angelboy2014 Posted April 1, 2015 Posted April 1, 2015 i am realy having hard time here trying to fix this mod and i can't when my female character always engage in sex with a male character he acts weird like he's a female character too and my character wear strapon then i really wanna have this fixed i only want the straight , lesbians scenes don't want the gay ones any advices guys , thanks i wanna enable strapon only if female on female Are you writing a new mod? Or are you using an existing mod? If the latter then go to the support thread for that mod and ask there. If you are writing your own new mod then you should be aware that the order you add the actors to the sex act determines which position they will take in the act so if appears you may be adding them in the wrong order. thank you so much this really fixed alot of the cases this problem happen To elaborate further. The first actors in the array are always the female positions, so in 3 person animation with 1 male and 2 females, the order of the array given to sexlab should be female-female-male. If you want to easily enforce this order in terms of scripting, then just build your actor array in whatever order you find easiest, and then run the SexLab function SexLab.SortActors(actorArray), which will return you a new actor array with the actors all sorted in the appropriately expected female->male order. i am sorry but i tried this command it didn't work is there some specific console command i can type or something i am newbie here don't know much
gm207 Posted April 2, 2015 Posted April 2, 2015 can anyone tell me if there is a mod to give females pointy feet when engaged in sex? Sort of like this: http://mod.dysintropi.me/high-poly-feet-and-hands-for-unp-bodies/
NeatLL Posted April 2, 2015 Posted April 2, 2015 There is a new version of FNIS just released (http://www.nexusmods.com/skyrim/mods/11811). Do you know about the differences in versions, and whether or not there are any issues with the latest version and either this version of SexLab or the next version you are currently developing?
WaxenFigure Posted April 2, 2015 Posted April 2, 2015 There is a new version of FNIS just released (http://www.nexusmods.com/skyrim/mods/11811). Do you know about the differences in versions, and whether or not there are any issues with the latest version and either this version of SexLab or the next version you are currently developing? Seriously, someone updates a mod and right away someone else asks "is it compatible or do you know of any problems" in a related mod. Why in the hell don't you just try it and see if there are any problems? Maybe it's your turn to find a new problem and report it instead of just expecting everyone else to find and report them for you. Seriously though, Fore knows his best users and would have reported any difficulties created by the new version himself.
alpalia Posted April 3, 2015 Posted April 3, 2015 no bug for me SL 1.60 + FNIS 5.3 the FNIS update is mostly for modder, and its just some param, so its nothing big in a sens, no reason for incompatibility with SL actual or 1.60
NeatLL Posted April 3, 2015 Posted April 3, 2015 Seriously though, Fore knows his best users and would have reported any difficulties created by the new version himself. That's why I was asking. It just makes sense that Ashal would keep in touch about how FNIS is being developed as he is developing SexLab.
WaxenFigure Posted April 3, 2015 Posted April 3, 2015 Seriously though, Fore knows his best users and would have reported any difficulties created by the new version himself. That's why I was asking. Then look at the comments where Fore released the mod. He listed the bugs he knows of right there.
NeatLL Posted April 3, 2015 Posted April 3, 2015 Then look at the comments where Fore released the mod. He listed the bugs he knows of right there. The listing was for the beta when I last looked. It has been updated since then.
fore Posted April 3, 2015 Posted April 3, 2015 There is a new version of FNIS just released (http://www.nexusmods.com/skyrim/mods/11811). Do you know about the differences in versions, and whether or not there are any issues with the latest version and either this version of SexLab or the next version you are currently developing? Seriously, someone updates a mod and right away someone else asks "is it compatible or do you know of any problems" in a related mod. Why in the hell don't you just try it and see if there are any problems? Maybe it's your turn to find a new problem and report it instead of just expecting everyone else to find and report them for you. Seriously though, Fore knows his best users and would have reported any difficulties created by the new version himself. Thanks, WaxenFigure. Exactly right. This FNIS release was in fact a little critical. Although it looks simple, there were lots of little changes necessary. Or I made them because FNIS was getting on in years. So I contacted Ashal, he was using a pre-Beta to test with his new development, abd he actually found a bug. But it'S quiet ever since, so I assume everything is working.
