PubliusNV Posted August 1, 2014 Posted August 1, 2014 Anyone had dialog problems uninstalling this mod? The guards just keep saying "Wait...I know you" over and over and I have no options to talk to them. I don't know when I got the bounty so unsure if it was before or after uninstalling the mod. ETA: Reinstallng the mod allowed me to pay off the bounty. To tired to try uninstalling, earning another bounty and seeing if it breaks again. Sounds like you might need to run the save game script cleaner after uninstalling (if you haven't already).
WaxenFigure Posted August 1, 2014 Posted August 1, 2014 Info: Mod don't work on Custom Races. Info: Mod does work on Custom Races (I have used it with custom races). You did want a fix didn't you? The problem is that you provided absolutely no details to work from except one very general one that we already know is not true.
r5e4w3q2 Posted August 1, 2014 Posted August 1, 2014 Anyone had dialog problems uninstalling this mod? The guards just keep saying "Wait...I know you" over and over and I have no options to talk to them. I don't know when I got the bounty so unsure if it was before or after uninstalling the mod. ETA: Reinstallng the mod allowed me to pay off the bounty. To tired to try uninstalling, earning another bounty and seeing if it breaks again. So uninstalling a second time worked fine, can earn and pay off bounties fine now. So just have to make sure you clear all outstanding bounties before uninstalling. Sorta obvious I guess, but I was pretty tired at the time and it isn't mentioned in the uninstall instructions.
Alexandra The Nord Queen Posted August 2, 2014 Posted August 2, 2014 I'm arrested in Whiterun, set the Event to trigger each 1 hour, but the events (rape, bound sex, etc) doesn't start, in the cell or pilory. What's wrong?
Morferous Posted August 2, 2014 Posted August 2, 2014 I'm arrested in Whiterun, set the Event to trigger each 1 hour, but the events (rape, bound sex, etc) doesn't start, in the cell or pilory. What's wrong? Maybe you were arrested for a minor crime. Those would not initiate punishment, just pillory.
Alexandra The Nord Queen Posted August 2, 2014 Posted August 2, 2014 I use the command player.setcrimegold 5000 267EA (whiterun)This set to a minor crime?
Alexandra The Nord Queen Posted August 3, 2014 Posted August 3, 2014 When the Jailer free me, the char stay frozen. I can't move to anywhere, she stays at same place that they left. I already tried to force restart by debug, teleport to cell, but the problem persist. What can i do? I see that this problem already happens before, in the cell. I recover my movement after a sex scene. But i can't do nothing, the action key "E" doesn't work. Maybe can be solved by console. Any ideas?
xaz Posted August 3, 2014 Author Posted August 3, 2014 When the Jailer free me, the char stay frozen. I can't move to anywhere, she stays at same place that they left. I already tried to force restart by debug, teleport to cell, but the problem persist. What can i do? I see that this problem already happens before, in the cell. I recover my movement after a sex scene. But i can't do nothing, the action key "E" doesn't work. Maybe can be solved by console. Any ideas? Try (in console) EnablePlayerControls
naaitsab Posted August 3, 2014 Posted August 3, 2014 Any eta/info on the broken bounty hunter quest? Sounds like fun Got an idea to further 'hardcorefy' the hardcore mode, add a x-cross in the cell/jail and get strapped on that.
xaz Posted August 3, 2014 Author Posted August 3, 2014 That will come. Lately, I've been busy with Zaz Animation Pack, so that's taking all my modding time. It's also summer which takes a lot of time
sen4mi Posted August 4, 2014 Posted August 4, 2014 This mod seems to have some dirty edits, which apparently can cause skyrim to crash in some obscure cases. Here's a thread describing the potential crash issue: http://forums.bethsoft.com/topic/1402068-your-favorite-lesser-known-mods/page-5?do=findComment&comment=21516739 (briefly: if another mod applies an edit to a deleted record, Bad Things Happen). Here's a list of the dirty edits (courtesy of wrye bash): • xazPrisonOverhaul.esp: • UDR: 17 • Skyrim.esm: 03FC74 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 03FDCE - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC2 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC4 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BD3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C25 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C34 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C46 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8CA9 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0C0E00 - REFR attached to Interior CELL (Skyrim.esm: 01677A 'WindhelmBloodworks') • Skyrim.esm: 0E835E - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E835F - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8361 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8362 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8363 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8364 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') P.S. the fix apparently is to undelete these things, then move them to where they cannot be seen. That way if something modifies these items the game will not crash (things might not work right but at least the problem will be localized and people will have a decent chance of identifying it.)
