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Posted
19 minutes ago, Talesien said:

As for the Valentina mod, it contains Meshes, Textures and the esp as one would expect. It has no scripts whatsoever, though. I checked that before using her as guinea pig.

Okay, that's strange.  A simple follower like that should never fail.  Yes, that's a good test subject.  Maybe it is the heavy mod list.  I sent you the script. 

Posted
10 minutes ago, Talesien said:

Had to test right away, with the new script the teleport works fine for both Rimona and Mjoll (didn't test Valentina again, maybe tomorrow).

Good, I'll keep that change.  The worst side effect would be a bit of flicker when a buyer already in the slave market is moved.

 

11 minutes ago, Talesien said:

Mjoll did walk out on me though, had to talk to her to get the scene startet, perhaps because the Riften Start Scene with her did not run yet.

I have a 2 second delay between the buyer's arrival and the start of the force greeting to let things settle down.  That's probably far too much.  I'll reduce it to one second.  Mjoll's walking away is more likely related to a higher priority schedule that she's following.  I'll bump up Strong Hand's priority a little.

Posted
26 minutes ago, MysticDaedra said:

The new option to have the follower ask the player randomly... does that require reading the book first, or will a follower ask the PC eventually without reading the book?

You have to either read the book or start the quest from the MCM before the follower can ask.  It's not a force greeting, just a chance whenever you talk to the follower after that.

Posted (edited)

So currently there's a copy of the book in Riften under the bed of a certain bunkhouse and one in the bard's college, correct? Maybe a copy (or two) in the Winterhold library or in Brelyna's room (she does talk us into letting her do all sorts of things to us :P). It could also be an attraction at curious curios in windhelm. Is there a copy in the Temple of Dibella, that seems an obvious place for Markarth

Edited by blahity
Posted
13 hours ago, blahity said:

I've had an idea for a low obedience task (<20) that could serve as a precursor to prostitution. When entering a town the owner could give you a job as a tavern wench to take X number of orders, but you get approval from Mistress for each customer you give permission to grope or spank you, and disapproval for refusing. I think something like this might make the prostituting the PC feel less sudden. [...]

 

12 hours ago, HexBolt8 said:

I really like your idea for a precursor to prostitution, to offer a transition to the sex work (for players who don't simply lower the score threshold and put Lola to work right away).

 

Since I've been able to mark off a lot of items on my list with the recent updates, tavern dancing happens to be at the top right now.  That could be framed very nicely as a prostitution precursor.  It could also be used long-term to warm up a crowd, or as a short event just to show Lola off when prostitution is on cooldown, so the degree of use justifies the effort. [...]

 

I really like this. It'd be even better if there was a touch of added content for submission scores less than zero. Say, different comments for an idea? e.g.: "I want you to dance for them, my little toy. Let me see if you can make them desire you." (0-20) - becomes "I want you to dance for them, you stubborn bitch. If you can make them desire you, I won't whip you when you finish." (<0-0)

 

@HexBolt8 Yeah, I'm sorry in advance. I'm probably always going to advocate for negative submission score content - it's how my characters always encounter this mod's content.

 

Also, If you ever decide to implement this, would you please consider creating an internal thoughts section for it like you did for submission and prostitution? I'm specifically referring to the nonexistent <0-0 category. I don't care if you decide to never populate it with statements, I just want it to use for my own purposes. :classic_biggrin:

 

11 hours ago, blahity said:

I think your idea is really cool! I didn't know Radiant Prostitution had a similar job (I don't use it, prefer the simpler prostitution already included in your mod). Taking orders was mostly an afterthought, the main idea was to make Lola be a wench to get used to being groped (and maybe doing some of the groping). Tavern Dancing will be fun, especially if approached by "fans" after the dance, since Mistress wants you to learn how to behave.

 

RP's primary use with SLTR is the ability to customize payments and the like. If you want a game where the owner prostitutes you often, you can make it pay very little and give the owner very little in gold sharing. It's primary purpose is humiliation.

 

If you want it to be infrequent, you can set everything to the opposite values, of course. That all excludes the probability of the SLTR prostitution event itself (not the poverty trigger), which you can reason has another purpose.

