Monoman1 Posted July 24, 2021 Posted July 24, 2021 1 hour ago, Samson Nite said: Outdoor Milking shed activity is still odd to me, because after father take pc to shed, he disappears and when I come back to home and go out, Milk bench is gone. I'll have to look into it later. Can't say for now either way. But you can simply re-enable it. prid xx024259 enable xx = the load order position of wartimes.
Samson Nite Posted July 25, 2021 Posted July 25, 2021 Wartime is compatible with Soulgem Oven version 3 or version 4 which came out lately? And SG is really used with Wartime at all ?
Monoman1 Posted July 25, 2021 Posted July 25, 2021 44 minutes ago, Samson Nite said: Wartime is compatible with Soulgem Oven version 3 or version 4 which came out lately? And SG is really used with Wartime at all ? Nope. Not at all. SGO would make zero sense with Wartimes general theme or it's existing dialogue.
lorddenorstrus Posted July 25, 2021 Posted July 25, 2021 1 hour ago, Monoman1 said: Nope. Not at all. SGO would make zero sense with Wartimes general theme or it's existing dialogue. I only brought it up because after looking at the mod within Xedit there's a quest labeled. "PchsWartimes2 - Wartimes - Soulgem Factory" I haven't seen any reference to it ingame... but seeing it in there made me curious.
Monoman1 Posted July 25, 2021 Posted July 25, 2021 22 minutes ago, lorddenorstrus said: I only brought it up because after looking at the mod within Xedit there's a quest labeled. "PchsWartimes2 - Wartimes - Soulgem Factory" I haven't seen any reference to it ingame... but seeing it in there made me curious. Doesn't do anything AFAIK. It's not enabled. There's nothing starting it AFAIK. The scripts look mostly empty. Probably an idea that was started but never finished.
lorddenorstrus Posted July 25, 2021 Posted July 25, 2021 (edited) 4 hours ago, Monoman1 said: Doesn't do anything AFAIK. It's not enabled. There's nothing starting it AFAIK. The scripts look mostly empty. Probably an idea that was started but never finished. Shame, I was wondering what the idea was. Oh well. So weird thing the SLS guards took the Collar. I'll have to mess with configuration so that doesn't repeat... Edit - ZBF leather collar found it. (ngl kinda wish it was like the boots and just in the Wartimes esp when I looked at first. I had some problems guessing which one was the right collar for a bit.) I tested Milk during pregnancy functional. (Kinda seems odd to me? I figured a MME tie in wouldn't be tied directly to pregnancy and instead be a forced drinking of Lactacid as a way to force the PC to generate gold in another way.) Yps events hog a ton of Slavetat slots it seems so if you have any other mods eating those slots... one might not even see them. Realized that when i couldn't see ALL of the piercings only some. Mind i'm also using 12 instead of 6 body slots. I haven't seen any events relating to the dog, have read on older pages that something relates to it. Assigned Slaves, gave them tasks. They suck at cooking really only thing to say there. Heels of =/greater height to the given ones do not seem to be acceptable as replacement unless the Bondage job is upped to other shoes then those specifically seem to replace. The Cumslut line? I haven't seen any relation to it, and I do have SLS running. Am I forgetting something... not sure. Will think later, but I think I've forcibly tested everything? Side note while reading older pages to catch up on things, I saw someone post a comment on Father becoming a follower as part of the endgame. Honestly sounds like a brilliant idea. After the "initial start up" this allows the mod to continue functionally through out game play in a manner. Edited July 25, 2021 by lorddenorstrus
Iroha Posted July 25, 2021 Posted July 25, 2021 (edited) 18 hours ago, Silvain said: Edit: Concerning parties: There is some minor stuff breaking here and there in my game as well. It is mostly the dialogue options. There are 2 ways that can go: 1. Selecting "What can I do for you?" and then the dialogue just aborts. Just talking to someone again solves this. 2. After "What can I do for you?" and going the barrel to get it and entering the idle the option to deliver it is just not there. Talking to another guest resets it. I only observed this after the second party. The first one usually works completely fine (or at least I don't remember it not working). 1. All guest responses are chosen by conditions that uses value returned by generator script. Sometimes there is no responces for returned value. 2. Probably, that is due to script lags, dialogue ends too fast to execute script that sets globals pchsPartyGuestWantsMead(Snack/Dance) to 1. Edited July 25, 2021 by Iroha
