AoE_Freak Posted July 16, 2021 Posted July 16, 2021 I'm loving the update! I also didn't get the cum on me at night, and I just started a new save. Also, the second time father made me go on a supply run naked, he took my hood along with all of my clothes! I had to do it without the hood. This was without devious devices installed, so I had the cloth hood the first time.
Silvain Posted July 16, 2021 Posted July 16, 2021 Haven't tested anything yet, so again use at your own risk: Wartimes SE: Wartimes Tweak v5.2 (14-July-2021) SE.7z Survival SE: Sexlab Survival 0.668 BETA (11-July-2021) SE.7z Yps: No conversion required. Still need the Underwear SE.json renamend to underwear.json and replace the original. And of yourse thank you for the updates Monoman
Silvain Posted July 16, 2021 Posted July 16, 2021 You're welcome. @Monoman1 I don't know how serious this is, but I think you broke the LAL integration with your most recent fix. Not in the way that the statue won't work but for me the quest "Second Chance" is stuck at "Sleep in the empty bed" and does not advance after that. I can complete Unbound and all the Helgen stuff regardless so I think there won't be serious issues since those are the vanilla quests. This results - at the start - in being unable to go into Whiterun (door is locked). I need to finish the Helgen stuff first, then everything is fine. Second issue: The enforcer spam is not fixed in the linked version of SLS. It still does the enforcer spam in Riverwood. Randomize Enforcer - Begin + End or something like that pops up in the message boxes every 10-30 seconds or so when near Riverwood.
lcewolf Posted July 17, 2021 Posted July 17, 2021 On 7/15/2021 at 3:35 AM, Monoman1 said: YpsPiercingTicker.pex 210.51 kB · 4 downloads This should remove the popup but I'm not sure it should be running so often. But then yps is big on its regular updates. Also make sure piercings monitor is enabled. Dont need it of course. I guess its intended as late mod content. By the time you reach 10 submission you're probably close to being Father's slave wife. So having some slaves to do the jobs for you might give you some time off. How i install this files?
AoE_Freak Posted July 17, 2021 Posted July 17, 2021 I've also experienced a few other issues: I can't talk to Skulvar about taking care of his horse unless I type in "set pchsTaskHorse to 1" as someone pointed out a while ago. Also, I got in trouble for standing on the furniture (the bed) immediately after sex. I dunno if it's intended, but it does mean that I probably can't have sex with father on beds any more. I haven't managed to try out the new horse stuff yet, I've had the horse for about a week but Father hasn't told me to do anything with it. I dunno if there are any requirements other than just having the horse. Same for the cum quest, I have swallowed father's cum 3 times yet he hasn't given me that quest either. Do those tasks have any additional requirements that I'm unaware of? I know I have the cum quest and beastiality settings on in the mcm, so it can't be that. This mod is awesome and I love all the work that has been put into it! Thank you!
zalduras Posted July 17, 2021 Posted July 17, 2021 42 minutes ago, AoE_Freak said: I haven't managed to try out the new horse stuff yet, I've had the horse for about a week but Father hasn't told me to do anything with it. I dunno if there are any requirements other than just having the horse. Same for the cum quest, I have swallowed father's cum 3 times yet he hasn't given me that quest either. Do those tasks have any additional requirements that I'm unaware of? I know I have the cum quest and beastiality settings on in the mcm, so it can't be that. It look like an random Forcegreet and an random punishment Cum Quest looks like an random forcegreet, too sex with dog should be a punishment, later you get an forcegreet to do it regulary
lorddenorstrus Posted July 17, 2021 Posted July 17, 2021 (edited) @Monoman1 I thought this mod was done, i check on it randomly and find you've done wonders and wholly made en masse content for it! Are you trying to fix all the abandon ware Mods here for us? lol Thanks I'll be trying this out tomorrow. Edited July 17, 2021 by lorddenorstrus 1
Samson Nite Posted July 17, 2021 Posted July 17, 2021 19 hours ago, Silvain said: You're welcome. @Monoman1 I don't know how serious this is, but I think you broke the LAL integration with your most recent fix. Not in the way that the statue won't work but for me the quest "Second Chance" is stuck at "Sleep in the empty bed" and does not advance after that. I can complete Unbound and all the Helgen stuff regardless so I think there won't be serious issues since those are the vanilla quests. This results - at the start - in being unable to go into Whiterun (door is locked). I need to finish the Helgen stuff first, then everything is fine. Second issue: The enforcer spam is not fixed in the linked version of SLS. It still does the enforcer spam in Riverwood. Randomize Enforcer - Begin + End or something like that pops up in the message boxes every 10-30 seconds or so when near Riverwood. Silvain, the New 5.2 SE version of you. I found some problems: 1. All tasks including Horse and Hound and guards, does not give any SL hardcore option anymore. It only gives PC regular service to take care of cleaning job. 2. Submission and other points never grow up. 3. Father don't give daughter collar and boot.
