Maitso Posted April 4, 2015 Posted April 4, 2015 Was the mod indeed not supposed to really involve followers?
LordZulten Posted April 4, 2015 Posted April 4, 2015 Why does this require the UNP version of Tera Armors?Nevermind.. For some reason the Requiem version requires TERA armors. My mistake.
Soaryne Posted April 5, 2015 Posted April 5, 2015 The form the Requiem patch is here. http://www.loverslab.com/topic/42629-requiem-sexlab-devious-patches/?p=1067210 I added Tera Armor because I feel it fit better with the mod. I think you can use the CBBE Tera version with it but I don't know for sure since no one will get me any feed back on problems they run into and for some reason my game will not let me see my papyrus log even when that is enable and give me a lot of trouble with CBBE and bodyslide. Since no one has requested a non-Tera version of it I didn't make one.
magicrealm Posted April 5, 2015 Posted April 5, 2015 Tested the actual Version and this time everything works. puh i am happy about that! however, the Cage Scenario is pretty boring. a naked prioner beneath the Cage, kissing and forplay actions which are not included in sexlab -not serious yet. can be skipped. Parade finally works, no problems with Whip anymore. best is duration slider for whipping and additional dialogues. i am still waiting for the simple whipping matchmaker / dialogue ! What do you mean by, "simple whipping matchmaker / dialogue" ? well, Inte, i corresponded with xaz a while ago about a simple extraction from PO, Player get whipped in zaz devices/furnitures. you surely know the mod i ll take Display 9 , which gives spells for every zaz Animation, to cast on any npc or the Player. what misses, is the second spell casted at another npc or follower that whips the target. there is no such mini Player whipping mod, mods who contains Player whipping are very large, need a full day and more ( PO, SD, ME )
magicrealm Posted April 6, 2015 Posted April 6, 2015 Are devious devices still taken away when imprisoned ? would be nice to see a Parade with dd on my proposal for the Cage Scenario : let the nobles fuck and Whip her, just the same as the prison program. the prison program should include nobles as torturer, optional in mcm like the jailer.
nIn nIn nIn Posted April 6, 2015 Posted April 6, 2015 How common is it for the other prisoner to be stuck outside the cage and does not interact with the player at all? I tried the cage option for the first time today and it was a disaster. I was marched to the cage and placed inside it - alone - received a few messages (failed to pay attention to them) and that was it. My character was stuck and unable to move (the camera was free to swing around though). 14 game hours later I reloaded an earlier save.
Cora_H Posted April 7, 2015 Posted April 7, 2015 Was the mod indeed not supposed to really involve followers? I have seen follower support in patch 4d. But it seems that patch 4e doesn't find the follower anymore. I have a few "PO follower none" messages in my papyrus log. (no follower mod installed, Lydia is my follower)
Jeepster Posted April 9, 2015 Posted April 9, 2015 I have a little question I have a on going game and never had PO installed untill 2 days ago and still trying to make it work. I have been reading thru about 100 pages give or take ten lol. So load order is -- 31, 32, 33 patch then 33.o4e and make sure there last in load order. I also did the install, save, run again action. And actually thats when i just started being placed in jail like normal. Before 33.04e *It was messed up and i had to us MCM to make things happen lol But was very interesting and i hope to get this Puppy running right. * OK question is 1. did i install correctly? 2. question is below I noticed when i did 31-33 something in there overwrote somthing in file, but when i put 33.04e nothing over rights. Am i missing anything. *Thank you for your time and Effort!*
Inte Posted April 9, 2015 Posted April 9, 2015 I have a little question I have a on going game and never had PO installed untill 2 days ago and still trying to make it work. I have been reading thru about 100 pages give or take ten lol. So load order is -- 31, 32, 33 patch then 33.o4e and make sure there last in load order. I also did the install, save, run again action. And actually thats when i just started being placed in jail like normal. Before 33.04e *It was messed up and i had to us MCM to make things happen lol But was very interesting and i hope to get this Puppy running right. * OK question is 1. did i install correctly? 2. question is below I noticed when i did 31-33 something in there overwrote somthing in file, but when i put 33.04e nothing over rights. Am i missing anything. *Thank you for your time and Effort!* You need to install PO v33 then just the last patch, i.e. patch 4e, that is it, no need for the previous patches.
Inte Posted April 9, 2015 Posted April 9, 2015 I have a little question I have a on going game and never had PO installed untill 2 days ago and still trying to make it work. I have been reading thru about 100 pages give or take ten lol. So load order is -- 31, 32, 33 patch then 33.o4e and make sure there last in load order. I also did the install, save, run again action. And actually thats when i just started being placed in jail like normal. Before 33.04e *It was messed up and i had to us MCM to make things happen lol But was very interesting and i hope to get this Puppy running right. * OK question is 1. did i install correctly? 2. question is below I noticed when i did 31-33 something in there overwrote somthing in file, but when i put 33.04e nothing over rights. Am i missing anything. *Thank you for your time and Effort!* You need to install PO v33 then just the last patch, i.e. patch 4e, that is it, no need for the previous patches. Oh wait, I see what you mean by 31, 32 ... no you do not need to install PO v.31 or 32, just install PO v33_fix then the patch. It is my understanding that the reason for file size difference between v.31 and v.33 is that @xaz included most resources PO v.31 was using in ZaZAnimationPack 6.00.