Monoman1 Posted July 25, 2021 Posted July 25, 2021 (edited) 8 hours ago, lorddenorstrus said: Shame, I was wondering what the idea was. Oh well. You'd have to ask pchs. While the idea of having Father have his daughter bring him soul gems is kind of interesting: 1. Having two pregnancy mods installed is obviously going to be problematic. 2. Between LE and SE we have the great SGO3 vs SGO4 divide. I've never even looked at the differences but I'd imagine coding for both to be a PITA as I'd doubt they're even remotely similar and AFAIK there's no LE version of SGO4 and because I only really mod/play LE my interest is almost zero as a result if I'm honest. Just too much hassle... 8 hours ago, lorddenorstrus said: So weird thing the SLS guards took the Collar. I'll have to mess with configuration so that doesn't repeat... Edit - ZBF leather collar found it. (ngl kinda wish it was like the boots and just in the Wartimes esp when I looked at first. I had some problems guessing which one was the right collar for a bit.) Yea. It's a bit of a surprise for me but sexlab is not a master of Zaz therefore it does't have the SL No Strip keyword. I'd have to add yet another keyword check to SLS. Alternatively adding the no strip keyword to zaz devices would take about 30 seconds for someone in the know... 8 hours ago, lorddenorstrus said: I tested Milk during pregnancy functional. (Kinda seems odd to me? I figured a MME tie in wouldn't be tied directly to pregnancy and instead be a forced drinking of Lactacid as a way to force the PC to generate gold in another way.) Really? I thought my approach is more interesting tbh. Every mod under the sun forces you to drink lactacid. What then? Nothing usually. I'm not aware of any mod that more or less forces you to actually provide milk. You're feed lactacid and you can just piss away your milk on the ground after that. Besides, maybe he does sell the milk... Edit: Also, the milker does feed you lactacid. Lots of lactacid actually. Up to your level limit. 8 hours ago, lorddenorstrus said: Yps events hog a ton of Slavetat slots it seems so if you have any other mods eating those slots... one might not even see them. Realized that when i couldn't see ALL of the piercings only some. Mind i'm also using 12 instead of 6 body slots. You should see SLS traumas. I think I run 30/40 slots.... But it a basic limitation of overlays. How many the user thinks is acceptable. Personally, I've never seen any issues with high slot counts. 8 hours ago, lorddenorstrus said: I haven't seen any events relating to the dog, have read on older pages that something relates to it. You pretty much need to fail a task to end up there. Sounds like you're just too good Or perhaps you're forcing favour via the console when failing and not just playing the mod naturally. I think some people are trying to blitz test it but unless you know the conditions you might be missing out on something by forcing things. In fact you definitely are when it comes to creature sex/events. 8 hours ago, lorddenorstrus said: Assigned Slaves, gave them tasks. They suck at cooking really only thing to say there. Their submission stat is important. But they also need 'home training'. Their stats should be viewable in one of the menus. When they fail a task you're basically supposed to whip the training into them. 8 hours ago, lorddenorstrus said: Heels of =/greater height to the given ones do not seem to be acceptable as replacement unless the Bondage job is upped to other shoes then those specifically seem to replace. Heels at a bit weird. The check that checks if they're heels I think runs every hour. So if you're not wearing heels at that point then you're not considered as wearing heels until the next update. 8 hours ago, lorddenorstrus said: The Cumslut line? I haven't seen any relation to it, and I do have SLS running. Am I forgetting something... not sure. You need to spit cum out I think ~2-3 times around Father. Eventually he'll force you to swallow. You can pretty much avoid it with Father. Aldo and brutus is fairly random so that's probably where you'll get caught. Honestly I think the player being able to choose what kind of sex you have with Father should be withdrawn at some point. Probably after all options are unlocked and you're pregnant. It should be his call how he uses his fucktoy. Not his fucktoy's choice. That way you're bound to get blowjobs eventually. 8 hours ago, lorddenorstrus said: but I think I've forcibly tested everything? Bingo 8 hours ago, lorddenorstrus said: Side note while reading older pages to catch up on things, I saw someone post a comment on Father becoming a follower as part of the endgame. Honestly sounds like a brilliant idea. After the "initial start up" this allows the mod to continue functionally through out game play in a manner. At what point do you think this should happen? I don't know. There could be all sorts of problems with this though. Probably particularily if you're not running PAH for slave to clean the house/milk brutus/serve Aldo etc. I mean you're not going to run all the way home to do these things... I'd have to reduce his toughness. He's currently 3x players level to try to make it difficult to kill him. But then you can just kill him.... Problems, problems. Oddly, something is making father a potential follower in my game. I have the "Follow me, I need your help" line on him. Anyone else see this? Dunno where it's coming from... Edited July 25, 2021 by Monoman1 1
kapibar Posted July 25, 2021 Posted July 25, 2021 23 minutes ago, Monoman1 said: Oddly, something is making father a potential follower in my game. I have the "Follow me, I need your help" line on him. Anyone else see this? Dunno where it's coming from... I'd assume it's coming from AFT. As I recall if the relationship is high enough, the NPC becomes available as a follower. And if memory serves father becomes lover after the PC agrees to become the slave wife.