FoxFingers Posted April 3, 2015 Posted April 3, 2015 Is Leito86's "kissing" animation being added into SexLab 1.6? Can I request that? Gee, I sure could use it for my Amorous Adventures mod. Because sometimes, just a simple kiss will do. Its in the non-sexlab animation pack now. Thanks!
WaxenFigure Posted April 3, 2015 Posted April 3, 2015 Is Leito86's "kissing" animation being added into SexLab 1.6? Can I request that? Gee, I sure could use it for my Amorous Adventures mod. Because sometimes, just a simple kiss will do. Its in the non-sexlab animation pack now. Thanks! Did you see the new kissing animation Zaz just did? (http://www.loverslab.com/topic/17062-zaz-animation-pack-2015-02-10/?p=1132456)
FoxFingers Posted April 3, 2015 Posted April 3, 2015 Is Leito86's "kissing" animation being added into SexLab 1.6? Can I request that? Gee, I sure could use it for my Amorous Adventures mod. Because sometimes, just a simple kiss will do. Its in the non-sexlab animation pack now. Thanks! Did you see the new kissing animation Zaz just did? (http://www.loverslab.com/topic/17062-zaz-animation-pack-2015-02-10/?p=1132456) Oh, that's awesome. Want! Can we get that in 1.6 too? It would help a lot when building something romantical to have affectionate kisses as a resource in the framework. Thanks!
WaxenFigure Posted April 3, 2015 Posted April 3, 2015 Is Leito86's "kissing" animation being added into SexLab 1.6? Can I request that? Gee, I sure could use it for my Amorous Adventures mod. Because sometimes, just a simple kiss will do. Its in the non-sexlab animation pack now. Thanks! Did you see the new kissing animation Zaz just did? (http://www.loverslab.com/topic/17062-zaz-animation-pack-2015-02-10/?p=1132456) Oh, that's awesome. Want! Can we get that in 1.6 too? It would help a lot when building something romantical to have affectionate kisses as a resource in the framework. Thanks! That will probably end up in the Zaz pack.
Ashal Posted April 3, 2015 Author Posted April 3, 2015 Most of the animations in the Non-SexLab-Animation Pack are -already- included in up to date development builds. The few that aren't already included pretty much solely consist of furniture animations and the acrobatic blowjob animation. Everything else is, to my recollection, included at this point. I'll do another pass of animator threads before releasing the final 1.60 to make sure I'm missing nothing else major, but otherwise, if it's a general animation included in NSP, you can be almost guaranteed it's already included in the 1.60 dev build. I am however insanely busy at the moment with other real life work, so most of my SexLab/Skyrim playing has very much fallen by the wayside. Checkout the latest 1.60 alpha if you haven't yet, I'm fairly confident it's the most stable version of SexLab yet by a longshot. -the only thing it's missing at the moment, preventing me from releasing 1.60 officially, is some script documentation updates and a planned MCM menu overhaul. I've been very suddenly busy with real life career + drama. Finishing 1.60 is my utmost priority the very moment I have the free time to do so however, I assure you, it's just a matter of finding that time. 1.60 is coming, and it promises both some significant performance and usage changes as well. Just be patient.
nutluck Posted April 3, 2015 Posted April 3, 2015 No worries Ashal RL should always come first. Looking forward to the full release of Sexlab 1.6 when it is done.
Angel Face X Posted April 3, 2015 Posted April 3, 2015 Dear author, are there any option to extract the moan sound and make it become default voice ?
Sacremas Posted April 4, 2015 Posted April 4, 2015 Furniture ones I completley agree, I turned them off as soon as I'd seen each of them, but why wasn't the acrobatic blowjob animation included?