 

Personally, I have the prostitution event set to be rare, but owner gold sharing set extremely low. Basically, I have to give my follower gold at higher levels of submission to keep them happy (as in, not poor). The prostitution event can still trigger on it's own, but it provides less than 300g at most. I use the 10% version of this mod to sink money, so I never, ever have economy issues. It works really well with SLTR to keep money balanced, though you'll likely have to change a raft of things if you use SLTR as a more-or-less perma-mod. :classic_smile:

Posted
1 hour ago, blahity said:

So currently there's a copy of the book in Riften under the bed of a certain bunkhouse and one in the bard's college, correct?

There's also one in Dragonsreach.

 

56 minutes ago, SkyAddiction said:

... would you please consider creating an internal thoughts section for it like you did for submission and prostitution? I'm specifically referring to the nonexistent <0-0 category.

Sure.  That should be easy to do and have coverage for the whole score range.

Posted

A piece of feedback.

Installed this mod for shits and giggles, along with some more hardcore junk (like SLUTS and SS++).

No savescumming, it's important.

The result was the simulation-grade lifelike experience of relationship of two imperfections I've ever witnessed.

Right now I'm literally dying laughing because, apparently, Alice went mental (which was expected because, you know, Alice...).

Spoiler

And didn't requested ANYTHING for three days straight (which wasn't expected). And refused all my attempts to do something. Just grabbed her share of my Gold and stole six bottles of alcohol PER DAY (don't ask).

Which, due to being at the very beginning of the relationship, dropped me to -10 score or something (and her, occasionally, off her heels. Can't imagine the sheer might of resulting hangover...)

Which, in return, resulted in a day full of ZZZZZZAPping at least expected times after she remembered that she had to be a STRONG HAND. Still, looks more akin to drunk domestic abuse...

11/10 totally reminds me of my 4th ex.

 

As a matter of fact, it all went so absurd so in the end even Alice's summon (manifestation of madness) decided "to hell with you two, I'm outta here" and walked away to take a nap (image attached)...

 

HexBolt8 & Co, I don't know how you did it - but you did it.

Thank you.

 

Spoiler

I'm even considering including this mod family into my list of recommendations to S/m novices. Along with Sejic's "Sunstone" and our local compherensive manual on proper safety enforcement during S/m sessions. Because, you know, fledglings can actually learn something useful for real life from this mod!

 

20230628023039_1.jpg

Posted
7 hours ago, blahity said:

So currently there's a copy of the book in Riften under the bed of a certain bunkhouse and one in the bard's college, correct? Maybe a copy (or two) in the Winterhold library or in Brelyna's room (she does talk us into letting her do all sorts of things to us :P). It could also be an attraction at curious curios in windhelm. Is there a copy in the Temple of Dibella, that seems an obvious place for Markarth

Not sure that's a good idea, the temple of Dibella and especially the College of Winterhold are both places that are often overhauled, so the book could show up who knows where. The book in the Bard College is unreachable in my game for the same reason. (I found it using TCL, inside a wall. That's the better outcome, it could just as well be hovering in the air.)
The less SLTR modifies in the world, the better for compatibility.

Posted
14 hours ago, HexBolt8 said:

As I'd suspected, it seems to be because the NPC was in another cell.  The script is supposed to handle that, but I'd already added a line earlier today to simply force the NPC to the PC's cell for that scene whether it's needed or not.  (NPCs that start out disabled now automatically get enabled, but I'm sure that wasn't a problem in your testing.)

 

It is strange that this only affects a few players (unless a lot of people are having trouble and not saying anything).

 

I will message you the updated script, if you care to try it tomorrow.

 

Could I get a copy of that script?  I did some save-reloading to test out the PW -> SubLola connection, and out of my first three tries, the new owner was only teleported once.  I did see the notification in console about who the new owner is, but the button to move them to the player in the MCM is greyed out.  Could  you put the master's RefID after their name in the console notification?  :)

Posted
2 hours ago, Talesien said:

The less SLTR modifies in the world, the better for compatibility.

Yes, I try not to touch the game world more than needed.  Dragonsreach got a book (in a place less likely to be changed by mods) because Whiterun is central.  That seems like enough copies for players who want the immersive experience of finding a book.

