TrollAutokill Posted January 15 Author Posted January 15 13 hours ago, kraker95 said: Dont know if is my game or not but wait here and stand still commands dont work at all, tried the wheel and just talking to them. If you have more informative console you could report their active package and DOMAction factions. 13 hours ago, kraker95 said: Might try installing the stable versión to see if its me or the mod. While im here can you add a hotkey to change the following distance? So we can tell them to get closer to get items to sell. There is a hotkey to send event already in. I might just add an event for that one.
professoul Posted January 15 Posted January 15 (edited) I cant seems to find a way to make slave fight, I tell them to fight for me but they will just keep following me without fighting. Am I missing something or do I have to lvl up fight skill Edited January 15 by professoul 1
Fraying9981 Posted January 15 Posted January 15 51 minutes ago, professoul said: I cant seems to find a way to make slave fight, I tell them to fight for me but they will just keep following me without fighting. Am I missing something or do I have to lvl up fight skill In theory you have to train them a bit first because at low level they refuse to. However my experience w dom has been that they constantly reset the fight instruction so you need to reask them to fight often, especially if they are following a trainer. I wish this was fixed to be a more persistent state, but i suppose there are reasons for being the way it is. 1
TrollAutokill Posted January 15 Author Posted January 15 13 hours ago, Fraying9981 said: In theory you have to train them a bit first because at low level they refuse to. However my experience w dom has been that they constantly reset the fight instruction so you need to reask them to fight often, especially if they are following a trainer. I wish this was fixed to be a more persistent state, but i suppose there are reasons for being the way it is. You need to tell the trainer to fight for you to have their followers also fight for you. Fighting for you is not optional so once the order is given it will not go away. But you need to punish them a few times for not fighting and praise them for trying and eventually they will get better at it
TrollAutokill Posted January 15 Author Posted January 15 14 hours ago, professoul said: I cant seems to find a way to make slave fight, I tell them to fight for me but they will just keep following me without fighting. Am I missing something or do I have to lvl up fight skill You need to increase their combat training stat. In the beginning that's done with punishing for not fighting then praising for engaging in combat. After a short while they will always try and get some training, but it's always faster to continue praising them to boost their training.
Fraying9981 Posted January 15 Posted January 15 41 minutes ago, TrollAutokill said: You need to tell the trainer to fight for you to have their followers also fight for you. My experience is its not enough...it resets and is erratic. So at the beginning of every fight i actually have to select each and ask to fight. Thankfully this is fairly fast with the wheel
fred200 Posted January 16 Posted January 16 I have never understood how trainers - and their followers work. Once I assign a couple of slaves to a trainer, he stops following - and trains the slaves. Is there some sequence of commands that I can give to a trainer and his entourage to make them keep up with - and fight for me? Are trainers that are slaves the same as trainers that are free? 1
Fraying9981 Posted January 16 Posted January 16 26 minutes ago, fred200 said: I have never understood how trainers - and their followers work. Once I assign a couple of slaves to a trainer, he stops following - and trains the slaves. Is there some sequence of commands that I can give to a trainer and his entourage to make them keep up with - and fight for me? Are trainers that are slaves the same as trainers that are free? Just ask them to follow you and fight for you. When you say punish for example, they will stop wherever they are, and punish slaves forever. Until you give them another instruction. Tbh: 1. After playing w the mod a bit, I've found 1 slave per trainer is by far the most efficient. With more the mod works well but it adds non linear lag in the execution because Skyrim. For example they might look stuck, but they are just waiting for slave #3 in their list to come to process them then continue execution for slave #4. There is also the situation (immersive imo) that with long lists of slaves attached to a trainer, one of them escapes their trainer without you realizing. 2. As mentioned above at least for me, fight command still requires to ask each slave to fight too as well. 3. So personally i split use cases: i have trainers with only 1 allocated slave. And trainers that are more like escorting a group of slaves: i dump them slaves when i dont want a whole army of slaves glued to me, typically fresh captures. Note that in that case you can still ask a specific slave later to follow you or do stuff for you. The trainer is then more of a point of contact for the slave, quite convenient if you dont like to micromanage too much: have a trainer take over a group > ask a slave to follow you when needed > send them back when done 1
