelry.espesp 48.Skyrim Immersive Creatures.espesp 49.Rebirth Monster.espesp 50.ethereal_elven_overhaul.espesp 51.OBIS.espesp 52.aMidianBorn_ContentAddon.espesp 53.Complete Crafting Overhaul_Remade.espesp 54.DawnofSkyrim-AllMajorCities.espesp 55.RRR_ELFX-Patch.espesp 56.Helgen Reborn.espesp 57.RealisticWaterTwo.espesp 58.RealisticWaterTwo - Wyrmstooth.espesp 59.Breezehome_Fully_Upgradable.espesp 60.HearthfireMultiKid.espesp 61.Remove Interior Fog V2 - Full Version.espesp 62.KS Hairdo's.espesp 63.Size does matter.espesp 64.RaceCompatibility-Dialog-Legendary.espesp 65.hydra_slavegirls.espesp 66.SexLab_DibellaCult.espesp 67.Skyrim Immersive Creatures - DLC2.espesp 68.Immersive Wenches.espesp 69.xazPrisonOverhaul.espesp 70.xazPrisonOverhaul - Patch.espesp 71.Captured Dreams.espesp 72.Cum Shot Brothel.espesp 73.Inigo.espesp 74.AmazingFollowerTweaks.espesp 75.Combat Evolved.espesp 76.Immersive Weapons.espesp 77.WeaponsArmorFixes_ImmersiveWeapons_Patch.espesp 78.Lore Weapon Expansion.espesp 79.High Level Enemies - SIC.espesp 80.OBISDB.espesp 81.SexLabNudeCreatures.espesp 82.SexLabNudeCreaturesDB.espesp 83.SexLabNudeCreaturesDG.espesp 84.animal_mansion.espesp 85.Further Dark Dungeons for ENB - All DLC Merged V2.espesp 86.Hothtrooper44_ArmorCompilation.espesp 87.HentaiCreatures.espesp 88.SkyrimSewers.espesp 89.Further Dark Dungeons for ENB.espesp 90.SexLabSkoomaWhore.espesp 91.Inconsequential NPCs.espesp 92.Cloaks.espesp 93.Armour MErge 1.espesp 94.RealisticWaterTwo - Legendary.espesp 95.Run For Your Lives.espesp 96.sanguinesDebauchery.espesp 97.CFTO.espesp 98.AliciaPainSlut.espesp 99.Halamshiral.espesp 100.haafinheim.espesp 101.SMIM-Merged-All.espesp 102.SimpleSlavery.espesp 103.RRR_3DNPC-Patch.espesp 104.SeranaDialogEdit.espesp 105.Deviously Cursed Loot.espesp 106.Immersive Patrols II.espesp 107.Marriable Serana.espesp 108.SexLab-AmorousAdventures.espesp 109.Chesko_Frostfall.espesp 110.CCO_Frostfall_Patch.espesp 111.1nivWICCloaks.espesp 112.1nivWICSkyCloaksPatch.espesp 113.FemaleHiemskr.espesp 114.SexLab_Dialogues.espesp 115.SofiaFollower.espesp 116.RealisticWaterTwo - Waves - Wyrmstooth.espesp 117.UIExtensions.espesp 118.AddItemMenu.espesp 119.Better Dynamic Snow.espesp 120.Better Vampires.espesp 121.Slaverun_Reloaded.espesp 122.BF.espesp 123.SBF All In One + DLC.espesp 124.BTRH_Waifu.espesp 125.Bijin Warmaidens.espesp 126.Bijin Wives.espesp 127.Brevi_MoonlightTalesEssentials.espesp 128.CCO_SIC_Patch.espesp 129.Chesko_WearableLantern.espesp 130.CitrusHead - Standalone.espesp 131.Cloaks - Dawnguard.espesp 132.dD - Enhanced Blood Main.espesp 133.dD - Realistic Ragdoll Force - Realistic.espesp 134.dD-DG-DB-Immersive Creatures EBT Patch.espesp 135.Deadly Wenches.espesp 136.Deadly Wenches -Tera Armors Always-.espesp 137.Default Teammate Weapon Draw Distance.espesp 138.SkyUI.espesp 139.Dual Wield Parrying_SKSE.espesp 140.ELFX - NoBreezehome.espesp 141.Footprints.espesp 142.FS_UltimateAssortment.espesp 143.Unique Grasses.espesp 144.Immersive detection of NPC.espesp 145.imp_helm_legend.espesp 146.Inconsequential NPCs - Enhancement.espesp 147.Inconsequential NPCs - EEO patch.espesp 148.LootandDegradation.espesp 149.LPBards.espesp 150.Marriable Serana HF.espesp 151.MFVM_Hearthfire_Patch.espesp 