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Posted
22 minutes ago, AthenaESIV said:

Awesome looking mod Nymra, thanks!

 

I recently had to blow up my SE install again due to some FPS issues, since I am restarting and testing things I will give this a try in SE and see if it works ok.

 

Trying to get my install working right for past couple weeks after something screwed up, need to fix it so I can get back to testing some things for Whorecrux updates. Might as well kill two birds with one stone and test this at the same time.

 

Via the MCM, are users able to completely deactivate / activate the mod? Or are some features 'always on'?

 

the whole mod can be turned on and off in mcm.

 

lets see how it performs on SSE :D
Still dont know why everybody is switching. I m still happily torturing LE :D

Guest AthenaESIV
Posted
25 minutes ago, Nymra said:

 

the whole mod can be turned on and off in mcm.

 

lets see how it performs on SSE :D
Still dont know why everybody is switching. I m still happily torturing LE :D

 

lol I was a die hard LE user myself until late last year, SE has been good to me (that is until I pile too much crap on top of it and it falls over)

 

Main reason I ask is I do use Defeat, but I can disable it completely.. So good to know I can selectively use one or the other in one save.

Posted
27 minutes ago, AthenaESIV said:

 

lol I was a die hard LE user myself until late last year, SE has been good to me (that is until I pile too much crap on top of it and it falls over)

 

Main reason I ask is I do use Defeat, but I can disable it completely.. So good to know I can selectively use one or the other in one save.

 

in theory you can use both alongside each other.

Use SM Player Essential as "bridge". 
it requires you to use either Naked Defeat or Sexlab Defeat Surrender function (hotkey) to trigger them.

 

I think I write lenghty about this in Nymras Dungeon.

https://www.loverslab.com/topic/128854-nymras-dungeon/

Posted
1 hour ago, Nymra said:

I plan on changing the guard punishment features completly and also remove Nudity stuff since there are better mods to handle that stuff. 

 

 

Personally I'd be happy if you kept it. It's probably the only reason why I install N Dungeons (not that that is a bad mod, I just don't often go treasure hunting, so 80% of the mod is redundant for me) 

 

Quote

Did you try to get any DDs equiped yet (only happens at start of Defeat when u enable it in Devious Devices tab of the MCM). 

I haven't seen that happen yet, but I haven't played extensively. Will let you know.

 

Posted
12 minutes ago, jc321 said:

 

Personally I'd be happy if you kept it. It's probably the only reason why I install N Dungeons (not that that is a bad mod, I just don't often go treasure hunting, so 80% of the mod is redundant for me) 

 

excuse me when I ask, but how exactly do you use the nudity part of Naked Dungeons? or do you mean just the guard punishment?

do u use that feature in cities and towns? 

 

Posted
2 hours ago, Nymra said:

 

should work with 7, 8 and 8+. basically even 6 whatever. The only thing that MIGHT happen is CTD or error when the furniture is not available in your ZAP version. but from what I see the furnitures did not change for a very long time. 

 

EDIT: just checked. I call for EMMA MAY pole which seems to appear only in Zap 8+ 

May I ask why even anybody still uses older ZAP versions? Just curious. 

Zap 8+ only adds like 17 new animations, I see no reason to not use it just because of that, hmm.

 

In short:

Zap 8+ is required and older Zap versions MIGHT have problems when they furniture selected is not found. 

i use 6.11 to keep the door open for maria eden, which finally suceeds in some features, that other mods fail. whipping, milkmachine, threesomes, etc. 

that means, i would like to have a new better mod, but i dont see anyone that doesnt break the game. i am fighting with this at least since more than a year. testing new mods and get disappointed,  one after the other, i could name them.

Posted
1 hour ago, Nymra said:

excuse me when I ask, but how exactly do you use the nudity part of Naked Dungeons? or do you mean just the guard punishment?

do u use that feature in cities and towns? 

 

 

Yes, It's the guard punishment, but you need to pretty much have to enable everything in the MCM (house, tavern etc..) to trigger the event. 

 

Yours however triggers simply by being naked, which other mods (like SLS) can put your character in that unfortunate position. 

 

I guess there is the challenge however with Mods that force you to be naked, and then yours triggering punishment.   

 

Actually there's a fun mod in Oblivion (Lovers Kinky Stalker) where your clothes (and other things) may be stolen by an NPC/event and then you have to avoid guards whilst begging people for clothes to wear (which SLS can cater for). When the guard catches you, you can either pay a fine or sometimes you're allowed to explain the situation and they tell you to come back the next day whereby they've either found your stolen stuff or humiliate you further. 

 

 

Posted
24 minutes ago, jc321 said:

 

Yes, It's the guard punishment, but you need to pretty much have to enable everything in the MCM (house, tavern etc..) to trigger the event. 

 

what do you mean enable? in SLS MCM? I dont use the mod at the moment, I will use it in my next playthrough tho.

 

24 minutes ago, jc321 said:

Yours however triggers simply by being naked, which other mods (like SLS) can put your character in that unfortunate position. 

 

I want to change that. 
I plan on making it trigger on either cum or dirt (or both) and possibly link it to bathing in skyrim. 

