shimemiya Posted September 2, 2023 Posted September 2, 2023 (edited) Question regarding feeding animations: ingame I'm told that the feeding animations use the 'feeding' tag. Is that still the case? or are 'vampire' tags valid too now? Another question: how does DD SE compare to DD LE on LE installs? is it to be avoided (assuming not running many/any other mods) for SLTR? Edited September 2, 2023 by shimemiya added question about DDSE
Hex Bolt Posted September 2, 2023 Author Posted September 2, 2023 24 minutes ago, shimemiya said: ingame I'm told that the feeding animations use the 'feeding' tag. Is that still the case? or are 'vampire' tags valid too now? Just "Feeding". If you want to expand that, a tool like SLATE would let you add that tag to vampiric animations. 25 minutes ago, shimemiya said: Another question: how does DD SE compare to DD LE on LE installs? Install the version of DD that matches your game. Both versions work with SLTR. You do need version 5.2. 27 minutes ago, shimemiya said: is it to be avoided (assuming not running many/any other mods) for SLTR? Installing the wrong mod version for your game is to be avoided. Spoiler
Azatthot Posted September 2, 2023 Posted September 2, 2023 My PC is stuck on Sell your body to 2 more clients. its in "working Slave" quest I have radiant qurst and public whore installed. Can someone share the questid of "working slave"
Hex Bolt Posted September 2, 2023 Author Posted September 2, 2023 25 minutes ago, Azatthot said: My PC is stuck on Sell your body to 2 more clients. You have to use the version of prostitution that this mod recognizes, either Radiant Prostitution or this mod's basic version. This mod does not recognize prostitution jobs from Public Whore or other such mods. It looks like you're saying that you have RP installed (assuming that's what "radiant qurst" refers to). However, you must also enable it on this mod's "Mod Integration" page in the MCM. (Ideally, you do that before the prostitution event starts. I'm not sure how things would play out if you switch from basic prostitution to RP partway through.)
valcon767 Posted September 2, 2023 Posted September 2, 2023 4 hours ago, Azatthot said: My PC is stuck on Sell your body to 2 more clients. its in "working Slave" quest I have radiant qurst and public whore installed. Can someone share the questid of "working slave" this is a prostitution quest. you must prostitute yourself to that many npcs (in the area you were given the quest IIRC). you can use this mods basic prostitution system or Radiant Prostitution's prostitution system.
ungodlytomato Posted September 6, 2023 Posted September 6, 2023 (edited) anybody know why SKVASynthGeneratorScript generates only 30 lines of dialogue and only for maleslycynical and malecondescending voice types? i am trying to make a voicepack using new xvasynth 3.0 voices but i dunno what to do now heh i am using this method: https://docs.google.com/document/d/13rN4yzgE_7UDj9qzURJyKQufxrwev1bzsrSmB437nNI/edit Edited September 6, 2023 by ungodlytomato
Azatthot Posted September 6, 2023 Posted September 6, 2023 (edited) On 9/2/2023 at 10:09 PM, Azatthot said: My PC is stuck on Sell your body to 2 more clients. its in "working Slave" quest I have radiant qurst and public whore installed. Can someone share the questid of "working slave" I really tried my absolute best but this is still the problem I have radiant prostitution installed with public whore ,radiant prostitutioon and tdf aggresive prostitution. Can tdf aggresive prostitution break this or IF Devious Followers and Lola's Master are same npc Edited September 6, 2023 by Azatthot
Hex Bolt Posted September 6, 2023 Author Posted September 6, 2023 1 hour ago, Azatthot said: Can tdf aggresive prostitution break this or IF Devious Followers and Lola's Master are same npc No. You didn't acknowledge the two responses to your first question that tried to help you. Without more detail about what you're doing, it's difficult to provide help. 1
tacothief Posted September 7, 2023 Posted September 7, 2023 This mod sounds lovely, I'm excited to try it out! Thanks for making it. I read through the thread and I'm sad to hear that it might not work with Serana. I'm using SDA which I can only guess would complicate things even further, so I'll try it with someone else first to be safe. Once I get the hang of it I'll try it with Serana, but it sounds like people have tried and it didn't work out, or at least not while retaining her unique features. Also, any plans for Fallout or Starfield?