152.NormalVampireFaces.espesp 153.OBISCloaks&IA7.espesp 154.Player Size Adjuster.espesp 155.RaceCompatibilityUSKPOverride.espesp 156.RaceMenu.espesp 157.RaceMenuPluginXPMSE.espesp 158.RealisticWaterTwo - Waves - Falskaar.espesp 159.RealisticWaterTwo - Falskaar.espesp 160.Rebirth Monster - SIC Patch.espesp 161.sandboxcylinderheight.espesp 162.Seductress Serana.espesp 163.ShowRaceMenuAlternative.espesp 164.SleepTight.espesp 165.ub_adoption_hearthfire_extention.espesp 166.UltimateCombat.espesp 167.Unique Uniques.espesp 168.vAutosaveManager.espesp 169.VioLens.espesp 170.When Vampires Attack.espesp 171.wizDynamicThings.espesp 172.AOS2_EBT Patch.espesp 173.AOS2_RealisticWaterTwo Patch.espesp 174.AOS2_WAF Patch.espesp 175.Bathing in Skyrim - Main.espesp 176.DeadlyDragons.espesp 177.SPTDiverseGuardsSkyrim.espesp 178.Dragon Combat Overhaul.espesp 179.High Level Enemies - SIC Falskaar.espesp 180.NPCWaterAIScripted.espesp 181.Schlongs of Skyrim.espesp 182.Ordinator - Perks of Skyrim.espesp 183.Eyes of Aber.espesp 184.zzArmormashups.espesp 185.CompanionArissa_AppearancePack1.espesp 186.XPMSE.espesp 187.SHOT.espesp 188.Animated Dragon Wings.espesp 189.Dual Sheath Redux.espesp 190.SOS - VectorPlexus Regular Addon.espesp 191.Bathing in Skyrim - Realistic Room Rental.espesp 192.TrueStorms.espesp 193.MilkModNEW.espesp 194.The Paarthurnax Dilemma.espesp 195.ArtOfTheCatch.espesp 196.LoversComfort.espesp 197.summersetisles.espesp 198.iNeed.espesp 199.Gildergreen Regrown.espesp 200.vMYC_MeetYourCharacters.espesp 201.My Home Is Your Home.espesp 202.Raven Witch Armor.espesp 203.Wolfbikini.espesp 204.LustmordVampireArmor.espesp 205.bm_SimpleAction.espesp 206.iNeed - Dangerous Diseases.espesp 207.Iris.espesp 208.Apocalypse - The Spell Package.espesp 209.arrowsstick.espesp 210.CleanArrowPlayer.espesp 211.Apocalypse - Ordinator Compatibility Patch.espesp 212.Gwelda, Cassandra, Gwelda, Celes, Merta.espesp 213.FNIS.espesp 214.TW3 Ciri.espesp 215.TMDawnguard.espesp 216.Crime Overhaul.espesp 217.FNIS_PCEA2.espesp 218.FNISSexyMove.espesp 219.RaceMenuMorphsUUNP.espesp 220.zzEstrus.espesp 221.SexLabDefeat.espesp 222.SlaveTats.espesp 223.Devious Deviants.espesp 224.SDpatch - frostfall.espesp 225.MoreNastyCritters.espesp 226.Slaverun_Reloaded_Comments.espesp 227.SexLabDangerousNights2.espesp 228.MilkModNEW HF.espesp 229.MilkModNEW ZaZ.espesp 230.SexLab Cumshot.espesp 231.SexLabWorkingGirl.espesp 232.SexLab Aroused Creatures.espesp 233.EstrusChaurus.espesp 234.Aradia Devious Expansion.espesp 235.NonSexLabAnimationPack.espesp 236.SL Deadly Drain.espesp 237.SexlabScocLB.espesp 238.SerialStrip.espesp 239.BDIC.espesp 240.SOS - B3lisario UNP Addon.espesp 241.SOS - ERF Horse Penis UUNP - Addon.espesp 242.Tiwa44_Minidresses.espesp 243.Tiwa44_Minidresses_Dragonborn.espesp 244.Alternate Start - Live Another Life.espesp 245.ImmerSlave.espesp 246.Bashed Patch, 0.espesp 247.Dual Sheath Redux Patch.esp
atznk1ller Posted January 10, 2016 Posted January 10, 2016 hi everybody, i just reinstalled sexlab, but now i dont have any animations available, so it doesnt even show them in the mcm menu even though i already tried to reset the animation reggistry... would be nice if someone knows why this happens