 

2 hours ago, Naps-On-Dirt said:

Could I get a copy of that script?

Sent.  The buyer's RefID will be in ::BuyerRef_var if you do "sqv vkjmq".

 

7 hours ago, NobodyMan22 said:

Which, in return, resulted in a day full of ZZZZZZAPping at least expected times after she remembered that she had to be a STRONG HAND. Still, looks more akin to drunk domestic abuse...

Be careful who you submit to, especially if you're drunk at the time, when lots of things seem like a good idea.  :)  

 

7 hours ago, NobodyMan22 said:

11/10 totally reminds me of my 4th ex.

I'm glad that you had a fun time.  I'll make a note to consider adding an option to have the owner go psycho at times, for the very brave.

 

Not getting requests, and not being able to offer, indicates that a task in the mod was stuck.  Were you using any extensions to the mod?  If you keep having this situation, check the button on the mod's MCM System page to unblock events.  If it's enabled, you have an active task to perform.  Clicking the button will tell you which event is running (if you don't get a message and the mod unblocks events, that points to an error in the design of whatever task had started, and it would be good to know that so I can hunt down the cause).

Posted
2 hours ago, HexBolt8 said:

I'll make a note to consider adding an option to have the owner go psycho at times, for the very brave.

Query. So it was just a RNG screwup, not a programmed hangover rampage after being focused on destroying 18 bottles of ale single-handedly?! It's too hilarious to be true.

2 hours ago, HexBolt8 said:

Were you using any extensions to the mod?

Two most recent ones. Added third today.

I meditated on the problem a little and PROBABLY understood the logics behind this incident.

Spoiler

Precondition: all events from main mod + two latest expansions enabled, with the only exception. Execution. Because there are things worse than death in Skyrim - which don't actually kill you. LIke Chloe quest >_<

A lot of DD related mods enabled. Modlist from this post is kinda relevant, I've only added (successfully activated) DCL (and a handful of irrelevant mods) since then. All available integrations enabled. Including Simple Slavery ++ .

Chances are vanilla mostly. I've only fiddled with Arousal tresholds where available, to keep it inline with Arousal configuration I did for other mods. Nothing unusual.

 

I've got three "I'll Check Your Collar For Tampering" events almost in a row prior to the incident. One "Bring me MORE ale" event as event (18 bottles were removed by Alcoholic Master proc afterwards, almost evenly distributed over these three days. Or so it feels...)

 

I was speedrunning... well... TRYING to do a speedrun of Laid to Rest, for one of the most appropriate homesteads for my situation.

Since I'm STILL suffering from topographical cretinism EVEN IN VIDEOGAMES (and because Clairvoyance is for the weak), I spent three in-game days waddling through the wilderness, bumping onto random landmarks, watching Alice wrangling mudcrabs and fast-traveling back and forth.

 

I believe, I never got interior events because I almost never visited interior cells these days. So no chance to trigger these.

As of exterior events - I was either in the wilderness, swimming or running around quest marks. Which probably disabled most events available at low Submission score.

 

As soon as we've returned to Whiterun and visited some houses, I did got a notification that Master needs something from me. So it probably wasn't the script hanging.

 

In hindsight, I could probably just cram some real good dildo in her inventory, for Arousal/Lust gain. And hope that it would increase the chance of getting "Pleasure Thy Master Right Damn Now" event even in the wilds. Master's arousal affects this event chance, right?

Which, among other things, boils down to a necessity to be unusually proactive to raise Submission score past 10 while actually doing anything else. "Proactively submissive". Imagine...

Ten years ago I'd call it a design flaw. But now, after some relevant... sheesh... ad-ven-tu-res I know that proper S/m is a product of mutual trust and effort.

So this mod is actually imitating the situation where two bookworms decided to try some real-life action and failed quite well! I believe, other variants are well-implemented too. It's just lacking alternative (i. e. non-bookworm) opportunity to find a STRONG HAND...

Posted
15 minutes ago, NobodyMan22 said:

Two most recent ones [extensions]. Added third today.