Hex Bolt Posted September 7, 2023 Author Posted September 7, 2023 24 minutes ago, tacothief said: I read through the thread and I'm sad to hear that it might not work with Serana. I'm using SDA which I can only guess would complicate things even further, so I'll try it with someone else first to be safe. That's a solid plan. It's usually best to start simple before trying something that might not work. 28 minutes ago, tacothief said: Also, any plans for Fallout or Starfield? For Starfield, I'm taking a wait & see position. Besides some of the negativity being expressed about the game, I generally don't find sci-fi games as interesting as fantasy. I lost interest in Fallout 4 soon after finishing it (I liked FO3 and New Vegas better).
Talesien Posted September 8, 2023 Posted September 8, 2023 Just now, tacothief said: I read through the thread and I'm sad to hear that it might not work with Serana. I'm using SDA which I can only guess would complicate things even further It definitely does not work with the current SDA versions, even if it worked, Serana would appear as having a serious split personality issue. SLTR Mistress and SDA Serana simply don't vibe well IMHO.
DonQuiWho Posted September 8, 2023 Posted September 8, 2023 (edited) @HexBolt8 Got a weird one in my game .... (SEm and using iAFT as my follower framework) Lola's Follower has tied Lola's hands - think that's for late reporting or the like - but LOLa's Followers party then got ambushed by a Cursed Loot rape event (more than once - and loads of times leading to weird mid air shenanighans at Bleakwind Basin's 0,0,0 LOL All followers are now tied and gagged, can't release each other, nor talk to each other - despite trying DD Helpers etc along the way, before they all ended up bound, stuffed and muzzled as the states of restriction went from bad to worse. A blacksmith will remove Lola's gag for a payment, allowing Lola to talk to the Follower, But Lola can't remove her follower's gag with her hands tied, even if she has a key, something that would normally do the trick, nor remove her Follower's restraints, nor those of any other followers The blacksmith will free Lola's hands, but her follower immediately ties them again and everything is back to square one And as other NPCs are too willing to take advantage, Lola's party gets more progreessively ensnared in DDs as time goes by - esp as Lola's follower keeps shocking Lolo for not reporting on the progress of her last 'mission' LOL Believe me, that's a REALLY fast way of getting to the mazimum -ve submission value you have set, and as Defeat also seems to reduce Lola to be her follower's victim too on a damage basis, she gets shagged interminably, something which, if you're using Bane Masters version with the AndrewLRG DD addon, heaps on more DDs upon DDs, I can't find any debug option to get out of what seems to be an unbreakable vicious cycle. There is the 'suspend' activities option but I have no idea if that will do anything for this or not I'm right out of ideas. Have I maybe really found a real 'dead end', or have I missed something else along the way? Any help wou;d be welcome! TIA DQW Edited September 8, 2023 by DonQuiWho
Hex Bolt Posted September 9, 2023 Author Posted September 9, 2023 45 minutes ago, DonQuiWho said: Lola's Follower has tied Lola's hands - think that's for late reporting or the like - but LOLa's Followers party then got ambushed by a Cursed Loot rape event (more than once - and loads of times leading to weird mid air shenanighans at Bleakwind Basin's 0,0,0 LOL All followers are now tied and gagged, can't release each other, nor talk to each other.... This mod does not apply bondage to followers, other than the optional vibrating piercings for a playmate (if any). If the owner managed to get tied up by DCL, you should still be okay for being released from the hand binding equipped by this mod after you've served your time (usually just a few game hours) or reached a city (if the binding was for Time to Relax). SLTR doesn't care about the owner's bondage, so you should be able to ask to be released from the hand binding even if the owner is tightly bound. If you're having trouble communicating, try "set zadDialogueGagDisable to 1" in the console to disable DD's gagged speech restrictions. The rest of the dilemma looks like a DCL thing. I don't recall any SLTR punishments for not reporting progress of a mission, unless that refers to completing one of this mod's timed events (which I believe you can do while gagged, at least with DD's gag talk disabled).