 

24 minutes ago, jc321 said:

I guess there is the challenge however with Mods that force you to be naked, and then yours triggering punishment.   

 

yeah, I excactly know what you mean :) 
I call it the fetish collision and in the end its just chain punishments and mod wars. 

 

 

Posted
12 minutes ago, NicoleDragoness said:

But in the end this new version "requires" DD or not?

Is it enough to have ZAP 8+ (I hope)?.

 

DD is still a requirement. But I think about removing it. 
It will take ALOT of effort tho since DD is built in everything :( 

 

 

Posted
21 minutes ago, unknownmyriad said:

I don't know if this is obvious or not, but does this work with Death Alternative?

 

I dont know. But I think not. I mean it does not link to that mod. 
And Daymol uses a Bleedout that is not compatible with this mod. 

Posted
1 hour ago, Nymra said:

 

I dont know. But I think not. I mean it does not link to that mod. 
And Daymol uses a Bleedout that is not compatible with this mod. 

Well that's unfortunate.

Posted
9 hours ago, Nymra said:

what do you mean enable? in SLS MCM? I dont use the mod at the moment, I will use it in my next playthrough tho.

 

Enablement of nudity rules in Naked Dungeons MCM - which can lead to guard punishment and also some routes into retrieving lost items. I haven't played for a while but I don't think it's enabled as default (in fact alot of it isn't I guess as to avoid complete takeover of player progression) so there's alot of content in that mod that is easily missed.

 

SLS also has guard punishments (holding weapons, shouting, stealing etc..)

Posted

1. defeat cannot submit to certain types of enemies like animals insects constructs

i am not sure if submit can lead to multisomes. usually dialogues open and you just get raped by the one, or your follower.

so it would be better to disable defeat in humanoid dungeons and enable your naled defeat there, disabling and enabling aftertwards. would be a piece of cake if done with hotkeys.

the reason why i use defeat are multi creature rapes which are so awesome. i dont care for bandits and foresworns, because usually they are no opponents.

 

2. you have 100% to be placed in a furniture after rape. does this include whipping ? if not, how is whipping handled ? i will test the whipping because this is the only reason for me to use this mod in the actual status.

 

3. essential player has a feature i asked so many modders to do : loosing a % of gold when raped ! Finally rape as anti-prostitution !

BUT

i fear it will work on aggrsesive animations in non-rape situations too. all sex encounter mods, especially prostitution, lead more or less to aggressive animations, though i dont like it.  I dont know any prostitution mod who doesnt do it.

 

4. you have the opportunity to go to simply slavery. unfortunately, i dont know any slavery mod that does his job, except slaverun, and thats the one where she is in slavery anyway. which slavery mod do you use to go from simple slavery to ?

 

 

Posted
10 hours ago, Nymra said:

 

DD is still a requirement. But I think about removing it. 
It will take ALOT of effort tho since DD is built in everything :( 

 

 

Oh yes please we need this:classic_angel:

Posted

Version 1.1 is almost finished. 

added an experimental system to prevent combat and rape interuptions and hopefully I can improve the guard whipping game a bit. 

also: whip marks and healing hopefully will also be in the next version.

 

removed:

- DD dependency (yay) but also adding of DDs is no longer possible (might add it back as soft requirement but I dont know how that works yet)

- Nudity feature and harmless (except guard punishment) 

Posted
2 minutes ago, Nymra said:

Version 1.1 is almost finished. 

added an experimental system to prevent combat and rape interuptions and hopefully I can improve the guard whipping game a bit. 

also: whip marks and healing hopefully will also be in the next version.

 

removed:

- DD dependency (yay) but also adding of DDs is no longer possible (might add it back as soft requirement but I dont know how that works yet)

- Nudity feature and harmless (except guard punishment) 

Cant wait to try this

Edit: but cant you add ZAZ stuff instead of DDs?

Posted
14 minutes ago, iggypop1 said:

Cant wait to try this

Edit: but cant you add ZAZ stuff instead of DDs?

 

since they dont lock on the PC it would be only cosmetical.

 

But I will release a small patch for SexlabUtil1 mod that randomly adds Zap restraints during Sex.

 

I also wonder If I can make an equipable fucking machine option. Meaning adding ZAP fucking belt for furniture scenes.  

 

Posted

in my tests pc takes clothing on after reape very fast.  when whippingcomes, she does not take the clothes off,. she hang on the furniture with clothes, she gets whipped with clothes.

further i had no idea how to come down from the furniture, püressinf jump key did nothing, you probably meant the default key, i have changed the keys to my personal needs., so my key may not be your key. however, she hang on the spitroast with clothes on.

 

about forced foreplay . not worling at all. they stand 2meter beneath or behind, no sense in the moviements etc.

 

there happened another thing that pissed me off, not with your mods. once again cursed loot prevented survival from working correct, after deinstall cursed loot surveival worked correct.  this cursed loot seems to be the virus  here.,  preventing all mods from working correct.  however,  the clothing problem in naked defeat came after dcur deinstallation too.

