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Posted
3 hours ago, Fraying9981 said:

 

how do you deal with load order? do you simply add the new esps at the bottom of the modlist of the existing save?

Me personally - I just drop it in Vortex and don't worry about it.

If it is a mod that specifies load last, I put it in the Vortex dynamic patch category.

I know there are cases of mod problems if an existing mod ID changes - but I have not encountered those.

Posted

I don't have Paradise Halls but I am using DoM. I've gotten Camilla to enraptured and inlove and despite telling her to stay in one of my homes either by "wait here" or "be a maid" she immediately starts heading back to Riverwood. Not via running away, just casually walking. I've tried using the "fix Unresponsive or invisible actor" option but it doesn't do anything. :/

 

I have to tie her up to keep her from moving, and even then she'll start moving, chains, pose, and all, until I use that "fix" option. If I release the restraints she tries walking away.

 

Both of her quests are done btw. Send help 

Posted

DOM version 7.12.1 is out. It is a development version with a few bug corrections from 7.12.0. Stable version is 7.10. 

 

  • Corrected bugs in version 7.12.1:
    • Added player training speed in MCM. Default is 120%.

    • Corrected praising options not being available.

    • Corrected player alias not being correctly assigned to quest.

    • Corrected player combat stats being reset.

  • Small features:
    • Changed the chance for a relationship to grow above 3 to depend on feelings level and training stats.
    • Updated tied-up dialogues to invisible continue instead of goodbye. 
    • Should hold weapon is now always true if actor should fight for or against player.
    • Settings are now saved to SKSE/Plugins/StorageUtilData/Diary Of Mine/<PlayerName>/Settings.json
      • If Diary Of Mine/<PlayerName>/Settings.json is not found than Diary Of Mine/Settings.json is read
      • If Diary Of Mine/Settings.json doesn't exist it is created but never overwritten
  • Big change:
    • Player is now a DOM_Actor/DOM_Mind with slaver skills and is ready to be treated as a slave. You knew it was coming... 
    • Full player's stats can be seen in new MCM tab "Player's stats".
    • Player's stats can be written and read back from JSON file.
    • Player's kinks can be choosen to submissive, dominant, both or none.
    • All stats are there and you might some weird stuff happening.
    • Player as a real Diary in addition to the old diary which is now a Ledger.
    • Player's diary (Diary Of Mine) and ledger (Ledger Of Mine) are added automatically to the player's inventory.
    • Both can be send to hell from the MCM by turning off the "get journal" and "get ledger" options.
  • Corrected bugs:
    • Corrected training stat threshold not being properly checked for the NPC Order dialogue.
    • Added sex event registration for DOM_Actor at Sexlab scene start for SLP+ compatibility.
    • Changed animation keys to DOMxxx to avoid Skyrim capitalization getting in the way.
    • Corrected tieup with ropes not working on free NPCs.
    • Corrected gag not being removed.

 

Posted
45 minutes ago, kitsuneamira said:

I don't have Paradise Halls but I am using DoM. I've gotten Camilla to enraptured and inlove and despite telling her to stay in one of my homes either by "wait here" or "be a maid" she immediately starts heading back to Riverwood. Not via running away, just casually walking. I've tried using the "fix Unresponsive or invisible actor" option but it doesn't do anything. :/

 

I have to tie her up to keep her from moving, and even then she'll start moving, chains, pose, and all, until I use that "fix" option. If I release the restraints she tries walking away.

 

Both of her quests are done btw. Send help 

Is she a slave? it sounds like she is using her default package. So either she is not a slave and she is free to do what she wants or she is and another quest is overruling her DOM packager. Use More Informative Console on her to check her active package.

Posted
1 hour ago, fred200 said:

Ver 7.12.0

 

Possible JSON issue.

"Do you want to use one of my slaves" results in acquiescence, but no scene. Every time.

Not JSON. Is that from "Let's have a serious chat" dialogue?

Posted
Spoiler
51 minutes ago, TrollAutokill said:

DOM version 7.12.1 is out. It is a development version with a few bug corrections from 7.12.0. Stable version is 7.10. 

 

  • Corrected bugs in version 7.12.1:
    • Added player training speed in MCM. Default is 120%.

    • Corrected praising options not being available.

    • Corrected player alias not being correctly assigned to quest.

    • Corrected player combat stats being reset.

  • Small features:
    • Changed the chance for a relationship to grow above 3 to depend on feelings level and training stats.
    • Updated tied-up dialogues to invisible continue instead of goodbye. 
    • Should hold weapon is now always true if actor should fight for or against player.
    • Settings are now saved to SKSE/Plugins/StorageUtilData/Diary Of Mine/<PlayerName>/Settings.json
      • If Diary Of Mine/<PlayerName>/Settings.json is not found than Diary Of Mine/Settings.json is read
      • If Diary Of Mine/Settings.json doesn't exist it is created but never overwritten
  • Big change:
    • Player is now a DOM_Actor/DOM_Mind with slaver skills and is ready to be treated as a slave. You knew it was coming... 
    • Full player's stats can be seen in new MCM tab "Player's stats".
    • Player's stats can be written and read back from JSON file.
    • Player's kinks can be choosen to submissive, dominant, both or none.
    • All stats are there and you might some weird stuff happening.
    • Player as a real Diary in addition to the old diary which is now a Ledger.
    • Player's diary (Diary Of Mine) and ledger (Ledger Of Mine) are added automatically to the player's inventory.
    • Both can be send to hell from the MCM by turning off the "get journal" and "get ledger" options.
  • Corrected bugs:
    • Corrected training stat threshold not being properly checked for the NPC Order dialogue.
    • Added sex event registration for DOM_Actor at Sexlab scene start for SLP+ compatibility.
    • Changed animation keys to DOMxxx to avoid Skyrim capitalization getting in the way.
    • Corrected tieup with ropes not working on free NPCs.
    • Corrected gag not being removed.

