Lyreal Posted July 11, 2013 Posted July 11, 2013 MY suggestion for one of the next versions is to add some wallshackles into the prisoncell for the very naughty "visitors" BTW if I'm not mistaken exist a few oral pillory animation in zaz animationpack, would you like to add them into the scene list?
MonaBabii Posted July 12, 2013 Posted July 12, 2013 MY suggestion for one of the next versions is to add some wallshackles into the prisoncell for the very naughty "visitors" I'm not 100% sure but I think adding "punishments" in the jail cell itself would screw up the game for people that would just like to sleep through the jail time; You'd wake up, and there would probably be a clash between the jailer taking you out for either release or a walk to the pillories, and the cell punishment... and possibly the ending cell whipping punishment as well. I guess if there would indeed be incompatibility issues with that feature, I'd say if anything just add it as an optional thing, i.e. The pillory/shackles would be in the cell, but wouldn't be used at all unless the player specifies the cell punishment's value above 0 through MCM. Don't make it a default thing D:
xaz Posted July 12, 2013 Author Posted July 12, 2013 MY suggestion for one of the next versions is to add some wallshackles into the prisoncell for the very naughty "visitors" I'm not 100% sure but I think adding "punishments" in the jail cell itself would screw up the game for people that would just like to sleep through the jail time; You'd wake up, and there would probably be a clash between the jailer taking you out for either release or a walk to the pillories, and the cell punishment... and possibly the ending cell whipping punishment as well. I guess if there would indeed be incompatibility issues with that feature, I'd say if anything just add it as an optional thing, i.e. The pillory/shackles would be in the cell, but wouldn't be used at all unless the player specifies the cell punishment's value above 0 through MCM. Don't make it a default thing D: I think it would still be doable. You can just wait in the jail cell even if you can't access the bed. That said, it could still be made an option for those who prefer not to use it.
kevis Posted July 12, 2013 Posted July 12, 2013 Hey! First of all, I'd like to commend you on for making such a great mod. Keep up the good work! but I do have few questions too. This mod seems to work pretty much as it should.. however when the jailer took me to the pillories, one of them just vanished and I was standing where it was before vanishing. I could not move but I was standing there with my hands free.. Is there supposed to be some kind of animation/pose where my character is locked into one of those pillories? My jailer was walking around and sharpening his sword or warming up his hands near the bonfire in Solitude. Nothing happened at all.. after hours of waiting (ingame time) the jailer took me back in and locked me up in my cozy little cell. So.. if there is meant to be some kind of animation/pose/scene. How to fix this? Any help is much appreciated. - I have all the required mods/files and I installed this mod with NMM without any problems. **EDIT** I have been arrested 4 times now and I can confirm that punishment part doesn't work for me. The jailer won't whip, spank, torment me or anything else, he/she just stands beside me and nothing happens, after standing there long enough they just take me back to my cell.
shinji72 Posted July 12, 2013 Posted July 12, 2013 Well in that case maybe there wont be at all a walk to the pillories. The "public pillories punishment" could be done directly in the jail (im thinking of the cities were the pillories are not jet implemente and were maybe there is non suitable pillories placement). Then this would add diversity and variation to the mod. In one town you're bound at the pillories. In another you're tortured in the dungeons,Xaz. If you think do to something for markarth may I sugest to give a look at SexLab Solutions? The author is implementing a lot of sex stuff in the Cidna Mine quest line. And thank again for this great add on!
xaz Posted July 12, 2013 Author Posted July 12, 2013 Hey! First of all, I'd like to commend you on for making such a great mod. Keep up the good work! but I do have few questions too. This mod seems to work pretty much as it should.. however when the jailer took me to the pillories, one of them just vanished and I was standing where it was before vanishing. I could not move but I was standing there with my hands free.. Is there supposed to be some kind of animation/pose where my character is locked into one of those pillories? My jailer was walking around and sharpening his sword or warming up his hands near the bonfire in Solitude. Nothing happened at all.. after hours of waiting (ingame time) the jailer took me back in and locked me up in my cozy little cell. So.. if there is meant to be some kind of animation/pose/scene. How to fix this? Any help is much appreciated. - I have all the required mods/files and I installed this mod with NMM without any problems. **EDIT** I have been arrested 4 times now and I can confirm that punishment part doesn't work for me. The jailer won't whip, spank, torment me or anything else, he/she just stands beside me and nothing happens, after standing there long enough they just take me back to my cell. I guess there could be many reasons, but I think I remember someone having similar problems as you described and solved it by reinstalling the latest Zaz Animation Pack. There's a link on the first post ...