Posted
4 minutes ago, shiagwen said:

in my tests pc takes clothing on after reape very fast.  when whippingcomes, she does not take the clothes off,. she hang on the furniture with clothes, she gets whipped with clothes.

further i had no idea how to come down from the furniture, püressinf jump key did nothing, you probably meant the default key, i have changed the keys to my personal needs., so my key may not be your key. however, she had clothes on.

 

about forced foreplay . not worling at all. they stand 2meter beneath or behind, no sense in the moviements etc.

 

there happened another thing that pissed me off, not with your mods. once again cursed loot prevented survival from working correct, after deinstall cursed loot surveival worked correct.  this cursed loot seems to be the virus  here.,  preventing all mods from working correct.  however,  the clothing problem in naked defeat came after dcur deinstallation too.

 

just short answer, I have little time right now:

 

- Forced Foreplay: some of the animations are bugged, will be fixed in its next version. Try another one (Sexlab Hotkey or next scene) 

- Naked Defeat leaves stripping to Sexlab and your settings there. Check aggressive stripping settings. Also see if you have in Sexlab "Victims redress" checked (should be unchecked, but comes down to taste I guess)

- DCUR: dont know... DCUR breaks alot of stuff. it just wildly hooks in here and there. I just dont use it anymore on my main profiles. I will play the new version on its own isolated profile maybe.

 

- personal key: yeah, sorry, wiggle game needs jump hotkey. I want to implement a custom hotkey in the next version 1.1 but it does not work yet. grrrrr

Posted
6 hours ago, Nymra said:

- personal key: yeah, sorry, wiggle game needs jump hotkey. I want to implement a custom hotkey in the next version 1.1 but it does not work yet. grrrrr

i think the reason for your key code problem is how the key is registered.

The easiest thing to do it is to just get the Keycode over the MCM Panel and register it at change. This is how it normaly is done by a lot of mods.

 

Second part is -> you have the Spacebar hardcoded on your OnKeyDown Function (line 132)

 

How the On Key Function works: You say: please Engine i want to listen to these Hotkeys, and if one of the hotkeys get pressed the OnKeyDown etc. Events are getting triggered. What you do inside this function is up to you. In General ppl just make a if Keycode == myKey check to differ between different hotkeys.

 

Instead of the || blocked partt you could also work with states and just set a state for "in a furniture"

 

 

In General i would recommend to remove the Code from the KeyDown Function to a seperate "wiggle" function and  just call it.

 

Event OnKeyDown(Int KeyCode)							
   if (KeyCode == 57 || bLocked)								
        wiggle()											
    endif
Endevent

 

Because with this you can easily Add additional OnKeyDown Events to your quest without having monolith functions. Or you can add seperate methods to start wiggle (löike automated wiggle by a timer or whatever)

This is just Code Quality thing.

Posted
1 hour ago, coffeeink said:

i think the reason for your key code problem is how the key is registered.

The easiest thing to do it is to just get the Keycode over the MCM Panel and register it at change. This is how it normaly is done by a lot of mods.

 

Second part is -> you have the Spacebar hardcoded on your OnKeyDown Function (line 132)

 

How the On Key Function works: You say: please Engine i want to listen to these Hotkeys, and if one of the hotkeys get pressed the OnKeyDown etc. Events are getting triggered. What you do inside this function is up to you. In General ppl just make a if Keycode == myKey check to differ between different hotkeys.

 

 

yes yes and yes. 

I just worked on the thing again and i forgot to change the register for key correctly...

 

old: RegisterForKey(EscapeKey)

new: RegisterForKey(cfgqst.EscapeKey)
 

the small things...

next version now has a working hotkey for the function. At least it worked in my recent tests. 

 

 

 

 

1 hour ago, coffeeink said:

 

Instead of the || blocked partt you could also work with states and just set a state for "in a furniture"

 

hmm, that part I still dont understand. I have no basic knowlegde of the code and its functions, I can just copy paste existing stuff and hope for the best, hehe.
I dont even nknow what "||" does. 

 

 

 

1 hour ago, coffeeink said:

 

In General i would recommend to remove the Code from the KeyDown Function to a seperate "wiggle" function and  just call it.

ecause with this you can easily Add additional OnKeyDown Events to your quest without having monolith functions. Or you can add seperate methods to start wiggle (löike automated wiggle by a timer or whatever)

This is just Code Quality thing.

 

have to see how other mods do it. 

Code Quality is still far beyond my capabilities, hehe. I just hope I copy good code and dont mess it up too much. 
The code working in game for me (plus compiling) is already like heaven loool :D

Thx for the feedback tho. 
 

The player controlled wiggle is there to give the player something to do while in furniture. I feel like its a nice touch since I basically initiate the action.
Plus you can "stay" in the furniture even when you are free and wait for your captors to move away a bit before you break free (press hotkey one last time), so it allows real gaming options too. 

 


 

Posted
Just now, adj said:

I want to ask that. This mod work with both pc and npc or just pc?

 

what do you mean with NPC?

NPC on NPC? No functionality in this mod :)

As for followers: they dont have scenes (planned in future updates), currently they only enter bleedout.

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