Monoman1 Posted July 25, 2021 Posted July 25, 2021 5 minutes ago, kapibar said: I'd assume it's coming from AFT. As I recall if the relationship is high enough, the NPC becomes available as a follower. And if memory serves father becomes lover after the PC agrees to become the slave wife. Hmm. No can't be AFT as I don't use it. But it might be something to do with relationship alright but I'm very early in the mod (not slave wife).
kapibar Posted July 25, 2021 Posted July 25, 2021 56 minutes ago, Monoman1 said: Hmm. No can't be AFT as I don't use it. But it might be something to do with relationship alright but I'm very early in the mod (not slave wife). Intresting. I thought that father's relationship was capped, depending on mod's progres.
Monoman1 Posted July 25, 2021 Posted July 25, 2021 (edited) 8 hours ago, mia753 said: It's an excellent mod for an alternate start scenario. If the mod is ever intended to be updated, I would advise (in my opinion), that the requirements be lowered, that they be optional if possible. (Sanguine Debauchery Enhanced, Sanguine’s Debauchery, Simple Slavery Plus, I'll Take The Display Model) I know the mod was conceived that way, I'm just saying it would be more accessible ? The tweak has vastly reduced requirements. I think the only non vanilla requirements are now: Sexlab Zaz UI extensions. But there are a lot of soft requirements for the 'total' experience. https://www.loverslab.com/topic/149018-wartimes-a-daughters-tale-le-alternate-start-scenario/?do=findComment&comment=3436353 5.6 is in pretty good shape I think. But you should probably read the notes from 4.2 to be up to speed on changes/soft dependencies: https://www.loverslab.com/topic/149018-wartimes-a-daughters-tale-le-alternate-start-scenario/?do=findComment&comment=3378897 Edit: Oops. Fixed 2nd link. Edited July 26, 2021 by Monoman1 1
Samson Nite Posted July 25, 2021 Posted July 25, 2021 I think this mod is super good in any aspect from my novice view. It would be perfect if: 1. As Monoman1 said in previous page, on which I totally agree, that the link between soft dependencies are tightly resolved or have no dependency at all except SL,ZAZ and UI. 2. And if all those small bugs in each quest and links between quest such as serve father/slave/slut wife/milk are going smooth at best, which would be Monoman1's best interest or? Will it be my dream? Ha Ha! 1
lcewolf Posted July 25, 2021 Posted July 25, 2021 (edited) 13 hours ago, lorddenorstrus said: Shame, I was wondering what the idea was. Oh well. So weird thing the SLS guards took the Collar. I'll have to mess with configuration so that doesn't repeat... Edit - ZBF leather collar found it. (ngl kinda wish it was like the boots and just in the Wartimes esp when I looked at first. I had some problems guessing which one was the right collar for a bit.) I tested Milk during pregnancy functional. (Kinda seems odd to me? I figured a MME tie in wouldn't be tied directly to pregnancy and instead be a forced drinking of Lactacid as a way to force the PC to generate gold in another way.) Yps events hog a ton of Slavetat slots it seems so if you have any other mods eating those slots... one might not even see them. Realized that when i couldn't see ALL of the piercings only some. Mind i'm also using 12 instead of 6 body slots. I haven't seen any events relating to the dog, have read on older pages that something relates to it. Assigned Slaves, gave them tasks. They suck at cooking really only thing to say there. Heels of =/greater height to the given ones do not seem to be acceptable as replacement unless the Bondage job is upped to other shoes then those specifically seem to replace. The Cumslut line? I haven't seen any relation to it, and I do have SLS running. Am I forgetting something... not sure. Will think later, but I think I've forcibly tested everything? Side note while reading older pages to catch up on things, I saw someone post a comment on Father becoming a follower as part of the endgame. Honestly sounds like a brilliant idea. After the "initial start up" this allows the mod to continue functionally through out game play in a manner. Same for the collar. The guard took it when i lose my clothing liscense and father dosen't seem to reconise some devious collar. Edited July 25, 2021 by lcewolf