Kalmah's extension is old and known to have conflicts at this point.  Use at your own risk, especially when stacking it with two other extensions.

 

16 minutes ago, NobodyMan22 said:

As of exterior events - I was either in the wilderness, swimming or running around quest marks. Which probably disabled most events available at low Submission score.

That's okay.  You'll see a limited variety of events, but something is always available, even if you end up with three collar checks in a row or getting zapped a lot just for fun (not your fun).  It's only a problem if events stop happening, which can easily cause you to miss your required service quotas.

 

22 minutes ago, NobodyMan22 said:

As soon as we've returned to Whiterun and visited some houses, I did got a notification that Master needs something from me.

Right.  There's a lot more variety in populated areas, because of so many more opportunities.

 

24 minutes ago, NobodyMan22 said:

Which, among other things, boils down to a necessity to be unusually proactive to raise Submission score past 10 while actually doing anything else. "Proactively submissive". Imagine...

Raising the submission score unlocks more events, as Lola progresses and becomes ready to handle new things.  Strictly speaking, raising score is only necessary to meet the configurable daily service quota, but a higher score makes the experience more interesting.  The minimum allowed value for offering service is once per day, but the default is six, which pushes Lola to actively try to please her master rather than just passively waiting to be told what to do.  A pet that fetches your slippers on command is nice; one that notices when you sit down in your favorite chair and offers to get them for you is better.

Posted
13 hours ago, HexBolt8 said:
14 hours ago, SkyAddiction said:

... would you please consider creating an internal thoughts section for it like you did for submission and prostitution? I'm specifically referring to the nonexistent <0-0 category.

Sure.  That should be easy to do and have coverage for the whole score range.

@SkyAddiction, I misunderstood what you were asking.  You were clear, you even said "like you did for submission and prostitution", but I read this as a request to add a negative range to the thoughts sections.  I see that this already exists.  I think you were asking for a thoughts category for dancing.  Dancing is still in the early planning stage, but it probably won't merit its own category.  There also could well be overlap, with dancing and prostitution active at the same time.  If dancing gets bigger, that might change, but now it's looking too narrow.

Posted
On 6/14/2023 at 1:39 PM, HexBolt8 said:

No new version today.

 

The update to the mod page added links to two add-ons, Coffee's Task Extension and TekknoTim's Addon.  It also added links to Devious Devices and various versions of Zaz Animation Pack, because some new players were having trouble finding them.

 

This is weird, but FYI, I went looking for the new extensions to see if I wanted to add any of them, but when I went to page 1 of this thread, they were not listed in the addons.   So I hit "View File" to see the file download page, and they were listed there.  

Posted
28 minutes ago, Naps-On-Dirt said:

 

This is weird, but FYI, I went looking for the new extensions to see if I wanted to add any of them, but when I went to page 1 of this thread, they were not listed in the addons.   So I hit "View File" to see the file download page, and they were listed there.  

That might be due to how page 1 gets updated.  I added those links without uploading a new mod version.  I'm guessing that it will sync up when the next version is published.

Posted
7 hours ago, HexBolt8 said:

@SkyAddiction, I misunderstood what you were asking.  You were clear, you even said "like you did for submission and prostitution", but I read this as a request to add a negative range to the thoughts sections.  I see that this already exists.  I think you were asking for a thoughts category for dancing.  Dancing is still in the early planning stage, but it probably won't merit its own category.  There also could well be overlap, with dancing and prostitution active at the same time.  If dancing gets bigger, that might change, but now it's looking too narrow.

 

Got it. You didn't read it wrong, I asked for the wrong thing and you figured it out anyway. That's what I get for posting instead of sleeping. :classic_biggrin:

Posted
31 minutes ago, Kruggar said:

Is there any way I can free myself from lola quest other than finishing the days?

Yes, but that's cheating! ?

 

Spoiler

open the console:  Set vkjContract to 0

then you can leave, get whipped, and maybe sold to another owner ?

Posted
14 hours ago, HexBolt8 said:

You'll see a limited variety of events, but something is always available

Learned the hard way that it's really unreliable... I've found that Public Whore (or whatever it was) adds an option to do some bidding as needed. Which is more consistent - and even gives some choice to the Player, which is actually nice. ESPECIALLY if the Player forgot to disable Execution and ended up too close to the gallows. Which... motivates, you know...