xXTheMooManXx Posted August 4, 2014 Posted August 4, 2014 So when i get arrested at whiterun everything runs fine until my second or third punshiment then my game just crashes what did i do wrong?
xaz Posted August 4, 2014 Author Posted August 4, 2014 This mod seems to have some dirty edits, which apparently can cause skyrim to crash in some obscure cases. Here's a thread describing the potential crash issue: http://forums.bethsoft.com/topic/1402068-your-favorite-lesser-known-mods/page-5?do=findComment&comment=21516739 (briefly: if another mod applies an edit to a deleted record, Bad Things Happen). Here's a list of the dirty edits (courtesy of wrye bash): • xazPrisonOverhaul.esp: • UDR: 17 • Skyrim.esm: 03FC74 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 03FDCE - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC2 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC4 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BD3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C25 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C34 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C46 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8CA9 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0C0E00 - REFR attached to Interior CELL (Skyrim.esm: 01677A 'WindhelmBloodworks') • Skyrim.esm: 0E835E - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E835F - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8361 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8362 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8363 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8364 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') P.S. the fix apparently is to undelete these things, then move them to where they cannot be seen. That way if something modifies these items the game will not crash (things might not work right but at least the problem will be localized and people will have a decent chance of identifying it.) Thanks, I'll restore those and disable them instead.
Slorm Posted August 5, 2014 Posted August 5, 2014 @Bane_Master The armbinder issue is strange, I had one fitted in Morthal by a guard and it worked perfectly so it just seems to be Windhelm where it doesn't work properly.. This is new game and clean skyrim install but for a second time I noticed that a weapon was returned with the stolen flag set in Morthal (this time it was an iron dagger). I have no idea if this is anything to do with the patch or if it's a general XPO issue.
Aliris Posted August 5, 2014 Posted August 5, 2014 Something I noticed when playing with the latest version; I wasn't getting any whip marks despite having several instances of getting whipped in jail. So I messed around a little, and figuring that it might be that slavetats was overriding it (even though I had none selected). I opened the MCM, and registered the character with no markings. Poof, the next whipping session resulted in marks everywhere. Just a minor quirk it seems, but figured I'd pass it on in case others run into the same or similar issues. Also, one suggestion - I'm getting a log gag equipped when the guard comes in the room, even though the guard winds up performing an oral sex act. This... kind of doesn't match.
Bane Master Posted August 5, 2014 Posted August 5, 2014 @Bane_Master The armbinder issue is strange, I had one fitted in Morthal by a guard and it worked perfectly so it just seems to be Windhelm where it doesn't work properly.. This is new game and clean skyrim install but for a second time I noticed that a weapon was returned with the stolen flag set in Morthal (this time it was an iron dagger). I have no idea if this is anything to do with the patch or if it's a general XPO issue. The patch doesn't change the way non-dD items are stored or returned to the player (I use arrays and formlists to track the devices) . I still haven't managed to reproduce the Armbinder issue and thus far nobody else has reported it so it's difficult to know what to do to help...
Slorm Posted August 5, 2014 Posted August 5, 2014 @Bane_Master The armbinder issue is strange, I had one fitted in Morthal by a guard and it worked perfectly so it just seems to be Windhelm where it doesn't work properly.. This is new game and clean skyrim install but for a second time I noticed that a weapon was returned with the stolen flag set in Morthal (this time it was an iron dagger). I have no idea if this is anything to do with the patch or if it's a general XPO issue. The patch doesn't change the way non-dD items are stored or returned to the player (I use arrays and formlists to track the devices) . I still haven't managed to reproduce the Armbinder issue and thus far nobody else has reported it so it's difficult to know what to do to help... I wouldn't worry about the armbinder, it's just an oddity. It doesn't make sense but this is Skyrim after all (maybe the guards are better trained in Morthal ) The stolen flag being assigned to a weapon is an odd one as it only happens in Morthal. Last time it was my Forsworn sword (Fine), this time just an iron dagger I'd picked up. Again not worth worrying about as the flag can be removed via the console.