Fraying9981 Posted January 17 Posted January 17 (edited) On 1/12/2026 at 5:55 PM, TrollAutokill said: This is set by DOM because slaves arousal is controlled by DOM, not by SLA. Hey TAK, may I ask if you still use slaArousal as the main source of truth for arousal, though you lock it on capture? Asking because I have many slaves with arousal locked (which now I understand is normal), but with arousal at 0. I'm using SL aroused NG. Edit: just noticed I let DOM overwrite SL aroused NG. is this correct? Or should DOM be overwritten by SL Aroused NG? Edited January 17 by Fraying9981
roldoi1911 Posted January 17 Posted January 17 On 1/13/2026 at 1:35 PM, zhurendragon said: It's installed, and updated. Still not starting. I've no idea what could be the problem though. Ditto, I’m on version 1.6.1130, and follower the instructions. The link is dead, but i used this instead https://www.nexusmods.com/skyrimspecialedition/mods/106441 when i made a new character, I started sexlab, made sure paradise halls works, and there is an option to covert the slave to DOM. But it doesn’t work o tried the “ SKI_configmanagerinstance 1” command on every available version 7. Only version 5.5 for SE works, but that has some missing overlays, ebcuase slaves turn pale or purple. anyone know what to do?
roldoi1911 Posted January 17 Posted January 17 On 1/14/2026 at 2:24 PM, TrollAutokill said: Try the minimal amount of mods with MO2. I made sure to install those as well. Nadda
TrollAutokill Posted January 17 Author Posted January 17 (edited) 4 hours ago, roldoi1911 said: I made sure to install those as well. Nadda Now try with those mods only. If you use MO2 you can do a different profile. Edited January 17 by TrollAutokill
TrollAutokill Posted January 17 Author Posted January 17 (edited) 9 hours ago, Fraying9981 said: Hey TAK, may I ask if you still use slaArousal as the main source of truth for arousal, though you lock it on capture? Asking because I have many slaves with arousal locked (which now I understand is normal), but with arousal at 0. I'm using SL aroused NG. Edit: just noticed I let DOM overwrite SL aroused NG. is this correct? Or should DOM be overwritten by SL Aroused NG? DOM should be after SLA, but the patch is based on SexLabArousedSSELoose. I don't know if it works with other version. What version are you using? Also the patch is just about actors display name and excluding dead actors. So you can choose to not install it at all. Edited January 17 by TrollAutokill
TrollAutokill Posted January 17 Author Posted January 17 (edited) 7 hours ago, roldoi1911 said: Ditto, I’m on version 1.6.1130, and follower the instructions. The link is dead, but i used this instead https://www.nexusmods.com/skyrimspecialedition/mods/106441 when i made a new character, I started sexlab, made sure paradise halls works, and there is an option to covert the slave to DOM. But it doesn’t work o tried the “ SKI_configmanagerinstance 1” command on every available version 7. Only version 5.5 for SE works, but that has some missing overlays, ebcuase slaves turn pale or purple. anyone know what to do? Version 5.5 is outdated and meant to be used on top of PAH. I would not recommend it. What's the "dead link"? If you are on 1.6.1130 you ABSOLUTELY SHOULD NOT use the Backported Extended ESL Support mod. Edited January 17 by TrollAutokill
Fraying9981 Posted January 17 Posted January 17 (edited) 1 hour ago, TrollAutokill said: DOM should be after SLA, but the patch is based on SexLabArousedSSELoose. I don't know if it works with other version. What version are you using? thanks, I'm using this one, latest version: https://www.nexusmods.com/skyrimspecialedition/mods/151502 The arousal calculation details are not visible in the MCM, and many actors are at 0. I'm trying to make it overwrite DOM to check if it's fixed. Edit: Overwriting DOM seems to have fixed it Edited January 17 by Fraying9981
oxid132 Posted January 17 Posted January 17 Hi, not sure why, but Home Sweet Home demands the .esp plugin for DoM and ignores the .esm one. Also not sure why but it seems when I boot up the game, it corrupts something in the Home Sweet Home mod which causes the game to crash. If I disable both mods, the game runs fine. Reinstalling HSH solves nothing and reinstalling DoM also doesn't help. Crash Log Decoder mentions slave storage file is likely corrupted.
