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Posted
2 minutes ago, Hex Bolt said:

How far do you get?  Those who have gotten stuck at the naming part had that happen because they didn't have ZAP (Zaz Animation Pack) installed.

Its stuck right after I press "I need a strong hand to guide me". The Fuz ru doh subtitles are also missing once I click that dialgoue option. then after a few seconds or when i tab out of the dialogue menu they will answer with  "I wont blame you. Such thing is..." I have ZAP installed 100% and its running.

Posted
7 minutes ago, memati? said:

Its stuck right after I press "I need a strong hand to guide me". The Fuz ru doh subtitles are also missing once I click that dialgoue option. then after a few seconds or when i tab out of the dialogue menu they will answer with  "I wont blame you. Such thing is..." I have ZAP installed 100% and its running.

Try it without the voice pack.  There's no reason for the conversation get stuck there.  If you're still having the problem, please tell me:

- The mod version that you're using.

- Is it a version that has been translated, edited, or otherwise modified (such as to replace the Lola name)?

- Have you opened the mod's MCM at least once?

Posted
31 minutes ago, Hex Bolt said:

Try it without the voice pack.  There's no reason for the conversation get stuck there.  If you're still having the problem, please tell me:

- The mod version that you're using.

- Is it a version that has been translated, edited, or otherwise modified (such as to replace the Lola name)?

- Have you opened the mod's MCM at least once?

Ok the problem seemed to be the voice files. But they are only audio files, there was/is no esp in that mod. How could that interfere with this mods dialogues?

Posted
14 minutes ago, memati? said:

Ok the problem seemed to be the voice files. But they are only audio files, there was/is no esp in that mod. How could that interfere with this mods dialogues?

I don't know.  If your follower has a voice type not covered by the voice pack, possibly the game didn't like that.  Or, if the voice pack is old, it might not have files for all 4 possible responses to that line, and again perhaps the game didn't like that.  It's outside my expertise.  You might ask the creator of the voice pack about it.

Posted

I found some fun uses for bondage cuffs, besides aesthetics.  I've identified 14 sets (material and color variations).

 

If you wear them for a full day, you'll get a small daily score bonus (double for wearing both arm & leg sets).  They're meant to be worn full time, but when you're not in a town, you may give up the score bonus and ask your owner to temporarily remove them (ostensibly so you can wear armor, though the practical reason is to avoid clipping if that's a problem).

 

Alternatively, you can choose to only wear them for prostitution.  Look the part of a sex slave!  You will have to wear both sets, but only during prostitution, and with no score bonus.  The owner will equip and unequip them for you.

 

The owner will comment on arm or leg cuffs, regardless of how you got them.

Posted
8 hours ago, Hex Bolt said:

除了美观之外,我还发现了束缚手铐的一些有趣用途。我已确定了 14 套(材料和颜色各异)。

 

如果您穿着它们一整天,您将获得少量每日分数奖励(如果同时穿着手臂和腿部套装,则分数加倍)。它们应该全天穿着,但当您不在城镇时,您可以放弃分数奖励并要求您的主人暂时取下它们(表面上是为了让您可以穿着盔甲,但实际原因是避免夹伤,如果这是一个问题)。

 

或者,您可以选择只在卖淫时穿着它们。看起来像个性奴隶!您必须同时穿着这两套衣服,但只能在卖淫时穿着,并且没有分数奖励。主人会为您装备和卸下它们。

 

无论你如何获得它们,店主都会对手臂或腿部袖口进行评论。

Is it the kind that can tie your hands?

Posted
4 hours ago, kingsglaive said:

Is it the kind that can tie your hands?

No.  In English, "cuffs" can refer to different things, but "handcuffs" like police use when they arrest someone has a specific meaning.  The new feature uses bondage cuffs, called Arm Cuffs or Leg Cuffs in Devious Devices.  As I described back here, "They do not restrict movement, but they are obviously bondage devices and they make you look vulnerable and easy to restrain."  Since their intended use here is to be worn for long periods of time, it would not be practical to use devices that tie the hands.  Your character has to be free to fight, craft, and have sex without being restricted to bound animations.