Desvati Posted July 25, 2021 Posted July 25, 2021 8 hours ago, Monoman1 said: At what point do you think this should happen? I don't know. There could be all sorts of problems with this though. Probably particularily if you're not running PAH for slave to clean the house/milk brutus/serve Aldo etc. I mean you're not going to run all the way home to do these things... I'd have to reduce his toughness. He's currently 3x players level to try to make it difficult to kill him. But then you can just kill him.... Problems, problems. Oddly, something is making father a potential follower in my game. I have the "Follow me, I need your help" line on him. Anyone else see this? Dunno where it's coming from... Yeah, that original suggestion was me. xD I personally think it should happen after becoming his slave wife. Its an open ended scenario and you're technically dedicated to him, but after that point there's no true ending, no credit roll, there's just a ton of Skyrim that becomes almost impossible to explore because you need to meet his needs, something that gets a little easier to do if he comes with you. Its also not too hard to justify, as by this point the PC should be loyal and submissive to the point that they're willing to disregard their mother's life to serve father. His plans for a harem might involve living somewhere a little more grandiose than a hut on the outskirts of a city that both factions of a war are looming over, he might wanna get rich, hell he might just want to see his loyal fuckdoll ravaged by monsters in a cave for his amusement. At that point the cleaning the house task could be disabled or it could be extended instead of every day or two, it would happen more infrequently. Aldo and Brutus have potential reasons to be with you and father on the adventure so their needs are easier to take care of. The punishments less so, but I suppose having father force you home to punish you could be an effective difficulty increase for that side of things on its own? A little RP is involved, but if you're pursuing the slave wife route, its unlikely you want to kill him anyway. If you bring him and Aldo, that also makes it easier to justify lowering his toughness, as you have two followers that should (especially with SLS) be able to take you out if you randomly decide to kill him. Obviously, these are a bit more ideas in a vacuum than strictly thinking about the work involved which could be incredibly dense or fairly light depending @_@;
kapibar Posted July 25, 2021 Posted July 25, 2021 5 minutes ago, Desvati said: I personally think it should happen after becoming his slave wife. Its an open ended scenario and you're technically dedicated to him, but after that point there's no true ending, no credit roll, there's just a ton of Skyrim that becomes almost impossible to explore because you need to meet his needs, something that gets a little easier to do if he comes with you. Question - why would father have any reason to accompany someone who at this point is barely even human in his eyes? Why would he have any reason to let you explore? Personally, I don't think he would. The bastard never leaves his house, he has a comfortable life with his young, beautiful "daughter" at his feet, degraded, deprived of free will. He wouldn't have any reason to change his ways and follow the PC on adventures, risk his own life. At character's core Father is not a good follower material. Plus would he really allow his daughter to act independently, regain control of her life? Again - I don't think he would. I believe it would be a lot more immersive if he took everything the daughter has to give and kicked her out. I find it a lot more intresting to slowly redefine the PC's personality, rebuild her without Father. @Monoman1 it's not what you would call a bug, but the supply quest has irritating habit of starting very late (around 8PM), which makes it very difficult to complete without being caught in the SLS curfew limits. 2
Monoman1 Posted July 25, 2021 Posted July 25, 2021 (edited) Oh yes. I remember these points now. You've both got good points. But I'd have to agree with kapibar. Father is not a good person. And by the end I think he has everything he wanted with a subjugated player. I don't really see any reason for him to begin a life of adventure. But still. It's not a satisfying ending for a slave wife - You're not going to keep making his dinner forever (especially without PAH). I'd agree with Devasti for the need to allow the player to continue their journey. I just don't agree with Father's motivations. Perhaps the soldiers should just come back and burn the homestead to the ground = no reason to remain around anymore and home is where you pitch your tent, But then that throws PAH (and probably many other things) out the window. And it sounds like an awful lot of work for a mod I'm readying to return to it's rightful maker sooner rather than later. 32 minutes ago, kapibar said: it's not what you would call a bug, but the supply quest has irritating habit of starting very late (around 8PM), which makes it very difficult to complete without being caught in the SLS curfew limits. Yes I've seen this. It is annoying. But on investigation there actually is a time check. Supply runs are cleared to start a short time after 'Tasks Begin Time'. It should work ok. I think the problem happens when you advance a bunch of time really quickly. And shoot by the start time which leaves you unreasonable hours to complete the task. I'll keep an eye on it is all I can say for now. The good news is that it's not, or at least it should not.... 'cascade'. The starting time is set based on the game hour not (Current time + 2 days). So it should correct itself if you don't overshoot it again. I've extended the time limit to 12 hours instead of 8 but I don't think it'll help all that much. Edited July 25, 2021 by Monoman1