Spoiler

Dump your Gold anywhere, ask Master for allowance to do some shagging for cash, actually do few people here and there, get your Gold back, BLAM! Free Submissiveness increase on demand!

Which looks like an oversight, given the emphasis on actually building up the S/m relationship.

(also, "property" usually means "private property" so this method is not expected to be readily available from Day 0)

14 hours ago, HexBolt8 said:

A pet that fetches your slippers on command is nice; one that notices when you sit down in your favorite chair and offers to get them for you is better.

Exactly! But there are too few options to do so currently! What I've discovered so far...

Spoiler

- have a supply of various drinks

- have at least 300 Gold (better 500... or not, depending on Player's point of view) at hand

- ask to have sex with Master

...which is not much. Especially at low Submissiveness score. Sometimes the property MIGHT want to ACTUALLY be useful.

Although there are hella lot of mutually exclusive... how should I call it... development branches possible (about which mod makers either forget constantly or have not enough experience with the Theme to deduce it).

Like "do this particular Master need this particular Lola for bragging rights, for personal amusement (and of which particular kind), for actual help (financial tresholds exist in this mod config for a reason!), or for something else?"

"Do Master consider Lola as a mere slave (property), a full-fledged partner (just with extra kink), as a Lydia substitute (i. e. loot hauling as a main occupation, which was one of the most hilarious meta-jokes I've witnessed in this mod so far!), or as something else?"

 

In context of being "proactively submissive" - not all submissive people are inherently brats.

Slave-to-Lola might be actually afraid of being executed or sent to said female-only prison from SS++.

Willingly converted Lolas might be interested in being proactive because they've signed up for this, d'oh!

Lolas which have failed assumed Persuasion check during being approached by their own Follower (that's some VtM Bloodlines level of dialogue development!) might be interested in finding out what to expect from their Master. The Contract is disgustingly ambiguous anyway - so there are some reason behind doing trial and error for a Player.

Willing non-bookworm Lolas might be interested in something else... depending on which route you would gonna pick.

 

The best part is, you can cover most of these variants with just dialogues.

Just. Some. Dialogues.

Because people delve into consensual S/m for emotions, not for humping with extra fancy accessories.

*sigh*

Or so it looks officially :)

Posted

Hi, I'm back to paster you with my ideas yet again!
Today I have only this one small thing - hauling the chest found during Tomb Raider task. After marking the chest the master should either:
- use magic to spawn the cart immediately and transfer all the imaginary good from the chest into the cart
- tell Lola to go to the nearest town to borrow the cart and then go back to the master
After that they both should go to the nearest town/back to place from which Lola borrowed the cart.

I'm not really a fan of pony girl stuff but maybe this will make other enjoyers of this mod happy if its ever implemented.

Posted
4 hours ago, PolskiHusarz20 said:

Today I have only this one small thing - hauling the chest found during Tomb Raider task.

Although the contents of the chest could be heavy, there's nothing in the Tomb Raider task that says it is.  The desired item might be a book, a scroll, an amulet, a unique key, a cup once used by a legendary general, or some other small item.

 

4 hours ago, NobodyMan22 said:

ESPECIALLY if the Player forgot to disable Execution and ended up too close to the gallows.

4 hours ago, NobodyMan22 said:

Slave-to-Lola might be actually afraid of being executed or sent to said female-only prison from SS++.

Without add-ons, this mod will never execute Lola, cause lasting physical harm, or mar her in any way.  The option for being sold is off by default (one has to deliberately opt in).  Keep in mind that each author of an extension adds his own take and spin to provide a different experience, often by providing types of content not present in the base mod.  If a player adds 2 or 3 add-ons, that player's experience will be spun 2 or 3 times.  

 

4 hours ago, NobodyMan22 said:

Lolas which have failed assumed Persuasion check during being approached by their own Follower (that's some VtM Bloodlines level of dialogue development!) might be interested in finding out what to expect from their Master.

