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Posted

Hi everyone, ?

we're adding a lot of new shiny rubber outfits to the mod ?, but this is making the handling of multiple body types a lot more complicated (alongside our jobs kicking back in ?), so we're only making UUNP versions for now, as that's the body type that both, me and Prime, are using. 

 

We're not sure we'll be able to support CBBE on our own anymore, so, if anyone wishes to take over the CBBE conversion (as well as the one of any other body type, except UUNP), you are free to do so.

 

If you'd like to do it, the only thing we ask is not to upload the conversion on a different mod page, as many outfits weren't permission free.

 

Cheers ?

PS: we'll be updating permissions on the mod page soon. ?

Posted
29 minutes ago, sinola said:

@Racoonity, Serahthe new updates is the change of description ? or have something changes on the file himself ? 

 

Mod is still at version 0.75, but LL shows it as updated even when only changing the details. ?

Posted

Love the work so far. Great quest structure, tons of actual choices rather than fake choices (even if the choice is "nope.") The design of the environment and what you managed to do with it in the in motion scenes is impressive.  This is not really my kink but despite that the quality is so high that I'll be watching this one, great work.

Posted
3 minutes ago, CogNeato said:

Love the work so far. Great quest structure, tons of actual choices rather than fake choices (even if the choice is "nope.") The design of the environment and what you managed to do with it in the in motion scenes is impressive.  This is not really my kink but despite that the quality is so high that I'll be watching this one, great work.

 

?

Posted
5 hours ago, Racoonity, Serah said:

Hi everyone, ?

we're adding a lot of new shiny rubber outfits to the mod ?, but this is making the handling of multiple body types a lot more complicated (alongside our jobs kicking back in ?), so we're only making UUNP versions for now, as that's the body type that both, me and Prime, are using. 

 

We're not sure we'll be able to support CBBE on our own anymore, so, if anyone wishes to take over the CBBE conversion (as well as the one of any other body type, except UUNP), you are free to do so.

 

If you'd like to do it, the only thing we ask is not to upload the conversion on a different mod page, as many outfits weren't permission free.

 

Cheers ?

PS: we'll be updating permissions on the mod page soon. ?

 

I'd be happy to make a start once you've uploaded the UUNP outfits, it'll take me some time, but I'll see what I can do :)

Posted
4 hours ago, ookeee said:

how do you get out of the maintenance room stuck at second part 

So you got the 2 boilers running?

 

Spoiler

You need to play with the 2 vents and fire to get buttons active.

 

Posted

I got a lot of issues with this mod:

#First when the tower lifts out of the water after you talked to the guard there is the missing mesh simbol in the middle of the round room (The red square with the exclamation mark in the middle).

 

#Second: When i get on the guards nerves and he ties me up i get portet into the facility just as it should, but i spawn ontop of the corridor that holds all the cells and i then falll through the ceiling into the room.

 

#Third When i am in the room most womens latex outfit is invisible i can see the nurses outfit tho. 

 

#4 When i walk through the facility i can reach another round room like in the tower at the beginning, but it has no floor and i fall through it into the abyss, where i then will be reset to my original spawning position, which is listed in issues nr2

 

#5 Because i spawn ontop of the ceiling in the bindings from the guard there is nothing that continues the questline/story line i am essentially stuck, especially since i am gagged i cant even talk to the staff. i have to lockpick the door to the main room to get out put i cant talk to anyone so i am stuck.

 

 

I did go through all the requirements and i got all of them installed i am even prettty sure that its an almost completely new save since i satrted the quest with lvl 6 and my quest log is almost empty.

I did have had the OG mod installed where you get into the facility in riverwoood, but that was on another save.

 

Otherwise i am looking forwards to actually playing it properly i thought it was a really cool mod when i first got it.

Posted
1 hour ago, nimawi said:

I got a lot of issues with this mod:

#First when the tower lifts out of the water after you talked to the guard there is the missing mesh simbol in the middle of the round room (The red square with the exclamation mark in the middle).