Posted
37 minutes ago, Hex Bolt said:

不。在英语中,“cuffs” 可以指不同的东西,但警察在逮捕某人时使用的“handcuffs” 有特定的含义。新功能使用束缚手铐,在 Devious Devices 中称为 Arm Cuffs 或 Leg Cuffs。正如我之前在这里描述的,“它们不会限制运动,但它们显然是束缚装置,它们会让您看起来脆弱且容易被束缚。”由于它们的预期用途是长时间佩戴,因此使用束缚手的装置并不实用。您的角色必须能够自由地战斗、 制作和做爱,而不受束缚动画的限制。

https://www.loverslab.com/files/file/1502-bwitch-060-28-august-2018/
To be honest, I am not afraid of my character being bound, because with this MOD, I can continue to cast spells even if my character is bound.

Posted
25 minutes ago, kingsglaive said:

https://www.loverslab.com/files/file/1502-bwitch-060-28-august-2018/
To be honest, I am not afraid of my character being bound, because with this MOD, I can continue to cast spells even if my character is bound.

Understood, but from my viewpoint, a mod like that undermines the function of hand bondage.  If your hands are tied, you shouldn't be able to use them.  Of course, players are free to choose which mods they use, but I won't assume they're using anything that largely removes the disadvantages of bondage devices, so I have to consider the consequences of equipping devices and their effect on the player's ability to play the game.

Posted (edited)
35 minutes ago, Hex Bolt said:

明白,但从我的角度来看,这样的模组会破坏手部束缚的功能。如果你的手被绑住了,你就不能使用它们。当然,玩家可以自由选择使用哪种模组,但我不会假设他们使用的东西可以在很大程度上消除束缚装置的缺点,所以我必须考虑装备装置的后果及其对玩家玩游戏能力的影响。

Only magic can be used, and it is fired in the form of roars.
As for weapons, since both hands are tightly bound, they cannot be used.
A skilled magician can still cast magic even if he is bound.

Or you can handle it like encountering a dragon. When the Master and Lola encounter a dragon, the Master will untie Lola's restraints so that she can help kill the dragon. When the Master thinks he needs Lola's help, he can also untie her restraints.

Edited by kingsglaive
Posted (edited)
1 hour ago, Talesien said:

Wait until you install DD NG 0.37 or higher. With that, you can't equip a spell with hands bound anymore, so bwitch won't help.

I haven't installed DD NG because Submissive Lola's eyepatch doesn't use his eyepatch animation at all. I don't know if 0.37 has improved it. If not, I don't plan to use it yet.

Also, DD NG 0.37 does not allow you to use bwitch free equipment magic, but the magic you equipped in advance can still be released, so it can still be used.
Then just equip the magic you often use in advance.

Edited by kingsglaive
Posted
On 8/6/2024 at 4:11 PM, Hex Bolt said:

No.  In English, "cuffs" can refer to different things, but "handcuffs" like police use when they arrest someone has a specific meaning.  The new feature uses bondage cuffs, called Arm Cuffs or Leg Cuffs in Devious Devices.  As I described back here, "They do not restrict movement, but they are obviously bondage devices and they make you look vulnerable and easy to restrain."  Since their intended use here is to be worn for long periods of time, it would not be practical to use devices that tie the hands.  Your character has to be free to fight, craft, and have sex without being restricted to bound animations.

I might be thinking of something else but don't arm cuffs and leg cuffs have a locking function that makes them act like armbinders and hobble dresses respectively?

Posted (edited)
13 minutes ago, lovalter said:

I might be thinking of something else but don't arm cuffs and leg cuffs have a locking function that makes them act like armbinders and hobble dresses respectively?

In real life, there are interesting things that one might do with them, but as devious devices, the locking function just prevents their removal.  They're cosmetic, other than taking up an equipment slot.  I'll have some wording to suggest that wearing them makes you more vulnerable, but unless you use a mod that reacts to the number of equipped devices, they're just for appearance.