Samson Nite Posted July 25, 2021 Posted July 25, 2021 One more thing about the time control for supply quest, I noticed the marker for home is missing. So I had to come Staples in map and walk to home for every supply quest. It eats up the travel time, even if it is small distance. Is it possible to create marker for home to travel fast?
valeforgery Posted July 26, 2021 Posted July 26, 2021 1 hour ago, Monoman1 said: Oh yes. I remember these points now. You've both got good points. But I'd have to agree with kapibar. Father is not a good person. And by the end I think he has everything he wanted with a subjugated player. I don't really see any reason for him to begin a life of adventure. But still. It's not a satisfying ending for a slave wife - You're not going to keep making his dinner forever (especially without PAH). I'd agree with Devasti for the need to allow the player to continue their journey. I just don't agree with Father's motivations. Perhaps the soldiers should just come back and burn the homestead to the ground = no reason to remain around anymore and home is where you pitch your tent, But then that throws PAH (and probably many other things) out the window. And it sounds like an awful lot of work for a mod I'm readying to return to it's rightful maker sooner rather than later. With the caveat that all of this would end up in the same position of "that's a lot of work...", the only thing I can think of with making Father a follower would be if it starts out with him deciding that you're going to go on a trip to a specific place together, and he discovers that travelling is a lot more fun than it used to be now that he's got someone to take care of him on the road. (Or he just finds it funny to watch you struggle out in the wilds.) But even then, it's hard to imagine how to manage keeping him happy when you're travelling, since most of the at-home favour tasks wouldn't really be feasible to carry over - access to things like cooking pots or ingredients isn't always going to be available, for example. But an ending that would free the player without the need for PAH might be if you could earn enough favour for Father to heal Mother after she's caged, or (to remove another additional mod requirement) another way of getting her back home without Amputator Framework involved and without her immediately kicking you out, so that she can take care of the things around the house while the player goes off alone. Father wouldn't be willing to give the player character up forever, but he's happy to send her off to Solitude, so maybe he'd be okay with sending her on other, longer journeys if he feels like she's been brainwashed enough that she'll always come back. Maybe he starts giving you two days off instead of one, and building from there, and so long as you're back before he gets mad and you did whatever he wanted you to do, you can do whatever else you like during that time period. If you want to just keep playing as his slave wife while also getting a chance to experience the rest of the game, he gradually gives you more and more time off so that you have the opportunity to do that as well. (Whether or not this makes sense with his personality depends on whether you can see him as getting a strong enough sense of power and satisfaction when you return to him, like, he's getting off on having controlled and manipulated you enough that no matter where you go and what you do you always end up coming back to him. This is something I can imagine making sense for him, but only if he's also got someone else at home doing all the work for him.) Him giving you more time away from the home would also give both a narrative and practical solution to the problem of why and how you can actually run away - spending more time out from under his thumb gives the player character the chance to see more of the world and re-discover having her own desires and interests, and it also means you have the chance to earn money that could go towards paying off the bounty he puts on your head when he kicks you out. Then you make your own way for a while until you get way more powerful, or find more followers who'll be powerful for you, and eventually you can come back home and be like "oh father I'm so sorry for disobeying you, let me back in and I promise I'll be a perfect daughter forever" but actually as soon