Herowynne Posted September 9, 2023 Posted September 9, 2023 1 hour ago, DonQuiWho said: I can't find any debug option to get out of what seems to be an unbreakable vicious cycle. When I find myself in a situation like that, I use AddItemMenu to give myself a DD Universal Key. Yes, it is cheating, but sometimes that is necessary. ? 1
SkyAddiction Posted September 9, 2023 Posted September 9, 2023 3 hours ago, DonQuiWho said: @HexBolt8 Got a weird one in my game .... (SEm and using iAFT as my follower framework) Lola's Follower has tied Lola's hands - think that's for late reporting or the like - but LOLa's Followers party then got ambushed by a Cursed Loot rape event (more than once - and loads of times leading to weird mid air shenanighans at Bleakwind Basin's 0,0,0 LOL [...] I'm right out of ideas. Have I maybe really found a real 'dead end', or have I missed something else along the way? Any help wou;d be welcome! As a general rule, never, under any circumstances, enable options that add DDs to characters until you understand how that interacts with your other mods. 1. Turn off all options to add DDs in any mod that adds DDs. 2. Use Herowynne's suggestion regarding the universal key to get the DDs off your character and your followers. Remove all devices from all characters in your party. You can use the removal option in the DD MCM instead if, and only if, you're absolutely certain you have no DD-related quests running in any mod. 3. Enable DD-equipping options slowly, one at a time, for every DD related mod you have. Adjust them to your liking until they're playing nicely together across your entire load order. Ensure they're not adding unwanted consequences. That will fix your problems and prevent them from happening again in the future. Note that the same process will work with any mod or set of mods to resolve gameplay conflicts, it's just that DD mods tend to have greater consequence than other mods when it comes to game impact. 1
Talesien Posted September 9, 2023 Posted September 9, 2023 5 hours ago, DonQuiWho said: @HexBolt8 Got a weird one in my game .... (SEm and using iAFT as my follower framework) Lola's Follower has tied Lola's hands - think that's for late reporting or the like - but LOLa's Followers party then got ambushed by a Cursed Loot rape event (more than once - and loads of times leading to weird mid air shenanighans at Bleakwind Basin's 0,0,0 LOL All followers are now tied and gagged, can't release each other, nor talk to each other - despite trying DD Helpers etc along the way, before they all ended up bound, stuffed and muzzled as the states of restriction went from bad to worse. A blacksmith will remove Lola's gag for a payment, allowing Lola to talk to the Follower, But Lola can't remove her follower's gag with her hands tied, even if she has a key, something that would normally do the trick, nor remove her Follower's restraints, nor those of any other followers The blacksmith will free Lola's hands, but her follower immediately ties them again and everything is back to square one And as other NPCs are too willing to take advantage, Lola's party gets more progreessively ensnared in DDs as time goes by - esp as Lola's follower keeps shocking Lolo for not reporting on the progress of her last 'mission' LOL Believe me, that's a REALLY fast way of getting to the mazimum -ve submission value you have set, and as Defeat also seems to reduce Lola to be her follower's victim too on a damage basis, she gets shagged interminably, something which, if you're using Bane Masters version with the AndrewLRG DD addon, heaps on more DDs upon DDs, I can't find any debug option to get out of what seems to be an unbreakable vicious cycle. There is the 'suspend' activities option but I have no idea if that will do anything for this or not I'm right out of ideas. Have I maybe really found a real 'dead end', or have I missed something else along the way? Any help wou;d be welcome! TIA DQW In addition to all that has already been said, you might also wish to consider a mod like Better NPC support for DD, so your followers do something about being bound on their own. 1
valcon767 Posted September 9, 2023 Posted September 9, 2023 12 hours ago, DonQuiWho said: @HexBolt8 Got a weird one in my game .... (SEm and using iAFT as my follower framework) Lola's Follower has tied Lola's hands - think that's for late reporting or the like - but LOLa's Followers party then got ambushed by a Cursed Loot rape event (more than once - and loads of times leading to weird mid air shenanighans at Bleakwind Basin's 0,0,0 LOL All followers are now tied and gagged, can't release each other, nor talk to each other - despite trying DD Helpers etc along the way, before they all ended up bound, stuffed and muzzled as the states of restriction went from bad to worse. A blacksmith will remove Lola's gag for a payment, allowing Lola to talk to the Follower, But Lola can't remove her follower's gag with her hands tied, even if she has a key, something that would normally do the trick, nor remove her Follower's restraints, nor those of any other followers The blacksmith will free Lola's hands, but her follower immediately ties them again and everything is back to square one if you are unable to use the universal key method already mentioned by SkyAddiction (due to getting more DD equipped to fast) there should be one final option that might work. check DCW - MCM - Debug page (IIRC) for the "Free Me" option - this should unequip (at a minimum) all DD from you, might have to remove stuff from followers separately, and there is an option to fix followers on that same MCM page (iirc it will not remove devices from them) but should stop the bit of instant equipping more stuff (hopefully).
