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Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016


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Posted

For me is working on every animation. Only the first part of Arrok blowjob and the rough behind animation have problem with SoS on my end. 

 

For me it was very consistent with one of the reverse cowgirl (Arroks I believe) and the side fuck (Arroks too, I believe - not sure of the actual name).  There were a couple of others as well.  In my case, this was with a male PC and female NPC (I rarely play female PCs), so maybe a difference there?  I also tried elf vs human PC male, same issue.  I have tried playing a female PC and not sure if I saw the same "lay flat", I may test further with female.  But again, apparently this is a legitimate issue based upon several different reports and Ashal's repsonse to my initial report.  Hmm, just thought about it - wonder if it makes a difference which schlong is used (average, regular, or muscular)?  Can't remember which one was used.

 

And to be clear, this was after a refresh cache, reinstall of mods, new PC/new save.  No old saves were used or harmed in the test.

 

Just a general note as well:  The SOS bender controls (while not working with the male PC) do seem to work with male NPCs, although you have to get close to the NPC before the bending starts happening.  So there is a possibility of adjusting the schlong - probably if the PC is not involved in the animation being adjusted...

Posted

All the SOS Controller mod does is allow you to use the normal SOS adjusters when using SOS Light.  The problem is that when the PC is involved in the action (at least as a male PC) and using the full SOS, the schlong adjustment keys (shift + pageup/dn) does not affect the schlong at all.  I still will give it a try, but if it's not responding to the exact same keypresses now, I doubt that it will with the controller.  Again, will still test.

Posted

The hotkeys in SOS are based on the player having an active spell, since SexLab 1.20 changed how hooks work SOS Full's sexlab integration broke and doesn't apply the spell anymore. The SOS controller should fix the controls for SOS full since it circumvents the spell by using a piece of equipment instead.

 

Honestly though I'd consider the fact that sexlab 1.20 broke sos's sexlab integration a good thing. SexLab has it's own integration for SOS now to give erections, and the spell that SOS added at the start always resulted in a lot of complaints about starting sex always having a particle effect apply to the character and female player characters getting "erection exhaustion" debuffs. SOS Controller provides a better solution to people wanting schlong control for their player.

Posted

 

 

SOS positioning was developed using a still unreleased version of the mod. 1.15b didn't do anything with positioning schlongs unless you had this unreleased version installed.

 

Since it's taken so long to come out, 1.20+ converted the unreleased positioning variables to work as best I could make them work with the current version of SOS.

 

Short of redoing all the schlong positioning from the ground to use the current SOS natively, then having to again redo it when/if the new version comes; there isn't much I can do about it at the moment. I'll reevaluate the situation as I progress through working on 1.30 though.

 

In the meantime, if you desperately need to fix it for screenshot purposes or something, just open console, click the actor in question, and type "sae SOSBendUp0X" for bending up, or "sae SOSBendDown0X" for bending down, where X is a number 1 - 5 of how much you want it to bend up or down. "sae SOSNoBend" for a neutral bend."

 

Personally not a big fan of this response.  I understand that doing it twice if/when they release a new version of SOS is annoying, I would also consider that fact that we have absolutely no clue as to when SOS will be releasing that "update".  Will it be this week?  This month?  This year?  Within 6 months?  Last contact in the Comments section on Nexus was back on Sept 30, saying basically "we're still working on it..."  Oh well, we'll just have to put up with it for now until Ashal decides to fix the positioning for the current SOS, or the SOS team finally descides to release it (which may mean that Ashal will have to update it again anyway...)

 

 

 

If it's a big deal to you, feel free to figure out the appropriate bendup/down offsets yourself.

 

I in absolutely no way mean that to come off as hostile, I couldn't think of any non hostile sounding way to word that, so apologies if it comes off that way to you.

 

What I mean to say is I don't feel there is enough payoff for me to spend on going through every stage of every animation and trying different bends to see what works best for the current bending system. I've already spent that time once, and for me the current system of converting from the future bending system to the current one is good enough for my taste and I'd rather spend that time working on other aspects of the framework.

 

But if it matters to you and you, or anybody for that matter, are willing to spend that time combining through the animation stages; feel free to let me know the results and I'll happily swap out the current bends for ones that work native on the current SOS, and swap back in original bends when/if SOS ever releases that update.

Posted

Have a problem with uninstall. After all steps i made just like in manual. Game refuses to do new saves, its just CTD on me. Have anyone confront such issue?