 

 

Still getting the same issue this user got
https://www.loverslab.com/topic/165206-diary-of-mine-for-paradise-halls/page/594/#findComment-7221125
No player status. Just a 1 with nothing next to it. Started a new game, caught 2 people, trained them a little. No difference. 
Is there maybe a sort of trigger required to activate those stats? 

 

Posted
6 minutes ago, JayRoz said:
  Reveal hidden contents
 

 

Still getting the same issue this user got
https://www.loverslab.com/topic/165206-diary-of-mine-for-paradise-halls/page/594/#findComment-7221125
No player status. Just a 1 with nothing next to it. Started a new game, caught 2 people, trained them a little. No difference. 
Is there maybe a sort of trigger required to activate those stats? 

 

You'll need to provide a papyrus log with verbose debug on in DOM MCM.

Posted
46 minutes ago, TrollAutokill said:

Not JSON. Is that from "Let's have a serious chat" dialogue?

Yes; used with arbitrary NPCs.

Always used to work - unless I broke something.

Posted (edited)

I haven't checked the latest update yet. I am more curious if events from other mods effect the player stats? Or trigger kinks? Maybe something similar to corruption?

Edited by VaunWolfe
Posted

Hi again. Sorry to be a bother, but for some reason DoM is not showing up in MCM. I was able to find the diary in Breezehome, but otherwise no features of it are working. I am insanely confused wtf I installed wrong. This was an issue even before today's update.

Posted (edited)

Questions I should know the answers to...

1) How do we take control of a specific slave from a trainer?

What I do now is take all, then give back the ones I don't want.

Not optimal.

2) How many slaves can one Trainer handle? I think I read 8...

Do we get a message if we try to assign too many?

3) If we lose a slave's Diary - how do we get another?

Edited by fred200
Posted
1 hour ago, JayRoz said:

Papyrus.0.log
Thanks for responding so fast :)

Ok. I see the player DOM actor was not setup property. Did you try to save and reload to see if it is better the second time. Sometimes it's a charm.

Posted
1 hour ago, VaunWolfe said:

I haven't checked the latest update yet. I am more curious if events from other mods effect the player stats? Or trigger kinks? Maybe something similar to corruption?

Actually sex scenes should trigger player's kinks as well.

Posted
1 hour ago, oxid132 said:

Hi again. Sorry to be a bother, but for some reason DoM is not showing up in MCM. I was able to find the diary in Breezehome, but otherwise no features of it are working. I am insanely confused wtf I installed wrong. This was an issue even before today's update.

Did you install papyrus tweaks from PO3. It's needed for most modern features. Otherwise it men you have another mod screwing up the MCM.

Posted
2 hours ago, TrollAutokill said:

Corrected training stat threshold not being properly checked for the NPC Order dialogue.

    • Added sex event registration for DOM_Actor at Sexlab scene start for SLP+ compatibility.
    • Changed animation keys to DOMxxx to avoid Skyrim capitalization getting in the way.
    • Corrected tieup with ropes not working on free NPCs.
    • Corrected gag not being removed.

Is DOM SLP+ compatible now? 

Posted
41 minutes ago, fred200 said:

Questions I should know the answers to...

1) How do we take control of a specific slave from a trainer?

What I do now is take all, then give back the ones I don't want.

Not optimal.

Talk to the slave and tell them to follow you.

 

41 minutes ago, fred200 said:

2) How many slaves can one Trainer handle? I think I read 8...

Do we get a message if we try to assign too many?

Technical limit is 128. With DOM wheel and dialogue you're limited to 8. But if you're vsend a slaver to guard an HSH home or camp they will adopt all slaves as trainees.

 

41 minutes ago, fred200 said:

3) If we lose a slave's Diary - how do we get another?

Send them to HSH and back to DOM. Or use the spell to read the Diary in message boxes.

Posted
Just now, Good Provider said:

Is DOM SLP+ compatible now? 

I believe this fix solves some incompatibilities. But you also have to set backward compatible events in the SLP+ events. I am not sure it solves everything though.

Posted
1 hour ago, fred200 said:

Yes; used with arbitrary NPCs.

Always used to work - unless I broke something.

Thanks I will check. Probably a missing recompile for the dialogue script.

Posted
40 minutes ago, TrollAutokill said:

Ok. I see the player DOM actor was not setup property. Did you try to save and reload to see if it is better the second time. Sometimes it's a charm.

Unfortunately many times. Even reinstalled the mod, made sure to delete anything related manually, loaded it up, waited 15 minutes, saved, quit, reload, waited 15 mins. No change. 
Would you happen to know of a command that can activate the player's ability to write his own json file? 
Either way, thanks for helping and for this awesome mod and all the updates. 

Posted
56 minutes ago, JayRoz said:

Unfortunately many times. Even reinstalled the mod, made sure to delete anything related manually, loaded it up, waited 15 minutes, saved, quit, reload, waited 15 mins. No change. 
Would you happen to know of a command that can activate the player's ability to write his own json file? 
Either way, thanks for helping and for this awesome mod and all the updates. 

Next update will include a hard hack to try to force the player alias to initialize.

Posted
15 minutes ago, VaunWolfe said:

Is that why my player stat is still blank and not getting the logs or books for my character?

Maybe give more details or a screenshot. For the moment I am unable to reproduce the missing player's stats error.

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