ebbluminous Posted September 9, 2023 Posted September 9, 2023 9 hours ago, DonQuiWho said: @HexBolt8 Got a weird one in my game .... (SEm and using iAFT as my follower framework) Lola's Follower has tied Lola's hands - think that's for late reporting or the like - but LOLa's Followers party then got ambushed by a Cursed Loot rape event (more than once - and loads of times leading to weird mid air shenanighans at Bleakwind Basin's 0,0,0 LOL All followers are now tied and gagged, can't release each other, nor talk to each other - despite trying DD Helpers etc along the way, before they all ended up bound, stuffed and muzzled as the states of restriction went from bad to worse. A blacksmith will remove Lola's gag for a payment, allowing Lola to talk to the Follower, But Lola can't remove her follower's gag with her hands tied, even if she has a key, something that would normally do the trick, nor remove her Follower's restraints, nor those of any other followers The blacksmith will free Lola's hands, but her follower immediately ties them again and everything is back to square one And as other NPCs are too willing to take advantage, Lola's party gets more progreessively ensnared in DDs as time goes by - esp as Lola's follower keeps shocking Lolo for not reporting on the progress of her last 'mission' LOL Believe me, that's a REALLY fast way of getting to the mazimum -ve submission value you have set, and as Defeat also seems to reduce Lola to be her follower's victim too on a damage basis, she gets shagged interminably, something which, if you're using Bane Masters version with the AndrewLRG DD addon, heaps on more DDs upon DDs, I can't find any debug option to get out of what seems to be an unbreakable vicious cycle. There is the 'suspend' activities option but I have no idea if that will do anything for this or not I'm right out of ideas. Have I maybe really found a real 'dead end', or have I missed something else along the way? Any help wou;d be welcome! TIA DQW This is the result of multiple mods that can restrain, you can end up with no way out results.
DonQuiWho Posted September 9, 2023 Posted September 9, 2023 (edited) 8 hours ago, Herowynne said: When I find myself in a situation like that, I use AddItemMenu to give myself a DD Universal Key. Yes, it is cheating, but sometimes that is necessary. ? That's exactly it! Thanks! I was thinking about this overnight and realised that in my, almost obsessive, avoidance of cheating, I had forgotten that I could do this ? I'll see how that works 9 hours ago, HexBolt8 said: This mod does not apply bondage to followers, other than the optional vibrating piercings for a playmate (if any). If the owner managed to get tied up by DCL, you should still be okay for being released from the hand binding equipped by this mod after you've served your time (usually just a few game hours) or reached a city (if the binding was for Time to Relax). SLTR doesn't care about the owner's bondage, so you should be able to ask to be released from the hand binding even if the owner is tightly bound. If you're having trouble communicating, try "set zadDialogueGagDisable to 1" in the console to disable DD's gagged speech restrictions. The rest of the dilemma looks like a DCL thing. I don't recall any SLTR punishments for not reporting progress of a mission, unless that refers to completing one of this mod's timed events (which I believe you can do while gagged, at least with DD's gag talk disabled). Thanks for replying. My issue was that SLTR's 'Time to Relax' wasn't ending, as it seemed to be linked to Lola's follower being able to tell her that it was over - presumably as both Lola and the follower were DD gagged and unable to understand/talk to each other. This was despite entering, leaving and re-entering Riften, and also even managing to get as far as make it into Whiterun. I do understand the SLTR/DD differences, and could make the DD things remove differentially until everything/all followers were completely locked down in DDs, but the weird thing was that Lola's follower seemed to be that with all her dialogue stuck, she couldn't removeg her SLTR ropes when entering a city, to allow SLTR's 'Time to Relax' to end. I'm presuming that would take precedence over her being unable to use her own DD'd hands, but I realise that might be a wrong assumption And in Whiterun the penalties for not reporting back went berserk with a move from +20 or so Submission to -30 (my limit) in about 3 minutes realtime DQW Thanks again. Much as it breaks my heart, I'll try cheating... ? EDIT: On reflection, I might go back to before this went squiff and see if I can get Lola to avoid the problem by being 'better behaved' Edited September 9, 2023 by DonQuiWho