Executaball Posted July 17, 2021 Posted July 17, 2021 On 7/12/2021 at 7:56 PM, Silvain said: Thanks for the updates Monoman! For the adventerous SE guys two quick conversions. I currently don't have time to test them so no idea if they work as they should: SLS: Sexlab Survival 0.668 BETA (11-July-2021) SE.7z Wartimes: Wartimes Tweak v4.9 (11-July-2021) SE.7z YPSs Tweaks probably doesn't need a conversion. But you still need the Underwear SE.json from a few pages back. I appended it for convenience. Monoman I think you switched up the Underwear SE.jsons and took the first one. The second one has the "0x" in front of the formids that makes it work. Or did the formids change in comparison to the old version? Then I need to add it again. Underwear SE.json 36.25 kB · 23 downloads Hey, any news on if you can make a SE conversion for the new 5.2 Wartimes Tweak update? Looking to work on a xvasynth voice pack for this. Thanks~
Silvain Posted July 17, 2021 Posted July 17, 2021 2 hours ago, Samson Nite said: Silvain, the New 5.2 SE version of you. I found some problems: 1. All tasks including Horse and Hound and guards, does not give any SL hardcore option anymore. It only gives PC regular service to take care of cleaning job. 2. Submission and other points never grow up. 3. Father don't give daughter collar and boot. The first point is probably not due to the conversion. I think that is just not working even in LE. The other two I have no clue about. Tomorrow I have time to play a bit so I guess I'll see the issues myself. 24 minutes ago, executaball said: Hey, any news on if you can make a SE conversion for the new 5.2 Wartimes Tweak update? Looking to work on a xvasynth voice pack for this. Thanks~ I'm glad to hear you are working on a voice pack for this mod! I'm already using a few of your packs and they are great. The conversion is already done, but seemingly a bit buggy. You can find it a few posts above. Here is the link: 1
valeforgery Posted July 18, 2021 Posted July 18, 2021 @Monoman1 I made a personal patch for your 5.2 version, and part of it was a quick editing pass over the text for things like spelling/grammar errors or consistency across different dialogue options. Would you be interested in a copy of those changes? It's not going to be perfect, but I think I remember you mentioning previously that some lines needed correcting, so it might cover some of the things that you noticed there.
Monoman1 Posted July 18, 2021 Posted July 18, 2021 15 minutes ago, valeforgery said: @Monoman1 I made a personal patch for your 5.2 version, and part of it was a quick editing pass over the text for things like spelling/grammar errors or consistency across different dialogue options. Would you be interested in a copy of those changes? It's not going to be perfect, but I think I remember you mentioning previously that some lines needed correcting, so it might cover some of the things that you noticed there. If you want to post it I'll take a look. At least your timing is good. Have touched the esp since I posted 5.2. Too god damned hot here to be modding. How did you make the edits? TesEdit or CK?
valeforgery Posted July 18, 2021 Posted July 18, 2021 4 minutes ago, Monoman1 said: If you want to post it I'll take a look. At least your timing is good. Have touched the esp since I posted 5.2. Too god damned hot here to be modding. How did you make the edits? TesEdit or CK? I copied all the records with text as overrides into a new esp with xEdit, and then I used xTranslator to make the actual changes. (You can do it as direct esp edits with xTranslator as well, I just wanted to be able to compare back and forth.) It'll take me a little bit to make sure I clear out any other changes I had to make for compatibility, but I'll post the file here when I've checked it over.
