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I have suggestion i noticed that when you got the maiden end and you have to follow the dwemer sphere but you simple stand still nothing really happens. 

I mean of course the game dosent goes forward. 

How about something like :after a couple of warning the dwemer sphere notice that you obisouly a sturborn. He attachet and collar and a Lash on you and not without a little force he pulls you after him the hallway along. :) 

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6 hours ago, sinola said:

I have suggestion i noticed that when you got the maiden end and you have to follow the dwemer sphere but you simple stand still nothing really happens. 

I mean of course the game dosent goes forward. 

How about something like :after a couple of warning the dwemer sphere notice that you obisouly a sturborn. He attachet and collar and a Lash on you and not without a little force he pulls you after him the hallway along. :) 

 

The plugs have a leash effect already, which consists in increasing vibration if the PC isn't close enough to the sphere. ?

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4 hours ago, slvsaris said:

Pics or it didn't happen :P   ;)

 

 

4 hours ago, Zaflis said:

If you mean the hole in mouth then Doll suit should fit what you mean.

 

Yes, I was referring to both the Dollsuit by @Farmthat and the Isolation Suit by @Rubbermatt ?

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I recently replayed the mod, and ended up failing on purpose, so I could access the Rubber Maiden, which was awesome, btw.

 

I did have a problem with the Dwarven Sphere not doing anything, but after updating to the latest versions, it worked perfectly.

 

But there is something that bothers me.

 

At one point you're locked into a chastity belt with a leash plug, and you have to follow the sphere into the room where the Rubber Maiden is, and when you get there, your boots are removed and a hood is forced on.

Here's what bothers me. The belt and plug aren't removed before being inserted into the machine.

Logically, you wouldn't be able to get the machine's plugs into your vagina, since you are still wearing the belt and plug. Still having worn them while being inserted makes no sense whatsoever, and breaks immersion.

 

So, is it possible in a future update to remove the belt and plug before being inserted into the machine? It would help immersion a lot more.

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6 hours ago, HyperonicX said:

I recently replayed the mod, and ended up failing on purpose, so I could access the Rubber Maiden, which was awesome, btw.

 

I did have a problem with the Dwarven Sphere not doing anything, but after updating to the latest versions, it worked perfectly.

 

But there is something that bothers me.

 

At one point you're locked into a chastity belt with a leash plug, and you have to follow the sphere into the room where the Rubber Maiden is, and when you get there, your boots are removed and a hood is forced on.

Here's what bothers me. The belt and plug aren't removed before being inserted into the machine.

Logically, you wouldn't be able to get the machine's plugs into your vagina, since you are still wearing the belt and plug. Still having worn them while being inserted makes no sense whatsoever, and breaks immersion.

 

So, is it possible in a future update to remove the belt and plug before being inserted into the machine? It would help immersion a lot more.

 

That's strange. They are supposed to be removed already.

Can anyone else confirm this bug?

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I've just found something that i must ask. It is about ENTERING The Facility
 

Spoiler

Is it okay that after you being grabbed to Facility by Gatekeeper, and say that you are inspector you don't get Questioning route? Because it is strange, a second ago you were bound, said that you were asking about this place, and then said to Receptionist that you are inspector and they believed it. Quitta strange... Isn't it? I guess in case of this way of entering the Facility and trying to be inspector you should get Questioning, because there is no "What is this place" dialogue, and any of you say to Val is a little sus. 
To get grabbed to Facility by Hamsgar you need to have low Speechcraft and also say that you really want to take a look. If you say that you need a job he will start sex scene. If you will have high speechcraft he will be more adequate and calm.

 

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3 minutes ago, MaJaNames2 said:

I've just found something that i must ask. It is about ENTERING The Facility
 

  Hide contents

Is it okay that after you being grabbed to Facility by Gatekeeper, and say that you are inspector you don't get Questioning route? Because it is strange, a second ago you were bound, said that you were asking about this place, and then said to Receptionist that you are inspector and they believed it. Quitta strange... Isn't it?

 

 

Spoiler

In that scene, the player isn't trying to convince the gatekeeper to be the inspector, but only to have a job to do inside.
If the PC looks authoritative enough, the guard will think she's an inspector, otherwise he'll think she's a

Spoiler

prostitute.

 

 

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35 minutes ago, Racoonity, Serah said:

That's strange. They are supposed to be removed already.

Can anyone else confirm this bug?

I can't test yet, but what way are they removed? Just hope you are aware that contraptions have properties to hide or show DD's without needing additional scripting. For example it can remove an armbinder if it would look bad (for example some X-cross) and then re-equip it on exit.

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3 minutes ago, Zaflis said:

I can't test yet, but what way are they removed? Just hope you are aware that contraptions have properties to hide or show DD's without needing additional scripting. For example it can remove an armbinder if it would look bad (for example some X-cross) and then re-equip it on exit.