 

#Second: When i get on the guards nerves and he ties me up i get portet into the facility just as it should, but i spawn ontop of the corridor that holds all the cells and i then falll through the ceiling into the room.

 

#Third When i am in the room most womens latex outfit is invisible i can see the nurses outfit tho. 

 

#4 When i walk through the facility i can reach another round room like in the tower at the beginning, but it has no floor and i fall through it into the abyss, where i then will be reset to my original spawning position, which is listed in issues nr2

 

#5 Because i spawn ontop of the ceiling in the bindings from the guard there is nothing that continues the questline/story line i am essentially stuck, especially since i am gagged i cant even talk to the staff. i have to lockpick the door to the main room to get out put i cant talk to anyone so i am stuck.

 

 

I did go through all the requirements and i got all of them installed i am even prettty sure that its an almost completely new save since i satrted the quest with lvl 6 and my quest log is almost empty.

I did have had the OG mod installed where you get into the facility in riverwoood, but that was on another save.

 

Otherwise i am looking forwards to actually playing it properly i thought it was a really cool mod when i first got it.

 

That sounds like something is really broken in your installation ?

Are you on LE or SE?

Are you sure you installed the correct version for your game?

Have you built outfits in BodySlide?

Have you installed 0.74 first and the 0.75 delta patch over it?

Posted
2 hours ago, nimawi said:

I got a lot of issues with this mod:

#First when the tower lifts out of the water after you talked to the guard there is the missing mesh simbol in the middle of the round room (The red square with the exclamation mark in the middle).

 

#Second: When i get on the guards nerves and he ties me up i get portet into the facility just as it should, but i spawn ontop of the corridor that holds all the cells and i then falll through the ceiling into the room.

 

#Third When i am in the room most womens latex outfit is invisible i can see the nurses outfit tho. 

 

#4 When i walk through the facility i can reach another round room like in the tower at the beginning, but it has no floor and i fall through it into the abyss, where i then will be reset to my original spawning position, which is listed in issues nr2

 

#5 Because i spawn ontop of the ceiling in the bindings from the guard there is nothing that continues the questline/story line i am essentially stuck, especially since i am gagged i cant even talk to the staff. i have to lockpick the door to the main room to get out put i cant talk to anyone so i am stuck.

 

 

I did go through all the requirements and i got all of them installed i am even prettty sure that its an almost completely new save since i satrted the quest with lvl 6 and my quest log is almost empty.

I did have had the OG mod installed where you get into the facility in riverwoood, but that was on another save.

 

Otherwise i am looking forwards to actually playing it properly i thought it was a really cool mod when i first got it.

 

Hey there, 
It sounds like you are missing some DLC's. You need all Skyrim DLC's for this mod. 

Posted
1 hour ago, Racoonity, Serah said:

 

That sounds like something is really broken in your installation ?

Are you on LE or SE?

Are you sure you installed the correct version for your game?

Have you built outfits in BodySlide?

Have you installed 0.74 first and the 0.75 delta patch over it?

i didnt build it with body slide so that might clear up the issue of the clothing. In terms of installation, i only installed the 0.74 version, because the way the DL is structured is quit confusing. Also im an on LE, and got all the DLC. 

Posted
14 minutes ago, nimawi said:

i didnt build it with body slide so that might clear up the issue of the clothing. In terms of installation, i only installed the 0.74 version, because the way the DL is structured is quit confusing. Also im an on LE, and got all the DLC. 

 

Odd, do you use a mod that changes the Dwemer Lifts in some way? For some reason, they seem to be absent. 

Posted
3 minutes ago, Prime66 said:

 

Odd, do you use a mod that changes the Dwemer Lifts in some way? For some reason, they seem to be absent. 

not tht i know of, i only have pornographic mods installed nothing that changes the preexisting meshes

Posted
9 minutes ago, nimawi said:

not tht i know of, i only have pornographic mods installed nothing that changes the preexisting meshes

 

I am trying to think of a way this could happen. But I am not sure. 
Next time play the Game. Can you check if any of the Vanilla dwemer ruins have missing Elevators? 