WaxenFigure Posted January 10, 2016 Posted January 10, 2016 Does anyone know the maximum number of actors allowed in one sex scene for sexlab? Does it go above four actors? Just asking bc I have searched and can't find the answer. I don't know the limit, but the latest version of MatchMaker supports up to five. (Description still says three, changelog says five.) So it should be at least five based on that. Wow quick response thank you and thats great now I know what my next animation will be lol thanks again Five is the maximum according to the API documentation for the "StartSex" function in the SexlabFramework.PSC file. I also checked and see it's a hardcoded limit in the function that adds actors to a thread.
Guest Posted January 10, 2016 Posted January 10, 2016 If you open the file SexLabFramework.psc, that is the file that contains the "documentation", you will see that: ;/* StartSex * * This is an easy and quick function to start a Sexlab animation without requiring too much code. * * The difference between StartSex and QuickStart is that StartSex requires a list of animations (at least one), while QuickStart grabs the animations using animation Tags * * * * @param: Positions, is an array of Actors that will be used in the animation, up to 5 actors are supported. The very first is considered to be the "Passive Position". If actors are unspecified this function will fail. * * @param: Anims, is an array of sslBaseAnimation, and it is used to specify which animations will play. In case the animations are empty, not valid, or the number of the actors expected by the animation is not equal to the specified number of actors, then the animations are picked automatically by the default animation. (See GetAnimationsByDefault) * * @param: Victim [OPTIONAL], if this Actor specified, then the specified actor (that should be one of the list of actors) will be considered as a victim. * * @param: CenterOn [OPTIONAL], if the ObjectReference is specified, then the animation will be centered on the specified object. It can be a marker, a furniture, or any other possible ObjectReference. * * @param: AllowBed, it is a boolean, if the value is false, then the animations requiring a bed will be filtered out * * @param: Hook, you can specify a Hook for the animation, to register for the animation events (AnimationStart, AnimationEnd, OrgasmStart, etc.) See the Hooks section for further description * * * * @return: the tid of the thread that is allocated by the function, useable with GetController(). -1 if something went wrong and the animation will not start. */; int function StartSex(Actor[] Positions, sslBaseAnimation[] Anims, Actor Victim = none, ObjectReference CenterOn = none, bool AllowBed = true, string Hook = "")
Funnybizness Posted January 10, 2016 Posted January 10, 2016 Wow thanks for the information guys it is greatly appreciated.
Guest Posted January 10, 2016 Posted January 10, 2016 Wow thanks for the information guys it is greatly appreciated. Just keep in mind that the very first position should be the "passive" one.
Frezzy Posted January 10, 2016 Posted January 10, 2016 Any way to turn off all the debug info in the console? Getting tons of lines with the new version.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now