DonQuiWho Posted September 9, 2023 Posted September 9, 2023 6 hours ago, SkyAddiction said: As a general rule, never, under any circumstances, enable options that add DDs to characters until you understand how that interacts with your other mods. 1. Turn off all options to add DDs in any mod that adds DDs. 2. Use Herowynne's suggestion regarding the universal key to get the DDs off your character and your followers. Remove all devices from all characters in your party. You can use the removal option in the DD MCM instead if, and only if, you're absolutely certain you have no DD-related quests running in any mod. 3. Enable DD-equipping options slowly, one at a time, for every DD related mod you have. Adjust them to your liking until they're playing nicely together across your entire load order. Ensure they're not adding unwanted consequences. That will fix your problems and prevent them from happening again in the future. Note that the same process will work with any mod or set of mods to resolve gameplay conflicts, it's just that DD mods tend to have greater consequence than other mods when it comes to game impact. 3 hours ago, Talesien said: In addition to all that has already been said, you might also wish to consider a mod like Better NPC support for DD, so your followers do something about being bound on their own. Yep! Been using that since it first came out, thanks 1 hour ago, valcon767 said: if you are unable to use the universal key method already mentioned by SkyAddiction (due to getting more DD equipped to fast) there should be one final option that might work. check DCW - MCM - Debug page (IIRC) for the "Free Me" option - this should unequip (at a minimum) all DD from you, might have to remove stuff from followers separately, and there is an option to fix followers on that same MCM page (iirc it will not remove devices from them) but should stop the bit of instant equipping more stuff (hopefully). 48 minutes ago, ebbluminous said: This is the result of multiple mods that can restrain, you can end up with no way out results. Thanks for the advice folks, and I much appreciate the points made But after literally years, and 6000+hrs of fairly hard core use of DDs and their related mods on LE and SSE, I have a fair understanding of how they work, and I have never ever got to the point where, if the mods weren't actually 'broken', I couldn't work out an ingame, non cheating, escape plan and completion, even if having to reverse my way out of 9/10 completed dungeon crawls, or hopping half way across Skyrim etc etc This was an absolute first, a completely circuitous failure with no seeming exit, and as it was linked to a mod, SLTR, that I was actively using for the first time ever - Simple Slavery FINALLY chose it as the outcome (I've never 'volunteered' for SLTR's use!) - I thought I'd mention the quirk I discovered in case it was an outcome that the mod author hadn't anticipated/intended On reflecting on all you've said, rather than resort to cheating, which does seem to be the only viable way out from where I am now, I may go back to a point before this started, and see if I can revise Lola's behaviour in my game to be 'better' and see if I can actually manage to beat the game here too ? Thanks again for all your time/suggestions DQW
DonQuiWho Posted September 9, 2023 Posted September 9, 2023 @HexBolt8 OK, WRT to the issue I had earlier, I've spent ages trying to get this to fix itself, but I still can't get 'Time to Relax' to end, and the PC's hands untied I went right back to the point after 'Time to Relax' had started, I'd then gone to Riften, as the town visit, but nothing happened. I then visited the Thieves Guild to get rid of some stolen loot from a Bedlam Job - EDIT is there any chance that the base game carry weights get screwed up somewhere, eg might I have messed up SLTR's weight totals calcs by resetting the upper limit on stolen asset disposal, or could changes in max carry weights resulting from arousal changes affect the calculation? I tried to make sure that there would be minimal mod interference from DCL etc (although I did get one event from that) and I then went out of the Thieves Guild place into Riften again, made sure that the carry weight was less than the MCM target % and the Lola Follower - Erika - still has no dialogue when 'spoken to' I went out of Riften and returned again, all to no effect Erika did however, in the interim, initiate NEW dialogue for other quests, start through to finish - eg I Am Famous - outside Riften and that finished OK, dialogue working fine, as did a 'lick my boots' command following on from a 'you can ask her etc ..... Erika then initiated a trip to Riften Slave Market, and added relevant text up till I stopped part way through doing the related quest things But when I tried basic dialogue again at that point, I still got a failure by Erika to respond. On being activated, Erika's name appears, there is a start to a dialogue section, the lips move, and then she turns away from the PC I tried removing the 2 DD's worn - a blindfold and a plug I had added to spice up her existence a bit LOL - but that did nothing to help either Pic and Video as shown below I have been through all references to her in my log file - copy attached - and nothing seems out of the ordinary for her I've checked the last save file with Resaver and it is clean You got any more ideas? If it may be that the quest has borked itself somewhere, I'm happy to try moving that on step by step to the end via the console, to see if that clears anything. If you can give me the correct name and stages so as I can be sure I'm progressing the right one, that would be appreciated Sorry to be a pain on this, but it is weird and I'd like to see if I can fix it, and even better, if there is a problem, help top find a cause LOL DQW SkyrimSE 2023-09-09 14-44-05-932.mp4 Papyrus.2 - up to Riften Slave Market.log