Jeepster Posted April 9, 2015 Posted April 9, 2015 Crosses Fingers Twice Gonna go give it a try and thank you for Quick Responce!! I was thinking 31 was main file or something.... it was a long day then like it was today, when all i want to do is Play Play Play *Kudos* Brb
special Posted April 10, 2015 Posted April 10, 2015 Hey xaz, I'm having a little issue with the bounty hunters. After a 24 hour wait they come chasing after my character but when they find me they just follow me around. They never speak and never try to arrest / capture the character. Any idea why this might be? thanks,
Slorm Posted April 10, 2015 Posted April 10, 2015 After a 24 hour wait they come chasing after my character but when they find me they just follow me around. They never speak and never try to arrest / capture the character. It's an old bug, it's been like that for a while
Inte Posted April 10, 2015 Posted April 10, 2015 After a 24 hour wait they come chasing after my character but when they find me they just follow me around. They never speak and never try to arrest / capture the character. It's an old bug, it's been like that for a while Its fixed in the patch.
Guest Posted April 11, 2015 Posted April 11, 2015 It look like v33 works for the most people, but even with the patch it´s like the vanilla prison and nothing else on my game. So i disable all the other mods and try it again. If it works than, than i look for the mod that make this problem and i report it.
Slorm Posted April 11, 2015 Posted April 11, 2015 After a 24 hour wait they come chasing after my character but when they find me they just follow me around. They never speak and never try to arrest / capture the character. It's an old bug, it's been like that for a while Its fixed in the patch. Ah that's good to know. I'm still with v032 atm as I use DD and quite often have a device or two fitted so need the old DDi patch
Guest Posted April 11, 2015 Posted April 11, 2015 There is a problem maker, it works when i disable all other mods. I test tomorrow what mod make Prison Overhaul unplayable.
RebelInfernal Posted April 11, 2015 Posted April 11, 2015 It look like v33 works for the most people, but even with the patch it´s like the vanilla prison and nothing else on my game. So i disable all the other mods and try it again. If it works than, than i look for the mod that make this problem and i report it. Try going through vanilla prison. Reset PO in the MCM, get arrested and sleep to pass the sentence if it's still vanilla, then the next arrest should be with PO. That fixed it for me.
sorina123 Posted April 11, 2015 Posted April 11, 2015 I have noticed that Vanilla Prison issue too alot of times, even before Inte started to make his patches. It seems like Xpo fails to detect a Person to arrest the player for what reason ever.. It always works absolutely fine with new games but mid game or even activating the mod midgame results in at least one Hold not to work, its random which Hold it will be while all other Holds work fine
Veladarius Posted April 12, 2015 Posted April 12, 2015 In CD I need to be able to tell if the player has been jailed and when they are released. I can do that easily enough with the normal jail system but I wanted to find out if this uses a different system (likely) and how to tell when capture and release happens.
Inte Posted April 12, 2015 Posted April 12, 2015 This is just a repost. Patch No. 4e Added .::. Pause leash forced follow while in combat. You still can't get away, because when the combat is over you get teleported back to your captor. But with this, you won't be frozen in place while a bear is chewing on your ass, you can run away, or hide behind your captor ... something other than just being frozen in place. Added .::. If your captor dies while you follow, you will get set free instead of not being able to leave his/her dead body and just sit there looking silly. Added .::. Re-calculation of your whip health % after the jailer strips you of your armor, as suggested by @PubliusNV. Added .::. More random dialog. InstallUninstall previous version, then install this version overwriting everything.Patch No. 4e includes everything in all the previous patches. Get it here.xazPrisonOverhaul_V033 Patch 04e Or for a direct download here.xazPrisonOverhaul_V033 Patch 04e @CGi has provided a German translation for all the bilingual prisoners out there. Get it here.xazPrisonOverhaul_V033 Patch 04e Translation
Inte Posted April 12, 2015 Posted April 12, 2015 In CD I need to be able to tell if the player has been jailed and when they are released. I can do that easily enough with the normal jail system but I wanted to find out if this uses a different system (likely) and how to tell when capture and release happens. @xaz can answer this a lot better then I, but as far as I can tell the player gets added to xpoFactionPrisoner while jailed.
Guest Posted April 12, 2015 Posted April 12, 2015 It look like v33 works for the most people, but even with the patch it´s like the vanilla prison and nothing else on my game. So i disable all the other mods and try it again. If it works than, than i look for the mod that make this problem and i report it. Try going through vanilla prison. Reset PO in the MCM, get arrested and sleep to pass the sentence if it's still vanilla, then the next arrest should be with PO. That fixed it for me. Its working now, with the same mods like befor. I disabled all other mods what po don´t used. This was working than, i enabled one after the other and now it works. I didn´t try to reset it, but thanks for your help.
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