 

I'm not the one doing the scripting, but, from what I understood, the maiden isn't working like a Contraptions furniture. It has its own behavior system.

 

 

7 hours ago, HyperonicX said:

I recently replayed the mod, and ended up failing on purpose, so I could access the Rubber Maiden, which was awesome, btw.

 

I did have a problem with the Dwarven Sphere not doing anything, but after updating to the latest versions, it worked perfectly.

 

But there is something that bothers me.

 

At one point you're locked into a chastity belt with a leash plug, and you have to follow the sphere into the room where the Rubber Maiden is, and when you get there, your boots are removed and a hood is forced on.

Here's what bothers me. The belt and plug aren't removed before being inserted into the machine.

Logically, you wouldn't be able to get the machine's plugs into your vagina, since you are still wearing the belt and plug. Still having worn them while being inserted makes no sense whatsoever, and breaks immersion.

 

So, is it possible in a future update to remove the belt and plug before being inserted into the machine? It would help immersion a lot more.

 

I just tested it and I can confirm it doesn't get removed. We'll fix it in next version.

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I had a thought about where the quest was going. So far, I've loved it. Ticked all the boxes for me.

However, I'm concerned that the story and theming will eventually steer away from bondage and more towards sex. I really don't want this to happen, as there are already far too many mediocre "oh look at me, I'm such a whore, I love sucking cock" or "oh noes, I've been locked in restraints, I guess I'll have to have sex with a lot of people to get them off" sex quest mods. As I'm already much more into bondage than sex in bondage, I hope the theme of the quest(s) will stay as they are.

Are my worries unfounded? What direction is this mod planning on going?

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1 hour ago, Pornucopia said:

I had a thought about where the quest was going. So far, I've loved it. Ticked all the boxes for me.

However, I'm concerned that the story and theming will eventually steer away from bondage and more towards sex. I really don't want this to happen, as there are already far too many mediocre "oh look at me, I'm such a whore, I love sucking cock" or "oh noes, I've been locked in restraints, I guess I'll have to have sex with a lot of people to get them off" sex quest mods. As I'm already much more into bondage than sex in bondage, I hope the theme of the quest(s) will stay as they are.

Are my worries unfounded? What direction is this mod planning on going?

 

(Quick answer: there are going to be both, but no PC begging or complaining at all, unless the player wishes to, at the end of certain paths.)

 

 

 

Ok, I'll take this as a chance to describe our plans a bit. ?

 

 

There is going to be a main plot, following the employee path, during which the player will be able to access a task system, based on the type of job position they'll obtain (maid, guard, nurse and others).

  • These tasks will be probably more dom/sex oriented, but there are going to be dom/sub bdsm scenes too.
  • The PC will obtain a daily salary, based on their performance.
  • In order to progress, each position will have to complete a certain amount of (different) tasks each time, until they'll receive a special one, which is going to be one of the main quests.
  • Even if an employee, the player will be able to request therapy, but they won't be paid for the time spent as patients.

 

The patient path will have a similar kind of task system, which will involve therapies based on the skills sets the PC will request (or will be requested to have, in case of imprisonment).

  • When a patient, the player won't be able to progress in the main story.
  • This path will probably be the one with the most sub-bdsm content.
  • Prison/therapy time will be decided randomly/[by the player].
  • Besides nurses, the PC will be followed by a psychotherapist, who will determine PC's progresses and mental health.
  • If a patient (not a prisoner) you'll be able to ask her to end your therapies (no refunds). 

 

The VES path is going to be a secondary quest line.

  • The VES can be accessed by the employee path at any time but...
  • ... as a VES, the player won't be able to end the testing period at will, once it starts, since some therapies might have unpredicted long term effects.
  • There won't be any task system, but only story quests, which will involve experiments based on both sex and bondage scenes.

 

Extra: the inspector isn't really a path, but you can choose it as a different prelude to the mod, if you don't want to choose your path by yourself (kind of: you still will, but in a different way ?)

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On 5/10/2021 at 5:43 PM, Racoonity, Serah said:

 

(Quick answer: there are going to be both, but no PC begging or complaining at all, unless the player wishes to, at the end of certain paths.)

 

 

 

Ok, I'll take this as a chance to describe our plans a bit. ?

 

 

There is going to be a main plot, following the employee path, during which the player will be able to access a task system, based on the type of job position they'll obtain (maid, guard, nurse and others).

  • These tasks will be probably more dom/sex oriented, but there are going to be dom/sub bdsm scenes too.
  • The PC will obtain a daily salary, based on their performance.
  • In order to progress, each position will have to complete a certain amount of (different) tasks each time, until they'll receive a special one, which is going to be one of the main quests.
  • Even if an employee, the player will be able to request therapy, but they won't be paid for the time spent as patients.