Are you sure the original mod was not installed on the save that you use? 

Posted

Got some problem with scene performance....

The two of guards stuck while the first time I'm taking in the facility...

My character take over control by system automatic, and they just stand there with say nothing.

But I noticed when I run to the right position while I still can move free, the second guard will say "Who is she" then still turn into stuck....

Then I was "disable" the first guard and that's worked, the guards dismissed the scene and I can move free again, so I "enable" the guard again

But the next step that receptionist part still stuck... this time I can't do nothing like before...

I'm already installed the 0.75 patch and FNIS and Bodyslide works fine... IDK where is the problem...

Posted
18 hours ago, Racoonity, Serah said:

 

Mod is still at version 0.75, but LL shows it as updated even when only changing the details. ?

Thank you :)

Posted

This frustrates me a little. The requirements DON'T list "Devious Devices: Contraptions" in your description, but the file itself DOES require it according to my mod manager. 

 

However, Devious Devices: Contraptions is an LE exclusive mod. I cannot find it for SE anywhere, and installing it on SE breaks FNIS because the animations aren't compatible. 

 

So that means this mod isn't compatible. 

 

I can run it and play it fine without running FNIS, but if I DO run FNIS (I've only done the intro so far) it T-poses and breaks, surprise surprise. I see a few others posting about SE events, so clearly others have gotten this working. I hear converting animations from LE to SE is buggy and nonfunctional for the most part, so does anyone have a workaround/SE port?

 

Otherwise, everything else functions perfectly (Except for the black guard faces but... I don't really care because it's only on the males and I really couldn't care less about a single texture bug for a single mod).

Posted
6 minutes ago, foxy346 said:

This frustrates me a little. The requirements DON'T list "Devious Devices: Contraptions" in your description, but the file itself DOES require it according to my mod manager. 

 

However, Devious Devices: Contraptions is an LE exclusive mod. I cannot find it for SE anywhere, and installing it on SE breaks FNIS because the animations aren't compatible. 

 

So that means this mod isn't compatible. 

 

I can run it and play it fine without running FNIS, but if I DO run FNIS (I've only done the intro so far) it T-poses and breaks, surprise surprise. I see a few others posting about SE events, so clearly others have gotten this working. I hear converting animations from LE to SE is buggy and nonfunctional for the most part, so does anyone have a workaround/SE port?

 

Otherwise, everything else functions perfectly (Except for the black guard faces but... I don't really care because it's only on the males and I really couldn't care less about a single texture bug for a single mod).

 

From 5.0, every DD mod was merged in the same one.

Check the links in the requirements section, please.

Posted
30 minutes ago, Racoonity, Serah said:

 

From 5.0, every DD mod was merged in the same one.

Check the links in the requirements section, please.

Oh.

 

Once again, I've made the grave mistake of assuming mods haven't been updated since 2019. 

 

Thank you for helping me out!

Posted
3 hours ago, Prime66 said:

 

I am trying to think of a way this could happen. But I am not sure. 
Next time play the Game. Can you check if any of the Vanilla dwemer ruins have missing Elevators? 

Are you sure the original mod was not installed on the save that you use? 

ok, so i found the issue with the missing elevator, I overlooked the SMIM mod i had installed, and just didnt connect the apriviation to the mesh improvement mod.

The models work now aswell, thanks for the quick help!

 

Posted
14 hours ago, Zaflis said:

So you got the 2 boilers running?

 

  Hide contents

You need to play with the 2 vents and fire to get buttons active.

 

no i need to get to the second boiler but i dont understand what order to press the buttons

Posted
10 minutes ago, ookeee said:

no i need to get to the second boiler but i dont understand what order to press the buttons

There is an walktrough in this topic:) i think it was between page 30 and 50. 

Posted
13 hours ago, Racoonity, Serah said:

Have you installed 0.74 first and the 0.75 delta patch over it?

 

You guys should consider merging all the updates into the main download now that the initial flurry of updates has subsided.

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