4love10 Posted April 4, 2015 Posted April 4, 2015 I know you always not updating sexlabs fast enought,still you should open a paypal account so fans can thanks you...and i will like to thanks you
Ashal Posted April 5, 2015 Author Posted April 5, 2015 Furniture ones I completley agree, I turned them off as soon as I'd seen each of them, but why wasn't the acrobatic blowjob animation included? I want to keep the default animations SexLab come with as "normal" as possible, leaving the more extreme or fetish like animation to individual mods to add for those who are specifically seeking such animations. The acrobatic animation is kinda in a weird spot where I wouldn't call it extreme or overly fetishisized. It's a great and well done animation, but I'd argue it's still just a little too "out there" to include by default. If enough people disagree though, I'm open to including it. I know you always not updating sexlabs fast enought,still you should open a paypal account so fans can thanks you...and i will like to thanks you PayPal doesn't allow payment or donations towards adult related content, I know this specifically because they banned my previous account which was linked from here for donations. If you are anybody else feels so inclined to donate, they can private message me and I'll send them a paypal account that can accept donations, 100% of which will go towards paying the sites ever growing bandwidth cost.
alpalia Posted April 5, 2015 Posted April 5, 2015 Furniture ones I completley agree, I turned them off as soon as I'd seen each of them, but why wasn't the acrobatic blowjob animation included? I want to keep the default animations SexLab come with as "normal" as possible, leaving the more extreme or fetish like animation to individual mods to add for those who are specifically seeking such animations. The acrobatic animation is kinda in a weird spot where I wouldn't call it extreme or overly fetishisized. It's a great and well done animation, but I'd argue it's still just a little too "out there" to include by default. If enough people disagree though, I'm open to including it. I know you always not updating sexlabs fast enought,still you should open a paypal account so fans can thanks you...and i will like to thanks you PayPal doesn't allow payment or donations towards adult related content, I know this specifically because they banned my previous account which was linked from here for donations. If you are anybody else feels so inclined to donate, they can private message me and I'll send them a paypal account that can accept donations, 100% of which will go towards paying the sites ever growing bandwidth cost. i agree the acrobatic blowjob is pretty weird in a sens, it good anim but i just cant try to imagine a lady in this position do this. maybe its possible, but i agree is a little weird in the middle of the others animations
WaxenFigure Posted April 5, 2015 Posted April 5, 2015 ... PayPal doesn't allow payment or donations towards adult related content, I know this specifically because they banned my previous account which was linked from here for donations. If you are anybody else feels so inclined to donate, they can private message me and I'll send them a paypal account that can accept donations, 100% of which will go towards paying the sites ever growing bandwidth cost. A more useful thing people could do is make this site an exception to their Ad Blocking software and allow ads to appear when visiting Lovers Lab. Advertisers help pay the bills and therefore help keep this site open.
VladHeterodyne Posted April 5, 2015 Posted April 5, 2015 I'm experiencing an... interesting issue. I'm not exactly having problems with my game, but something very weird is happening in my scripts (pic related). Near as I can tell, ALL of my scripts are showing up like this, even non-sexlab ones. Yet my game is working fine, at least so far. I'm guessing I should completely delete all local content and start from scratch, but if at all possible I would like to avoid having to do so. Has anyone seen something like this before? Maybe it's just notepad++ that's having an issue? Any advice or assistance would be greatly appreciated.
WaxenFigure Posted April 5, 2015 Posted April 5, 2015 I'm experiencing an... interesting issue. I'm not exactly having problems with my game, but something very weird is happening in my scripts (pic related). Near as I can tell, ALL of my scripts are showing up like this, even non-sexlab ones. Yet my game is working fine, at least so far. I'm guessing I should completely delete all local content and start from scratch, but if at all possible I would like to avoid having to do so. Has anyone seen something like this before? Maybe it's just notepad++ that's having an issue? Any advice or assistance would be greatly appreciated. That is the COMPILED script you are looking at, not the source file. That's the way it is supposed to look. Look in the source folder under the scripts folder to see the source files. Note that if you have the CK installed an recent stealth update removed most source files into a SCRIPTS.RAR file you'll find in your data folder and have to extract back into the scripts folder.
VladHeterodyne Posted April 5, 2015 Posted April 5, 2015 That is the COMPILED script you are looking at, not the source file. That's the way it is supposed to look. Look in the source folder under the scripts folder to see the source files. Note that if you have the CK installed an recent stealth update removed most source files into a SCRIPTS.RAR file you'll find in your data folder and have to extract back into the scripts folder. Thank goodness this was just a case of me being dumb and not a real issue. Thank you for your help, I'd have been sweating it out over nothing without you. You are a saint.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now