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Posted
1 minute ago, Mehmeme said:

So would you think the next update should be on a fresh save too? Cause then I would just wait until that releases.

Next update should probably be mostly quests, which I can't confirm, but suspect, are safer to add to an existing save than script changes. Can't speak to too much more unless someone does it and relays the results though

Posted
4 hours ago, dahmahjer said:

How do I get the dialogue to start the bandit quest? I talk to the Thane but the option doesn't show up.

After you become the PW, leave the building and come back again and talk to the Thane.  You have to change zones for it to show up.

Posted
4 hours ago, Naps-On-Dirt said:

After you become the PW, leave the building and come back again and talk to the Thane.  You have to change zones for it to show up.

I tried that, but it still doesn't show for me. I only get the option to be sold into Submissive Lola.

Posted (edited)
2 hours ago, dahmahjer said:

I tried that, but it still doesn't show for me. I only get the option to be sold into Submissive Lola.

He said that  you have to zone "a few times", so maybe go into another building, then come back and ask again?  I can't remember when it showed up for me.  I will try it again.

 

Edit: I can't get it to show up in Markarth, though I don't know if the bandit quest is available everywhere. I'll go back to Whiterun and test it there, since I know they have it.

Edit 2: It won't show up for me in Whiterun either, but that might be because I've done it there once already.  Maybe.

Edited by Naps-On-Dirt
Posted (edited)

I went to volunteer to be the PW of Riften, but immediately after he finished talking to me and giving me my quota, a guard came up and said I had failed in my duties as PW and was being punished, after which I got another set of quota to fill on top of the one I just got, and all my items removed, and put in a yoke.  Both those last things I have disabled in the MCM... I don't mind that my items were taken but yokes SUCK for sexlab animation choices, so that kinda annoyed me.   But the main problem is that it happened at all, I have no idea what prompted it.  Had barely enough time to read my quota before being accused of failing.

 

Edit: I went to Markarth instead and it did not happen there.  What is it looking at to decide I've misbehaved?  I had never been PW in Riften in this playthrough, just Whiterun so far.

Edited by Naps-On-Dirt
Posted (edited)

Hey @Visio Diaboli this is most probably a result of me being a dumbass, but how do I turn off illegibility option in MCM(for PW to be always active...currently it is on 24h cooldown in the settings).

Edited by wHOaMiEH
Posted

@dahmahjer @Naps-On-Dirt
Had you ever been in enforced mode, either during that quota or in a previous one anywhere else? That could bug it out... but the sequence would have to be Become PW->Change locations->Enter enforced mode->Finish that quota->Become PW->Quest missing, I think.

 

6 hours ago, wHOaMiEH said:

turn off illegibility option in MCM

If you mean Fame Eligibility Timeout, the lowest it can go is 1 day, though letting it go lower is a very small change

Posted
7 hours ago, Naps-On-Dirt said:

I went to volunteer to be the PW of Riften, but immediately after he finished talking to me and giving me my quota, a guard came up and said I had failed in my duties as PW and was being punished

Had PW been loaded on the save before? Or were punishment settings changed? If not something fucked up very peculiarly

Posted (edited)
17 hours ago, Visio Diaboli said:

Had PW been loaded on the save before? Or were punishment settings changed? If not something fucked up very peculiarly

Yeah, I have had PW on this save since its original inception. (I create a seed new game once in a while and configure all the mods, then use that save a few times to start new runthroughs, until enough has been changed/updated that I need to start another new save.)  So PW got upgraded at least once.  HOwever, in this particular game, I had never been PW in Riften .  I might have been in enforced mode in Whiterun, I think I get sent their via SS++ and I have that configured to be enforced.   I don't see a way to avoid the double quota in Riften, I'm just going to have to lower the quota range a bit and then volunteer in Riften to clear the mess up.  

 

Edit:  Ooh ooh I think I know what did it.  I looked at the MCM while in Riften before I was about to volunteer, and saw that my punishment score was 100.  Which is strange because I've never been PW here.  But then I remembered, when I cleared out Broken Helm Hollow, I briefly saw a message like "Your punishment score is now 100."  I assume this is a possible location for the PW bandit quest, and me fighting everyone somehow triggered a punishment increase, despite not being on that quest.  