Desvati Posted July 18, 2021 Posted July 18, 2021 I had actually done the same, though it was just direct esp edits in xEdit. I had been wondering how to make it easier to carry forward between versions.
Monoman1 Posted July 18, 2021 Posted July 18, 2021 15 minutes ago, Desvati said: I had actually done the same, though it was just direct esp edits in xEdit. I had been wondering how to make it easier to carry forward between versions. Dialogue edits can be a bit of a pain to implement. Especially if I've been editing/bug fixing in between because I have to start comparing esps and check script fragments and conditions. Fortunately, now is a good time since I haven't changed anything since posting 5.2. Due to a combination of no time and it being too hot here. As long as there's been no modifying of the topic info's etc it should be fine.
Desvati Posted July 18, 2021 Posted July 18, 2021 40 minutes ago, Monoman1 said: Dialogue edits can be a bit of a pain to implement. Especially if I've been editing/bug fixing in between because I have to start comparing esps and check script fragments and conditions. Fortunately, now is a good time since I haven't changed anything since posting 5.2. Due to a combination of no time and it being too hot here. As long as there's been no modifying of the topic info's etc it should be fine. Yeah, I've only touched the dialogue itself. Should be able to post up my version after work!
lorddenorstrus Posted July 18, 2021 Posted July 18, 2021 @Monoman1 Using the LAL line to start the Quest / Mod doesn't complete the LAL start up quest it sits in your journal. My test using a 'full list' of mods caused an interesting issue. The only save that is loadable is the initial one back in the LAL cave. Any saves after trying to start the mod are automatically corrupt. Is it because the quest was never finished? It "attempts" to load the save but I spawn hairless with a random tattoo I didn't have and no quests in log except LALs then the game crashes shortly after. I've been able to consistently get it to do this. Including using a minimal list after noticing the issue the first time. (wartimes and every mod currently related to it. YPS, sexlab PAH etc) I ran out of time yesterday, but im going to try having LAL spawn me somewhere randomly and then using the MCM to start Wartimes to see if this resolves the issue. I suspect the issue relates to that being left up because just before crash i get start up messages as if the load is New Game from mods that are already initialized.
valeforgery Posted July 18, 2021 Posted July 18, 2021 (edited) Here's the patch I mentioned. It mostly covers dialogue, but there's a couple of message boxes and activators and such as well. The changes are purely to the text, and contained within each individual dialogue topic/info, so nothing's been moved around or connected to something else, and all the script fragments should be totally untouched. The main things are punctuation changes, adding contractions when they felt more natural to me, and making the symbols and pronouns used when describing actions in dialogue more consistent. To be slightly more specific on that last bit, I made it so that every time a character's tone is described with one or two words, it's in parentheses, so things like "(angrily) Words words words." and so on. When someone's doing something and it's being described, it's in square brackets, and if it's the player character, it's in second person. For example, "[You do a thing.]" If a word needs to be emphasised, it's done with asterisks rather than capslock (mostly because I find capslock harder to read...). There are still some places where I think it's not always consistent, like sometimes it'll be "favor" and other times it'll be "favour", things like that, but it's a start. Because it was originally just for my own use, there are a couple of lines that are changed more than the others, because I just liked that version better, but since it's done as overrides you can easily compare the original with what I changed it too. Edit: One other thing I forgot to mention - I changed the lines of dialogue that mention where Mother has been sent for healing, because initially Father will say he sent her to Whiterun's healers but then when I found her in Dragonsreach my character still said that she was supposed to have been sent to Cyrodiil, so now some of them are a bit more vague about where she's supposed to be. pchsWartimesTextEdits.esp Edited July 18, 2021 by valeforgery
Samson Nite Posted July 18, 2021 Posted July 18, 2021 2 hours ago, lorddenorstrus said: @Monoman1 Using the LAL line to start the Quest / Mod doesn't complete the LAL start up quest it sits in your journal. My test using a 'full list' of mods caused an interesting issue. The only save that is loadable is the initial one back in the LAL cave. Any saves after trying to start the mod are automatically corrupt. Is it because the quest was never finished? It "attempts" to load the save but I spawn hairless with a random tattoo I didn't have and no quests in log except LALs then the game crashes shortly after. I've been able to consistently get it to do this. Including using a minimal list after noticing the issue the first time. (wartimes and every mod currently related to it. YPS, sexlab PAH etc) I ran out of time yesterday, but im going to try having LAL spawn me somewhere randomly and then using the MCM to start Wartimes to see if this resolves the issue. I suspect the issue relates to that being left up because just before crash i get start up messages as if the load is New Game from mods that are already initialized. Yes, I realized very similar issue on LAL. (I am using Converted 5.2 SE version of Silvain) 1. Second life Job line never goes away after I start the wartime quest. 2. The tattoo was failed to be applied due to absence of tattoo. 3. Then MILK mod was called without producing MILK bottle to give Father. Dialog was give to give him milk. But MILK bottle was not there. When PC goes out side to produce milk, milking station is gone. 4. When PC comes back to home, father was angry and made the quest failed. Game screen goes black and crashed. 5. I also notice that, at the game beginning there are no hard core option with horse/Hound/Jazeem/Gerald guard and so on. But, after more intensive service, Father gave her more option for adult. So, game changed lot from 4.2/4.9 version. I played all with SE conversion.