as he opens the door you kick his ass and free yourself and your mother forever. Is it weird that I really want to be able to give the mother a happy ending? She's been through so much, I'd like for her to have the chance at a peaceful life with the knowledge that her daughter is also free and happy too. Hell, I could more easily see Mother as a follower, one who gives you a home-cooked meal every day and heals diseases by kissing your forehead and reduces SLS sleep deprivation penalties when she's around because you feel safe with her. ...That was supposed to be a joke but I actually think it would be really sweet. Am I going to need to figure out how followers work? Shit. Also, you mentioned that something is giving you the option to make Father a follower anyway - do you use any follower management mod at all, or Relationship Dialogue Overhaul? I know that NFF and RDO can be set up to allow any NPC (of the right voice type) to be a follower, and other mods might do something similar. If you have SLEN and it's raised the PC's relationship rank with Father, that might also be enough for another follower-related mod to decide that he should be able to follow you. 1
lorddenorstrus Posted July 26, 2021 Posted July 26, 2021 (edited) 3 hours ago, Desvati said: Yeah, that original suggestion was me. xD Snipped for size Obviously, these are a bit more ideas in a vacuum than strictly thinking about the work involved which could be incredibly dense or fairly light depending @_@; I agree. This is Skyrim magic exists I think people are viewing this to modernly. My first thought was he gives you a Devious item that couldn't be easily removed that functions.. similar to Shield other from D&D? Not sure how easy that would be to script, but basically would drain the PCs HP to restore his own. Therefore, "reducing" the risk of adventuring but still allowing for a better risk reward and a higher income for his lofty goals. Because ultimately this is supposed to be a "start" mod with the goal being eventually to play Skyrim. The "End" parts of the mod aren't fully sculpted. Leaving, Slavery / Escape from that all work but the Slave Wife ending is basically the exact same as before you achieved it. There is no.. change in any way. Alternatively one PAH fully covers the household chores the minigame could switch to a weekly check up similar to BACs 7 daytimer on quests. I think it would be great to continue the scenario but you still ultimately have to eventually explore Skyrim and do other content / quests. Edit; Also a lot of current existing content is all optional requiring us to choose to download other mods to see the content. I think the choice of different types of Ends is a great additional option. People who don't like it, can just choose not to go down the path they don't like. Edited July 26, 2021 by lorddenorstrus
lcewolf Posted July 26, 2021 Posted July 26, 2021 PAH is pahe_lives_on-7.5.9? 5 hours ago, lorddenorstrus said: I agree. This is Skyrim magic exists I think people are viewing this to modernly. My first thought was he gives you a Devious item that couldn't be easily removed that functions.. similar to Shield other from D&D? Not sure how easy that would be to script, but basically would drain the PCs HP to restore his own. Therefore, "reducing" the risk of adventuring but still allowing for a better risk reward and a higher income for his lofty goals. Because ultimately this is supposed to be a "start" mod with the goal being eventually to play Skyrim. The "End" parts of the mod aren't fully sculpted. Leaving, Slavery / Escape from that all work but the Slave Wife ending is basically the exact same as before you achieved it. There is no.. change in any way. Alternatively one PAH fully covers the household chores the minigame could switch to a weekly check up similar to BACs 7 daytimer on quests. I think it would be great to continue the scenario but you still ultimately have to eventually explore Skyrim and do other content / quests. Edit; Also a lot of current existing content is all optional requiring us to choose to download other mods to see the content. I think the choice of different types of Ends is a great additional option. People who don't like it, can just choose not to go down the path they don't like. If you could point me if i am right it will be appreciate