sen4mi Posted August 6, 2014 Posted August 6, 2014 This mod seems to have some dirty edits, which apparently can cause skyrim to crash in some obscure cases. Here's a thread describing the potential crash issue: http://forums.bethsoft.com/topic/1402068-your-favorite-lesser-known-mods/page-5?do=findComment&comment=21516739 (briefly: if another mod applies an edit to a deleted record, Bad Things Happen). Here's a list of the dirty edits (courtesy of wrye bash): • xazPrisonOverhaul.esp: • UDR: 17 • Skyrim.esm: 03FC74 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 03FDCE - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC2 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC4 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BD3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C25 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C34 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C46 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8CA9 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0C0E00 - REFR attached to Interior CELL (Skyrim.esm: 01677A 'WindhelmBloodworks') • Skyrim.esm: 0E835E - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E835F - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8361 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8362 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8363 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8364 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') P.S. the fix apparently is to undelete these things, then move them to where they cannot be seen. That way if something modifies these items the game will not crash (things might not work right but at least the problem will be localized and people will have a decent chance of identifying it.) Thanks, I'll restore those and disable them instead. TES5Edit has a right click option to do all of this automatically.
xaz Posted August 6, 2014 Author Posted August 6, 2014 @Bane_Master The armbinder issue is strange, I had one fitted in Morthal by a guard and it worked perfectly so it just seems to be Windhelm where it doesn't work properly.. This is new game and clean skyrim install but for a second time I noticed that a weapon was returned with the stolen flag set in Morthal (this time it was an iron dagger). I have no idea if this is anything to do with the patch or if it's a general XPO issue. I think there is a flag when removing items, that says if ownership should be preserved. It's possible that this somehow messed things up? I'll add a note in my todo list to check if this is a bug in PO .... At some point I'll add support for DD.
xaz Posted August 6, 2014 Author Posted August 6, 2014 Something I noticed when playing with the latest version; I wasn't getting any whip marks despite having several instances of getting whipped in jail. So I messed around a little, and figuring that it might be that slavetats was overriding it (even though I had none selected). I opened the MCM, and registered the character with no markings. Poof, the next whipping session resulted in marks everywhere. Just a minor quirk it seems, but figured I'd pass it on in case others run into the same or similar issues. Also, one suggestion - I'm getting a log gag equipped when the guard comes in the room, even though the guard winds up performing an oral sex act. This... kind of doesn't match. The log gag issues should be fixed following the next release. I've set up a system in Zaz Animation Pack that should help to make sure that animations that don't make sense aren't selected.
xaz Posted August 6, 2014 Author Posted August 6, 2014 This mod seems to have some dirty edits, which apparently can cause skyrim to crash in some obscure cases. Here's a thread describing the potential crash issue: http://forums.bethsoft.com/topic/1402068-your-favorite-lesser-known-mods/page-5?do=findComment&comment=21516739 (briefly: if another mod applies an edit to a deleted record, Bad Things Happen). Here's a list of the dirty edits (courtesy of wrye bash): • xazPrisonOverhaul.esp: • UDR: 17 • Skyrim.esm: 03FC74 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 03FDCE - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC2 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BC4 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8BD3 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C25 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C34 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8C46 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0A8CA9 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0C0E00 - REFR attached to Interior CELL (Skyrim.esm: 01677A 'WindhelmBloodworks') • Skyrim.esm: 0E835E - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E835F - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8361 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8362 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8363 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') • Skyrim.esm: 0E8364 - REFR attached to Interior CELL (Skyrim.esm: 0A8B23 'RiftenJail01') P.S. the fix apparently is to undelete these things, then move them to where they cannot be seen. That way if something modifies these items the game will not crash (things might not work right but at least the problem will be localized and people will have a decent chance of identifying it.) Thanks, I'll restore those and disable them instead. TES5Edit has a right click option to do all of this automatically. Thanks! There are more instance, at least in the development version. Most jail cells are way too cozy for my taste, so I tend to just remove everything in them and replace with hay and, well, generally things that don't feel like a "messy hotel room".
Tearoth Posted August 6, 2014 Posted August 6, 2014 Hi xaz. Loving the mod, only have one issue. 9 out of 10 times, when the jailor comes to free me, my game crashes/freezes. Any idea what can cause this? It's as soon as he's opened the prison cell door, and gets close to me.
xaz Posted August 6, 2014 Author Posted August 6, 2014 Hi xaz. Loving the mod, only have one issue. 9 out of 10 times, when the jailor comes to free me, my game crashes/freezes. Any idea what can cause this? It's as soon as he's opened the prison cell door, and gets close to me. I think at that point an animation is playing. I'm suspecting FNIS version, but I'm certainly not sure. Check that you have 5.1.1 (iirc, get the latest) and try that one. Otherwise, I can't recall this particular error from before, so I have no direct solution to your problem. Any other mods that also crash often?
Tearoth Posted August 6, 2014 Posted August 6, 2014 I do have the latest version of FNIS, and i haven't had crashes with any other mod, no.
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