xaz Posted July 12, 2013 Author Posted July 12, 2013 Well in that case maybe there wont be at all a walk to the pillories. The "public pillories punishment" could be done directly in the jail (im thinking of the cities were the pillories are not jet implemente and were maybe there is non suitable pillories placement). Then this would add diversity and variation to the mod. In one town you're bound at the pillories. In another you're tortured in the dungeons, Xaz. If you think do to something for markarth may I sugest to give a look at SexLab Solutions? The author is implementing a lot of sex stuff in the Cidna Mine quest line. And thank again for this great add on! I think something along those lines would be the end results. You could still be tied up in the cell for the night and taken outdoors during the day, of course, but I want to add some diversity to every prison. But right now, the weather's been too nice not to be outdoors, so modding is slow...
shinji72 Posted July 12, 2013 Posted July 12, 2013 This calls for a forced stormy weather in your neightborought!
ronttu Posted July 12, 2013 Posted July 12, 2013 Eh, don't say that, summer's only around for two months a year.. That said, instead of the pillory punishment, I'd like it more if once in prison, there'd be crooked guards who'd either feel the need to relieve some pressure ('s not like people are going to believe what a convict says about things happening in the jail), or sell "passes" to others who'd want to do sort of safe adultery or just work on some kinks they can't otherwise.
JinZen Posted July 12, 2013 Posted July 12, 2013 To be honest... I would kinda change it a bit in overhaul in general... So far we have levels of punishment... Minor crimes could end the player in jail waiting (not naked or naked by choice in the options) and untied in the cell... Player has no choice and the jailer comes to whip you ... We have some places with torture rooms to spice things up a little. For bigger crimes I would suggest the player being brought to jail stripped naked and put in there... However I would leave them shackles on... They will not be restrained however but they'll reduce your movement speed (the option in ZAP can turn them off so you can turn em base off too... Also that includes you can escape but the shackles on make people react different. Also make it that you cannot fight at full speed or move at full speed with them on and that people seeing you with them are running towards guards and guards attempt to arrest you.) You are also naked so it makes it harder to be strong or armored in some cases. If you are caught again they'll put you in jail with shackles locked and you need to attempt and get out again to get free... Only way to get the shackles off is a friend (true friends, companions), a shady person OR using the anvil though that might draw attention in day time... offcourse during the day the jailer takes you outside towards either pillory or some other device to restrain you in... Then heavy crimes you'll end up fully shackled all the time in prison and being brought towards torture rooms and outside too... Basically make it atleast 2 days of prison with 1 day torture room and the other day you'll end up in the streets for people's pleasure. Ofcourse you'll remain cuffed all the time in your cell or shackled if you are known to escape or make an attempt to. Eventually if you commit an even heavier crime the prisoner ends up in shackles at night time, pillories and torture room at day time and after a couple of days an execution. (Beheaded in solitude, drowned in Morthal, dead by freezing in another place) and so on... There are plenty of options for that... That would make the overhaul more work but overall a nicer sight for every location seperate.... Ofcourse jailers could get their ways with you and so do others... Also add possible random events to get you free like a "good bandit raid" (ingame pun intended)
JUSSME Posted July 14, 2013 Posted July 14, 2013 this new version does not work for me. i have added extra mods im not sure if its conflicting sanguach slave mod but ima try the older versions. when i give in to go to the jail the guards just walk away ive been trying but it seems like this mod is not compatible with sex lab, i guess ima have to unistall this sad. i remember this working before on version 15 before sexlab. sad that its conflicting. it seems to work but i had to install the sexis .esm and create a seq file. and then on top of that it keeps doing the same thing except now when i get raped it puts me in binds to walk to jail.
dubird Posted July 14, 2013 Posted July 14, 2013 Yeah, still getting the guards walking away from me after I tried to turn myself in. Tried on a new install and new character, so it's disappointing. I hope you can track it down soon because I really do like this mod.
JUSSME Posted July 14, 2013 Posted July 14, 2013 Yeah, still getting the guards walking away from me after I tried to turn myself in. Tried on a new install and new character, so it's disappointing. I hope you can track it down soon because I really do like this mod. yeah i found out better vampires is one of the culprits, which is sad because i love that mod. also theres another one but its deactivated and not sure which one it is maybe theres 2 more who knows. but i aint screwing up a good thing im skepticle that the king of river helm mod is also a culprit but not sure
xaz Posted July 14, 2013 Author Posted July 14, 2013 this new version does not work for me. i have added extra mods im not sure if its conflicting sanguach slave mod but ima try the older versions. when i give in to go to the jail the guards just walk away ive been trying but it seems like this mod is not compatible with sex lab, i guess ima have to unistall this sad. i remember this working before on version 15 before sexlab. sad that its conflicting. it seems to work but i had to install the sexis .esm and create a seq file. and then on top of that it keeps doing the same thing except now when i get raped it puts me in binds to walk to jail. Actually, this mod is kind of nice on conflicts. I run it (all the time) with SexLab enabled, so that is for sure not the problem in your setup. Not sure about SD, but I can't think of anything that would conflict with those mods. The same goes for sexis, and I don't think you should have to create a separate seq file for this mod. None of the quests have the problems that's supposed to solve, because they don't start on game start (rather are started by other quests without dialogue). First of all, make sure you've covered the troubleshooting section on the first post. Second, if you really want to check for issues, install tes5edit and use that to search for conflicts. I guess this is kind of advanced, but it could help you solve the problems.