 

The patient path will have a similar kind of task system, which will involve therapies based on the skills sets the PC will request (or will be requested to have, in case of imprisonment).

  • When a patient, the player won't be able to progress in the main story.
  • This path will probably be the one with the most sub-bdsm content.
  • Prison/therapy time will be decided randomly/[by the player].
  • Besides nurses, the PC will be followed by a psychotherapist, who will determine PC's progresses and mental health.
  • If a patient (not a prisoner) you'll be able to ask her to end your therapies (no refunds). 

 

The VES path is going to be a secondary quest line.

  • The VES can be accessed by the employee path at any time but...
  • ... as a VES, the player won't be able to end the testing period at will, once it starts, since some therapies might have unpredicted long term effects.
  • There won't be any task system, but only story quests, which will involve experiments based on both sex and bondage scenes.

 

Extra: the inspector isn't really a path, but you can choose it as a different prelude to the mod, if you don't want to choose your path by yourself (kind of: you still will, but in a different way ?)

 

Ooo.... Any teaser on what's going to happen with the Rubber Maiden path, or is that just another way into the patient path?

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I've been reading quite a lots of scp stuff on wiki and their containment category system kinda gives me a idea for a new role? The PC can play as a sorts of bounty hunter and takes jobs hunting escape patients and bring them back for a sums of gold and maybe a free therapy after a certain amount of bounties turned in? (the harder the target are, the faster you get a free therapy?), the PC can try many different ways to bring the bounties back (speech, sneak magic spell, attack etc, the harder the targets are, the less likey you can talk or sneak up on them)

 

Another idea is for PC as a escape patient or VTS subject : 

 

During first time escape you start out as a low or medium risk subject (depend on how you get away), the facility would first send out guards to bring the PC back, PC can accept with a minor penalty or refuse and fight the guard, which upon defeat, the guard would run away and the facility would raise your threat level and send bounty hunter to chase you, at this point, the player can choose to continue on the run, being taking back with different degrees of penalty or completely threw the trail off by alter their appearance (sort of a reset quest maybe? and it would cost the play lots of money to do that), that way player can go back to the facility with none the wiser and takes a different path, and maybe put a option on how many time the player can do this quest in the mcm menu? Once the limit passed, the staff would get suspicious and question the player and the player need to pass a series of speech check to convince the staff they are not the run away (always the exact same race come looking for employment/therapy after a accident that caused by a exact same race? I smell fish here!)

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6 hours ago, KagurazakaYukari said:

It's so strange that the sphere just stop there and doing nothing. What should I do?

无标题.png

 

I couldn't replicate your issue, sorry. ?

 

 

1 hour ago, SilentAntagonist121 said:

 

Ooo.... Any teaser on what's going to happen with the Rubber Maiden path, or is that just another way into the patient path?

 

Who knows? ?

 

 

15 minutes ago, cripplingdepression99 said:

I've been reading quite a lots of scp stuff on wiki and their containment category system kinda gives me a idea for a new role? The PC can play as a sorts of bounty hunter and takes jobs hunting escape patients and bring them back for a sums of gold and maybe a free therapy after a certain amount of bounties turned in? (the harder the target are, the faster you get a free therapy?), the PC can try many different ways to bring the bounties back (speech, sneak magic spell, attack etc, the harder the targets are, the less likey you can talk or sneak up on them)

 

Another idea is for PC as a escape patient or VTS subject : 

 

During first time escape you start out as a low or medium risk subject (depend on how you get away), the facility would first send out guards to bring the PC back, PC can accept with a minor penalty or refuse and fight the guard, which upon defeat, the guard would run away and the facility would raise your threat level and send bounty hunter to chase you, at this point, the player can choose to continue on the run, being taking back with different degrees of penalty or completely threw the trail off by alter their appearance (sort of a reset quest maybe? and it would cost the play lots of money to do that), that way player can go back to the facility with none the wiser and takes a different path, and maybe put a option on how many time the player can do this quest in the mcm menu? Once the limit passed, the staff would get suspicious and question the player and the player need to pass a series of speech check to convince the staff they are not the run away (always the exact same race come looking for employment/therapy after a accident that caused by a exact same race? I smell fish here!)

 

Yes, we had similar ideas which are in our to-do list already. ?

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7 hours ago, KagurazakaYukari said:

It's so strange that the sphere just stop there and doing nothing. What should I do?

无标题.png

 

Very odd. I looked over the Scene again, and I can't see anything that stops it at this point, and from the Picture, I can see that all Automatons are also in the Correct places to continue. So I am not entirely sure what's going on. Please give the Scene another try. Also, don't use Wait while you are in the Scene. (Give the Scene a few Seconds, sometimes it takes a bit to display the Subtitles of what the Automatons said.)

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