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Posted

how could I lower it with the console, although I am fairly certain it is standard resistance. as I am playing as a nord with no special mods or stat alterations

Posted

This was just a rather poor guess, as i'm sure, the script should still trigger, no matter if the poison got any effect or not.

But again: i'm not 100% sure.

Posted

We got a timeline, to solve your problem? :P

 

My guess: A mod, you loaded after EC, edits the Chaurus as well, reverting the changes from EC.

Posted

Nope. SD does not touch Chaurus.
i know, that immersive creatures does, so it should be loaded before EC.

Posted

...

lots of script

...

 

fOrigLeftBreast01

fOrigRightBreast01

fPregLeftBreast01

fPregRightBreast01

 

these variables seems to generate my problem

but I'm not a modder, I'll stop here. :-/

 

fOrigLeftBreast01

fOrigRightBreast01

fPregLeftBreast01

fPregRightBreast01

 

These correct the "Torpedo Boob" problem.

Posted

I have these scrips for the installation of "fluid plugin":

 

...\Data\scripts\

zzestrusbreedereffectscript.pex

zzestruschaurusmcmscript.pex

zzestrusinvulnerabilityeffectscript.pex

 

..\Data\scripts\source\

zzestrusbreedereffectscript.psc

zzestruschaurusmcmscript.psc

zzestrusinvulnerabilityeffectscript.psc

 

are needed or can I remove them?

Remove them. Fluids are part of 2.1 (and 1.9.2) and they override the script changes in the BSA files.

Posted

 

...

lots of script

...

 

fOrigLeftBreast01

fOrigRightBreast01

fPregLeftBreast01

fPregRightBreast01

 

these variables seems to generate my problem

but I'm not a modder, I'll stop here. :-/

 

fOrigLeftBreast01

fOrigRightBreast01

fPregLeftBreast01

fPregRightBreast01

 

These correct the "Torpedo Boob" problem.

 

 

thanks for the reply.

I discovered that the problem is generated by the body-mesh.

 

this is with "zecoron CB++ Body TBBP Belly"

 

 

zerocon_CB_Body_TBBP_Belly.jpg

 

 

 

this is with "zecoron CB++ Body TBBP BellyBig50"

 

 

CB_Body_TBBP_Belly_Big50.jpg

 

 

ugly imho

 

I think the result is better without those variables, at least for CBBE body.

This is with "zecoron CB++ Body TBBP Belly" overridden by zzestrusbreedereffectscript.pex from old "Fluid_Plugin"

 

 

Estrus_Fluid_Plugin.jpg

 

 

  ;)

 

tnks!

Posted

 

 

...

lots of script

...

 

fOrigLeftBreast01

fOrigRightBreast01

fPregLeftBreast01

fPregRightBreast01

 

these variables seems to generate my problem

but I'm not a modder, I'll stop here. :-/

 

fOrigLeftBreast01

fOrigRightBreast01

fPregLeftBreast01

fPregRightBreast01

 

These correct the "Torpedo Boob" problem.

 

 

 

 

thanks for the reply.

I discovered that the problem is generated by the body-mesh.

 

this is with "zerocon CB++ Body TBBP Belly"

 

 

zerocon_CB_Body_TBBP_Belly.jpg

 

 

 

this is with "zerocon CB++ Body TBBP BellyBig50"

 

 

CB_Body_TBBP_Belly_Big50.jpg

 

 

ugly imho

 

I think the result is better without those variables, at least for CBBE body.

This is with "zerocon CB++ Body TBBP Belly" overridden by zzestrusbreedereffectscript.pex from old "Fluid_Plugin"

 

 

Estrus_Fluid_Plugin.jpg

 

 

  ;)

 

tnks!

 

 

Yes, I did mention this issue some pages back. I honestly think the torpedo breast effect should be an optional feature as that is something that is too specific for a certain body type and the fix attempts to alter something (breast shape using multiple nested-bone scaling) that already has too many variables attached to it (mesh configuration, bone position and hierarchy, skin weight influences). So anyone using a custom body outside of b3lisario's UNPB BBP Pregnant Body will get weird results unless they alter the script that the fix appears in.

 

 

Posted

I installed this mod, all the requirements first of course, using NMM, and then ran into an issue when updating the FNIS Behaviors. It kept bringing up the error I have in the spoiler. I don't know all that much about mods and such, so I didn't really make an attempt to fix it myself.

 

 


Reading EstrusChaurus ...
ERROR(2011): Wrong line in Animation List. Line 1 (..\..\meshes\actors\character\animations\EstrusChaurus\FNIS_EstrusChaurus_List.txt): AnimVar ecBreastSwell REAL 0.0

 

Posted

I installed 2.1 and the actor thing, and updated my FNIS behavior and when i went into the game to test it nothing happened, I'd get hit by spit, bit and everything, i tried lowering my health to different thresholds, nothing. so i reverted back to 1.9.2 and everything worked again, so idk.

Posted

I installed 2.1 and the actor thing, and updated my FNIS behavior and when i went into the game to test it nothing happened, I'd get hit by spit, bit and everything, i tried lowering my health to different thresholds, nothing. so i reverted back to 1.9.2 and everything worked again, so idk.

yeah hopefully someone has an answer

Posted

People with:

ERROR(2011): Wrong line in Animation List. Line 1 (..\..\meshes\actors\character\animations\EstrusChaurus\FNIS_EstrusChaurus_List.txt): AnimVar ecBreastSwell REAL 0.0

Just update yer FNIS.

 

 

People with nothing happening ingame: check if you have "Chaurus 01", "Chaurus 02", "Estrus Tentacle 01" and "Estrus Tentacle 02" animations in the SexLab's MCM menu(those anims should USUALLY appear at the bottom of the list).

