Jump to content

Recommended Posts

Posted

What does it mean if someone would make a good stalker? How do I utilize that? Is it like if someone would make a good trainer/sex trainer?

Posted

Can I just give a quick Heads Up to a new set of mods added by @Herowynne ?  T

 

These allow you to craft a variety of ..........

 

DD Restraints & Key Crafting & DCL Restraints

DD Curses Key Crafting
 

 ....straight from the Get Go in a new game.  

 

There is also a mod that adds, on the same basis, some more ZAZ Restraints, over and above those already available in the other existing ZAZ Crafting mods

 

All great stuff for the budding Slaver to be able to get their hands on a great set of restraints at the outset of a game, without having to cheat or add some of the DD Vendor mods

 

DQW

 

============================

 

These MODS can be found at .............

 

A set of mods for DD only or (DD + DCL)

 

 

Devious Curses

 

 

ZAZ Crafting

 

 

Other Zaz Crafting Mods include @Dreamweaver 's and an update from @a_random_user 

 

 

Posted
14 minutes ago, DonQuiWho said:

Can I just give a quick Heads Up to a new set of mods added by @Herowynne ?  T

 

These allow you to craft a variety of ..........

 

DD Restraints & Key Crafting & DCL Restraints

DD Curses Key Crafting
 

 ....straight from the Get Go in a new game.  

 

There is also a mod that adds, on the same basis, some more ZAZ Restraints, over and above those already available in the other existing ZAZ Crafting mods

 

All great stuff for the budding Slaver to be able to get their hands on a great set of restraints at the outset of a game, without having to cheat or add some of the DD Vendor mods

 

DQW

 

============================

 

These MODS can be found at .............

 

A set of mods for DD only or (DD + DCL)

 

 

Devious Curses

 

 

ZAZ Crafting

 

 

Other Zaz Crafting Mods include @Dreamweaver 's and an update from @a_random_user 

 

 


Oops, I didn’t realize there was another mod also called “Zaz Crafting”.

 

That mod author @Dreamweaver put their mod up for adoption. I suppose I should adopt it and combine it into my mod.

Posted
24 minutes ago, Herowynne said:


Oops, I didn’t realize there was another mod also called “Zaz Crafting”.

 

That mod author @Dreamweaver put their mod up for adoption. I suppose I should adopt it and combine it into my mod.

 

If you look at @Dreamweaver 's last Support Thread page, you'll see that @a_random_user has also added one with a similar name, updated to SE.  And there's one from @DocClox too, although I can't find which thread its on, but if you put @a_random_user 's version into MO2 below it, the @a_random_user version wins!  LOL!

 

DQW

Posted

i could use some help with the voluntary enslavement process. I have access to the "let's have a serious chat" and "Listen to me, love [abuse]" dialogue that lets me hug, insult, flatter, etc, but i have no access to tying up or punishing them. From what i understand of similar questions more options should become available after training, but i don't know what counts as training in this early stage or how much it needs to be done before you get the option to have an NPC volunteer to become a slave.

Posted
2 hours ago, Smokaman said:

i could use some help with the voluntary enslavement process. I have access to the "let's have a serious chat" and "Listen to me, love [abuse]" dialogue that lets me hug, insult, flatter, etc, but i have no access to tying up or punishing them. From what i understand of similar questions more options should become available after training, but i don't know what counts as training in this early stage or how much it needs to be done before you get the option to have an NPC volunteer to become a slave.

It can be a long, slow grind to corrupt them.

It is much faster to search for "ultimate subjugation" in the console, get the book, and hit them with it.

You will find them much more compliant...

Posted (edited)
On 1/10/2026 at 10:23 PM, ignotum_virum said:

SLP+ does not save registration for sex events in the DOM_Mind script.

For myself, I temporarily solved this problem like this:

Function SetSexTags(string[] anim)
	RegisterModEvents()
	sex_global_tags = anim
EndFunction

Script DOM_Mind -> Function SetSexTags -> registration for sex events (RegisterModEvents())

That would mean SLP+ is unregistering the sex events for the actors after each scene. Which is clearly not how it was designed with Sexlab, but might explain why people had different results with SLP+.

 

Anyhow I will add it as a temporary fix, but only for sex events ( RegisterForSexEvents() ) no need to re-register for other events (Which are none for the moment, but anyhow). 

Edited by TrollAutokill
Posted (edited)
4 hours ago, TrollAutokill said:

That would mean SLP+ is unregistering the sex events for the actors after each scene. Which is clearly not how it was designed with Sexlab, but might explain why people had different results with SLP+.

 

Anyhow I will add it as a temporary fix, but only for sex events ( RegisterForSexEvents() ) no need to re-register for other events (Which are none for the moment, but anyhow). 

I didn't go into much detail, but apparently this is due to a change in the TrackActor function. Previously, actors were recorded through PapyrusUtil, and in PPLUS, through a native function.

SexLab sslThreadLibrary:

function TrackActor(Actor ActorRef, string Callback)
	FormListAdd(Config, "TrackedActors", ActorRef, false)
	StringListAdd(ActorRef, "SexLabEvents", Callback, false)
endFunction

SLPPLUS sslThreadLibrary:

function TrackActor(Actor ActorRef, string Callback)
  TrackActorImpl(ActorRef, Callback, true)
endFunction
Function TrackActorImpl(Actor akActor, String asCallback, bool abTrack) native global

 It is not canceled after the scene, but it is canceled after the save is loaded.