xaz Posted July 14, 2013 Author Posted July 14, 2013 Yeah, still getting the guards walking away from me after I tried to turn myself in. Tried on a new install and new character, so it's disappointing. I hope you can track it down soon because I really do like this mod. If you tried a new install, did you try to install only this mod and its dependencies? Or by new install do you mean that you reinstalled this mod? I'm going to guess you have some conflict on your system in that case. Since I don't know your setup, there's nothing I can do to solve it. Make sure you've followed the troubleshooting section on the first post before giving up, though. You can track mod conflicts with tes5edit, but it's kind of advanced, I think, so up to you if you want to spend time on that.
check Posted July 14, 2013 Posted July 14, 2013 Only thing missing now is the ability to set crime in different cities through the MCM so one wouldnt need do it thru console all the time.
CGi Posted July 14, 2013 Posted July 14, 2013 Erm... how about just commiting some crimes, instead of using the console? This mod is intended to offer an enhanced and adult themed prison experience, based on the vanilla method of getting imprisoned. if you just want to get punished, maybe someone will make a simple dialog based mod for it.
ViggoUser Posted July 14, 2013 Posted July 14, 2013 (edited) v21 stuck in Solitude in Front of the wrong Cell, catched by Bountys, escorted to Solitude, overtake by Guard, overtake by Jailer - all work fine but the Jailer led me to the first cell left, already used, and not to the second one - first Attempt, catched near Dragonbridge, ends up myself in front of the closed Celldoor, Jailer inside of the used Cell, Door of the regular Cell open. second one, from nearby Windhelm, mzself and the Jailer stucks by the used Cell, regular Cell closed. teleport Jailer and me via Console to the regular one does not effekt anything, just walk back. also the same bug when submit in Solitude Edited July 14, 2013 by ViggoUser
Lichtwaechter Posted July 14, 2013 Posted July 14, 2013 Is this a bug or am I just impatient?Jailer bring me to pillory, I stay there indefinitely and the Jailer looks just my character.
Prometeus5879 Posted July 14, 2013 Posted July 14, 2013 Tried v021 today, comming from v019. I like the new additions. There are two minor things I've noticed so far. 1) The npc sometimes vanishes (isn't rendered) due to the pillory being to close to the wall. At least that's what I think is the problem. Got that in Falkreath. Changing the camera angle solves it, but maybe placing the pillories a bit more in the open would be helpfull. 2) I think the punishement in the jail cell is on the same punishement counter as the pillory one. The guard only hits like 3 times and then realeases you, hardly a punishement Maybe this final punishement could get an seperate duration setting in MCM.
dubird Posted July 14, 2013 Posted July 14, 2013 Yeah, still getting the guards walking away from me after I tried to turn myself in. Tried on a new install and new character, so it's disappointing. I hope you can track it down soon because I really do like this mod. If you tried a new install, did you try to install only this mod and its dependencies? Or by new install do you mean that you reinstalled this mod? I'm going to guess you have some conflict on your system in that case. Since I don't know your setup, there's nothing I can do to solve it. Make sure you've followed the troubleshooting section on the first post before giving up, though. You can track mod conflicts with tes5edit, but it's kind of advanced, I think, so up to you if you want to spend time on that. It was reinstall of SexLab and XPO. So, I stripped everything and reinstalled EVERYTHING. It's now working. The only thing I can conclude is SexLab Paycrime did something to screw it up. I have no idea how or what happened, but XPO worked fine until I had installed that, and even after I thought I had it removed, it still wouldn't work. But it's working now, and I won't be trying that one again. ^^;
falaiel Posted July 15, 2013 Posted July 15, 2013 Greetings! thanks for the awesome mod ^^ I am having troubles getting stuck on solitude too, in front the cell.
shinji72 Posted July 16, 2013 Posted July 16, 2013 Yeah, also because with the new framework a lot of people (well, me for sure....) have installed SOS.
rossignol Posted July 16, 2013 Posted July 16, 2013 Nice mod, especially when using the higher bounties mod. Quick question, though, upon releasing my char, the jailor always give her a whipping. Can s/he rape my char as well and just not been "lucky" ? Would be nice. ^^ Would be even greater if s/he would paid my char nightly visits, maybe interrupting her sleep to have some fun. ^^ Thanks for the work so far, looking forward to the next update. Hope to see more stockades soon, at least in riften which is a nice town for thieves char.
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