Hex Bolt Posted September 9, 2023 Author Posted September 9, 2023 (edited) 6 hours ago, DonQuiWho said: My issue was that SLTR's 'Time to Relax' wasn't ending, as it seemed to be linked to Lola's follower being able to tell her that it was over - presumably as both Lola and the follower were DD gagged and unable to understand/talk to each other. This was despite entering, leaving and re-entering Riften, and also even managing to get as far as make it into Whiterun. I think this is the crux of the problem you're having, at least as far as SLTR is involved. Your assumption about how the event ends isn't right. The owner does not initiate the conversation; that's up to the player. When you're in a legitimate destination (such as Riften), you'll have a topic like "We have reached a town, Mistress. Will you free my hands?" That's how you end it, and that's why I said earlier that the owner's state of bondage doesn't matter. You start the conversation, and SLTR doesn't check whether the owner is gagged or bound. Possibly, DD or a DD-based mod is interfering with your ability to talk to your follower, but you should have that line to end the event. It's also possible that you're using a mod like Open Cities that removes the city keyword from the Riften location. As a test, you could load an earlier save, pick up a pile of junk to exceed the Time to Relax threshold and trigger the event, then fast travel to Riften and see if you have any trouble ending things. (Note that you must be in a wilderness area, and not in a dungeon, to trigger Time to Relax.) Edit: It's worth confirming that your hands are bound due to "Time to Relax" rather than something else, so we're certain about what we're dealing with. Time to Relax should appear in your quest log if it's active. Edited September 9, 2023 by HexBolt8
Hex Bolt Posted September 9, 2023 Author Posted September 9, 2023 1 hour ago, DonQuiWho said: I still can't get 'Time to Relax' to end, and the PC's hands untied. I went right back to the point after 'Time to Relax' had started, I'd then gone to Riften, as the town visit, but nothing happened. I'm catching up on the rest of your posts. Now that you know that you must initiate the conversation by informing your owner that you've arrived at a suitable locale to sell your stuff and reduce that weight, repeat what you did here and look for that topic. It has a high priority, so it should be near the top.
Hex Bolt Posted September 9, 2023 Author Posted September 9, 2023 2 hours ago, DonQuiWho said: Erika then initiated a trip to Riften Slave Market, and added relevant text up till I stopped part way through doing the related quest things. But when I tried basic dialogue again at that point, I still got a failure by Erika to respond. On being activated, Erika's name appears, there is a start to a dialogue section, the lips move, and then she turns away from the PC. I don't think this problem has been reported before. Are you using a voice pack? That might be interfering, or another mod might have tried to initiate its own conversation and failed somehow. If you still have the autosave from when you entered the slave market, it would be helpful if you could run through this again and report back the last things you and your owner said before the conversation stopped working. That will also tell us where you are in the quest. 2 hours ago, DonQuiWho said: I have been through all references to her in my log file - copy attached - and nothing seems out of the ordinary for her Yes, I don't see anything serious, just a few harmless error messages (I went ahead and cleaned up a few for the next update to reduce log output).
DonQuiWho Posted September 9, 2023 Posted September 9, 2023 26 minutes ago, HexBolt8 said: I'm catching up on the rest of your posts. Now that you know that you must initiate the conversation by informing your owner that you've arrived at a suitable locale to sell your stuff and reduce that weight, repeat what you did here and look for that topic. It has a high priority, so it should be near the top. Thanks for replying? I'm fairly sure that I understand what I'm supposed to see, but my whole point is that there is NO 'Time to Relax' end text response at all from the follower, to any approach from the PC, even when the release conditions seem to be met, and hence I, as the player, never see any related Time to Relax dialogue to run through to end it all. I only seem to get text shown when a New Topic/Task is started, and subsequent responses only relates to that one. Otherwise talking to the follower about anything else just brings up the ' : ... ' shown in the pic and vid. Sort of 'Nada' ? The 'quest' did work once before, but i never saw any of what I am seeing, or more accurately am not seeing, this time And so far, removing the ropes via, say a blacksmith, shows them being replaced every time - if wearing DDs, eg an (armbinder+SLTR's ropes) simultaneously, the blacksmith can remove the DDs and the ropes, but the ropes reapply immediately - presumably because Time to Relax doesn't think it should have ended ? I'll try again ... ?, but if it won't play nice, I'll just go back even further and see if I can pick up the game again from before this started If I find out why, even if it causes me excruciating embarrassment for having missed something obvious, I'll let you know - I wouldn't wish this on anyone else and it's worth including for that alone ? Thanks again DQW
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