Edited by Naps-On-Dirt
epiphany!
Posted

Is there a video or tutorial to download everything needed for this using ModOrganizer2?

 

I'm new to this and I keep getting stuck once I go to launch the mods.

 

It hits me with....

 

You have one or more plugins that are not form 44. They are:
• Public Whore.esp (form 43)
• RaceMenu.esp (form 43)
• RaceMenuPlugin.esp (form 43)
• SOSRaceMenu.esp (form 43)
• XPMSE.esp (form 43)

 

Please help!!!

Posted (edited)
8 hours ago, Naps-On-Dirt said:

Edit:  Ooh ooh I think I know what did it.  I looked at the MCM while in Riften before I was about to volunteer, and saw that my punishment score was 100.  Which is strange because I've never been PW here.  But then I remembered, when I cleared out Broken Helm Hollow, I briefly saw a message like "Your punishment score is now 100."  I assume this is a possible location for the PW bandit quest, and me fighting everyone somehow triggered a punishment increase, despite not being on that quest.  

That makes more sense, but how the quest started in Riften in the first place is still a mystery to me. It should require you to be PW before starting on a change-location event.

 

29 minutes ago, nightmaremoon842 said:

You have one or more plugins that are not form 44. They are:
• Public Whore.esp (form 43)
• RaceMenu.esp (form 43)
• RaceMenuPlugin.esp (form 43)
• SOSRaceMenu.esp (form 43)
• XPMSE.esp (form 43)

Something got installed wrong, probably. Skyrim tech support or google would be a better bet than here, unless someone else knows.

Edited by Visio Diaboli
Posted (edited)
13 hours ago, nightmaremoon842 said:

Please help!!!

MO2 tells you what it means:

 

"Form 43 (or lower) plugins are modules that were made for Skyrim LE (Oldrim) and have not been properly ported to Skyrim Special Edition, which uses form 44 plugins. This usually results in parts of the mod not working correctly.

To be converted, these plugins simply need to be opened and saved with the SSE Creation Kit but their presence can be an indication that a mod was not properly ported to SSE and so can potentially have additional issues.

Online guides can have more information on how to correctly convert mods for Skyrim SE."

 

There is Skyrim Legendary Edition (or Oldrim, 32-bit), Skyrim Special Edition (64-bit, 1.5.97) and since the end of the last year also Skyrim Anniversary Edition (1.6+). They are abbreviated Sykrim LE, Skyrim SE and Skyrim AE.

 

You seem to use Skyrim SE or AE (form 44), but have installed LE mods (form 43).

 

Also:

 

Edited by Someone92
Posted
13 hours ago, Someone92 said:

You seem to use Skyrim SE or AE (form 44), but have installed LE mods (form 43).

FWIW, I am using Public Whore 1.0.3 SE. It is form 43. So far it is working fine for me. I didn't upgrade because I'm mid-pt, and can wait until another pt to upgrade. I am also using some oldrim mods completely out of the box. Not all Form 43's need to be converted. Whether PW s/b converted, I don't know. I can only speak from my experience - and that is I have never saved PW as form 44.

Posted

Hello Visio. First, fantastic mod. Second, I'm on version 1.03. Can I just update normally or do I need to do a clean save or do I need a complete new save? Sorry if this has been asked and answered before.

Posted
14 minutes ago, maxsteiner said:

Hello Visio. First, fantastic mod. Second, I'm on version 1.03. Can I just update normally or do I need to do a clean save or do I need a complete new save? Sorry if this has been asked and answered before.

Try cleaning the save, if that won't work, you need a new save.

Posted

I put the mod beside because my main features do not work propperly but visio marked them as properly and does not react to my bugreports, so they will never work properly.

i repeat :

1.  threesome  while looking for the second partner the next approacher comes for his act.  you have to do his act and then continue with the threesome. This breaking into an ongoing work does also happen if the pc repeats an act, because of not getting the money otherwise, then also the next aproacher comes and breaks both acts.

tip : radiant prostitution has also the possibility of a second act and the next approacher will come into that, but he will stand there and wait for finishing until it is his turn.