kapibar Posted July 26, 2021 Posted July 26, 2021 11 hours ago, Monoman1 said: I'd agree with Devasti for the need to allow the player to continue their journey. I just don't agree with Father's motivations. Perhaps the soldiers should just come back and burn the homestead to the ground = no reason to remain around anymore and home is where you pitch your tent, But then that throws PAH (and probably many other things) out the window. And it sounds like an awful lot of work for a mod I'm readying to return to it's rightful maker sooner rather than later. Here's a thought - since PAH is already on the table, maybe the following would be simpler: After PC becomes the slave wife father orders her to enslave a very specific girl (added NPC) and train her. When she's properly trained - the father informs PC that her services are no longer required, as she's no longer any fun and the replacement is already in place. A replacement she herself has broken. Then the PC is sold to her uncle, from whom father has been borrowing money. When (if) the player escapes and returns home - it's locked and no one's there and that's the end of that. No happy endings, just misery, betrayal and a broken slut with nowhere to go. 1
Silvain Posted July 26, 2021 Posted July 26, 2021 Played some more with a new game. This time the Brutus quest triggered quite early and everything worked. Getting the menu to display "milk him with your hands" was a little struggle. The wheel menu always popped up, but the list wich contains the "milk" option appeared only after the third or fourth try. Probably some script lag. Punishments and all work great. Pregnancy detection with Fertility Mode Fixes for SE works flawlessly. So the new fixes did not break anything. Cumslut quest still did not trigger. Even after the bucket scene with brutus. A little request: When the supply run triggers and father takes all the clothes he also takes any shoes regardless if they are heels or not. Only the slave heels are not taken. Would it be possible to extend it to regular heels as well?
Desvati Posted July 26, 2021 Posted July 26, 2021 13 hours ago, kapibar said: Question - why would father have any reason to accompany someone who at this point is barely even human in his eyes? Why would he have any reason to let you explore? Personally, I don't think he would. The bastard never leaves his house, he has a comfortable life with his young, beautiful "daughter" at his feet, degraded, deprived of free will. He wouldn't have any reason to change his ways and follow the PC on adventures, risk his own life. At character's core Father is not a good follower material. Plus would he really allow his daughter to act independently, regain control of her life? Again - I don't think he would. I believe it would be a lot more immersive if he took everything the daughter has to give and kicked her out. I find it a lot more intresting to slowly redefine the PC's personality, rebuild her without Father. I explained reasoning for it in the post, so, there you go. Keep in mind, if he's a follower, he's not giving the player her independence. You have the same kind of freedom as before (you choose where to go; you chose what to milk for cumtainers), and he's literally right there with you to enforce whatever rules he'd have on you. Motivation is not really the problem here, just the mod work involved. The idea behind the scenario is to continue having Wartimes features beyond the initial start, as the Slave Wife route already is, but without leaving you stuck to Whiterun. The other endings already leave you the ability to slowly redefine your character without father's influence. 12 hours ago, Monoman1 said: Oh yes. I remember these points now. You've both got good points. But I'd have to agree with kapibar. Father is not a good person. And by the end I think he has everything he wanted with a subjugated player. I don't really see any reason for him to begin a life of adventure. But still. It's not a satisfying ending for a slave wife - You're not going to keep making his dinner forever (especially without PAH). I'd agree with Devasti for the need to allow the player to continue their journey. I just don't agree with Father's motivations. Perhaps the soldiers should just come back and burn the homestead to the ground = no reason to remain around anymore and home is where you pitch your tent, But then that throws PAH (and probably many other things) out the window. And it sounds like an awful lot of work for a mod I'm readying to return to it's rightful maker sooner rather than later. Losing the house would be decent impetus, that way he has sufficient motivation to wander (as the house was his original goal) and to ensure PAH functionality isn't lost, he could make it a goal to have the PC get a new one, through the vanilla houses or Hearthfire even. On the Supply Run front, I've noticed it seems to like starting late no matter whether servitude starts early (around 9am) or later (6pm).
Silvain Posted July 26, 2021 Posted July 26, 2021 Okay complaining to the game helps and cumslut triggered. But for some reason father takes away the milk (MME) from me even though I'm supposed meet my quota. Thus making it impossible. I did not have that problem before... Maybe my bashed patched went wrong somewhere?
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