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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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Posted

Both my character and NPCs seems to be vibrating during sex, twitching up and down by like an inch or so, looks disturbing, like they're having mini-seizures.

 

Using 1.61, latest FNIS, UUNP HDT body with animated pussy, Groovatama's XPMSE 2.7 skeleton.

Posted

Both my character and NPCs seems to be vibrating during sex, twitching up and down by like an inch or so, looks disturbing, like they're having mini-seizures.

 

Using 1.61, latest FNIS, UUNP HDT body with animated pussy, Groovatama's XPMSE 2.7 skeleton.

 

Turn on even actor height for now and it will stop it. Many people are having this issue.

Guest ffabris
Posted

Btw, I love that actors now approach each other naturally before sex! Great feature, thank you!

Posted

Both my character and NPCs seems to be vibrating during sex, twitching up and down by like an inch or so, looks disturbing, like they're having mini-seizures.

 

Using 1.61, latest FNIS, UUNP HDT body with animated pussy, Groovatama's XPMSE 2.7 skeleton.

 

I got this one too, with the NPC only, I changed the partner and it did not happen again.

Posted

same jittery issue here too, plus pc and partner are hovering 2 or 3 feet in the air for all anims.  kinda cool lol but probably not supposed to happen right?

Same problems here.. Also sometimes game freezes before/after sex scenes. There is nothing ususual in the logs.

Posted

Okay even actors height fixed the twitching issue for me.

 

Another thing though, almost as annoying; if I change animations, swap position during animation, or realign actors during animation freecam breaks, and I have to retoggle it. This is just an annoyance rather than an outright hinder but it seems unecessary, especially if I happen to have a great camera angle or the like set up.

Guest squid0767
Posted

I have the same jitter problem, I wonder if  starting a new game instead of using old save would help.

 

Nope, I started a new game and still had the issue. That won't fix anything.

Posted

Evening actor height doesn't fix some animations falling through the floor, becoming completely unstuck from each other, etc. It seems to be a problem with some positions.

Guest ffabris
Posted

@Ashal: something else which seems to have broken with 1.61: moving a sex act in progress with the ] key. Player stands, but cannot actually move anywhere. I've tied a few times, but with the same results.

 

Has anyone else tried this and had it work?

Posted

@Ashal: something else which seems to have broken with 1.61: moving a sex act in progress with the ] key. Player stands, but cannot actually move anywhere. I've tied a few times, but with the same results.

 

Has anyone else tried this and had it work?

 

Confirmed, it almost looks like my character is stuck to the other actor.

Guest ffabris
Posted

 

@Ashal: something else which seems to have broken with 1.61: moving a sex act in progress with the ] key. Player stands, but cannot actually move anywhere. I've tied a few times, but with the same results.

 

Has anyone else tried this and had it work?

 

Confirmed, it almost looks like my character is stuck to the other actor.

 

 

Yeah. OK, thanks for having checked. :)

 

Posted

Also having the jittering issue. Same setup as Sacremas:

1.61, latest FNIS, UUNP HDT body with animated pussy, Groovatama's XPMSE 2.7 skeleton.

 

For me, only the npc jitters, starts after ~4 sec. Also cant move with the realign-actor-key (walking on spot). It doesn't matter if PC is male/female or npc is male/female, jitter occurs anyway. Seems to hapen on every kind of animation. 

 

Also, having the issue of falling trough floors occasionally, but getting reset correctly.

Guest ffabris
Posted

Ashal already knows about this.

 

(top of page 504)

 

Apologies then - I didn't read back far enough.

 

Guest azeraxa
Posted

Also having the jittering issue. Same setup as Sacremas:

1.61, latest FNIS, UUNP HDT body with animated pussy, Groovatama's XPMSE 2.7 skeleton.

 

For me, only the npc jitters, starts after ~4 sec. Also cant move with the realign-actor-key (walking on spot). It doesn't matter if PC is male/female or npc is male/female, jitter occurs anyway. Seems to hapen on every kind of animation. 

 

Also, having the issue of falling trough floors occasionally, but getting reset correctly.

 

You are not alone, I have same problems (turning on "Evem actor height "doesn't help at all, actors still slightly shaking) + all animations plays in the air... :( So I switched back to 1.60 HF2 version (for now) and it is working fine.:)

Posted

Seems like alot of people is having problems with 1.61. I still have 1.60; does 1.61 beta 3 have the same problems? If not I could update to beta 3 and wait till the final release be more stable.

Posted

Seems like alot of people is having problems with 1.61. I still have 1.60; does 1.61 beta 3 have the same problems? If not I could update to beta 3 and wait till the final release be more stable.

Beta 3 certainly has the floating animations and resetting the free camera when switching animation problems. I don't remember if it has the shuddering actor or falling through the floor problems.
Posted

for those who have the shaking second actor for me all i did was just adjust their postiion once and it cleared but u will probaly have to do that till all your animations have been played. seems like the new sexlab just haveing some issues with old postion settings.

Posted

From reading earlier posts, it appears I am the only one who, after upgrading to SL Framework v1.61, is getting a notice saying it is unable to find my Papyrus Utility v3.2. I installed it via mod manager, making sure its load order number was below the number of SL Framework. When doing that gave the same message, I installed v3.2 directly into the data file and received the same result. SL Framework v1.60 hotfix 2 using Papyrus Utility v3.1 has been working fine. Similarly, SL Framework v1.60 hotfix 2 combined with Papyrus Utility v3.2 yielded no warning. I should also say that I disabled all the SL mods I could before I replaced the old framework with v1.61 and, of course, ran FNIS and Wrye Bash between each change.

 

I would include my papyrus file and mods list, but after searching this site for about an hour, specifically: help, all the pinned threads under General Discussion, Technical Support and perhaps a dozen other threads, and experimenting with the buttons at the top of this reply box, I cannot figure out how to do it. Please forgive me for my lack of ability and have patience with me.

 

Thanks for your excellent work.

 

edit: I figured out how to attach papyrus and my mod list. They are below. Ignore the QAYL notices in papyrus. While upgrading SL Framework, I was uninstalling it.

Papyrus.0.log

mod list.doc

Posted

From reading earlier posts, it appears I am the only one who, after upgrading to SL Framework v1.61, is getting a notice saying it is unable to find my Papyrus Utility v3.2. I installed it via mod manager, making sure its load order number was below the number of SL Framework. When doing that gave the same message, I installed v3.2 directly into the data file and received the same result. SL Framework v1.60 hotfix 2 using Papyrus Utility v3.1 has been working fine. Similarly, SL Framework v1.60 hotfix 2 combined with Papyrus Utility v3.2 yielded no warning. I should also say that I disabled all the SL mods I could before I replaced the old framework with v1.61 and, of course, ran FNIS and Wrye Bash between each change.

 

I would include my papyrus file and mods list, but after searching this site for about an hour, specifically: help, all the pinned threads under General Discussion, Technical Support and perhaps a dozen other threads, and experimenting with the buttons at the top of this reply box, I cannot figure out how to do it. Please forgive me for my lack of ability and have patience with me.

 

Thanks for your excellent work.

 

edit: I figured out how to attach papyrus and my mod list. They are below. Ignore the QAYL notices in papyrus. While upgrading SL Framework, I was uninstalling it.

 

Papyrusutil is included in some other mods as well like 0sex. Make sure nothing overwrites papyrusutil from Sexlab 1.61 or make sure nothing overwrites papyrusutil 3.2 .

 

Give up on NMM and use MO you will easily see what overwrites what.

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