Monoman1 Posted July 18, 2021 Posted July 18, 2021 (edited) 4 hours ago, lorddenorstrus said: @Monoman1 Using the LAL line to start the Quest / Mod doesn't complete the LAL start up quest it sits in your journal. My test using a 'full list' of mods caused an interesting issue. The only save that is loadable is the initial one back in the LAL cave. Any saves after trying to start the mod are automatically corrupt. Is it because the quest was never finished? It "attempts" to load the save but I spawn hairless with a random tattoo I didn't have and no quests in log except LALs then the game crashes shortly after. I've been able to consistently get it to do this. Including using a minimal list after noticing the issue the first time. (wartimes and every mod currently related to it. YPS, sexlab PAH etc) I ran out of time yesterday, but im going to try having LAL spawn me somewhere randomly and then using the MCM to start Wartimes to see if this resolves the issue. I suspect the issue relates to that being left up because just before crash i get start up messages as if the load is New Game from mods that are already initialized. Sorry but I can't recreate this. Yes, the LAL quest doesn't forward but I'm nearly sure it'll fix itself when you read the journal. Yes, I'll look into it. Is it causing save corruption? I highly, highly doubt it. 1 hour ago, Samson Nite said: 2. The tattoo was failed to be applied due to absence of tattoo. What tattoo? :S 1 hour ago, Samson Nite said: Game screen goes black and crashed. Most likely you got thrown out of the home. Some people are really impatient and think the game has crashed but you're just being moved outside and there's no load screen, so it looks as if it's frozen. If you are actually crashing then I can't recreate that either. Edited July 18, 2021 by Monoman1
Monoman1 Posted July 18, 2021 Posted July 18, 2021 Sorry I'm wrong about the quest. The Lal quest I think is ok. It's the second chance quest that's not completing. SetStage ArthLalChargenQuest 35 Same thing. I still don't know why that's not happening automatically.
Mushikisai Posted July 18, 2021 Posted July 18, 2021 On 7/11/2021 at 7:35 PM, Monoman1 said: Slave must be wearing a leash collar. Only one slot currently. Probably bump it up to maybe 3 eventually. Which one is the required leash collar? Tried Zaz's DD5.0's PAH's but the message still showed 'need a leash collar to assign' Maybe I should use DD4.0?
Monoman1 Posted July 18, 2021 Posted July 18, 2021 12 minutes ago, dayangvvv said: Which one is the required leash collar? Tried Zaz's DD5.0's PAH's but the message still showed 'need a leash collar to assign' Maybe I should use DD4.0? Pahs leash collar. Must be equipped on the slave before assigning. Stops them from running off the minute your back is turned
Executaball Posted July 19, 2021 Posted July 19, 2021 Hey all, I've just finished my voice pack for Wartimes Tweak v5.2 (SE and LE). Based on (LE) Wartimes Tweak v5.2 (14-July-2021) LE tweak by @Monoman1 Based on (SE) Wartimes Tweak v5.2 (14-Jully-2021) SE conversion by @Silvain More information and download here~ 3
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