Edited by ignotum_virum
Posted
On 1/11/2026 at 7:48 AM, Snickerer said:

What does it mean if someone would make a good stalker? How do I utilize that? Is it like if someone would make a good trainer/sex trainer?

Stalker means predator skill grows faster.

Posted

Hello. Wondering if I can ask some dumb questions I can't figure out on my own yet. Sorry if answered a million times already. 

1. How do you fulfil the "being marked" kink? 
2. What's the best way to make someone Dominant and how do you know if they are? Is a mood? 
3. Some slaves have the sla_arousal locked/blocked factions after "recruiting" them, is this intended or not caused by this mod? Can I leave it or would that make it harder? Confused because this mod seems to ignore these settings, sometimes.
Thanks for any tips. 

Posted
5 minutes ago, JayRoz said:

Some slaves have the sla_arousal locked/blocked factions after "recruiting" them, is this intended or not caused by this mod?

 

I have had this with sl aroused ng too and was wondering if dom was the cause

Posted
57 minutes ago, JayRoz said:

Hello. Wondering if I can ask some dumb questions I can't figure out on my own yet. Sorry if answered a million times already. 

1. How do you fulfil the "being marked" kink? 

Brand them.

 

57 minutes ago, JayRoz said:

 

2. What's the best way to make someone Dominant and how do you know if they are? Is a mood? 

There is a submissive personality facet. The lower it is the higher the chance to be dominant.

 

57 minutes ago, JayRoz said:

3. Some slaves have the sla_arousal locked/blocked factions after "recruiting" them, is this intended or not caused by this mod? Can I leave it or would that make it harder? Confused because this mod seems to ignore these settings, sometimes.
Thanks for any tips. 

This is set by DOM because slaves arousal is controlled by DOM, not by SLA.

Posted
54 minutes ago, Fraying9981 said:

 

I have had this with sl aroused ng too and was wondering if dom was the cause

Yes it is and it is meant to be.

Posted
34 minutes ago, TrollAutokill said:
1 hour ago, JayRoz said:

Thanks for any tips. 

This is set by DOM because slaves arousal is controlled by DOM, not by SLA

 

Thanks. Would you be able to explain why? Is this just to better control their animations?

How is the dom arousal tracked, with a faction?

Finally, how do you know if a slave is aroused in game, other than with inspect?

Posted (edited)

hey how do you willingly enslave again i cant seem to find punish/shame options this is after having all 3 menus unlocked

 

Edited by ZENITH20
Posted

Hello, and thank you for this mod.  I really like it, even though I am having a problem.   The mod does not show up in MCM, but it shows up in some of the dialog choices.  When I opt for those choices that are showing up, nothing happens.   This has only been going on since the last update, and troubleshooting seems to point to a scripting error, missing file, or an initialization problem.   I've reinstalled, with a fresh download, but still the same problem.  I would appreciate any help you can give me. 

Posted
10 hours ago, Fraying9981 said:

 

Thanks. Would you be able to explain why? Is this just to better control their animations?

How is the dom arousal tracked, with a faction?

Finally, how do you know if a slave is aroused in game, other than with inspect?

This is how SLA was designed. Setting the locked arousal faction allows the default arousal computation to be bypassed. DOM then feeds the SLA arousal faction with its own algorithm.

 

So you get all the SLA effects with the DOM arousal mechanism.

Posted
8 hours ago, ZENITH20 said:

hey how do you willingly enslave again i cant seem to find punish/shame options this is after having all 3 menus unlocked

 

That's expected. One of the dialogue is missing in the last version. You might try with the wheel or wait for next update to correct it.

Posted
5 hours ago, zhurendragon said:

Hello, and thank you for this mod.  I really like it, even though I am having a problem.   The mod does not show up in MCM, but it shows up in some of the dialog choices.  When I opt for those choices that are showing up, nothing happens.   This has only been going on since the last update, and troubleshooting seems to point to a scripting error, missing file, or an initialization problem.   I've reinstalled, with a fresh download, but still the same problem.  I would appreciate any help you can give me. 

DOM is failing to start. Maybe you forgot to install PO3 papyrus tweaks, it is needed for most modern mods to run.

Posted
27 minutes ago, TrollAutokill said:

That's expected. One of the dialogue is missing in the last version. You might try with the wheel or wait for next update to correct it.

ah ok thanks, couldnt get the wheel to work either i guess its just broken for the moment. 

 

on the topic of updates is it soon or far because i dont like updating mid save and would rather not get to far in if its updating soon 

 

Posted
4 hours ago, ZENITH20 said:

ah ok thanks, couldnt get the wheel to work either i guess its just broken for the moment. 

 

on the topic of updates is it soon or far because i dont like updating mid save and would rather not get to far in if its updating soon 

 

It's in a week. Maybe less. But it will be backward compatible.

Posted

Dont know if is my game or not but wait here and stand still commands dont work at all, tried the wheel and just talking to them.

 

Might try installing the stable versión to see if its me or the mod.

 

While im here can you add a hotkey to change the following distance? So we can tell them to get closer to get items to sell.

Posted
On 1/14/2026 at 12:35 AM, zhurendragon said:

It's installed, and updated.  Still not starting.   I've no idea what could be the problem though.

Try the minimal amount of mods with MO2.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...