Posted

 

Yes, I did mention this issue some pages back. I honestly think the torpedo breast effect should be an optional feature as that is something that is too specific for a certain body type and the fix attempts to alter something (breast shape using multiple nested-bone scaling) that already has too many variables attached to it (mesh configuration, bone position and hierarchy, skin weight influences). So anyone using a custom body outside of b3lisario's UNPB BBP Pregnant Body will get weird results unless they alter the script that the fix appears in.

 

 

 

this probably does not happen with the b3lisario's UNPB BBP Pregnant Body.

I think a lot of work to optimize this mod has been done on that body.

a great job indeed.

 

but honestly, I do not like the b3lisario's body-mesh.

the breast is too flat compared to the traditional UNPB and during movement, BBP animations are strange (probably .hkx anim are designed to operate with original UNPB body).

 

 

bodymesh.jpg

 

 

 

but zecoron's body-mesh has this problem with the script for "torpedo boobs"

 

 

breast.jpg

 

 

:(

 

-edit-

tested now, moar images of comparison! :lol:

 

 

UNPB_preg_size2_0.jpg

 

UNPB_preg_size3_0.jpg

 

CBBE_MAK_size3_0_b.jpg

 

CBBE_MAK_size3_0_a.jpg

 

 

 

 

imho the best remain the one generated with CB++ and Zecoron TBBP pregnancy belly.

does not deform even in size 3.0, but only without the new "Torpedo Boob" variables

http://s22.postimg.org/ss820wp9d/zecoron_CB_Belly.jpg

 

I hope this is helpful to find a solution.

tnks!

Posted

I installed this mod, all the requirements first of course, using NMM, and then ran into an issue when updating the FNIS Behaviors. It kept bringing up the error I have in the spoiler. I don't know all that much about mods and such, so I didn't really make an attempt to fix it myself.

 

 

 

Reading EstrusChaurus ...

ERROR(2011): Wrong line in Animation List. Line 1 (..\..\meshes\actors\character\animations\EstrusChaurus\FNIS_EstrusChaurus_List.txt): AnimVar ecBreastSwell REAL 0.0

 

You did not follow the requirements as closely as you thought you did, it requires FNIS 4.0 (which is at the very stable and usable beta 3 release) and this error comes from using the FNIS 3.5 version.

Posted

ok I guess it's my fault for not reading however I got the animation to trigger when the chaurus bites me. But the game crashes after the animation if I try to wait or save.... also the chaurus continues to attack after the impregnantion event. it does not say anything about joining the chaurus faction or getting pregnant

Posted

I updated FNIS and made sure all other requirement mods were up to date, and then went to try the mod out in-game. 

ok I guess it's my fault for not reading however I got the animation to trigger when the chaurus bites me. But the game crashes after the animation if I try to wait or save.... also the chaurus continues to attack after the impregnantion event. it does not say anything about joining the chaurus faction or getting pregnant

Had this same issue, aside from his game crashing issue.

Posted

2013.09.11 - Release 2.12 - "Torpedo boob" fix can now be disabled/enabled by disabling default breast scaling. You can now re-register animations (useful after resetting SexLab). Just going into the Estrus Chaurus MCM menu will also autocheck animation registration.

Posted

ok I guess it's my fault for not reading however I got the animation to trigger when the chaurus bites me. But the game crashes after the animation if I try to wait or save.... also the chaurus continues to attack after the impregnantion event. it does not say anything about joining the chaurus faction or getting pregnant

 

During the animation? Or after the animation ends? If it's the later, then that's intended. As previously stated, the player joining the chaurus faction makes for a lot of boring dwemer dungeons.

 

For CTD issues first make sure you remove all loose scripts for this mod in your Skyrim Data folder. Those scripts are

 

|   zzchauruseggsscript.pex
|   zzencchaurushachlingscript.pex
|   zzencchaurushachlingseedscript.pex
|   zzestrusbreedereffectscript.pex
|   zzestruschaurusae.pex
|   zzestruschaurushachlingfeedscript.pex
|   zzestruschaurusmcmscript.pex
|   zzestruschaurussex01.pex
|   zzestruschaurussex02.pex
|   zzestruschaurustenta01.pex
|   zzestruschaurustenta02.pex
|   zzestrusinvulnerabilityeffectscript.pex
|   zzestrusplayer.pex
|
\---source
        zzchauruseggsscript.psc
        zzencchaurushachlingscript.psc
        zzencchaurushachlingseedscript.psc
        zzestrusbreedereffectscript.psc
        zzestruschaurusae.psc
        zzestruschaurushachlingfeedscript.psc
        zzestruschaurusmcmscript.psc
        zzestruschaurussex01.psc
        zzestruschaurussex02.psc
        zzestruschaurustenta01.psc
        zzestruschaurustenta02.psc
        zzestrusinvulnerabilityeffectscript.psc
        zzestrusplayer.psc
Posted

2013.09.11 - Release 2.12 - "Torpedo boob" fix can now be disabled/enabled by disabling default breast scaling. You can now re-register animations (useful after resetting SexLab). Just going into the Estrus Chaurus MCM menu will also autocheck animation registration.

 

great! now everything works perfectly.

thanks!

 

would be interesting if the player joining the "chaurus faction" only when is enslaved by Falmer (to procreate new chaurus).

I look forward. ;)

 

(reminds me of the movie 'The Hills Have Eyes 2'...disturbing)

 

Posted

German translation of Estrus Chaurus, containing the ESP and the MCM translation.
The original mod needs to be installed first, then just unpack the attached archive into the games data folder and overwrite when prompted.

 

Uses the new semi standard for german translations, as discussed here (english conversation).

 

Only for version 2.12.

 

Attachement deleted, as it can now be downloaded from this mods download page.

Thx jbezorg.

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