 

If Devious Devices ever adds the ability to lock them together, that would open up some fun possibilities for events.

Edited by Hex Bolt
Posted
1 hour ago, Hex Bolt said:

In real life, there are interesting things that one might do with them, but as devious devices, the locking function just prevents their removal.  They're cosmetic, other than taking up an equipment slot.  I'll have some wording to suggest that wearing them makes you more vulnerable, but unless you use a mod that reacts to the number of equipped devices, they're just for appearance.

 

If Devious Devices ever adds the ability to lock them together, that would open up some fun possibilities for events.

My mistake, the functionality exists but it comes from Unforgiving Devices, not base DD

Posted

@Hex Bolt One thing I like about SLR is how you transfer much of the "agency" to the Master/Mistress, I wonder if you could help me figure out how to try adding some autonomy to a follower, similarly to how you do it here. If it's ok to ask, what would be required to add a simple scene for a follower to initiate sex via sexlab, autonomously?

 

I imagine this could be implemented as a quest with a set of conditions, for example

- must be home, or in a tavern/inn

- must be between 8pm and 2am

- arousal above a threshold

- have a cooldown period (so it doesn't happen more than once a day)

 

The quest would then pick a follower, and any other NPC in the room, create a short dialogue and start sex.

 

Not asking for handholding, but any help would be appreciated!

Posted

Skyrim AE, MO2.

I am trying to start game with Lola mod.

if I use Devious Devices for SE-AE-VR (5.2) i get incompatible dll message

if I use Devious Devices NG i get the same message, as it has DD 5.2 in requirements.

Now if i use DD NG but without DD 5.2, i get starting dialogue, and get collar in inventory. I put collar on, still ok, but collar is invisible. But when i try to speak with mistress i get message about collar removed and then 'quest failed'.

i was looking for older DD version, but seems, that only 5.2 left.

Please suggest something, 

Posted
3 hours ago, dreiph said:

Skyrim AE, MO2.

I am trying to start game with Lola mod.

if I use Devious Devices for SE-AE-VR (5.2) i get incompatible dll message

if I use Devious Devices NG i get the same message, as it has DD 5.2 in requirements.

If the message is "Submissive Lola requires Devious Devices 5.2 or higher", that's from this mod when it detects an older version of DD.  If it's a DLL-related message, I have seen reports on the DD NG support topic about problems with Saturday's version.  Note also that DD NG requires a new game.  If you're just using DD 5.2 SE, double check that you have the SE download rather than the one for LE.  Also check that you don't have any older versions also installed (some mods say that they need DD Assets, which is now bundled into the DD 5.2 package, so players mistakenly install an old Assets and 5.2, which is bad).  If you're still having problems, post the error message on the DD support topic and someone should be able to help.

 

4 hours ago, dreiph said:

i was looking for older DD version, but seems, that only 5.2 left.

5.2 (or NG, which requires 5.2) is what you need.  SLTR versions 2.1 and higher require DD 5.2.

 

4 hours ago, dreiph said:

Now if i use DD NG but without DD 5.2, i get starting dialogue, and get collar in inventory. I put collar on, still ok, but collar is invisible. But when i try to speak with mistress i get message about collar removed and then 'quest failed'.

An invisible device often means that BodySlide wasn't run, but collars don't use BodySlide.  That leaves a problem with the DD installation or a missing mod requirement.  SLTR requires ZAP, which sometimes people overlook.  Do you have that installed?

Posted
8 hours ago, petronius said:

I wonder if you could help me figure out how to try adding some autonomy to a follower, similarly to how you do it here. If it's ok to ask, what would be required to add a simple scene for a follower to initiate sex via sexlab, autonomously?

The simplest way would be to add a blocking topic to the follower, wait for the PC to talk to the follower, then use the topic's conditions to decide whether to trigger.  That's how the "follower asks" feature of SLTR asks.  It's simple, but passive, since nothing happens until the PC talks to the follower.  Cynthia is an example is having a specific follower demand sex when spoken to.