TrollAutokill Posted January 17 Author Posted January 17 2 hours ago, Fraying9981 said: thanks, I'm using this one, latest version: https://www.nexusmods.com/skyrimspecialedition/mods/151502 The arousal calculation details are not visible in the MCM, and many actors are at 0. I'm trying to make it overwrite DOM to check if it's fixed. Edit: Overwriting DOM seems to have fixed it Yes this is SLO, arousal for OStim it is not compatible with the patch. It should say so on the first page on the installer.
TrollAutokill Posted January 17 Author Posted January 17 1 hour ago, oxid132 said: Hi, not sure why, but Home Sweet Home demands the .esp plugin for DoM and ignores the .esm one. Also not sure why but it seems when I boot up the game, it corrupts something in the Home Sweet Home mod which causes the game to crash. If I disable both mods, the game runs fine. Reinstalling HSH solves nothing and reinstalling DoM also doesn't help. Crash Log Decoder mentions slave storage file is likely corrupted. It means you didn't install the HSH patch from the DOM installer or HSH was installed or loaded after DOM.
Fraying9981 Posted January 17 Posted January 17 38 minutes ago, TrollAutokill said: Yes this is SLO, arousal for OStim it is not compatible with the patch. It should say so on the first page on the installer. Ah ok! Thanks. I always use Sexlab so I didn't know SLO was related to Ostim too in some way
TrollAutokill Posted January 17 Author Posted January 17 3 minutes ago, Fraying9981 said: Ah ok! Thanks. I always use Sexlab so I didn't know SLO was related to Ostim too in some way It should be compatible with Sexlab.
oxid132 Posted January 17 Posted January 17 2 hours ago, TrollAutokill said: It means you didn't install the HSH patch from the DOM installer or HSH was installed or loaded after DOM. Reinstalled both of them several times, still doesn't work. I am positive PAH_HomeSweetHome.esp is causing the crash, but I have no clue why. Game runs when I turn the plugin off. To clarify I can boot up the game with the plugin on, but it crashes when I load a save. Also P.S I am a moron and used LOOT.
TrollAutokill Posted January 17 Author Posted January 17 (edited) 32 minutes ago, oxid132 said: Reinstalled both of them several times, still doesn't work. I am positive PAH_HomeSweetHome.esp is causing the crash, but I have no clue why. Game runs when I turn the plugin off. To clarify I can boot up the game with the plugin on, but it crashes when I load a save. Also P.S I am a moron and used LOOT. Maybe your save has an older version of HSH. Open your save with Resaver search for honesweethome and right click purge plugin. Edited January 17 by TrollAutokill
深淵の神 Posted January 17 Posted January 17 3 hours ago, Fraying9981 said: SLO was related to Ostim Are you referring to the mod https://www.nexusmods.com/skyrimspecialedition/mods/65454? (OSL Aroused - Arousal Reborn) That's the mod I recently started testing, and it works for both Ostim and Sexlab. It works perfectly for me. Is there a problem with Diary of Mine? I don't use the patch because I think TAK has stipulated that it only works with the original Sexlab Aroused. At least I haven't noticed any problems. In my game, the slaves always have their aroused set to maximum, and for me, that's not a bug but a feature, haha. I use DOM with Sexlab, I should clarify.
oxid132 Posted January 17 Posted January 17 1 hour ago, TrollAutokill said: Maybe your save has an older version of HSH. Open your save with Resaver search for honesweethome and right click purge plugin. Nah, save file is FUBAR. Thanks for trying to help though, I appreciate it.
TrollAutokill Posted January 17 Author Posted January 17 32 minutes ago, oxid132 said: Nah, save file is FUBAR. Thanks for trying to help though, I appreciate it. I never had a save game I couldn't resave. It might need a lot of purge though.
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