2. the bandit quest happens for a player only in one camp.  after finishing, the thane does not give another camp as the next but the first one again. this one camp is different for different players, so not only one camp is prepared for the bandit quest.   8 acts must be done, beside the boss, but in some dungeons like redorans are only 2 bandits (plus the dog).

 

Also the problem of no "lets go somewhere private" dialogue and movement makes the sex in the middle of a road or an inn. that may fit to a slave in chains, but not to a whore. I tried two possible solution for that. Spectatular crowds results in an applausing sex partner, breaking the sex,  and SLPrivacy makes the pc jump to somehwere, especially if played with follower you wont see where she jumps to. So better keep both mods out of the game.

 

Continuing with start in windhelm does not progress the mod and brings no new feature. It is not necessary to add stories for each city and town.

Posted (edited)

"Lock MCM while you are a PW in anywhere" option seems to be not working. I can still access MCM when I am the PW

Edited by welzelkel
better wording
Posted
On 1/14/2022 at 4:17 AM, Someone92 said:

MO2 tells you what it means:

 

"Form 43 (or lower) plugins are modules that were made for Skyrim LE (Oldrim) and have not been properly ported to Skyrim Special Edition, which uses form 44 plugins. This usually results in parts of the mod not working correctly.

To be converted, these plugins simply need to be opened and saved with the SSE Creation Kit but their presence can be an indication that a mod was not properly ported to SSE and so can potentially have additional issues.

Online guides can have more information on how to correctly convert mods for Skyrim SE."

 

There is Skyrim Legendary Edition (or Oldrim, 32-bit), Skyrim Special Edition (64-bit, 1.5.97) and since the end of the last year also Skyrim Anniversary Edition (1.6+). They are abbreviated Sykrim LE, Skyrim SE and Skyrim AE.

 

You seem to use Skyrim SE or AE (form 44), but have installed LE mods (form 43).

 

Also:

 

 

 

 

 

So would it just be better to get LE instead and avoid all the other issues?

 

Posted
50 minutes ago, nightmaremoon842 said:

So would it just be better to get LE instead and avoid all the other issues?

You are modding Skyrim SE, so you need to use the SE versions of mods.

 

Spoiler
On 1/14/2022 at 12:19 AM, nightmaremoon842 said:

You have one or more plugins that are not form 44. They are:
• Public Whore.esp (form 43)
• RaceMenu.esp (form 43)
• RaceMenuPlugin.esp (form 43)
• SOSRaceMenu.esp (form 43)
• XPMSE.esp (form 43)

For all these mods a SE version exists.

Posted
33 minutes ago, nightmaremoon842 said:

So would it just be better to get LE instead and avoid all the other issues?

Only if you already have a lot of LE content you don't want to lose that isn't ported to SE.  Otherwise, you're better off with SE (although you do have to contend with AE issues).

 

It appears that your mod manager is looking at the form number and assuming an incompatibility because one might exist.  Often, it's right and there is a problem.  How do you know?  Check the download options for the mods that your mod manager flagged.  If you're on SE, get the SE download.  This mod has separate LE and SE downloads, because it's not compatible across Skyrim versions.  It has meshes that must be converted, or they won't work.  For SE, you just need the SE download.

Posted (edited)
3 hours ago, HexBolt8 said:

Only if you already have a lot of LE content you don't want to lose that isn't ported to SE.  Otherwise, you're better off with SE (although you do have to contend with AE issues).

 

It appears that your mod manager is looking at the form number and assuming an incompatibility because one might exist.  Often, it's right and there is a problem.  How do you know?  Check the download options for the mods that your mod manager flagged.  If you're on SE, get the SE download.  This mod has separate LE and SE downloads, because it's not compatible across Skyrim versions.  It has meshes that must be converted, or they won't work.  For SE, you just need the SE download.

 

 

Gotcha so now i restarted and took it slower, I am at this point now where i need to run the mods through Creation kit but ive encountered a whole new set of problems.

 

For starters i cant seem to view my master files within CK and I am unable to open CK with Mod Organizer 2

 

This is how Im supposed to make the form 43 Mods into Form 44 correct?

Screenshot_1.jpg

Screenshot_2.jpg

Edited by nightmaremoon842

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