 

To have the follower approach the PC, look at this mod's vkjPlaymateSex quest.  It's started from the OnUpdate() event in the main script (vkjMQ), which periodically checks the follower's arousal and availability.  A cooldown period and other conditions could be added (this mod just checks the follower's arousal).

Posted

Version 2.1.6

 

Do not update while the Pony Express or Parade quests are running.

 

New:  Home Cooking, a new home event.  Unlike the small-town meal event, the owner will want a specific meal.  If you can't provide it, the owner will suggest a couple of others for partial success, or at least vegetable soup to avoid score loss and punishment.  Keep your owner's home stocked for meat-based stews (owners are partial to venison).

 

New:  For the Parade event, females might have to do it as a pony girl.  The chance varies with your most recent response to Pony Express.  If you liked it, the chance is higher; if you disliked it, the chance is lower.  Regardless of MCM setting, you'll have to prance for this one.

 

New:  MCM Rules setting, "Required cuffs" requires you to wear arm and/or leg cuffs (default is none).  When you're not in a town, you may ask your owner to temporarily remove them.  However, if you wear them for a full day, you'll get a small daily score bonus (double for wearing both sets).  If you choose "Only for prostitution", you will have to wear both sets, but only during prostitution, and with no score bonus.
- To prevent using the setting to get free cuff unlocks (by turning the feature on then off to have it remove any cuffs), the owner will not replace worn cuffs with the ones you chose in the Devices section, but you can use the owner-assisted unlock feature when not in a town to remove the old one.
- However, the MCM will remove the cuffs that the owner put on you, so if you change the desired arm or legs and want to switch to the new ones, change the cuffs setting to None, exit the MCM (cuffs will be removed), then change the setting back to require cuffs and the new ones will be equipped.

 

New:  MCM Devices settings for 14 different types of arm and leg cuffs.

 

New:  Unattainable Desires, a new "pet trick" that's the flip side of forced orgasms.  You'll be vibrated but not allowed to orgasm.  If your hands are not already bound, they will be tied during the event to prevent you from touching yourself.

 

Changed:  Home Beating, instead of having a fixed chance, now rolls the "Hard to please owner chance" twice and triggers if either roll is successful.  Setting the chance to zero effectively turns off the event.  At the default 5% chance for hard to please, the Home Beating chance is now less than before, but it ramps up quickly as the value increases.  The event still has a one-day cooldown.
- Rather than claiming innocence, you can now accept the blame and plead clumsiness, though the result is the same.

 

Changed:  For lesbian or gay 3-way sex, the actor positions will be randomized for better variety.
Changed:  If no gender-appropriate 3-way sex animation is found, a generic 3-way animation will be used.
Changed:  There is now an enthusiastic response for being ordered to masturbate.
Fixed:  The MCM settings for "Experience rate after spanking" and "Experience rate after whipping" were not working.
Fixed:  The shoes scene for entering a palace was triggering on the Riften docks due to bad location data in the game.  The scene should now never trigger in any outside area (in case there are more cells with bad location info).

Posted
4 hours ago, kingsglaive said:

https://www.loverslab.com/files/file/35690-acheron-simple-dd/

Is there any plan to reference this MOD's bundled scene to Submissive Lola?
It would be cool to add this scene to the new scene of Master bundled Lola.😇

No, because it requires DD NG, which is beta.  I only work with full, ready for prime time versions.  When DD NG gets rolled into DD 5.3, I will definitely look over the new features for things that would work well here, just I've done for 5.2 and previous DD releases.

Posted
21 minutes ago, Jappa123 said:

i have issue with newet version everything in MCM starts with $STRL i've had that issue before but don't really remember how i fixed it

It's a missing translations file for your language, or you uninstalled the mod (which is always a bad idea).

Posted
1 hour ago, Hex Bolt said:

It's a missing translations file for your language, or you uninstalled the mod (which is always a bad idea).

Tried new game with current version and still same, there is translations file for language under SubmissiveLolaResubmission 2.1.6\Interface\Translations i remember now that the fix was changing submissivelola_est_English.txt to submissivelola_est_(mylanguage) .txt but it's not working anymore :/ 

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