You can't have known this, but the next update already adds a new discussion that tells you at the start that you're expected to offer service.  (To avoid repetition, it only occurs on the first enslavement.)  There was a player not long ago who didn't seem to understand that, despite the "you may offer service" notifications, so this expectation will be more clear.

 

4 hours ago, NobodyMan22 said:

The Contract is disgustingly ambiguous anyway - so there are some reason behind doing trial and error for a Player.

The contract option is off by default for voluntary enslavement, the normal path of entry.  Starting without a contract lets players "try before you buy".  If players arrive here from Simple Slavery, a 5-day contract is added so the PC can't just ask to be freed and walk away without consequence.

 

5 hours ago, NobodyMan22 said:

But there are too few options to do so currently! What I've discovered so far ... which is not much.

At a guess, you're looking for ways to push the mod along.  You don't need to do that.  There are a few things you can do (like carrying drinks) to make your life easier, but otherwise, you only have to offer service and sex to meet the daily goal MCM settings to avoid punishment.

 

A central principle of the mod is that you're free to play Skyrim without many hinderances.  Just play the game, offer service when opportunity allows, and you'll have plenty of reminders that your character is a slave.  Submissive Lola is a master-slave experience that fits on top of a game, rather than being an entire game in itself.

Posted

Did the delay between offering service change recently?  Is it changeable at all?  It seems that as soon as I'm done with one task the notification pops to offer service again.  I could be mistaken but it seems to be faster/more frequent now.

Posted
23 minutes ago, Naps-On-Dirt said:

Did the delay between offering service change recently?

No.

 

23 minutes ago, Naps-On-Dirt said:

Is it changeable at all?

Yes, "Offer Service Cooldown". 

 

30 minutes ago, Naps-On-Dirt said:

It seems that as soon as I'm done with one task the notification pops to offer service again.  I could be mistaken but it seems to be faster/more frequent now.

It's based on 0.08 game days at 100%, about 2 game hours at timescale 20.  Changing the timescale will change how quickly a game day passes.  I should probably consider changing the setting to simply game hours.  Anyway, the timer resets when you offer service (or when the owner gets impatient waiting for you and starts an event), so if your task takes about 2 hours, it would be time to offer service again.

Posted
1 hour ago, HexBolt8 said:

Without add-ons, this mod will never execute Lola, cause lasting physical harm, or mar her in any way.  The option for being sold is off by default (one has to deliberately opt in). 

You're absolutrly correct. And I'm not. Should probably FINALLY have a full-night rest instead of gaming that fervently. Since I've probably lost a digit from my IQ score due to lack of sleep.

Although I can't even remember when was the last time when I was that committed to some game. First time playing Portal maybe.

1 hour ago, HexBolt8 said:

There was a player not long ago who didn't seem to understand that, despite the "you may offer service" notifications, so this expectation will be more clear.

That's a noble goal for more reasons than you think.

A small reminder that only things Master sez face to face (i. e. in a proper dialogue, resulting in a quest) are obligatory to try to perform would be nice too, honestly. Some barks (i. e. mere comments) make an impression that whatever Master speaks of is obligatory to perform.

One more QoL is some indicator of task availability (i. e. said "MAY offer"). Notifications at top left tend to disappear quickly, especially if other mods use it for something. And it's easy to forget about it. I believe relevant code can be borrowed from OSL Aroused - their togglable arousal level indicator is looking easy enough to both implement and reverse-engineer.

1 hour ago, HexBolt8 said:

At a guess, you're looking for ways to push the mod along.  You don't need to do that.  There are a few things you can do (like carrying drinks) to make your life easier, but otherwise, you only have to offer service and sex to meet the daily goal MCM settings to avoid punishment.

A kind reminder that the mod allows consensual start :) Which assumes a chance to be inclined to actually serve.

And the nihilistic crowd might appreciate an opportunity to pester the Master with "Master... Master... UWU Master... How can I serve you Master..." non-stop.

I believe, sex offering works like that right now. Maybe few extras of that kind would add some spice for us outcasts too.

(I believe I can help myself by making a small dialogue expansion mod just for that. Although my proficiency with English degraded so much so I will be unable to provide texts of sufficient quality for that... which questions the whole affair)

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