Posted

I had menu crash after uninstall. I ran SkyRe's ReProccer which fixed my issue. Unfortunately, if you are not a SkyRe user, I don't know what to suggest.

Posted

Hello, just wondering you might have the option to exclude the dragons too.

I do not know if this can be done by deleting the animations or risk of making a mess.

Posted

Hello, just wondering you might have the option to exclude the dragons too.

I do not know if this can be done by deleting the animations or risk of making a mess.

 

That option is in the MCM  under toggle creature animations there will be 2 one is a dragon tongue animation and the other is doggystyle I think just click both of them too get rid of all the dragon animations.

Posted

Question, is anyone else seeing their characters fly into the sky whenever they initiate a three-way?

 

lol he go in the paradi... greatest sex ever make it fly :lol: :lol:

 

btw, i never have see this bug myself...

Posted

Question, is anyone else seeing their characters fly into the sky whenever they initiate a three-way?

 

Are you initiating the sexlab in an cramped location ?? like obstacles around ?? if so when sex acts ends collision is switched back on and boom there you go flying and ragdoll mod will make it worse. :D

Posted

 

Hello, just wondering you might have the option to exclude the dragons too.

I do not know if this can be done by deleting the animations or risk of making a mess.

 

That option is in the MCM  under toggle creature animations there will be 2 one is a dragon tongue animation and the other is doggystyle I think just click both of them too get rid of all the dragon animations.

 

Yes, thank you I will.

Posted

Quick question, everytime while having sex if I try to change the position

 

I no longer can move the camera about (even in tfc mode) It gets stuck and stays stuck even after sex is over

 

is there a fix to this? Sorry if this has been asked a bunch

Posted

Quick question, everytime while having sex if I try to change the position

 

I no longer can move the camera about (even in tfc mode)

 

is there a fix to this? Sorry if this has been asked a bunch

 

What do you mean specifically by change position? Do you mean changing animations (via the default O hotkey) or do you mean relocating the scene where you unlock the character and move somewhere else then it restarts (via the default ] key)?

Posted

i have see something similar to this problem.. but it was when i have press E for talk to the npc. the camera have freeze. the only way for unlock it was to reload an save. (but it was my fault, i have try to "talk" with the npc and fuck it at same time)

 

btw if its possible to kick out this "E" for talk during sex thats should be cool ^^

 

oh ! little question too  : the mod have an option in MCM or else for setting the speed of the animation ? some animation are very fast. (i mean the animation itself, not the time of the animation)

Posted

 

Question, is anyone else seeing their characters fly into the sky whenever they initiate a three-way?

 

Are you initiating the sexlab in an cramped location ?? like obstacles around ?? if so when sex acts ends collision is switched back on and boom there you go flying and ragdoll mod will make it worse. :D

 

 

No it happens inside and outside in the open. I usually try to give enough space to the actors and it happens as soon as I try to switch the animations.

Posted

One animation seems to break completely with SoS...all others are working great.

 

post-201162-0-56457900-1383502011_thumb.jpg

 

it does not move with the body, just stays in place and stretches weirdly.

not sure what this animation is named...

Posted

One animation seems to break completely with SoS...all others are working great.

 

attachicon.gifwhoopie.jpg

 

it does not move with the body, just stays in place and stretches weirdly.

not sure what this animation is named...

That would be "Rough Behind", the other  would be "Arrok Blowjob". that's where the body turns, to the left, but the Schlong doesn't.

Posted

One animation seems to break completely with SoS...all others are working great.

 

attachicon.gifwhoopie.jpg

 

it does not move with the body, just stays in place and stretches weirdly.

not sure what this animation is named...

 

It's the (supposedly) SOS compatible XPMS 1.91 skeleton.  Overwrite the male skeleton with the SOS skeleton, run FNIS, and try again.

Posted

This has me baffled.

I tried installing Unique Race Skins and Unique Character and found them both lacking in what I wanted (damn you BodyChange, why wont you work with elves!), after I uninstalled them I cant get Sexlab to work anymore. Or rather I cant get it to work for any new character I make, it works just dandy with all my old characters... Any help ?

The characters just stand there looking at each other, nothing else happens.

 

 

I have tried cleaning Sexlab but no cigar.

I dont understand what I installed that made new characters not able to use it while old characters still can.

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